SUPPORT ACCOUNT CLANS
Welcome, Unregistered.
 

Thread: In HoN it seems like support heros are the ones carrying...?

Page 1 of 2 12 LastLast
Results 1 to 20 of 26
  1. #1

    In HoN it seems like support heros are the ones carrying...?

    Is it just me or in HoN do you feel more like you need a good support hero to win a game rather then a good carry. Maybe its just cuz I dont play ranked or league or anything just pugs really with friends but when I pug and play a carry even If i do good ...we tend to lose but then when I play a carry and im doing good I tend to carry the carry. (not trying to say im great or anything just a though)

    Also whats the best type of hero to play to pugs should I play support to win or is carry better and im just not seeing it??

  2. #2
    Offline
    Account Icon
    Join Date
    Sep 2009
    Location
    EU, NL
    Posts
    2,176
    a great support immensely helps the carry, however if the carry player is bad you can support all you want but if he fails he will drag you down as well.

  3. #3
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Aug 2009
    Posts
    85
    Quote Originally Posted by Villafranca View Post
    Is it just me or in HoN do you feel more like you need a good support hero to win a game rather then a good carry. Maybe its just cuz I dont play ranked or league or anything just pugs really with friends but when I pug and play a carry even If i do good ...we tend to lose but then when I play a carry and im doing good I tend to carry the carry. (not trying to say im great or anything just a though)

    Also whats the best type of hero to play to pugs should I play support to win or is carry better and im just not seeing it??
    Yeah playing a hard carry is a bit different in low-mid skill games compared to higher skill games because in 1600~ pubs it seems like all the support tries to go and take the carry's farm. For example it seems like every DS that ends up on my team runs and uses his heal on a creep wave and pushes it way back, or I have a Witch Slayer taking all the neutral creeps leaving the carry with less farm.

    To win games I'd suggest a semicarry like Valk, Corrupted Disciple, and Soulstealer work well. Pushers like Defiler work very well too in mid skill games.

  4. #4
    Offline
    Account Icon
    Join Date
    Mar 2010
    Location
    Philippines
    Posts
    92
    I've played pubs and have done a lot of wonders with a carry. I've played a reliable game and has done a lot of wonders with a support too. Thing is this two heroes are all about the team so they both rely on how great the team is. Unless you think of going support carry like a killer jezeraih or accursed or a semi-carry like CD, FA, and SS. You wouldn't make wonders with a bad team mate.

    And yes I said a killer jez and accursed, this things are possible and can be done good but not really acceptable in "team" games.

  5. #5
    What are the ture carry heros on HoN then.... I thought CD and FA where one of them.

  6. #6
    Offline
    Account Icon
    Join Date
    Sep 2009
    Posts
    14
    ^ depends on what carries you are referring to..
    there are:

    a.) hard carries - examples are :chro:

    and

    b.) semi-carries -

    agi as main stat =/= always carry
    as an example, take fayde (agi type, but horrible carry potential)

  7. #7
    try to combine both at once and you are teh man for every situation!

    never mess with carryziah! the unbeatable accrused! or carryphora!

    (yes this is sarcasm and should only be done in pubs )
    Quote Originally Posted by Jason View Post
    "Back dooring" has a lot of different definitions, depending on who you ask. The official DotA rules (if you look in the map file) say that it is teleporting into the enemy base without any allied creeps present (only one hero can do this). The more common definition is starting to attack the enemy base without any creeps present.

    The thing is, in most cases it is not a very viable tactic and it is also easy to defend against (with any of a variety of teleportation items). If any of the tactics actually prove to be an issue in HoN, we will fix it though game mechanics.

  8. #8
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Aug 2009
    Location
    Behind you
    Posts
    2,067
    Quote Originally Posted by nehamia View Post
    ^ depends on what carries you are referring to..
    there are:

    a.) hard carries - examples are :chro:

    and

    b.) semi-carries -

    agi as main stat =/= always carry
    as an example, take fayde (agi type, but horrible carry potential)
    Actually I'd say its split more like this:

    a.) Hard Carry's -

    b.) Carry's - :fors::chro:

    c.) Semi-Carry's -

    Hard carrys pretty much have to farm most of the game and then unleash the beast end of mid/early late game. They rarely help in teamfights and prefer to farm till they have their core/start of luxury.

    Carrys are smaller hardcarrys who are more useful throughout the game so they can leave their farm and gank/commit to teamfights and pushes more often. Chronos was a hardcarry but his recent changes have turned him into a more helpful mid game hero.

    Semi-carrys are your classic midlaners and strong heroes throughout the game. They gank and destroy early/mid and if they do enough of that they can come into the late game with decent DPS. If they don't get enough early kills/assists they'll just turn into squishies lategame and let the hardcarry take over.
    Quote Originally Posted by chu View Post
    I'm really bad at losing on purpose. I just can't do it.

  9. #9
    chronos is a hardcarrie (btw), he just becomes a little bit too good through the whole game
    Quote Originally Posted by Jason View Post
    "Back dooring" has a lot of different definitions, depending on who you ask. The official DotA rules (if you look in the map file) say that it is teleporting into the enemy base without any allied creeps present (only one hero can do this). The more common definition is starting to attack the enemy base without any creeps present.

    The thing is, in most cases it is not a very viable tactic and it is also easy to defend against (with any of a variety of teleportation items). If any of the tactics actually prove to be an issue in HoN, we will fix it though game mechanics.

  10. #10
    Offline
    Account Icon
    Join Date
    Apr 2010
    Posts
    30
    I saw a Witch Slayer carry.

  11. #11
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Dec 2009
    Location
    Place of High Latency
    Posts
    2,596
    Quote Originally Posted by Chimpette View Post
    I saw a Witch Slayer carry.
    :HarkonsBlade:
    works on all int heroes, but ws can use it most cus his atk animation is one of the better ones for ints and he already has tons of disables/stuns/massive magic dmg skills that have synergy with harkons

    you can carry with any hero, just others can do it better

    there are tons of retards that go carry on retard heroes like glacius, those are the baddies. carrynymph, carry-slayer, carrybringer, etc work better than the rest of the not-rly-carries-but-can-carry-just-not-as-well heroes
    Last edited by pk_thunder; 05-01-2010 at 05:17 PM.
    Should've pre-purchased during closed beta... Could've had a V8 too...
    Quote Originally Posted by chu View Post
    tits or gtfo
    ...

  12. #12
    In pubs, proper lane synergy beats everything up until the 1700+ level.

    If you can coordinate with your team to have a hammer pyro / demsha pesti / pharaoh lane, and you actually win all 3 lanes (Which isn't hard when they're busting out jera zephyr / tempest / chronos solo / valkyrie solo), you've guaranteed yourself a 15 minute concede

    Support isn't babysitter, those two are different classes. Jera and Accursed are honestly really bad heroes in the laning phase unless they are matched up with ranged heroes (and even then jera is kind of iffy)

    Babysitters win games in pubs.

  13. #13
    Offline
    Account Icon
    Join Date
    Mar 2010
    Posts
    243
    but ws can use it most cus his atk animation is one of the better ones for ints
    Wtf? His atk animation is one of the worst and it comes with an equally bad projectile! Even Nymphora has a better attack animation.

  14. #14
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Dec 2009
    Location
    Place of High Latency
    Posts
    2,596
    Quote Originally Posted by It`sOver9000 View Post
    Wtf? His atk animation is one of the worst and it comes with an equally bad projectile! Even Nymphora has a better attack animation.
    well u don't see pyro harkons for a reason

    and projectile speed is slower than ws's

    I also like how someone who has played 11 games on a smurf with 10 cd and not even close to 2.0 adr is saying that too
    Should've pre-purchased during closed beta... Could've had a V8 too...
    Quote Originally Posted by chu View Post
    tits or gtfo
    ...

  15. #15
    Quote Originally Posted by Nerubyte View Post
    b.) Carry's - :chro:
    Wat. Chronos is a hard carry without a doubt. Having such a massively sized, long duration AoE stun which passes through magic immunity is EXTREMELY strong. You can either pick off the enemy team's carry (anti-carry) or just nuke down a few squishies. The more farm you get, the more people you can take out in the ultimate.

    The main issue with the defining of carry's to specific "hard-carry" "carry" or "semi-carry" is the fact that not all heroes are balanced just right. Like is (designed) a hard carry, but right now he's just kinda pathetic all around. Some other heroes basically suffer from this, where they're meant to by X but are actually Y.



    On topic, however, it is true that a good support hero practically carry's a game, they give the carry the farm and keep the enemy's in check while the carry bashes their face into the ground. It's really just how the names came out, support hero's had obvious names but I personally can't think of a 'conventional' name for carry heroes. They're kinda new.

  16. #16
    Offline
    Account Icon
    Join Date
    Mar 2010
    Posts
    243
    Quote Originally Posted by pk_thunder View Post
    well u don't see pyro harkons for a reason

    and projectile speed is slower than ws's

    I also like how someone who has played 11 games on a smurf with 10 cd and not even close to 2.0 adr is saying that too
    I like how someone who's played 125 games and is still stuck at 1525 PSR is going to try to character assassinate an account that's been inactive for over a month, based on stats. I don't care about the denies you rack up at the 30 minute mark, lol.

    Also, attack animation. Who cares about projectile speed when you're trying to chase someone? It's the attack animation that matters, and WS has a pretty awful one. The only time projectile speed matters is if you lane, but seeing as nymph has a shorter range it's a moot point to compare them. Really, your whole argument is flawed though.

  17. #17
    Offline
    S2 Staff Member S2 Games Staff
    Join Date
    Jul 2009
    Posts
    33,845
    Actually, Nymphora's projectile speed is the same as Witch Slayer's (900)

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------


    Tech Support and Customer Support: https://www.heroesofnewerth.com/support/


    Look for my highlighted text (important information) and grey text (interesting but not required information).

  18. #18
    Offline
    Account Icon
    Join Date
    Sep 2009
    Location
    California
    Posts
    409
    Good support players win games in higher-rated games/inhouses with good people.

  19. #19
    Offline
    Account Icon
    Join Date
    Aug 2009
    Location
    The Land of Oz
    Posts
    3,868
    Hard ----------------------- Normal ----------------------- Semi

    DPS Whore ----------------------------------------------- Versatile

    Farmer --------------------------------------------------- Ganker

    ------------:chro:----------- :fors:----------- ------------

    Thats pretty much how it works as a general rule, as always there are exceptions. I just shoved those 5 heroes in as examples.

    Quote Originally Posted by Nerubyte View Post
    ...
    are like the two perfect examples of a semi carry. are not semi carries.
    [Guide]
    The all inclusive guide

    From the author of Tip of the Week.



  20. #20
    Meh, depends on your definition of carry.
    Mine is "One who can take on their team soloing who most of their team"
    Supports in my head are the people who pretty much support the team in living ultmately helping the team live = more people fighting = more deaths/kills

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •