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Thread: Lilith (The Seductress)

View Poll Results: Would you like to see this hero in HoN?

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  • Yes

    13 86.67%
  • No

    2 13.33%
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  1. #1
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    Lilith (The Seductress)

    Lilith

    Story
    Lilith is the demoness of seduction, many claim she was Adam's first wife but abbandoned him to become Lucifer's mistress. Many claim she is the mother of the Vampire race... Not much is truely known about this lustful beauty other than she has killed many men for her sick twisted desires. Some say it's her beauty that ultimately drives a person insane. Some call her "Goddess" and others "Demoness". But of all the heroes that the Hellbourne have in their alliegience, Lilith, Satan's mistress, is the most dangerous and deadly.
    __________________________________________________ ___________
    Alignment:
    Hellbourne

    Main Attribute : Agility
    HP : 500
    Mana : 300
    Base Dmg: 48-54
    Armour : 2.0
    Ranged : 550
    Move Speed: 330
    __________________________________________________ ___________
    __________________________________________________ ___________
    Spells:

    Sleuth(invis/disable)

    -- Lilith burrows beneath the ground
    patiently waiting for her foes, on attack
    she disperses from her burrow, stunning
    them in an area with her lustful beauty.

    Manacost: 100/120/130/140
    Cooldown: 20/25/30/35 secs
    Damage: 50/100/150/200
    Duration: n/a
    Effect: Stuns the target/s in an AoE of 320 for
    1/1.5/2/2.5 Secs.

    --Explanation: this idea originally formed
    from Templar Assasin's invis, although I felt it
    were too limited, I thought a stun would be
    very effective for surprise during opposing
    lane pushes (or the team could lead the
    enemy to her during ganks) What a sexy stun!
    ________________________________________________

    Mental Sway(passive/blind?)

    -- Lilith casts a spell making the enemy
    confused, that prevents the enemy from
    hitting her, although they may try they will
    only miss.


    Manacost: 20/30/40/50
    Cooldown: 5/10/15/20 Secs
    Damage: n/a
    Duration: 2/3/4/5 secs
    Effect: This spell makes the enemy miss
    on 5%/10/20%/30% of all attacks in an AoE of 300.


    --Explanation: I like the idea of blinding
    or confusion especially with a hero that
    would end up playing a big role as a team
    player. Nothing's better than running in
    to a gank and demolishing a team that can't
    hit back.
    ________________________________________________

    Lustful Bliss(aura)

    --Lilith wears a scent that encourages her
    teamates close to her to fight harder in battle.


    Manacost: n/a
    Cooldown: n/a
    Damage: n/a
    Duration: n/a
    Effect: Team and self aura adding +5/+10/+15/+20 dmg,
    10%/20%/25%/30% Attack Speed
    .

    --Explanation: I thought I'd make Lilith's
    "Seducing Effect" not only be aimed at the
    enemy. I bet you'd fight harder if u had a hot
    chick on ur team ROFL. No but seriously,
    this aura will make The Seductress a good
    team hero.
    ________________________________________________

    Seduce(Ultimate)

    --The dangerously beautiful Lilith creates a decoy
    of herself any enemy in sight is slowed in awe
    of her power, The Seductress becomes
    invisible and may stab her foe in the back.


    Manacost: 150/200/250
    Cooldown: 30/60/100 Secs
    Damage: 100/150/200
    Duration: 5 Secs
    Effect: Creates an illusion that slows equal to
    15%/20%/30% of movement speed(MS),
    the seductress becomes invis and can backstab
    for 100/150/200 dmg increases MS by 30%.


    --Expalanation: I like the idea that this
    ultimate requires skill to get perfect,
    I took the invis/backstab combo that
    Narubean Assasin was created with and
    made it a little bit more difficult to put into
    effect with slight limitations.

    ________________________________________________

    This idea is purely just a rough draft of a character
    I wished would make a team game more competitive.
    The numbers are purely place holders, in the broader picture balance is important. So the developers should take my numbers as an idea more than a final decision(merely cuz I dont no what it takes to develope a balanced hero ^_^). If anyone has any suggestions don't be afraid to have your say.

    Also i will be posting pictures as a reference for the art team very soon .
    Thanks to S2 for making such an amazing game regardless of what the critics may say, its amazing.


    Last edited by seyt0n; 08-14-2009 at 08:26 AM.

  2. #2
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    I love everything except the ult

    i was like
    hot, hotter, hotter more, wtf :P

    this would be a great hero if the ult was changed =/ like no decoy or anything, it doesn't fit in with her =/

  3. #3
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    Quote Originally Posted by Spaztastik View Post
    I love everything except the ult

    i was like
    hot, hotter, hotter more, wtf :P

    this would be a great hero if the ult was changed =/ like no decoy or anything, it doesn't fit in with her =/
    Hahahahaha!!! I hear what ur saying dude... As i said tho its very rough.. So the ulti is very changeable i have many ideas... I think u hav a point somewhat... I need more feed back though and if u have any ideas for her ulti PM me. Thanks Spaztastik Super appreciated man

  4. #4
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    BTW tho, my idea of the decoy isn't an illusion, much like "witch doctor's" ulti but dispels after a fixed 5 seconds.. If that is any different :P i just thought i'd throw it out there.

  5. #5
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    Quote Originally Posted by seyt0n View Post
    Hahahahaha!!! I hear what ur saying dude... As i said tho its very rough.. So the ulti is very changeable i have many ideas... I think u hav a point somewhat... I need more feed back though and if u have any ideas for her ulti PM me. Thanks Spaztastik Super appreciated man
    Will do, also great seeing a female hero, i feel that there is a lack of them in hon and the hero suggestions area

  6. #6
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    Quote Originally Posted by Spaztastik View Post
    Will do, also great seeing a female hero, i feel that there is a lack of them in hon and the hero suggestions area
    Hahahaha I no what u mean. I just like the idea of a female character with a hot voice-over... Much like DoTA's Drow or Lina Inverse and Crystal Maiden.
    Who doesnt like controlling a super sexy super powerful dame? Even if it is just for 30-60 mins of pure virtual annihilation ROFL.

  7. #7
    liked everything but the first spell. 4 second stun is too much :P

    Rework the 4 sec stun, but you'll get a yes.

  8. #8
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    Quote Originally Posted by Nordoix View Post
    liked everything but the first spell. 4 second stun is too much :P

    Rework the 4 sec stun, but you'll get a yes.
    Ok awesome i can see how considering her other spells.. I originally made it 5 secs but thought its way too imba... But this is good, feedback is awesome. I shall nerf her stun half a second down each level??? Wat u think??

  9. #9
    hehe, I think max level should have 2.5 stun. 1 , 1.5 , 2 , 2.5

    (MY OPINION)

  10. #10
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    I think I read the Bane elemental port will be called Succubus so this theme is taken!

    Bane elemental is awesome by the way.

  11. #11
    i think the abilitys are to strong in team fights...

  12. #12
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    Quote Originally Posted by Helgeran View Post
    I think I read the Bane elemental port will be called Succubus so this theme is taken!

    Bane elemental is awesome by the way.
    A Succubus is something that rapes u in ur sleep, a Seductress is something that makes u fall maddly in love with her before taking ur soul. The themes are quite seperate

  13. #13
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    Quote Originally Posted by Nordoix View Post
    hehe, I think max level should have 2.5 stun. 1 , 1.5 , 2 , 2.5

    (MY OPINION)
    I think thats fair game else this hero would be a little imbalanced. But i've nerfed her for better refference with ur idea. Thanks for the feedback Nordoix. I like suggestions it'll help make mine better :P

  14. #14
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    Quote Originally Posted by Lockerheit View Post
    i think the abilitys are to strong in team fights...
    In what way? Considering this character is based solely on team play... If one decides 2 play this hero selfishly the team will fail... As with any other hero in HoN. As i said before, the idea is an idea and must still be refined. Her team effort must remain a priority tho as i think many players wud like to see more team based skills rather than pure "carry" skills... One cant hav an entire team of carries else the game becomes selfish... Although i like the spotlight in a game sometimes its more challenging playing for ur team... Some players of HoN love 2 see a decent assist ratio, myself if im in the mood sometimes aim at increasing only my assist rating

  15. #15
    Another thing I noticed is the Sleuth spell are very expensive in low level for the actual effect it gives. 0,5 stun and 50 dmg = 100 mana?:P What about 60 and for each level it costs 20 more? (Maybe 60 is too low, but then the highest rank will cost 140, which I find very suitable.)

  16. #16
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    Quote Originally Posted by seyt0n View Post
    A Succubus is something that rapes u in ur sleep, a Seductress is something that makes u fall maddly in love with her before taking ur soul. The themes are quite seperate
    The graphical themes are very much the same: attractive darkish women and probably some hearts flying about when they cast their spells.

  17. #17
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    Quote Originally Posted by Helgeran View Post
    The graphical themes are very much the same: attractive darkish women and probably some hearts flying about when they cast their spells.
    But u forget mate... Graphical themes are decided entirely by the art team its neither of our duty 2 decide their creativity for them before hand... Maybe pass ideas yes.. But ultimately its their decision

  18. #18
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    Thumbs up

    Wow, at last some fun ideas for a female hero, love it! Needs a lot of balance ofc, but I think she may make it. Btw, where are the pics? Something so hot cant be w/o em, so I brought one.
    Edit: put pic on link.
    Last edited by Blues; 08-14-2009 at 12:06 PM.

  19. #19
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    Someone educate this man in the ways of the multiquote, holy cow =_=

    However in terms of her ult, and the char style, it seems you could really do something interesting with, I feel like Fairie Dragon's ult could do really well, but maybe with some modification.

    Say like, you keep the idea of a controllable image of her, but say, once the image takes 200/150/150 damage, it turns into a 2,3,4 second root in some size aoe.

    If you get what I mean. It would really give her a secretive element and also put strong focus on lure and baiting them to hit that image.

  20. #20
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    Quote Originally Posted by Nordoix View Post
    Another thing I noticed is the Sleuth spell are very expensive in low level for the actual effect it gives. 0,5 stun and 50 dmg = 100 mana?:P What about 60 and for each level it costs 20 more? (Maybe 60 is too low, but then the highest rank will cost 140, which I find very suitable.)
    I like that ur putting thought into this lol I appreciate ur criticism being so constructive.. Im glad some one of knowledge is giving feedback. I will make these changes as quite honestly wen it comes to the balance of heroes in HoN. So thank u.. And keep it coming

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