that item build is ripped straight from Pie's anti-mage guide.. gtfo poser
First of all, I give credits to pie's guide and say I took some of the ideas from there (Stats at lv 4). This is because I had read the guide and played with that build before and liked it, then suggested it when I was making my magebane guide because it works, not because I copied pie's guide, but because I play it myself.
Second of all, The items may look similar early game, but then become something completely different, and that's only item build number one of the 2 that are there. The reason item build 1 is similar in early, it's cause I have tested and tested it again and it works. That I suggest a similar item build for the first 15-25 mins of the game because it works doesn't mean I ripped off the item build from pie's guide, but that I agree with him on that and later on I don't.
This is not a ripoff. It is a guide for magebane, which means it is centered around magebane who spells are different + the game engine which allows stacking orb effects, not something I copied directly from the dota forums and slightly modified it.
Blink before stats, rush steamboots and runed axe. Then go shrunken head, hack n slash then satanic.
Protective items aren't worth it when you have that much mobility.
There is really no reason to take master of the mantra over blink, even if they have pyro, torturer, witch and idk what else all in the same setup.
Afterall you are the ****ing carry and you want to have this 6 second cooldown blink with a longer range than a shitty 12 second one (+ I believe magic armor bonus increases with higher level of blink).
My item build usually follows this rough outline:
Ironwood Branch x3
End game items:
helm of the dominator
Last edited by CloakedCoder; 04-10-2010 at 01:45 PM.
item build is fail =/
symbol of rage
Last edited by a_cloth; 04-10-2010 at 04:53 PM.
Sig artist: Mediocrity
that's almost the same as mine except for satanic(which hotd is a part of) and the sange
a_cloth has it. I've never seen so much dumbness in one thread. This pub builds just kill me from the inside. Brutalizers and helm of the black legions /vomit. Shrunken head is all you need concerning his HP and Magic immunity. Unless your just too dumb to know how to play the charachter and suicide blink yourself. And seriously, Runed Axe is freakin core in a Carry hero that needs as much farm as him.
Just for worst ennemies, add predator. He got alot of life and don't need his mana to rape you
Updated for version 0.3.4.1, changed the item build since life steal is no longer an exclusive attack modifier.
2 problems ... ulti is useless at level 1 so get it after level 10+, max flash and mana burn earlier ... replace passive with stats
-replace null stone with runed axe and farm abysall skull and helm for survivability first not null stone - useless for him
later get brutaliser and end the game with wingbow ... if it's em go for mace + geometer's bane later (illusions do proc the mace's stun - imba )
p.s. learn more ... your guide sucks, no offense, you even want it to be a premium guide ...
Last edited by eroarex; 06-05-2010 at 05:38 PM.
LONG LIVE THE FISTING FEDERATION
ALL HAIL THE FISTING FEDERATION
Ok, srsly guys, with all personal posts here, and personal opinions new player can learn **** from this thread.
As a new player, Im playing like this;
Hatchet, 3x minor totem, HP, Runes of blight
- lifetube - for surv. early on and for axe later
- runed axe
- steam boots
- abysall skull
- shrunken head
- savage mace or wingbow
Whats your opinion about that build? Should I remove/swap something? Whats the difference beatwean Abysall skull and Whispering Helm? Maybe Null Stone instead Shrunken Head? Im taking about competitive play not public games here
Every feedback is very welcome.
P.S. Feel the burn is Corupted Cultists :P
Check out my Magebane Guide and give Feedback! http://forums.heroesofnewerth.com/sh...ad.php?t=62964
Firstly, Babysat not Babysitted. I know/ I'm a grammar Nazi.
Second, build 2 is better from my experience, but it's down to personal play-style and taste.
Overall a nice guide, not too much of the "Whoa, I didn't know that!" kind of stuff, since guides aren't meant for guys like `chu anyway.
Check out this awesome Pebbles guide made by [NoK]CptJesus.
Lol of the week:
Okay well this guide is kind of out-dated since magebane got heavily nerfed..
Flash is 6 second cd at lvl4 and his base stats and stat gain has been reduced too..
I found this skill build helpful: Flash > Max out Mana Combustion and give 2-3 levels to stats.. then max out Flash > then stats to level 13, then Ulti at 14-15-16.. after that you can do his 3rd passive if you want..
His low strength means he really needs the stats early.. and the ulti isnt that useful and takes way too much mana early on
For items I find this useful: 3x totem + Blight + Health Potion + Hatchet > Iron Shield from side shop > Ring of Health > Steamboots (STR) > Runed axe > Geometers Bane > Frostwolf > Bash/Warpcleft/Lifesteal/Shrunken/Wingbow (whatever basically)
Explanation: Iron Shield lets you farm a bit better (you could go HoBL too), ring of health and steamboots gives you more survivability and mobility.. Runed axe lets you farm your late game items and helps with mana regen..
Geometers bane is the single best item for magebane, you often get it for other heroes AFTER getting them nullfire blade which gives them a fraction of his mana burn.. His illusions will have 64 mana burn and the increased MS..
Once you get frostwolf, your illusions will literally need to be killed fast or they can solo down a heroes mana (slow from frost and speed from geometers -- its awesome)
*Image has been removed for being inappropriate*
Soulscream rings on one of the hardest carries in the game? What the hell is the point? While +6/+3/+3 is still a decent portion of your total stats, you should be farming instead of ganking. Who the hell needs stats for farming?