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Thread: GLACIUS spell MAGIC IMMUNE

View Poll Results: Is this good?

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  • Yes

    5 71.43%
  • No

    2 28.57%
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  1. #1
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    GLACIUS spell MAGIC IMMUNE

    Ice ImprisonmentGlacius encases a target enemy unit in ice. The target unit is frozen solid, rendering it unable to move or attack. The target unit takes damage over time while frozen. If an ally is frozen, they are protected by ice.

    Action

    Target Entity

    Type

    All Units


    Type: Magic
    Range: 500
    Cast Time: 0.5 Seconds
    Mana Cost: 115 / 125 / 140 / 150
    Cooldown: 10.0 Seconds
    Required Level: 1 / 3 / 5 / 7

    Activation
    Performs a mini-stun on target then applies Ice Imprisonment for 1.5 / 2 / 2.5 / 3 seconds.

    When casted on an ally, applies Frosted for 1.5 / 2 / 2.5 / 3 seconds.
    Frozen Effects
    Immobilized
    Disarmed
    Revealed
    70 Magic damage per second

    Frosted Effects
    Immobilized
    Disarmed
    Revealed
    20 / 40 / 60 / 80% Damage Reduction














    Remake to:


    Ice ImprisonmentGlacius encases a target enemy unit in ice. The target unit is frozen solid, rendering it unable to move or attack. The target unit takes damage over time while frozen. If an ally is frozen, they are protected by ice.

    Action

    Target Entity

    Type

    All Units


    Type: Magic
    Range: 500
    Cast Time: 0.5 Seconds
    Mana Cost: 115 / 125 / 140 / 150
    Cooldown: 10.0 Seconds
    Required Level: 1 / 3 / 5 / 7

    Activation
    Performs a mini-stun on target then applies Ice Imprisonment for 1.5 / 2 / 2.5 / 3 seconds.

    When casted on an ally, applies Frosted for 1.5 / 2 / 2.5 / 3 seconds.
    Frozen Effects
    Immobilized
    Disarmed
    Revealed
    70 Magic damage per second

    Frosted Effects
    Immobilized
    Disarmed
    Revealed
    20 / 40 / 60 / 80% Damage Reduction and Magic Immunity.














    This enables the glacius to put the ice imprisonment on himself and then do ulti...

    T- UP This will make glacius ulti more usefull!

  2. #2
    his ultimate is plenty useful enough. i literally just made a post on another glacius post trying to make his ultimate easier to cast. if you want magic immunity, buy a shrunken head. there are tons of channeling spells in the game and those heroes don't need magic immunity to get them off (and if they do, like i said, shrunken head). a hero needs flaws to be balanced. farm up and buy the item or deal with it.

  3. #3
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    I never knew this about glacius in the 1st place. he can't cast while imprsoned in his own ice can he?

  4. #4
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    Quote Originally Posted by MADD415 View Post
    I never knew this about glacius in the 1st place. he can't cast while imprsoned in his own ice can he?
    yes all heros can cast while imprisoned in ice. using his ice prison on himself is typically the way he can get more bang for his buck while using his ultimate without the other team focusing him and nuking off the map in half a second.

    dont like the suggestion would pretty much allow him to unload his whole ulti without a dent in his health.

  5. #5
    This does much more than just make his ultimate easier. Imprisonment + Homecoming Stone means you can survive most ganks, or help an ally survive most ganks. It could also be used to help allies with channeling spells. It's a significant buff, but Glacius needs a significant buff, and I think this is an excellent way to do it.

  6. #6
    hey guess what. you know what else helps if you want to use homecoming stone? shrunken head, you know, the item that a lot of glacius go for anyway? yeah. and glacius does not need a significant buff. all 3 of his primary moves are support, so he's a full support hero, but he can get an annihilation with his ultimate. that's pretty damn awesome. but just for you, i'm going to try suggesting a little modification for glacius, since you don't think he's good enough

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