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yes
no
yes (with adjustments/nerfs to abilities)
There are beasts and humans on the helbourne it makes sense to have at least one deamon on the side of the legion.
Hero Name: VIGILANCE
Primary Attribute: Agility
Description: Vigilance has watched the world since the dawn of time. After the war between the Human and Beast hordes he realized how boring his existence would be without them. He now fights alongside the legion in an attempt to preserve the one thing that gives his life meaning.
STR AGI INT
18 25 16
Detailed Attributes
Move Speed : 305
STR per lvl : 2.0
AGL per lvl : 3.0
INT per lvl : 1.5
Defense Information
Armor : 3.1
Dmg. Reduction : 16%
Magic Armor : 5.5
Magic Dmg. Reduction : 25%
1st Move: Insomnia:AbyssalSkull:
Vigilance gives himself Insomnia and as the case gets more severe he slowly becomes angrier and tougher giving him a cleaving attack and extra magic armor.
Action: Passive
Required lvl: 1,3,5,7
On Purchase: adds 10 / 15 / 20 / 25% cleave and 1 / 2 / 3 / 4 magic armor
So tired....so ANGRY!!!
Insomnia gives the character a fair amount of pushing ability with its cleave and allows for a little more endurance when it comes to fighting enemy casters.
2nd Move: Icy Glare :BoundEye:
Directing his gaze at an enemy the Vigilance directs his terrifying anger towards them freezing them from the eyes inwards slowing them greatly, silencing them and dealing damage.
Action: Target Entity Type: Enemy
Required lvl: 1,3,5,7
Type: Magic
Range: 900
Cast Time: 0.3 seconds
Mana Cost: 80 / 90 / 100 / 110
Cooldown: 15 seconds
Activation: Targets a single enemy for 100 / 150 / 200 / 250 magic damage and applies chilled
and silenced for 3 / 4 / 4 / 5 seconds
Chilled: Slows target move speed {30/45/60/75}%
You got a map? Cause I've gotten lost in your eyes.
Icy Glare gives Vigilence at least one technique which allows him to go on full offensive against his enemies silencing and slowing them making him a potential ganker as well as pusher.
3rd Move: Burning Brand:WardOfRevelation:
Vigilance attacks using the power of gaze changing his attacks to ranged. While in this state Vigilance has decreased attack power but has a chance to brand a symbol of power onto his opponent at their time of death resurecting them as zombies to fight under his comand.
Action: Target enemy/nuetral/allied non-hero units
Required lvl: 1,3,5,7
Type: Attack Modifier
Range: 400{does not cancel Insomnias cleave}
Activation: Activates swap between standard attack and Burning Brand.
Burning Brand Effects:
: Increase Range: 400
: Decrease attack dmg. by {40/30/20/10}% base damage
: adds {15/20/25/30}% chance to summon zombie on CK/CD
Zombie Stats.
Attack dmg.: 20 / 40 / 40 / 60
Health: 100 / 150 / 200 / 250
Max Number: 2 / 2 / 4 / 4
I've got my eye on you.
Adds a great pushing element by having the ability to swarm opponents by turning their own units against then. note: zombies are assentually creeps unlike forsaken archer. they can be controled seperately.
Ultimate: Fury of the Watcher :ElderParasite:
Vigilance goes berserk, throwing aside his cape and revealing his true form he releases all his fury upon his enemies. Without his cloak the watcher takes more damage but increases his attack dmg. and adds to his other abilities.
Action: Target Self, Passive
Required lvl: 6,11,16
Cast Time: 0.3 seconds
Mana Cost: 100 / 125 / 150
Cooldown: 60 / 55 / 50 seconds
Activation: Applies Fury of the Watcher to self for 20 / 30 / 40 seconds
Fury of the Watcher effects:
Increases attack dmg. by 30 / 45 / 60 + 20% of agility and adds to power of lesser abilities.
Insomnia : adds 5/10/15% cleave
: removes magic armor
Icy Glare : Increases radius 100,150,200
: decreases cooldown 1/1/2 seconds
: adds 100 magic damage
Burning Brand : Increases Range 100 / 200 / 250
: Increases summoning chance by {10/20/30}%
Give em the, Evil Eye
The staple technique that turns Vigilance into a real powerhouse. Adds attack power while also scaling up for late game and offers a wide range of buffs to other attacks including extra evasion, aoe nukes, and attack speed while reducing magic armour making him more valnerable but at the same time balancing him out.
Last edited by Recor55; 04-21-2010 at 05:35 AM.