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    It barely peaked 110k in 2014 on a regular basis....

    It barely peaked 110k in 2014 on a regular basis. How can that be the avarage? The artifacts (180 player peaks) were confirmed by S2 already...
    Why is it the worst to compare the same months of 2...
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    @ Warpstone The scaling is adjusted...

    @ Warpstone

    The scaling is adjusted automatically...
    If you don't see the avarage ca. 30%+ drop of the player peaks and the avarage ca. 40%+ drop of the minimum values then I can't help you...
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    It's really not the same: July 2013:...

    It's really not the same:
    July 2013: http://honcount.appspot.com/?start=2013-07-01%2000:00:00&end=2013-08-01%2000:00:00
    July 2014:...
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    I brought facts, but if you chose to ignore them,...

    I brought facts, but if you chose to ignore them, it's up to you...
    Why is id idiotic to compare it with other games? Because it is suddenly creative (according to your definition) to copy another...
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    Why are ultimate avatars creative? Modding the...

    Why are ultimate avatars creative? Modding the appearence is nothing new and changing the appearence of your character according to the equipment neither...
    Modding announcers/Sounds was available...
  6. While I agree with the first part of your post, I...

    While I agree with the first part of your post, I disagree with a very short (daily) map change intervals.
    First of all, you need some time to get used to a new mode and to try different things....
  7. btw yesterday evening, not a single bar...

    btw yesterday evening, not a single bar (popularity of the ingame client) was visible for Riftwars.

    Letting people queue for AP (normal Grimms Crossing) and Riftwars simultaneously is also a good...
  8. Thanks for your response, AceJR! You could...

    Thanks for your response, AceJR!

    You could rotate the maps based on fixed intervals (1-2 months cycle sound reasonable) or you could determine a minimum "uptime" (lets say 1 month) and monitor the...
  9. I just compared the popularity feature (number of...

    I just compared the popularity feature (number of bars) of the ingame client with other modes nowadays and compared it also with the popularity when riftwars started.
    The number of bars is just a...
  10. @ AceJR Since Riftwars is not popular at all:...

    @ AceJR

    Since Riftwars is not popular at all: Why don't you try to stir up things by replacing it for a certain amount of time with the normal Grimms Crossing Map?

    Other MOBAs also intruduce...
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    Nobody disagrees with that. A normal...

    Nobody disagrees with that.

    A normal distribution would be the case if training is a total random factor and is not influenced by the skill level at all.
    If you compare it to normal sports, this...
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    Can you please explain, why MMR is supposed to...

    Can you please explain, why MMR is supposed to obey normal distribution law?

    Just to simplify (I broke it down into two factors), the performance (which is actually rated) is influenced by gaming...
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    That the avarage amount of money spend per player...

    That the avarage amount of money spend per player is higher in HoN than in LoL is everything but surprising since LoL is growing and appeals more to the mass of people. HoN lost players during the...
  14. Well said! The only "punishment" you could...

    Well said!
    The only "punishment" you could introduce is to remove players from the ladder after 2 weeks instead of 4. If you want to be on top of the ladder, you have to play more regularily on the...
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    @ Warpstone (HD) Streaming uses a lot of...

    @ Warpstone

    (HD) Streaming uses a lot of bandwith. It's not comparable to game data.
    The game view requires only the data of the camera position. So it should not really use more bandwidth. If...
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    @ Narcy Exactly! I'm still waiting for the...

    @ Narcy

    Exactly!

    I'm still waiting for the possibility that more than one player is able to spectate and the possibility to spectate a replay (which might be more difficult since a replay is...
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    Never said anything else... EggOnToast was...

    Never said anything else...
    EggOnToast was referring to the server load when more than 24 people were connected to a single game. Since HoN doesn't use very much bandwidth (in comparison with...
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    @ EggOnToast Why should the server load...

    @ EggOnToast

    Why should the server load increase, when sending the same information to multiple clients? If the bandwidth is not high enough, you would also get problems during peak hours when...
  19. MMR loss should never be punishment since MMR is...

    MMR loss should never be punishment since MMR is (the) one important factor for matchmaking.

    The idea to reset the MMR gain/loss after a player gets banned would improve the significance of MMR...
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    On the short term, implementing different game...

    On the short term, implementing different game modes will pull players away from one speficic mode. On the long term, players that don't enjoy normal mode anyways are likely to switch to another...
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    You can only make money if people are interested...

    You can only make money if people are interested in your product. Custom maps make a game attractive in the long term. As long as people are interested in your product, you are able to make money....
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    Comparing a single peak is always dangerious...

    Comparing a single peak is always dangerious since it can easily be an outlier (for example due to something special happening).
    If you look at the peaks and lows from July to now in...
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    I didn't write that 50% of the 3D artists should...

    I didn't write that 50% of the 3D artists should do other work but that 50% of the resources could be relocated.
    BTW: You don't need so many 3D artists if you let the community do the work (-->...
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    Are you trying to say that new avatars are a...

    Are you trying to say that new avatars are a major reason for existing players to stick to the game?
    Don't you think the long promised leage system, rewards according to your account level, custom...
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    By increasing the playerbase (to reach this goal,...

    By increasing the playerbase (to reach this goal, alternative avatars or even new heroes are more than irrelevant) and have an influx of new players. But unfortunately, this ship has sailed.
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