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		<title><![CDATA[Heroes of Newerth Forums - Models, Textures & Avatars]]></title>
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		<description>Models, Textures, Avatars and Effects</description>
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		<lastBuildDate>Thu, 23 May 2013 13:23:51 GMT</lastBuildDate>
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			<title><![CDATA[Heroes of Newerth Forums - Models, Textures & Avatars]]></title>
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			<title><![CDATA[[Texture] Glorified Elly Nomad]]></title>
			<link>http://forums.heroesofnewerth.com/showthread.php?497879-Glorified-Elly-Nomad&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 23:36:19 GMT</pubDate>
			<description>1024 x 1024  Glorified Elly Nomad 
Image: http://i.imgur.com/L9oBBqP.jpg  
Image: http://i.imgur.com/wBqhspM.jpg  
 
 
 
Different Versions up soon 
...</description>
			<content:encoded><![CDATA[<div><div style="text-align: center;">1024 x 1024  <font color="#00ff00"><font size="5">Glorified Elly Nomad</font></font><br />
<img src="http://i.imgur.com/L9oBBqP.jpg" border="0" alt="" /><br />
<img src="http://i.imgur.com/wBqhspM.jpg" border="0" alt="" /><br />
<br />
<br />
<br />
Different Versions up soon<br />
<br />
Version with Light Effects soon<br />
<br />
<br />
Download<br />
<a href="http://adf.ly/PPARJ" target="_blank">http://adf.ly/PPARJ</a></div></div>

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			<category domain="http://forums.heroesofnewerth.com/forumdisplay.php?64-Models-Textures-amp-Avatars"><![CDATA[Models, Textures & Avatars]]></category>
			<dc:creator>Glorious</dc:creator>
			<guid isPermaLink="true">http://forums.heroesofnewerth.com/showthread.php?497879-Glorified-Elly-Nomad</guid>
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			<title><![CDATA[MechRider's Aluna]]></title>
			<link>http://forums.heroesofnewerth.com/showthread.php?496464-MechRider-s-Aluna&amp;goto=newpost</link>
			<pubDate>Tue, 14 May 2013 13:37:14 GMT</pubDate>
			<description><![CDATA[I'm not a character artist, but I thought it'd be a fun challenge to make my own Aluna model.  Going into this I had a gave myself a few...]]></description>
			<content:encoded><![CDATA[<div>I'm not a character artist, but I thought it'd be a fun challenge to make my own Aluna model.  Going into this I had a gave myself a few restrictions:<br />
<br />
1.) New model can't exceed existing Aluna's triangle counts.<br />
<br />
2.) Has to fit old skeleton for rigging<br />
<br />
3.) Follow the original concept as much as I can given the above constraints.<br />
<br />
After a couple weeks, this is what I have:<br />
<br />
<img src="https://dl.dropboxusercontent.com/u/59152504/HoNSS/AlunaMock.jpg" border="0" alt="" /><br />
(note: using 512 resolution texture for show - original is 256)<br />
<br />
Anyway, this one came in at 3370 tris - which is about 200 less than the existing highest res S2 model.  I still haven't looked into how I'm going to bind this to the original skeleton, so if anyone has any pointers, I'd appreciate it!  As always, critiques/comments welcome.</div>

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			<category domain="http://forums.heroesofnewerth.com/forumdisplay.php?64-Models-Textures-amp-Avatars"><![CDATA[Models, Textures & Avatars]]></category>
			<dc:creator>MechRider</dc:creator>
			<guid isPermaLink="true">http://forums.heroesofnewerth.com/showthread.php?496464-MechRider-s-Aluna</guid>
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			<title>Hunter Warmech - Full Berzerker Conversion</title>
			<link>http://forums.heroesofnewerth.com/showthread.php?493761-Hunter-Warmech-Full-Berzerker-Conversion&amp;goto=newpost</link>
			<pubDate>Mon, 29 Apr 2013 11:59:23 GMT</pubDate>
			<description>Your local super-robot enthusiast is back with another full mod! I find the lack of lightsabres in HoN disturbing. 
 
Give it a spin and thanks for...</description>
			<content:encoded><![CDATA[<div>Your local super-robot enthusiast is back with another full mod! I find the lack of lightsabres in HoN disturbing.<br />
<br />
Give it a spin and thanks for dropping by!<br />
<br />
Current version: 2.0<br />
<a href="http://www.2shared.com/file/LBClGZs3/resourcesWMZerker.html" target="_blank">Download Here</a><br />
<br />
Features<br />
-New effects, voice, model, animation(model and animations from Golden Legionnaire)<br />
<br />
<br />
<br />
Profile<br />
<img src="http://www.mediafire.com/convkey/d467/ru4p5j845q7i9flfg.jpg" border="0" alt="" /><br />
<br />
Q - Link<br />
<img src="http://www.mediafire.com/convkey/8b8d/matcnnr62q64m84fg.jpg" border="0" alt="" /><br />
<br />
Q - Successful debuff activation(immobilise)<br />
<img src="http://www.mediafire.com/convkey/b250/38aboy5565dcv04fg.jpg" border="0" alt="" /><br />
<br />
W<br />
<img src="http://www.mediafire.com/convkey/d3d5/hbdhx689ahscw0kfg.jpg" border="0" alt="" /><br />
<br />
E<br />
<img src="http://www.mediafire.com/convkey/3960/jdlm4zch0i4ouezfg.jpg" border="0" alt="" /><br />
<br />
R - Normal / Ultimate / Ultimate + Strength Sap(W)<br />
<img src="http://www.mediafire.com/convkey/a2b8/calmd0av05sm866fg.jpg" border="0" alt="" /><br />
<br />
<br />
Version History<br />
1.0: Initial release<br />
2.0: New effects, sounds.</div>

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			<category domain="http://forums.heroesofnewerth.com/forumdisplay.php?64-Models-Textures-amp-Avatars"><![CDATA[Models, Textures & Avatars]]></category>
			<dc:creator>Sapheron</dc:creator>
			<guid isPermaLink="true">http://forums.heroesofnewerth.com/showthread.php?493761-Hunter-Warmech-Full-Berzerker-Conversion</guid>
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			<title>Im making Jin Chan alt avatar and i need your help :/</title>
			<link>http://forums.heroesofnewerth.com/showthread.php?493362-Im-making-Jin-Chan-alt-avatar-and-i-need-your-help&amp;goto=newpost</link>
			<pubDate>Fri, 26 Apr 2013 12:58:45 GMT</pubDate>
			<description><![CDATA[hello guys i need your help i can't change hook can someone make first ability and send me or share your ideas here&in game  
 
 Note : i cant change...]]></description>
			<content:encoded><![CDATA[<div>hello guys i need your help i can't change hook can someone make first ability and send me or share your ideas here&amp;in game <br />
<br />
 Note : i cant change anything only sounds changed :(</div>

]]></content:encoded>
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			<dc:creator>AaaNormaL</dc:creator>
			<guid isPermaLink="true">http://forums.heroesofnewerth.com/showthread.php?493362-Im-making-Jin-Chan-alt-avatar-and-i-need-your-help</guid>
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