junglebadger
03-09-2010, 08:19 PM
This is our 2nd hero suggestion made after many hours of work during class and in the library. All original artwork created by Fenrisulf. Hero ideas are the combined effort of the both of us and reviewed and edited first by The Legion Civilized. Vote always on concept and not on numbers, numbers and even skills can be changed, no votes are forever. Check out our other hero suggestions in the links in our signatures.
Without further ado
Fenrisulf and Junglebadger present:
[Gargoyle]
http://img6.imageshack.us/img6/1742/gargoylecolored.png
As always vote on concept not numbers thank you :)
(original artwork)
Story
Gargoyle was originally a hunter for the Beast Horde, tracking down and devouring the Legion's soldiers with unmatched zeal. But one day he met his match, meeting the sorcerer who would turn him to stone and bind Gargoyle to his will. Now Gargoyle watches over the gates of his masters. Ever vigilant, he will not hesitate to tear apart anyone who threatens that which he is forced to protect.
Starting stats:
Agil - 13+2
Int - 16+1.5
Str (Main stat) - 22+3.0
Movespeed: 300
Attack range: 125
Starting Damage: 50-55
Armor: 4 Magic Armor: 5.5
Affiliation: Hellbourne
Role
A hard-core ganker, Gargoyle is a strong roamer that can also initiate and survive afterwards. Very useful for picking off one hero, but requires skill to do so, as use of the Stone Watcher's is not noob-friendly
Sound
Voice - A gravelly, deep version of Blood Hunter's, with a bit more of a growl to it instead of BH's semi-insane slobbering
Spawn - "I will guard these gates to the death"
Moving - "Who calls upon me?"
"Fly with me"
"I fly on stone wings"
"Breaking through"
Attack - "Encase them in stone"
"My stone hide will crush you"
"This will rock them"
Ultimate - "No one will bar my path"
Dying - "I leave these gates for the gates of Hell"
Angry - "I'm rock hard - What? I wasn't talking about my skin..."
"Keep poking me - you'll just end up breaking your finger"
"I'm stoned"
"My tail isn't the only part of me that's long and hard... Wait, what were you thinking about?! I was talking about my horn"
Skills
Skill 1
http://img689.imageshack.us/img689/7417/stoneskin.jpg
Granite Skin -
"Gargoyle's magical bindings cause his skin to get harder and more resistant."
Visual: Character model applies a sort of stone skin, like Predator's
Lvl 1 - +7 damage, +1 magic armor, +1 physical armor
Lvl 2 - +14 damage, +2 magic armor, +2 physical armor
Lvl 3 - +22 damage, +3 magic armor, +3 physical armor
Lvl 4 - +30 damage, +4 magic armor, +4 physical armor
Passive
Skill 2
http://tibia.portaltibia.com.br/wiki/images/3/31/Gargoyle_Statue.gif
Stone Watcher -
"Fearsome stone statues watch the battlefield where Gargoyle fights, holding his enemies until he comes to finish them."
Visual: Gargoyle places a stone statue of a frozen gargoyle. When activated the statue will pull the nearest enemy in a set radius towards the statue, holding him until Gargoyle's arrival.
Lvl 1 - Immobilizes and disarms for 1.5 seconds. Maximum of 1 statue.
Lvl 2 - Immobilizes and disarms for 2 seconds. Maximum of 1 statues.
Lvl 3 - Immobilizes and disarms for 2.5 seconds. Maximum of 2 statues.
Lvl 4 - Immobilizes and disarms for 3 seconds. Maximum of 2 statues.
Statue is destructible, will last 5 hits from heroes, cannot be attacked by creeps.
Gives sight range of 600 radius.
When an enemy is grabbed, all trees in way are destroyed.
If Gargoyle issues another command during channel, he will stop teleport but the hold will stay for full duration.
Note: If the statue catches someone, Gargoyle channels for 2 seconds, then leaps into the sky and lands on the Stone Watcher, which crumbles. This flight time takes 1 second total. This is an active spell and will take the Q hotkey in the place of the passive ability, which doesn't require a hotkey. Monkey couriers, flying or otherwise, cannot see the Watchers
Mana Cost to place statue: 125
Grab Range: 500 radius
Cast Range: 150 CD: 120 seconds, 100 seconds, 80 seconds, 60 seconds
How Stone Watcher works: Gargoyle will place this somewhere on the map (hopefully a choke point or a rune spot if he's smart). If an enemy walks within range of a Watcher, an alert flashes on the player's screen, a ping or something. Gargoyle can then choose to target the watcher the same way Sand Wraith uses his ulti. If he chooses to use it, the watcher will grab the enemy and Gargoyle will start the channel. Note that the channel is 2 seconds long and the flight time is 1 second, but the watcher only holds for 1.5 seconds at level 1, giving the enemy a good 1.5 seconds to escape. At level 4 of the skill you will land just as they are released. This is one way Take Flight will synergize, allowing you to find the hero after they're grabbed but let go by the statuette.
Skill 3
http://img404.imageshack.us/img404/42/wingshield.gif
Take Flight -
"Gargoyle takes to the skies on his wings of stone, and can land with a crash onto his enemies, stunning them with the force of his stone body"
Visual: Gargoyle's movement animation changes; his feet leave the ground and his wings flap. If stun is used, Gargoyle dives toward the ground, crash-landing onto the enemies.
Lvl 1 - Gains flight, 80 damage and a 1 second stun on landing
Lvl 2 - Gains flight, 130 damage and a 1.5 second stun on landing
Lvl 3 - Gains flight, 180 damage and a 2 second stun on landing
Lvl 4 - Gains flight, 230 damage and a 2.5 second stun on landing
Note: Gives tree-walking, unit-walking, cliff-walking, etc
Max flight duration (if not ended by stun landing): 8 seconds
AoE of stun: 200 radius
CD: 40 seconds
Mana cost: 100
Damage Type: Physical
Ultimate
http://img13.imageshack.us/img13/8303/chargem.jpg
Unstoppable Charge
"Using all of the pent-up rage he has accumulated over his years of enslavement, Gargoyle lets out a roar of pure pain as he leaps at an enemy. Anyone who tries to stop him falls under the onslaught of his stony fury."
Visual: Gargoyle makes a few powerful flaps of his wings, flies backwards and then folds his wings and charges forward at high speed towards the target hero. Heroes in the way are thrown up into the air, target hero is grabbed and pile-drived (driven?).
Lvl 1 - Enemies in the way thrown up for 1 second and 200 damage, target enemy receives a Pile-Driver+100 damage
Lvl 2 - Enemies in the way thrown up for 1 second and 250 damage, target enemy receives a Pile-Driver + 200 damage
Lvl 3 - Enemies in the way thrown up for 1 second and 300 damage, target enemy receives a Pile-Driver +300 damage
Note: Can be cast into fog like Pharaoh's ultimate, first hero it meets will be dragged along with Gargoyle, and receive the Pile-Driver at the end of the 1200 range. Target that receives Pile-driver at the end will not receive the damage from being thrown up into the air like other members of his team
Mana Cost: 125, 150, 175
Range: 1200
CD: 135 seconds, 105 seconds, 85 seconds
Damage Type: Physical
Pulverizing Pile-driver -
"Gargoyle picks up his target and flies into the air, then smashes them into the ground with bone-crunching force, stunning them briefly and making them incapable of movement for longer"
Visual: Gargoyle leaps towards the target enemy, grabs them, and flies into the air, then drops like a rock (see what I did there?) and lands on them. A crunching thud effect plays.
250 damage, 1.5 second stun, 2 seconds of immobility
Gargoyle concept art is original artwork by Fenrisulf
Without further ado
Fenrisulf and Junglebadger present:
[Gargoyle]
http://img6.imageshack.us/img6/1742/gargoylecolored.png
As always vote on concept not numbers thank you :)
(original artwork)
Story
Gargoyle was originally a hunter for the Beast Horde, tracking down and devouring the Legion's soldiers with unmatched zeal. But one day he met his match, meeting the sorcerer who would turn him to stone and bind Gargoyle to his will. Now Gargoyle watches over the gates of his masters. Ever vigilant, he will not hesitate to tear apart anyone who threatens that which he is forced to protect.
Starting stats:
Agil - 13+2
Int - 16+1.5
Str (Main stat) - 22+3.0
Movespeed: 300
Attack range: 125
Starting Damage: 50-55
Armor: 4 Magic Armor: 5.5
Affiliation: Hellbourne
Role
A hard-core ganker, Gargoyle is a strong roamer that can also initiate and survive afterwards. Very useful for picking off one hero, but requires skill to do so, as use of the Stone Watcher's is not noob-friendly
Sound
Voice - A gravelly, deep version of Blood Hunter's, with a bit more of a growl to it instead of BH's semi-insane slobbering
Spawn - "I will guard these gates to the death"
Moving - "Who calls upon me?"
"Fly with me"
"I fly on stone wings"
"Breaking through"
Attack - "Encase them in stone"
"My stone hide will crush you"
"This will rock them"
Ultimate - "No one will bar my path"
Dying - "I leave these gates for the gates of Hell"
Angry - "I'm rock hard - What? I wasn't talking about my skin..."
"Keep poking me - you'll just end up breaking your finger"
"I'm stoned"
"My tail isn't the only part of me that's long and hard... Wait, what were you thinking about?! I was talking about my horn"
Skills
Skill 1
http://img689.imageshack.us/img689/7417/stoneskin.jpg
Granite Skin -
"Gargoyle's magical bindings cause his skin to get harder and more resistant."
Visual: Character model applies a sort of stone skin, like Predator's
Lvl 1 - +7 damage, +1 magic armor, +1 physical armor
Lvl 2 - +14 damage, +2 magic armor, +2 physical armor
Lvl 3 - +22 damage, +3 magic armor, +3 physical armor
Lvl 4 - +30 damage, +4 magic armor, +4 physical armor
Passive
Skill 2
http://tibia.portaltibia.com.br/wiki/images/3/31/Gargoyle_Statue.gif
Stone Watcher -
"Fearsome stone statues watch the battlefield where Gargoyle fights, holding his enemies until he comes to finish them."
Visual: Gargoyle places a stone statue of a frozen gargoyle. When activated the statue will pull the nearest enemy in a set radius towards the statue, holding him until Gargoyle's arrival.
Lvl 1 - Immobilizes and disarms for 1.5 seconds. Maximum of 1 statue.
Lvl 2 - Immobilizes and disarms for 2 seconds. Maximum of 1 statues.
Lvl 3 - Immobilizes and disarms for 2.5 seconds. Maximum of 2 statues.
Lvl 4 - Immobilizes and disarms for 3 seconds. Maximum of 2 statues.
Statue is destructible, will last 5 hits from heroes, cannot be attacked by creeps.
Gives sight range of 600 radius.
When an enemy is grabbed, all trees in way are destroyed.
If Gargoyle issues another command during channel, he will stop teleport but the hold will stay for full duration.
Note: If the statue catches someone, Gargoyle channels for 2 seconds, then leaps into the sky and lands on the Stone Watcher, which crumbles. This flight time takes 1 second total. This is an active spell and will take the Q hotkey in the place of the passive ability, which doesn't require a hotkey. Monkey couriers, flying or otherwise, cannot see the Watchers
Mana Cost to place statue: 125
Grab Range: 500 radius
Cast Range: 150 CD: 120 seconds, 100 seconds, 80 seconds, 60 seconds
How Stone Watcher works: Gargoyle will place this somewhere on the map (hopefully a choke point or a rune spot if he's smart). If an enemy walks within range of a Watcher, an alert flashes on the player's screen, a ping or something. Gargoyle can then choose to target the watcher the same way Sand Wraith uses his ulti. If he chooses to use it, the watcher will grab the enemy and Gargoyle will start the channel. Note that the channel is 2 seconds long and the flight time is 1 second, but the watcher only holds for 1.5 seconds at level 1, giving the enemy a good 1.5 seconds to escape. At level 4 of the skill you will land just as they are released. This is one way Take Flight will synergize, allowing you to find the hero after they're grabbed but let go by the statuette.
Skill 3
http://img404.imageshack.us/img404/42/wingshield.gif
Take Flight -
"Gargoyle takes to the skies on his wings of stone, and can land with a crash onto his enemies, stunning them with the force of his stone body"
Visual: Gargoyle's movement animation changes; his feet leave the ground and his wings flap. If stun is used, Gargoyle dives toward the ground, crash-landing onto the enemies.
Lvl 1 - Gains flight, 80 damage and a 1 second stun on landing
Lvl 2 - Gains flight, 130 damage and a 1.5 second stun on landing
Lvl 3 - Gains flight, 180 damage and a 2 second stun on landing
Lvl 4 - Gains flight, 230 damage and a 2.5 second stun on landing
Note: Gives tree-walking, unit-walking, cliff-walking, etc
Max flight duration (if not ended by stun landing): 8 seconds
AoE of stun: 200 radius
CD: 40 seconds
Mana cost: 100
Damage Type: Physical
Ultimate
http://img13.imageshack.us/img13/8303/chargem.jpg
Unstoppable Charge
"Using all of the pent-up rage he has accumulated over his years of enslavement, Gargoyle lets out a roar of pure pain as he leaps at an enemy. Anyone who tries to stop him falls under the onslaught of his stony fury."
Visual: Gargoyle makes a few powerful flaps of his wings, flies backwards and then folds his wings and charges forward at high speed towards the target hero. Heroes in the way are thrown up into the air, target hero is grabbed and pile-drived (driven?).
Lvl 1 - Enemies in the way thrown up for 1 second and 200 damage, target enemy receives a Pile-Driver+100 damage
Lvl 2 - Enemies in the way thrown up for 1 second and 250 damage, target enemy receives a Pile-Driver + 200 damage
Lvl 3 - Enemies in the way thrown up for 1 second and 300 damage, target enemy receives a Pile-Driver +300 damage
Note: Can be cast into fog like Pharaoh's ultimate, first hero it meets will be dragged along with Gargoyle, and receive the Pile-Driver at the end of the 1200 range. Target that receives Pile-driver at the end will not receive the damage from being thrown up into the air like other members of his team
Mana Cost: 125, 150, 175
Range: 1200
CD: 135 seconds, 105 seconds, 85 seconds
Damage Type: Physical
Pulverizing Pile-driver -
"Gargoyle picks up his target and flies into the air, then smashes them into the ground with bone-crunching force, stunning them briefly and making them incapable of movement for longer"
Visual: Gargoyle leaps towards the target enemy, grabs them, and flies into the air, then drops like a rock (see what I did there?) and lands on them. A crunching thud effect plays.
250 damage, 1.5 second stun, 2 seconds of immobility
Gargoyle concept art is original artwork by Fenrisulf