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View Full Version : Sanity (Magic Tank) Bright Lights and Card Tosses



`Abra`
03-10-2010, 06:15 PM
Sanity
http://www.wizards.com/dnd/images/excerpt_4E_lich.jpg

Story:
Once a average man of Newerth named Sam Sane known for his great sense of humor and his love for magic. He became the magician under King Maliken in the times of the prosperous legion. However when Maliken found better things in the Hell-born Sam followed. By now his magic skills had become great and his heart grew cold. As did Maliken, Sam grew evil and before the dawn of old age drew upon him, Sam cursed himself to live a life of torment to those around him. Given the ironic name of Sanity to match his last name Sam became a necromancer of evil for the Hell-born on the front lines of battle with his deck of cards and mastery of magic defense Sanity holds great power.

Hero Summary :
http://www.playdota.com/img/site/strength-c.jpghttp://www.playdota.com/img/site/agility.jpghttp://www.playdota.com/img/site/intelligence.jpg
24+2.4 | 14+1.7 | 16+2.0

Advanced Info:
Movement Speed - 307
Armor - 1.24
Magic Armor - 5.5
Turn Rate - 320
Attack Range - Very short ranged ( Throws Cards )

http://images3.wikia.nocookie.net/wowwiki/images/a/a0/Spell_shadow_devouringplague.pnghttp://images4.wikia.nocookie.net/wowwiki/images/f/f1/Spell_ice_lament.pnghttp://images1.wikia.nocookie.net/wowwiki/images/b/b5/Ability_rogue_slicedice.pnghttp://images1.wikia.nocookie.net/wowwiki/images/3/34/Spell_holy_divineillumination.pnghttp://images2.wikia.nocookie.net/wowwiki/images/4/4c/Spell_holy_flashheal.png

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Rune Of Mockery
http://images3.wikia.nocookie.net/wowwiki/images/a/a0/Spell_shadow_devouringplague.png

A Dark purple rune appears below Sanity protecting him from all Attacks..

Description - A Rune appears at Sanity's feet for 15secs the rune gives him immunity from physical and magic damage for 3/5/7/10 hits or if he is hit for 200/400/800/1000 damage 50/100/125/175 damage is done to him and the enemy that broke the rune.

[Synergy] - Great way of being a tank for the team and getting in range for spells
[Visual] - Dark purple rune follows his feet very clearly
- Easily focus fired off, hurts himself, and heavy mana cost early game

Mana Cost : 125/140/155/170
Cooldown : 30 seconds
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Petrify
http://images4.wikia.nocookie.net/wowwiki/images/f/f1/Spell_ice_lament.png

His Hand which glows, shoots a direct shot at enemy target reducing their physical & magic armor...

Description - Sanity's glowing hand casts a white light onto the enemy hero reducing there armor and magic armor by 2/5/6/8 for 10seconds and doing a .5 sec stun

[Synergy] - Works great with all skills and giving him a better chance to deal damage and stun allowing him to catch up a bit and stop tp's.
[Visual] - Light shoots out his arm and start glowing around the target hero
[Balance] - its a small armor off nothing compared to ds or pesti the stun is just for giving him more of a chance of attacking then them getting away.

Mana Cost : 80
Cooldown: 20seconds
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Ace of Spades
http://images1.wikia.nocookie.net/wowwiki/images/b/b5/Ability_rogue_slicedice.png

The power infused in Sanity's Ace of spades allows him to reach greater range and a dazzling performance...

Description - Sanity's magic infused Ace of Spades card has the ability (similar to deadwoods tree throw) of making a short ranged attack reach great lengths. Makes an auto attack of your choice have a longer range.

[Synergy] - Helps provide great last hits on creeps, helps him chase a getting away hero
[Visual] - Like a boomerang the card fly's out hits the hero and then magically comes back into Sanity's deck.
[Balance] - It is a normal auto attack so no bonus damage. It is not spamble since the cooldown is 4secs

Mana Cost: 10mana
Cooldown: 4 seconds
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Aura of Light ( Ult )
http://images2.wikia.nocookie.net/wowwiki/images/4/4c/Spell_holy_flashheal.png
Passive

[B]Sanity's glowing hand now reaches new levels of power open your eyes and suffer..

Description - Similar to aura of mock of brilliance Sanity's arm's glow becomes stronger causing pain to those in a radius around him.
10/15/25 damager per second your in his radius. (Now stacks with mock)

[Synergy] - works great with him getting in the fight and tanking being aggressive and with petrify on target it can do even more damage.
[Visual] - every enemy hero in Sanity's radius will very lightly glow white.
[Balance] - For an ult it doesn't deal that much damage but can add up if your always so close.


Possible Recommended Items ~
http://www.heroesofnewerth.com/images/items/Item_PowerSupply.jpghttp://www.heroesofnewerth.com/images/items/Item_Excruciator.jpghttp://www.heroesofnewerth.com/images/items/Item_DaemonicBreastplate.jpghttp://www.heroesofnewerth.com/images/items/Item_BehemothsHeart.jpghttp://www.heroesofnewerth.com/images/items/Item_Damage10.jpg

NinjaPants
04-03-2010, 06:33 PM
:eek: