View Full Version : Item presets for newbies
08-10-2009, 01:40 PM
I played the League of Legends Beta, too and saw there a nice feature for beginners.
When u open the shop, at the top there are different items especially for ur hero. So there is given an item preset for people who dont know what to buy.
Everyone who played dota knows the beginners asking "hey, what should i buy with my hero?" Ok, normally they get flamed, but sometimes they get real answers and suggestion.
But with such a feature the newbies can look for their own, its is not so time-consuming, they dont need to annoy the others and they dont buy some crap which is money waste and they get owned because of their improper equip.
I think it would be pretty good.
08-10-2009, 02:11 PM
Then whatīs the point of learning the game?
Then there should be something called "bot mode" where in teambattles, you donīt get to play, just watch while youīr bot pewns. I say why not? cīmon, S2 supports backdooring so lets do it! *Sarkasm*
08-10-2009, 02:18 PM
I dont think this feature would be very useful. It is very normal that everyone has a hard time getting to know the items but it gives the player a big amount of fun and satisfaction once he knows how an item works and how it improves his hero. There should be no feature which stops the player from thinking about his hero and thinking about the items that are good for his hero.
08-10-2009, 02:40 PM
Yeah, u all say this because u know it all. But i think there are enough beginners who would like it.
There is no big fun and satisfaction. U dont know anything. u get thrown into the game and dont know what to do. And now u also should buy something and there are so many items.. u get flamed and so on. there is no fun o_O
as a good players it makes fun to experiement with items and then there is a satisfaction when u found a new and good itembuild for ur hero.
Ok. when there is a practise mode u can look for ur self. but when u have to learn in games where other human players are, it is much better for u and ur team when there are such item suggestions.
@Trasen: Backdooring is just a normal strategy, but it doesnt fit to this topic :>
08-10-2009, 03:25 PM
I don't see how being suggested to get this or that item takes away from learning how to use it effectively. I think that's a very effective teaching process, not necessarily saying 'GET THIS', but 'these items are useful' with a quick explanation as to why, so they're not just mindlessly following whatever is presented.
08-10-2009, 03:26 PM
I think this is a great suggestion - I have several friends who are totally put off by the vertical learning curve.
Bear in mind that a true noob doesn't even know the point of the game before it starts ... its fairly obvious that it has to do with killing the creeps ... ten you discover that the bad guys have a base.
The builds given don't have to be pro .. in fact they should be very easy to play builds - it could simply be 3 amulets -> marchers - > steam boots ... and some tangoes at start.
thats about 4k
One of the biggest barriers to this game for beginners is that they cant just go and rtfm.
Also there are no bots so its not like you can play a few single player games yet to get the gist.
A better extension to this would be the ability to predefine builds of your own with branches.
Your argument about making it harder for greater satisfaction will cause maybe 20% of the people who might buy this game to not buy it - or if they do quit after a few games in frustration. That is a huge absolute number of people to risk losing when a small feature helps at least add a step into an otherwise vertical curve. There are pretty huge financial payoffs from increasing the likleyhood of users actually enjoying the first 15 minutes of playing the game .... bear in mind they will of already been kicked from 3-4 games because they are noob before they discover the infinity that is the shops ... they will then go play demigod because you do not need shops to be able to get something out of it.
Yes being harder does have its advantages ... but dont worry, you will still be able to pwn noobs ... its just now they might actually get to the front to feed you instead of spending the first 5 mins (and then 5 mins every 5 mins) at the shop desperatley trying to figure out how it all works ... even now with several months of dota and this i still get lost in the shops if i stray from what i know.
I really don't get why more experienced players don;t want noobs to not be noobs anymore ... that comment about the bot to total hyperboloc nonsense. Congratulations on a futile and broken analogy, also for giving me a good laugh.
the thing about thinking about your hero is all well and good, but how do you think about your hero if you know nothing bout him? We are talking bout someone on game 1 here ... what they care about is getting out there and playing. They don't want to buy anything yet - because they don't know what they will need. They are trying to figure out where they shuld go, what the map looks like, why they can't see any bad guys ... wtf does 'solo mid' mean.