Zaraky
03-11-2010, 01:47 AM
An Oversized, sabertooth feline with black fur and reddish tint eyes. No one know where it come from, but it presence sure bring shiver t whoever can have a sight of it. It is said that one swipe of it claw can rip you to shred, His fang can sliver anything, which is probably why whoever who went after it, never came back. Seeing it homeland being destroyed and corrupted by the hellbourne, it finally decided to move in to protect it.
Str : 25+2.5
agi: 19+2
int: 19+1
Rip to Shred: Panthera swipe it claw when attacking, killing the weak one and rendering the one strong enough incapacited for a short while. Passive.
Slow by 50% which is regained while the duration end.
Note: Use mana each time it proc. IF the hero is out of mana, the damage, slow and slow duration are halved.
1: 15% to deal 100dam on creep, 50dam on hero, Slow 2sec. 10mana
2: 20%, 200dam on creep, 75dam on hero and slow 3sec. 15mana
3: 25%, 300dam on creep, 100dam on hero, slow 4sec. 20mana
4: 30%, 400dam on creep, 125dam on hero, slow 5sec. 25mana
Usage: Creep skill for farming, jungling and ganking.
Hunt the Prey: Sabertooth feline aren't made to run long distance, neither is Panthera. With it's body, it need to do a small charge and deliver a killing blow with it's fang to slice the prey's jugular Vein.
Charge.
Note: Stun for 1sec on all level. Slow by 100% which is regained over duration. Damage is in form of bleed, which last the duration of the slow.
1: Charge target, knockback any enemy on it's way to it side, Deal 100bleed damage on target, slow for 3sec.
2: 150bleed damage, 4sec slow.
3: 200bleed damage, 5sec slow.
4: 250bleed damage, 6sec slow.
Fearful Presence: Anyone in sight of the Panthera freeze in fear and think twice before making their move. Anyone daring enough to even face the Panthera and attack it will be out of luck.
Aura Skill.
Note: This skill silence, disarm and mini stun enemy in the aura after every action they make.
Can only happen every 3sec for every effect on the same hero.
Mini-stun is in a 600radius. Stun last for 0.1sec at all lvl.
Silence in a 500radius.
Disarm in a 400radius.
1: Silence for 0.3sec. Disarm for 0.3sec.
2: Silence for 0.5sec. Disarm fro 0.5sec.
3: Silence for 0.7sec. Disarm fro 0.7sec.
4: Silence for 0.9sec. Disarm for 0.9sec.
Was thniking of making it an overall aura like Vindicator, but for every move the enemy make, such as after casting spell, it silence, if enemy use melee attack it disarm and if enemy move, it mini stun.
Dreadful Roar: Panthera does a powerful and dreadful roar that send shiver down the spine of it prey freezing them on place.
1: 600radius, stun for 2sec, deal 200damage.
2: 800radius, stun for 2.5sec. deal 250damage.
3: 1000radius, stun for 3sec. deal 300damage.
The ultimate of Panthera, which stun any enemy damaging them in the radius.
Anyhow, just made this quickly.
Str : 25+2.5
agi: 19+2
int: 19+1
Rip to Shred: Panthera swipe it claw when attacking, killing the weak one and rendering the one strong enough incapacited for a short while. Passive.
Slow by 50% which is regained while the duration end.
Note: Use mana each time it proc. IF the hero is out of mana, the damage, slow and slow duration are halved.
1: 15% to deal 100dam on creep, 50dam on hero, Slow 2sec. 10mana
2: 20%, 200dam on creep, 75dam on hero and slow 3sec. 15mana
3: 25%, 300dam on creep, 100dam on hero, slow 4sec. 20mana
4: 30%, 400dam on creep, 125dam on hero, slow 5sec. 25mana
Usage: Creep skill for farming, jungling and ganking.
Hunt the Prey: Sabertooth feline aren't made to run long distance, neither is Panthera. With it's body, it need to do a small charge and deliver a killing blow with it's fang to slice the prey's jugular Vein.
Charge.
Note: Stun for 1sec on all level. Slow by 100% which is regained over duration. Damage is in form of bleed, which last the duration of the slow.
1: Charge target, knockback any enemy on it's way to it side, Deal 100bleed damage on target, slow for 3sec.
2: 150bleed damage, 4sec slow.
3: 200bleed damage, 5sec slow.
4: 250bleed damage, 6sec slow.
Fearful Presence: Anyone in sight of the Panthera freeze in fear and think twice before making their move. Anyone daring enough to even face the Panthera and attack it will be out of luck.
Aura Skill.
Note: This skill silence, disarm and mini stun enemy in the aura after every action they make.
Can only happen every 3sec for every effect on the same hero.
Mini-stun is in a 600radius. Stun last for 0.1sec at all lvl.
Silence in a 500radius.
Disarm in a 400radius.
1: Silence for 0.3sec. Disarm for 0.3sec.
2: Silence for 0.5sec. Disarm fro 0.5sec.
3: Silence for 0.7sec. Disarm fro 0.7sec.
4: Silence for 0.9sec. Disarm for 0.9sec.
Was thniking of making it an overall aura like Vindicator, but for every move the enemy make, such as after casting spell, it silence, if enemy use melee attack it disarm and if enemy move, it mini stun.
Dreadful Roar: Panthera does a powerful and dreadful roar that send shiver down the spine of it prey freezing them on place.
1: 600radius, stun for 2sec, deal 200damage.
2: 800radius, stun for 2.5sec. deal 250damage.
3: 1000radius, stun for 3sec. deal 300damage.
The ultimate of Panthera, which stun any enemy damaging them in the radius.
Anyhow, just made this quickly.