The_Hood
03-09-2010, 10:10 PM
Hero: Leviathan
Type: Strength
Affiliation: Hellbourne
http://www.3dtotal.com/team/Tutorials_3/leviathan/images/3dtotal_Leviathan_00.jpg
Stats
Attack Type=Melee
Attack Damage=44-50
Attack Range=128
Health=492
Mana=220
Movementspeed=315
Turnrate=320
Armor=4.52
MagicArmor=5.5
Strength=18
Agility=18
Intelligence=17
Strength per level=2.5
Agility per level=2.2
Intelligence per level=2
http://www.hiveworkshop.com/forums/resource_images/7/icons_6884_btn.jpg
1. Hurricane
The Leviathan is at home in the stormy oceans of Newerth. The Leviathan uses his power over the ocean to summon a hurricane on land. While inside a hurricane the Leviathan is invisible, has increased health regeneration, and increased movement speed.
Level 1: 2 Hurricanes allowed. Increases Health regeneration by 2 and increases Movement Speed by 21%.
Level 2: 4 Hurricanes allowed. Increases Health regeneration by 4 and increases Movement Speed by 24%.
Level 3: 6 Hurricanes allowed. Increases Health regeneration by 6 and increases Movement Speed by 27%.
Level 4: 8 Hurricanes allowed. Increases Health regeneration by 8 and increases Movement Speed by 30%.
Mana Cost: 50
Cooldown: 60/50/40/30
Cast Range: 600
Radius: 375
("Scrambles the Death Dealer")
• The invisibility has a 2 second fade time for turning invisible and becoming visible.
• If more Hurricanes are created than allowed, the oldest one will disappear.
• The Hurricane destroys trees in the area it is placed in, but trees will grow back after the corresponding time (even if the Hurricane is still there).
• Hurricanes do not prevent neutral creeps from spawning.
http://www.hiveworkshop.com/forums/resource_images/2/icons_1642_btn.jpg
2. Poison Claws (Auto-Cast)
The Leviathan's claws are covered in a neurotoxin that it uses for hunting, but in battle are used as deadly weapons.
Level 1: Deals 10 Magic Damage per second and slows Movement Speed by 10%. Lasts 3 seconds.
Level 2: Deals 15 Magic Damage per second and slows Movement Speed by 20%. Lasts 3 seconds.
Level 3: Deals 20 Magic Damage per second and slows Movement Speed by 30%. Lasts 3 seconds.
Level 4: Deals 25 Magic Damage per second and slows Movement Speed by 40%. Lasts 3 seconds.
Mana Cost: 20
Cooldown: 3/2/1/0
("I never wash my hands")
http://www.hiveworkshop.com/forums/resource_images/11/icons_10781_btn.jpg
3. Corrosive Armor (Aura)
The Leviathan's body is covered in toxins that in the ocean is used to ward off other predators, but in battle it permeates the air around the Leviathan and applies a poison to any enemy units that gets to close to the Leviathan and passively gives Leviathan 1/2/3/4 Physical Armor.
Level 1: Deals 10 Magic Damage a second and reduces Attack Speed by 20. Lasts 5 seconds.
Level 2: Deals 15 Magic Damage a second and reduces Attack Speed by 30. Lasts 5 seconds.
Level 3: Deals 20 Magic Damage a second and reduces Attack Speed by 40. Lasts 5 seconds.
Level 4: Deals 25 Magic Damage a second and reduces Attack Speed by 50. Lasts 5 seconds.
Radius: 175
("I think I need a bath")
• The aura's radius is wide enough that only units that attack the Leviathan within melee range or units that the Leviathan attacks will have the toxin applied to them.
http://www.hiveworkshop.com/forums/resource_images/10/icons_9900_btn.jpg
4. Consume
Adept to living at the bottom of the ocean the Leviathan is used to eating anything. The Leviathan eats an allied or enemy creep, restoring his own health.
Level 1: Kills target creep and converts 50% of its max life into Health.
Level 2: Kills target creep and converts 100% of its max life into Health.
Level 3: Kills target creep and converts 150% of its max life into Health.
Mana Cost: 100
Cooldown: 20
Cast Range: 150
("I'm not a picky eater")
• Target grants no experience to enemy heroes when it is an allied creep.
• Target grants double experience to Leviathan when it is an enemy creep.
• Can't be used on Ballistae or Catapults.
Type: Strength
Affiliation: Hellbourne
http://www.3dtotal.com/team/Tutorials_3/leviathan/images/3dtotal_Leviathan_00.jpg
Stats
Attack Type=Melee
Attack Damage=44-50
Attack Range=128
Health=492
Mana=220
Movementspeed=315
Turnrate=320
Armor=4.52
MagicArmor=5.5
Strength=18
Agility=18
Intelligence=17
Strength per level=2.5
Agility per level=2.2
Intelligence per level=2
http://www.hiveworkshop.com/forums/resource_images/7/icons_6884_btn.jpg
1. Hurricane
The Leviathan is at home in the stormy oceans of Newerth. The Leviathan uses his power over the ocean to summon a hurricane on land. While inside a hurricane the Leviathan is invisible, has increased health regeneration, and increased movement speed.
Level 1: 2 Hurricanes allowed. Increases Health regeneration by 2 and increases Movement Speed by 21%.
Level 2: 4 Hurricanes allowed. Increases Health regeneration by 4 and increases Movement Speed by 24%.
Level 3: 6 Hurricanes allowed. Increases Health regeneration by 6 and increases Movement Speed by 27%.
Level 4: 8 Hurricanes allowed. Increases Health regeneration by 8 and increases Movement Speed by 30%.
Mana Cost: 50
Cooldown: 60/50/40/30
Cast Range: 600
Radius: 375
("Scrambles the Death Dealer")
• The invisibility has a 2 second fade time for turning invisible and becoming visible.
• If more Hurricanes are created than allowed, the oldest one will disappear.
• The Hurricane destroys trees in the area it is placed in, but trees will grow back after the corresponding time (even if the Hurricane is still there).
• Hurricanes do not prevent neutral creeps from spawning.
http://www.hiveworkshop.com/forums/resource_images/2/icons_1642_btn.jpg
2. Poison Claws (Auto-Cast)
The Leviathan's claws are covered in a neurotoxin that it uses for hunting, but in battle are used as deadly weapons.
Level 1: Deals 10 Magic Damage per second and slows Movement Speed by 10%. Lasts 3 seconds.
Level 2: Deals 15 Magic Damage per second and slows Movement Speed by 20%. Lasts 3 seconds.
Level 3: Deals 20 Magic Damage per second and slows Movement Speed by 30%. Lasts 3 seconds.
Level 4: Deals 25 Magic Damage per second and slows Movement Speed by 40%. Lasts 3 seconds.
Mana Cost: 20
Cooldown: 3/2/1/0
("I never wash my hands")
http://www.hiveworkshop.com/forums/resource_images/11/icons_10781_btn.jpg
3. Corrosive Armor (Aura)
The Leviathan's body is covered in toxins that in the ocean is used to ward off other predators, but in battle it permeates the air around the Leviathan and applies a poison to any enemy units that gets to close to the Leviathan and passively gives Leviathan 1/2/3/4 Physical Armor.
Level 1: Deals 10 Magic Damage a second and reduces Attack Speed by 20. Lasts 5 seconds.
Level 2: Deals 15 Magic Damage a second and reduces Attack Speed by 30. Lasts 5 seconds.
Level 3: Deals 20 Magic Damage a second and reduces Attack Speed by 40. Lasts 5 seconds.
Level 4: Deals 25 Magic Damage a second and reduces Attack Speed by 50. Lasts 5 seconds.
Radius: 175
("I think I need a bath")
• The aura's radius is wide enough that only units that attack the Leviathan within melee range or units that the Leviathan attacks will have the toxin applied to them.
http://www.hiveworkshop.com/forums/resource_images/10/icons_9900_btn.jpg
4. Consume
Adept to living at the bottom of the ocean the Leviathan is used to eating anything. The Leviathan eats an allied or enemy creep, restoring his own health.
Level 1: Kills target creep and converts 50% of its max life into Health.
Level 2: Kills target creep and converts 100% of its max life into Health.
Level 3: Kills target creep and converts 150% of its max life into Health.
Mana Cost: 100
Cooldown: 20
Cast Range: 150
("I'm not a picky eater")
• Target grants no experience to enemy heroes when it is an allied creep.
• Target grants double experience to Leviathan when it is an enemy creep.
• Can't be used on Ballistae or Catapults.