View Full Version : itt a tutorial for items/heroes/maps/strategy would go a long way
Think about it, there are so many items and heroes and strategies in this game that you'd almost need to take a class to learn it!
Also itt it would be a good exercise for devs. Before you can teach something you must learn it well yourself, so if the devs could make a tutorial about everything in the game then that means they're well aware of the way things are and could better understand their own game and better balance/improve it.
But most of all it would help new players better understand the game.
Imagine, you could give out a free trial of the game that would let you play through the tutorial and watch replays, but if you wanted to play yourself then you'd have to buy it. It'd be perfect teaser demo!
I am in complete agreement.
If HoN developers want any chance of retaining players who aren't seasoned Dota vets, they need to include extensive in game tutorials. It's way too easy to get confused with all of the various item builds and strategies. I think the HoN/Dota formula would have a good shot at mass appeal if they could find a way to make it less intimidating for the "casual" crowd.
08-10-2009, 01:20 AM
upset beginners will most likely bail once getting stomped on the first go around.
08-10-2009, 01:29 AM
08-10-2009, 11:56 AM
08-10-2009, 03:25 PM
This is the one feature that will sell more copies of HoN than any. If noobs can get into learning the game quicker, then they will tell their friends and the community with thrive.
08-10-2009, 03:58 PM
A few tutorial videos or new player tool tips that pop up during single player games vs bots (Which I figure will be in retail) wouldn't go amiss.
08-10-2009, 09:06 PM
or even just a simple command in game..
Dota recently implemented the -tips command.
It gives our 5-6 tips on how to play a character well.
(I bet most of you guys were unaware that you could cast treant roots on buildings to speed up health regen)
08-10-2009, 09:11 PM
I like the tip sidea, but thats a bit of knowledge to get to it. Just pop it up by default and have an option to turn it off. Even players from dota don't know who maps onto who first play, there is a payoff for everyone imo.
Its a large amount of work though and developers are probably not the best to do it.
(Except the last suggestion, thats got to be a lot less work in the short term)
08-11-2009, 03:21 AM
I agree wholeheartedly. As a relatively new player myself, I've been constantly asking people about item builds, heroes, etc.
In addition to a tutorial for the game as a whole, there should be some sort of item build suggestion for each hero, or at least a "as hero x, you should look at items that do y". Leave the more advanced combinations for people to figure out on their own, but at least point them in the right direction. You could even make this an option that is only enabled in the "noobs only" tier of games so that it doesn't interfere with more advanced players.
08-11-2009, 09:56 PM
A single player tutorial match wouldn't be a bad thing