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View Full Version : The Tidal-Elder



GrymM
03-10-2010, 01:00 AM
http://www.playdota.com/img/site/hs.gif
The Tidal-Elder
http://img.photobucket.com/albums/v218/Latholorre/Tidal.jpg
Image credit to iHazard
http://www.playdota.com/img/site/strength-c.jpg http://www.playdota.com/img/site/agility.jpg http://www.playdota.com/img/site/intelligence.jpg
19+2.2 | 17+1.6 | 21+2.2


http://www.playdota.com/img/site/as.gif
Affiliation: Legion
Damage: 52 - 56
Armor: 1.80
Movespeed: 300
Attack Range: 125 (melee)
Attack Animation: 0.33 / 0.64
Casting Animation: 0.3 / 0.51
Missile Speed: Instant
Sight Range: 1800 / 800



http://www.playdota.com/img/site/sk.gif
http://www.playdota.com/img/hero/89/skill-2.jpg
Hydra Strike - Active
The Tidal-Elder unleashes a barrage of attacks imbued with the ferocity of a Hydra
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Mana Cost: 60/80/100/120
Radius: 75x75, 100x150, 150x200 (Not entirely sure about these)
Cooldown:12/10/8/6 Seconds
Skill Mechanics: Deals damage in an expanding radius immediately in front of the Tidal-Elder over .4 seconds. Waves at .1, .2 and .4 seconds after casting.

[-] Each wave deals 30/40/50/60 Physical Damage. If all 3 waves hit a target, additional damage equal to 50% of the Tidal Elders Strength is dealt to it.

Visual: The Tidal-Elder unleashes three swipes with his staff, each swipe preceeding a wave of Hydra Strike.

Each wave is a deep blue with a glowing aura about it, designed to look like water erupting from the ground.



http://www.playdota.com/img/hero/86/skill-0.jpg

Fathomless Orb - Active - Enemy Units
The Tidal-Elder conjures a small portal to the crushing depths of the ocean and looses it against his enemies
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Mana Cost: 50
Range: 800
Cooldown: 10/8/6/4
Skill Mechanics: Functions similar to Armadons Quill Spray, but only effects the targetted enemy unit.

[-] Deals 15/30/45/60 Physical Damage and applies Waterlogged to the target for 8 Seconds

Waterlogged: +10 Physical Damage per Charge

Visual: A quick flick the the Elders staff sends forth a small glowing ball of water toward his target which bursts on contact.



http://www.playdota.com/img/hero/109/skill-3.jpg

Unrelenting Tides - Passive
The power of the oceans surrounds the Tidal-Elder at all times, coming to his aid in times of need
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Skill Mechanics: Each time the Elder takes damage, Unrelenting Tides gains 1 charge.
After 6 seconds the charges on Unrelenting Tides begin to deteriorate at a rate of 2 per second until a new charge is gained or it has no charges remaining.

[-] +.50 Health and Mana Regeneration per charge Maximum of 5/10/15/20 charges

Visual: A small splash of water erupts from the Elder each time he is attacked



http://www.hiveworkshop.com/forums/resource_images/9/icons_8492_btn.jpg
Call of the Leviathan - Active - Ground

The Tidal-Elder summons forth the Leviathan to decimate all who oppose him
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Mana Cost: 500
Cooldown: 300 Seconds
Duration: 60 Seconds
Channel: 3 Seconds
Skill Mechanics: Summons the Leviathan at the target location, a giant, immobile monster that fires Fathomless Orbs at the nearest enemy hero. If the Leviathan Dies, the skill is placed on cooldown, if the Leviathan expires, it can be summoned again at will.

Visual: The Leviathan erupts from the ground at the Target Location, surrounded by a pool of water.

Leviathan Skills:
http://www.playdota.com/img/hero/86/skill-0.jpg
Fathomless Orb - Active
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Mana Cost: N/A
Range: 800 - 1000
Cooldown: 10/8/6/4 - 9/7/5/3

[-] Deals 15/30/45/60 Physical Damage and applies Waterlogged to the target for 8 Seconds

Waterlogged: +10 Physical Damage per Charge

Visual: The Leviathan reels back and fires an orb from it's mouth.

http://www.hiveworkshop.com/forums/resource_images/6/icons_5636_btn.jpg
Dive - Active
Skill Mechanics: Submerges the Leviathan underground, rendering him invisible and allowing him to move freely. Turns to Devastate while active.

http://www.hiveworkshop.com/forums/resource_images/9/icons_8522_btn.jpg
Devastate - Active
Radius: 250
Skill Mechanics: Stuns targets for .5/1 Second.

Leviathan Statistics:
Health: 250/500/750
Armor: 3/6/9 | 5/10/15
Magic Armor: 0/0/0
Movement Speed: 100 | 200

Staff of the Master Effects in green

Nome
03-24-2010, 07:35 PM
:zeph:

RenoFox
04-05-2010, 09:21 PM
Bump for round 2