MorningNinj1
03-08-2010, 10:25 PM
Kamri - Ethereal Berserker
http://www.mangahunter.com/images/aion-warrior-02.JPG
Strength: 26 + 2.3
Agility: 17 + 1.6
Intelligence: 19 + 1.8
Backstory: Kamri belongs to a race called the Ethereals. She came from a different plane of Newerth, where her race thrived with success. Kamri was royalty, and also a brilliant fighter in the army against demons. The demons would trouble her race, and she would soon reach the stage of becoming an Ethereal Queen. Immediately, she began to learn the secrets of her ancestors. Before she could reach her final stage, an explosion erupted within the middle of the city and it seemed to be eating away at the ethereal plane. Ready to fight, Kamri went to see, but was caught off guard to see no enemies just a humongous black circle cackling with energy. Kamri felt drawn to this circle and stepped closer and closer... she felt her sword being unsheathed and she stuck her sword out straight in front of her. Kamri, still being inexperienced, accidentally opened up a channel within herself and essence surged into her sword. She felt empowered as the ground began to cackle around her and she struck the dark circle. It was a quick moment of darkness and when the light finally pierced it, she wasn't in her homeland. The air was different and the trees around her were different colors and shades. An odd looking figured materialized in front of her as she stood up. She learned from this, "Magebane," that demons were battling here as well and asked for her assistance in the onslaught. She accepted happily as her real training would start again, just along side allies as she learned how to open this new channel to her advantage.
1) Ethereal Defensive Technique: (Passive Ability)
Kamri has excelled in the ways of the Ethereal Defense by tapping into the different planes. She increases her Magic and Regular armor by 1.5/2.0/2.5/3.0% every single time she attacks. Each effect stacks and lasts 9 seconds. Every attack refreshes this time. Kamri also receives a 2/3/4/5 magic and regular armor bonus due to this extreme perfection.
2) Berserkers' Illusion Style: (Passive Ability)
Every ethereal berserker knows the secret of creating doppelgangers. Kamri has a 4/6/8/10% chance of ripping the elemental plane and cause another illusion of herself to appear. Maximum of 1/2/3/4 illusions. Illusions last 25/30/35/40 seconds and deal 25/30/35/40% of Kamri's damage. These illusions take 300% increased damage, however, if these illusions are within a 900 yd. radius of the real Kamri, they share a ethereal link. Any damage that the real Kamri takes with illusions within the radius will be distributed into however many illusions she has. (Example: Kamri has 3 illusions up, but two within her radius, she will take half, they will both take 1/4). The illusions spawned by this style trigger the effects of Ethereal Defensive Technique and apply it to the real Kamri. As well Increases Kamri's strength by 7/8/9/10 for every illusion.
3) Plainswalker's Rebound: (Trigger Ability)
Mana Cost: 100/125/150/175
Cooldown: 11/12/13/14
Effect lasts for: 4/6/8/10
(If you are confused, Please leave a comment so i can explain it to you, sorry, it's a bit confusing).
Kamri had a special channel of essence within her that allowed her to re-direct the flow of certain forces. Kamri can partially reflect a physical or magical single target ability. Rebound's Damage Scale: 30(Kamri)/70(Caster), 40(Kamri)/60(Caster), 50(Kamri)/50(Caster), 40(Kamri)/60(Caster). This damage cannot miss or be blocked, but magic and regular armor still apply.
4) Ethereal Demense:
Mana Cost: 200/250/300
Cooldown: 120/100/80 (50 with Staff)
Casting Time: 1 second(s)
Effect lasts for: 10/12/14 Seconds
Radius: 1200 yds. (AoE)
Kamri becomes one with her blade and attunes her full essence channel into it. After she is done, she stabs the earth around her, creating an ethereal demense, causing immense instability. Kamri and her allies quickly adjust/attune to this force and use it to their advantages gaining a buff called Empowered. They gain 5/10/15% movement speed and strength and 10/15/20 magical armor. Enemies unaware of this shift take 200/300/400 magical damage receive a De-buff called Drained. This De-buff causes enemies standing on this plane (within the radius: 1200 yds.) to lose 15/20/25% movement and strength and 6/8/10 magical armor.
I would like to thank iDrizzt, Logbobthe2nd, KINGofAPES and Ikillzbrandn for all the great help.:)
Hope you all enjoy the character!:p Vote!:D Vote!:D Vote!:D
http://www.mangahunter.com/images/aion-warrior-02.JPG
Strength: 26 + 2.3
Agility: 17 + 1.6
Intelligence: 19 + 1.8
Backstory: Kamri belongs to a race called the Ethereals. She came from a different plane of Newerth, where her race thrived with success. Kamri was royalty, and also a brilliant fighter in the army against demons. The demons would trouble her race, and she would soon reach the stage of becoming an Ethereal Queen. Immediately, she began to learn the secrets of her ancestors. Before she could reach her final stage, an explosion erupted within the middle of the city and it seemed to be eating away at the ethereal plane. Ready to fight, Kamri went to see, but was caught off guard to see no enemies just a humongous black circle cackling with energy. Kamri felt drawn to this circle and stepped closer and closer... she felt her sword being unsheathed and she stuck her sword out straight in front of her. Kamri, still being inexperienced, accidentally opened up a channel within herself and essence surged into her sword. She felt empowered as the ground began to cackle around her and she struck the dark circle. It was a quick moment of darkness and when the light finally pierced it, she wasn't in her homeland. The air was different and the trees around her were different colors and shades. An odd looking figured materialized in front of her as she stood up. She learned from this, "Magebane," that demons were battling here as well and asked for her assistance in the onslaught. She accepted happily as her real training would start again, just along side allies as she learned how to open this new channel to her advantage.
1) Ethereal Defensive Technique: (Passive Ability)
Kamri has excelled in the ways of the Ethereal Defense by tapping into the different planes. She increases her Magic and Regular armor by 1.5/2.0/2.5/3.0% every single time she attacks. Each effect stacks and lasts 9 seconds. Every attack refreshes this time. Kamri also receives a 2/3/4/5 magic and regular armor bonus due to this extreme perfection.
2) Berserkers' Illusion Style: (Passive Ability)
Every ethereal berserker knows the secret of creating doppelgangers. Kamri has a 4/6/8/10% chance of ripping the elemental plane and cause another illusion of herself to appear. Maximum of 1/2/3/4 illusions. Illusions last 25/30/35/40 seconds and deal 25/30/35/40% of Kamri's damage. These illusions take 300% increased damage, however, if these illusions are within a 900 yd. radius of the real Kamri, they share a ethereal link. Any damage that the real Kamri takes with illusions within the radius will be distributed into however many illusions she has. (Example: Kamri has 3 illusions up, but two within her radius, she will take half, they will both take 1/4). The illusions spawned by this style trigger the effects of Ethereal Defensive Technique and apply it to the real Kamri. As well Increases Kamri's strength by 7/8/9/10 for every illusion.
3) Plainswalker's Rebound: (Trigger Ability)
Mana Cost: 100/125/150/175
Cooldown: 11/12/13/14
Effect lasts for: 4/6/8/10
(If you are confused, Please leave a comment so i can explain it to you, sorry, it's a bit confusing).
Kamri had a special channel of essence within her that allowed her to re-direct the flow of certain forces. Kamri can partially reflect a physical or magical single target ability. Rebound's Damage Scale: 30(Kamri)/70(Caster), 40(Kamri)/60(Caster), 50(Kamri)/50(Caster), 40(Kamri)/60(Caster). This damage cannot miss or be blocked, but magic and regular armor still apply.
4) Ethereal Demense:
Mana Cost: 200/250/300
Cooldown: 120/100/80 (50 with Staff)
Casting Time: 1 second(s)
Effect lasts for: 10/12/14 Seconds
Radius: 1200 yds. (AoE)
Kamri becomes one with her blade and attunes her full essence channel into it. After she is done, she stabs the earth around her, creating an ethereal demense, causing immense instability. Kamri and her allies quickly adjust/attune to this force and use it to their advantages gaining a buff called Empowered. They gain 5/10/15% movement speed and strength and 10/15/20 magical armor. Enemies unaware of this shift take 200/300/400 magical damage receive a De-buff called Drained. This De-buff causes enemies standing on this plane (within the radius: 1200 yds.) to lose 15/20/25% movement and strength and 6/8/10 magical armor.
I would like to thank iDrizzt, Logbobthe2nd, KINGofAPES and Ikillzbrandn for all the great help.:)
Hope you all enjoy the character!:p Vote!:D Vote!:D Vote!:D