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Lexxxy
03-09-2010, 05:23 AM
Thanathos
http://img98.imageshack.us/img98/4282/ps2chaosscreen047nd4.jpg
Story
A god from the fiery hells of Newerth, summoned to destroy all good. Along with his Legions, he destroys all that oppose his ways.

Stats
Strength - 23 + 2.6
Agility - 18 + 1.8
Intelligence - 15 + 1.5
Damage: 49-55 (melee)
Armor: 2.0
Move Speed: 290

Skills
http://www.playdota.com/img/hero/80/skill-0.gifFlameburst (Blasphemy) - 70/90/110/130 (cooldown 15)
Thanathos captures all the energy around him and creates a massive shockwave, knocking enemies down and damaging them.

Level 1 - 2 second cast time, 300 AoE, 100 magic damage, 200 knockback with 1 second stun.
Level 2 - 1.6 second cast time, 350 AoE, 150 magic damage, 230 knockback with 1.2 second stun.
Level 3 - 1.2 second cast time, 400 AoE, 200 magic damage, 260 knockback with 1.4 second stun.
Level 4 - 0.8 second cast time, 450 AoE, 250 magic damage, 290 knockback with 1.6 second stun.

"While casting Flameburst, Thanathos has enraged status"

Enraged:
+10 armor, deal 50 true dps around him at 100 range.

(This skill works like Tauren Chieftain's stomp, with some added features from "Berserker's Call" and "The Keg".)


http://www.playdota.com/img/hero/124/skill-1.jpgBlade Barrier (Guilt) - 90/105/120/135 (cooldown 20/19/18/17)
Thanathos summons all his swords around him in a circular formation to create the ultimate blade barrier.

Summons 6 swords around Thanathos in 300 AoE, (Lasts 6/8/10/12 seconds)

Level 1 Sword stats - HP/150 , 20-20 damage(0.8 attack/second), 10 armor. (20-30 bounty)
Level 2 Sword stats - HP/250 , 35-35 damage(1.0 attack/second), 10 armor. (30-40 bounty)
Level 3 Sword stats - HP/350 , 50-50 damage(1.2 attack/second), 10 armor. (40-50 bounty)
Level 4 Sword stats - HP/450 , 65-65 damage(1.4 attack/second), 10 armor. (50-60 bounty)

(Swords are not attacked by towers. Swords have unitwalking, treewalking, and cliffwalking. Swords have melee range. Swords are not affected by any bonus (Assault Cuirass, Vladmir's Offering, Ring of Basillius, etc.)

(Skill works like a following wall of mummies, where the mummies are like Hellhounds(Warbeast's Pets).)


http://images3.wikia.nocookie.net/wowwiki/images/8/87/Inv_gauntlets_31.pngHellthunder Claw (Flawed) (Passive)
Flawed, the claw-wielding legion, always stays by Thanathos' side, ready to shock his enemies to death.

Level 1 - Every 10 attacks, purges enemy for 1 second. [Similar to Nullfire Blade's Purge]
Level 2 - Every 9 attacks, purges enemy for 1.2 seconds. [Similar to Nullfire Blade's Purge]
Level 3 - Every 8 attacks, purges enemy for 1.4 seconds. [Similar to Nullfire Blade's Purge]
Level 4 - Every 7 attacks, purges enemy for 1.6 seconds. [Similar to Nullfire Blade's Purge]

(This property is also applied to Guilt Swords, each Guilt Sword has it's own purge counter. Purges on 1st hit.)

(Skill works like "Whiplash", but with a different effect.)


http://www.playdota.com/img/hero/116/skill-2.jpgWrath of Thanathos (Soul Rejection) - 100/175/250 (cooldown 120/110/100)
Thanathos hits a unit with his hellish touch, causing the unit's spirit to leave its body making the target more vulnerable.

Level 1 - deals 300 magic damage to target, the target then becomes a neutral unit. The controller of the controls a "Spirit" unit. The "Spirit" is summoned 300 units away from the target, collinear to Thanathos and the target. Target regains control of his hero when "Spirit" reaches the body. 300 cast range.

Level 2 - deals 450 magic damage to target, the target then becomes a neutral unit. The controller of the controls a "Spirit" unit. The "Spirit" is summoned 450 units away from the target, collinear to Thanathos and the target. Target regains control of his hero when "Spirit" reaches the body. 450 cast range.

Level 3 - deals 600 magic damage to target, the target then becomes a neutral unit. The controller of the controls a "Spirit" unit. The "Spirit" is summoned 600 units away from the target, collinear to Thanathos and the target. Target regains control of his hero when "Spirit" reaches the body. 600 cast range.

http://forums.heroesofnewerth.com/attachment.php?attachmentid=3398&d=1268042789
http://forums.heroesofnewerth.com/attachment.php?attachmentid=3377&stc=1&d=1267858589http://forums.heroesofnewerth.com/attachment.php?attachmentid=3398&thumb=1&d=1268042789 (http://forums.heroesofnewerth.com/attachment.php?attachmentid=3398&d=1268042789)

http://www.playdota.com/img/hero/50/skill-3.gifSpirit Stats:
HP/ Invulnerable
MS = "movespeed of targeted hero". Includes bonuses (Marchers, Storm Spirit, Frostburn, Haste Rune, etc.)
Skills:
[Q] = Soul Track


Tracks down the body of the soul, goes directly to where the body is when used. (Reattaches to the body when Soul is at less than 120 distance)

[W] = Soul Possesion


Tracks down the body of the soul, goes directly to where the body is when used only with a slower movement speed (-20% ms) but heals the body 200HP. (Reattaches to the body when Soul is at less than 120 distance)


Passives: (Unitwalking, Treewalking, Cliffwalking.)

(So, basically, this skill works like a basic single target nuke. Only difference is the Soul Rejection property.)

Nome
03-24-2010, 04:47 PM
:legi: