Infester
06-22-2009, 07:28 PM
I was playing behemoth the other day and i found that the cast time on his ult was way to long in comparison to dota's earthshaker. I was stunable even when i blinked in and ulted. It made dagger absolutely useless on that hero.
Furthermore, i found that the only way to target fissure is on ground so you cannot specifically target a hero therefore tracing the path and ensuring a hit. I personally have no problem hitting a hero by anticipation but i know that in dota it was like that so i thought i would point it out. finally his spell that increases attack damage (enchanted totem in dota) has like 0 cast time which makes it overpowerd in my opinion.
overall he looks great just needs some tweaks.
Furthermore, i found that the only way to target fissure is on ground so you cannot specifically target a hero therefore tracing the path and ensuring a hit. I personally have no problem hitting a hero by anticipation but i know that in dota it was like that so i thought i would point it out. finally his spell that increases attack damage (enchanted totem in dota) has like 0 cast time which makes it overpowerd in my opinion.
overall he looks great just needs some tweaks.