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Infester
06-22-2009, 07:28 PM
I was playing behemoth the other day and i found that the cast time on his ult was way to long in comparison to dota's earthshaker. I was stunable even when i blinked in and ulted. It made dagger absolutely useless on that hero.

Furthermore, i found that the only way to target fissure is on ground so you cannot specifically target a hero therefore tracing the path and ensuring a hit. I personally have no problem hitting a hero by anticipation but i know that in dota it was like that so i thought i would point it out. finally his spell that increases attack damage (enchanted totem in dota) has like 0 cast time which makes it overpowerd in my opinion.

overall he looks great just needs some tweaks.

Netukka
06-22-2009, 07:35 PM
Seeeearrrrccchhhhh the forrruuuummmssss.

And just initiate with Enrage.
And fissure is weird.
And this already has like 10 threads already.

Blu3
06-22-2009, 07:35 PM
I was playing behemoth the other day and i found that the cast time on his ult was way to long in comparison to dota's earthshaker. I was stunable even when i blinked in and ulted. It made dagger absolutely useless on that hero.why dont you cast 'enrage' first? it is almost instant in HoN and with aftershock (the synergy ability) you can instantly stun everything and get the needed time to cast your ultimate. i think ive heard that they fixed fissure anyway.

EDIT: lol netukka was a millisec faster

ph1tniz
06-22-2009, 09:09 PM
Just take away channeling...

ES really isn't THAT OP.