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H
06-22-2009, 07:08 PM
http://whatamindjob.com/hon/armadon.jpg Armadon

1) Introduction

Armadon could never forgive the humans who slaughtered his family and when peace was made between the two races, he continued a
private war of vengeance against mankind. Eventually his grief gave way to bloodlust and he fell into corruption, coming at last to serve
the Hellbourne. With his dense armored hide and great strength, he has little trouble bringing death to his hated foes.

Armadon is one of the best tanks in HoN, if not the best. With skills that give you crazy damage reduction, increased move speed and the
ability to slow your opponents he is without mistake one of the hardest heroes to kill when played properly. Therefore this guide is aimed
at playing him as a 'tank'.

2) Stats

http://whatamindjob.com/hon/stats.gif

3) Skills

http://whatamindjob.com/hon/snot.gif

Range: 600
Mana Cost: 30
Cooldown: 1.5 seconds

Applies Sticky Snot to target for 5 seconds, adding one charge.

STICKY SNOT EFFECTS
20% movement slow
3/6/9/12% movement slow per charge
-1/-1/-2/-2 armor per charge

A great all in one skill. It helps slow chasing heroes, helps slow fleeing heroes and is good at pissing your opponents off. Best of all, it's spammable
at a measly cost of 30 mana.

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http://whatamindjob.com/hon/spine.gif

Radius: 650
Mana Cost: 35
Cooldown: 3 seconds

Deals 20/40/60/80 Physical damage and applies Spine Vulnerability to enemies in radius for 10 seconds. Adds one charge.

SPINE VULNERABILITY EFFECTS
30 Physical damage per charge

The damage stacks up incredibly fast when you're continuously casting it, or if you're taking a lot of damage. It's great for getting early game kills, and
getting last hits on creeps. Again, this skill is spammable as well.

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http://whatamindjob.com/hon/armordillo.gif

Passive effect

ON DAMAGED
Reduces damage taken from real by 10/20/30/40% and from the sides by 5/10/15/20%.
Releases an extra Spine Burst whenever 300 total damage is received

This is the ability that makes the piggy so fun to play. With this skill at your disposal, you will be able to tank insane amounts of damage. Players
who are chasing Armadon too often underestimate this skill, and it will usually lead them to their own demise.

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http://whatamindjob.com/hon/restless.gif

On ability activation - Applies Restless to self for 10 seconds. Adds one charge.

RESTLESS EFFECTS
+4/5/7% Movement speed
+1/2/3% Movement speed per charge
+25/30/35 Attack speed
+5/10/15 Attack speed per charge

The IAS bonus helps with the killing capabilities of Armadon. This skill is really useful with the chasing and escaping of heroes and ganks.


4) Skill Order

1) Snot Storm
2) Spine Burst
3) Spine Burst
4) Armordillo
5) Armordillo / Spine Burst
6) Armordillo / Spine Burst
7) Armordillo / Spine Burst
8) Armordillo / Spine Burst
9) Armordillo / Spine Burst
10) Restless
11) Restless
12) Snot Storm
13) Snot Storm
14) Snot Storm
15) Stats
16) Restless
17-25) Stats

During level 5-9 the skill build is very flexible. The player must use their own discretion in game and see whether Spine Burst or Armordillo is more beneficial:

Leveling Spine Burst will be more beneficial when:


You are dominating your lane
There are lots of ganks happening
You are not getting harassed that much
Your move speed is high enough to keep up with the opponents
You have mana to spare
The opponents are a bit careless and you can capitalize on the opportunities
You are up against passive players

Leveling Armordillo will be more beneficial when:


You are being dominated in your lane
You are facing heroes who have nukes/disables
You're low on mana
The opponents have a lot of regen / healing items
If you find yourself at low amounts of HP
You cannot catch up to your opponents if they run
You are up against aggressive players

Early game - Why only 1 level in Snot Storm?

In the early game you should only use Snot Storm when it would make a difference in getting a kill or being killed. You should not use it on the enemy until mid-game
when you have the mana to do so. You will most likely not be chasing opponents that far passed the towers early on anyway, so it isn't as beneficial as leveling
Spine Burst or Armordillo.

Why get Restless at level 10?

All in all, it doesn't make much of a difference early on when Restless is learned. If you don't need Armordillo and you are leveling Spine Bursts then learn
Restless earlier. If you need Armordillo, delay it until level 10 as the damage reduction will be more beneficial than extra move speed if you are getting
harassed a lot.


5) Item Build

EARLY GAME

http://www.heroesofnewerth.com/images/items/Item_ManaRegen3.jpg (http://javascript%3Cb%3E%3C/b%3E:void%280%29;) Ring of the Teacher
+.65 Mana Regeneration Aura, +3 Armor Aura and +6 Damage.
Guardian Ring - 175 gold
Scarab - 325 gold
Total Price - 500 gold

http://www.heroesofnewerth.com/images/items/Item_MagicArmor2.jpg (http://javascript%3Cb%3E%3C/b%3E:void%280%29;) Shaman's Headdress
+10 Magic Armor, and +8 HP Regeneration.
Mystic Vestments - 400 gold
Helm of the Victim - 950 gold
Trinket of Restoration - 350 gold
Trinket of Restoration - 350 gold
Total Price - 2050 gold

**(OPTIONAL) EARLY GAME

http://www.heroesofnewerth.com/images/items/Item_Shield2.jpg (http://javascript%3Cb%3E%3C/b%3E:void%280%29;) Helm of the Black Legion
+300 Hit Points, 6 HP regeneration, and 70% chance to block 40 damage.
Lifetube - 875 gold
Beast Heart - 1100 gold
Iron Buckler - 300 gold
Total Price - 2275 gold

This item can be good if you are up against some melee heroes. Not only does it give you +HP regeneration, it also blocks damage which does stack with Armordillo.
This will help you tank further damage, as well as having less trips back to the fountain due to the increased HP regeneration.


MID GAME

http://www.heroesofnewerth.com/images/items/Item_Steamboots.jpg (http://javascript%3Cb%3E%3C/b%3E:void%280%29;) Steamboots [Strength]
+75 Movement Speed, +10 strength, +5 Agility and +5 Intelligence
Marchers - 500 gold
Bolstering Armband - 450 gold
Major Totem - 540 gold
Total Price - 1490 gold

http://www.heroesofnewerth.com/images/items/Item_Damage10.jpg (http://javascript%3Cb%3E%3C/b%3E:void%280%29;) Mock of Brilliance
+60 Damage and damages nearby units for 40 Damage a second.
Sword of the High - 3800 gold
Mock of Brilliance Recipe - 1350 gold
Total Price - 5150 gold

http://www.heroesofnewerth.com/images/items/Item_BarrierIdol.jpg (http://javascript%3Cb%3E%3C/b%3E:void%280%29;) Barrier Idol
+10 Magic Armor and +10 HP Regeneration.
+Absorb 400 magic damage - 60 second cooldown.
Shaman's Headress - 2050 gold
Refresing Ornament - 603 gold
Barrier Idol Recipe - 1000 gold
Total Price - 3653 gold


LATE GAME

http://www.heroesofnewerth.com/images/items/Item_BehemothsHeart.jpg (http://javascript%3Cb%3E%3C/b%3E:void%280%29;) Behemoth's Heart
+35 Strength, +300 Hit Points, +0.75% HP Regeneration.
Axe of the Malphai - 3200 gold
Beast Heart - 1100 gold
Behemoth's Heart Recipe - 1200 gold
Total Price - 5500 gold

http://www.heroesofnewerth.com/images/items/Item_LifeSteal5.jpg (http://javascript%3Cb%3E%3C/b%3E:void%280%29;) Abyssal Skull
+16% Lifesteal Aura (melee), +.80 Mana Regeneration Aura, +5 Armor Aura, and +15% Damage Aura.
Ring of the Teacher - 500 gold
Hungry Spirit - 900 gold
Trinket of Restoration - 375 gold
Abyssal Skull Recipe - 300 gold
Total Price - 2075

**(OPTIONAL) LATE GAME

http://www.heroesofnewerth.com/images/items/Item_DaemonicBreastplate.jpg (http://javascript%3Cb%3E%3C/b%3E:void%280%29;) Daemonic Breast Plate
+10 Armor, +5 armor aura, -5 armor aura, +40 Attack Speed, and +15 Attack Speed Aura.
Plate Mail - 1400 gold
Warpcleft - 2100 gold
Ringmail - 550 gold
Daemonic Breast Plate Recipe - 2000 gold
Total Price - 6050 gold

.....

H
06-22-2009, 07:09 PM
6) PLAYABILITY

EARLY GAME

Armadon needs to farm well in the early game. Just like most heroes, if you are drained of exp/gold (as per deaths), you will have trouble
becoming the tank you should be in the later game. In the early game you are best to play it safe, careful last hitting / denying
of creeps, and avoid the enemy heroes as much as possible. Use your spine bursts at the crucial moments to help you last hit a creep (but do not
go overboard as you have limited mana early game).

MID GAME

By this stage of the game, you should have a 'Shaman Headdress' and a possible 'Helm of the Black Legion', so your aim to start tanking comes into
play. Armadon is one of the best lures in the game. As you can take a remarkable amount of damage from behind, try and trick the enemy heroes into
following you into traps or ganks... This is one of the best and biggest roles of Armadon, and if used properly can definitely give your team a large advantage.
Armadon is an assisting machine.

Remember, to keep your back to the enemies to reduce your damage - It does not matter if your are not hitting the enemies with your melee attacks, your teammates
are there to do the majority of the damage - not you. However, you can help by spamming your spine bursts.

LATE GAME

You should be quite buff by this stage, and have goo maxed out. The late game will be mostly used for pushing and chasing down enemy heroes
with your goo. Spam goo and spine bursts to slow the heroes while you and your team mates chase / while continuously damaging them on the run.

7) FAQ

I will use this spot to give in-depth answers to any questions featured below;

Liquidsword
06-22-2009, 07:46 PM
Armadon: Arachna's shorter, fatter cousin (twice removed)

friet
06-23-2009, 06:04 AM
im a n00b please tell me whats about the charges? i get only one charge with restless,spine burst and snot storm but not for a kill or autoattack; is there a counter for that on the screen? will they release with one action and set to zero? or are they permanently present til i die?

H
06-23-2009, 07:54 AM
With restless, a little icon will show above the bar at the bottom on the left with a number on top of it. If you cast three consecutive spells - it will charge up to 3 times (maximum). After 10 seconds it will drop down to 2, and etc... - The higher it is, the more attack speed and movement speed you will have.

With snot storm - you need to keep applying it for it to stack (add charges) - the more you cast it on the hero, the more charges it adds (after 5 seconds it drops a charge). Example: I am chasing a hero, I cast it once on the hero (it slows them by 32%). I then cast it on them again within 5seconds and it slows them to (44%) and so forth.

With spine burst, the more times you cast it and it hits a hero, it will add charges applying more damage the more you cast it. After 10 seconds it will drop a charge.

Hope that helps.

Motavia
06-23-2009, 09:05 AM
With snot storm - you need to keep applying it for it to stack (add charges) - the more you cast it on the hero, the more charges it adds (after 5 seconds it drops a charge). Example: I am chasing a hero, I cast it once on the hero (it slows them by 32%). I then cast it on them again within 5seconds and it slows them to (44%) and so forth.

Also, if it's like Arachna's slow, you can right click the actual Snotstorm icon and it will auto-attack your slow whenever the CD is up (not sure if it does, never played this hero).

Glorify1
06-23-2009, 09:13 AM
No offense, but the best guide to BB is if you get him, repick. Otherwise, I don't understand how your skills work out, 6 in spine burst?

Motavia
06-23-2009, 11:14 AM
Otherwise, I don't understand how your skills work out, 6 in spine burst?

Pretty obvious: 5-9 is gonna be 3 Armordillo and 2 Spine Burst in whatever order the player feels is appropriate.

H
06-23-2009, 06:40 PM
No offense, but the best guide to BB is if you get him, repick. Otherwise, I don't understand how your skills work out, 6 in spine burst?

~Another one that underestimates Armadon!

It means put your skills in either Armordillo or Spine Burst. depending which one is more useful to you. Read the section below for the circumstances in which to skill which first.

I will have the Item build written within the next couple of days.

SyKot
06-23-2009, 07:27 PM
Bristleback was my fav hero in DotA! Still have to try him here.
Anyway, nice guide, keep up.

Tafelpoot
06-24-2009, 05:35 AM
if you're good at targeting ppl and succesive clicking on them, armadillo rocks.
but why restless not on lvl 6 ? when u get chased, the movement speed bonus kinda helps, no?

H
06-24-2009, 07:59 PM
All depends. If you are getting rocked / harrased in your lane the damage reduction is going to help more than move speed. You cannot really make much use of Restless untill you have a high mana pool that allows you to spam the spells anyhow, hence why I suggest that you leave it untill level 10/11. However if you are dominating your lane, there is no harm learning it at level 6.

friet
06-25-2009, 06:09 AM
thanks for help; i dont know if this easy for me to have in mind the 5seconds to not lose charges and to spamm spells all the time :)
iŽll try

Glorify1
06-25-2009, 10:08 AM
This used to be one of my favorite heroes, actually. But they nerfed him into the ground, with various nerfs to base armor, stat gain, base hitpoints, etc. Also, nerf to blink dagger made him pretty useless as well. Either way, in DotA if I random him I stack ancient camps(with a creep controlled from HoD), and when there is like 6-8 ancient camps clear it at like level 8-9. Can't do it in here, so, I don't see many uses for him.

Though, it is extremely easy to stack all 3 sentinel side jungle camps. If you don't know about this, I can gladly show you how to do it so that you can take screenshots/explain it in words in your guide, probably the fastest way to get money/xp on him.

H
07-01-2009, 07:24 PM
*bump*

updated; item build

rayraytime
07-08-2009, 09:47 PM
Nice guide. But it doesn't help out with a strat to use when playing. I guess you think that's up to us to figure out?

FuxoR
07-08-2009, 11:49 PM
Nice guide. But it doesn't help out with a strat to use when playing. I guess you think that's up to us to figure out?

If hero is low or you can kill, start snotting while spamming spine burst if he fights back keep turning your back to him while still spamming snot and spine burst, unless you can just easily kill him straight up attacking and spamming.

Vadi
07-09-2009, 12:33 AM
Very well presented guide, thank you. I've seen this guy be played horribly so I wasn't looking forward to him - but ill give it a go after this.

H
07-09-2009, 01:40 AM
Yeah the key to this guy is to spam. He is very good at chasing low hp heroes as well as taking down weak heroes. You can also use him to initiate a gank. Get the enemies to chase you (they will have a hard time taking you down quickly) - and have your team mates come in from behind or the sides. - it works a charm.

Drasha
07-09-2009, 01:59 AM
your not going to kill many people with this hero but your jobs to slow them so your team can kill them. If you play this guy right he is crazy good just don't stop pressing pine burst in team battles and snot up people trying to run or people chasing your side.

frotes
07-09-2009, 03:28 AM
Very good guide, nicely setup with pictures and explanations.

Another good mid/late game item to get on him is Mock of Brilliance. Allows very good constant damage and combos for great aoe with spines.

I would also consider getting Abyssal Skull eariler too if you feel you can survive decently and are doing a lot of team fights. That will give your team very nice auras (armor, leech, damage) and supplies you mana so you can keep on spamming.

Triangleman1
07-09-2009, 02:43 PM
anybody else using vanguard on this one, too?

also, ^ yes on getting the skull earlier. Id getting before the desolator, at least.

Early game it seems like armadons role is support, slowing enemy heroes and pushing the lane. You just need to stay in your lane as much as possible and lasthit and deny as much as possible, not trying anything ambitious. Then as you farm more you become a crazy tank. but the snot is still probably the most important part late game.

valiance
07-09-2009, 03:05 PM
No offense, but the best guide to BB is if you get him, repick. Otherwise, I don't understand how your skills work out, 6 in spine burst?

Glorify is right. He sucks in dota (as in absolutely worthless!) and he sucks here. But good job on the guide :D I'd say sange over vanguard. Vanguard is really only good on axe.

GeneralCash
07-09-2009, 03:17 PM
oh god this guide is bad. this is basically the old bristleback from dota which needs serious buffing (like he got in dota). my point is, first of all snot early won't help you much cuz his mana is retarded. there are no good heroes to lane with bb in this game so i doubt you will ever get the chance to be really agressive with goo in a dual lane against decent players. the only time i would consider it is if you have cm (glacier or whatever the guy is called, the one with the mana regen aura) on the team.

anyway, skills should be spines first, armadillo second, ulti asap and goo at 10, 17, 18 and 19. his ulti gives you a ms bonus, you won't be able to kill anything without it. also helps your last hits a bit since the animation is horribly slow compared to most heroes. 1 level of goo is enough, the stacking slow doesn't matter a lot and -armor is meh, you can't stack it enough to gtet significan results (who cares if you give them -2 or -4 armor when they have phase boots, srsly?). stats are sth bristle desperately needs, unfortunately he can't get any before 12. after 16 stats don't matter no more but armor reduction does.

as for items, vlad and deso (skull thingy and shield breaker) is a stupid choice, really. you are barely ever hitting anyone, you are supposed to keep your back turned. hood (headress) is really not optional. in fact, it should be your first item. vanguard (helm of black legion) is optional. i actually prefer some bracers instead since they give int as well. 3 bracers give more hp than vangaurd but they are cheaper and also give mana. what else are you saving your early game item slot for? don't upgrade your boots unless you really have to. get treads (steam boots if you really can't farm and have problems staying alive in fights, but i don't recommend it, just save the money for relic).

the most important item for bristle/armadon (and i rly can't believe i actually have to write this) is, naturally, radiance. i have no idea wtf it's called here, cba to look. it's the item that gives +60 dmg and an imollation aura. this makes you a target as well as deals dmg while you have your back turned. late game the +60 dmg will go a long way with your ulti stacked.

after radiance start working on your hot (behemot's heart). leave your boots alone untill you finish it, then get travels (post haste i think, the ones with teleport anyway). he doesn't need it early but by the time you have your main items the towers should be down and you will need this to counterpush when everyone is dead except you (it's common with this hero).

late game you get curiass (again, no idea what it's called, it's the item that gives a +/-5 armor auras and attack speed + armor to you). if someone else on the team made it, get shiva (this is annoying, anyway, the item with +15 armor, +30 int and aoe nuke/slow). if you don't need armor, jsut save for buyback.

blademail (barbed armor) is stupid on him. the dmg you get is reduced by a lot so the return is too low. and if they focus you they will die anyway. you want them to focus you, not discourage it further.

BLUEPOWERVAN
07-09-2009, 04:52 PM
generalcash's advice is much better

1 lvl of goo and back early, get ult and max out spines is how to be useful early. stack lots of bracers, radiance (mock of brilliance), heart. I'd rather shiva than cuirass if it comes to that late a game, and phase boots earlier than travel boots later but w/e, generalcash advice is probably better.

crawd
07-09-2009, 06:07 PM
I agree with most of what generalcash said.. tho ithink helm of black legion is a bit better since it stacks differently than in dota.

To make water worst you dont release spineburst from your passive ability cause its bugged.

BLUEPOWERVAN
07-09-2009, 06:18 PM
I thought the passive was bugged too, but wasn't sure... I was wondering why late game with heart, enemy team could shred through my 3000 hp from behind and not be punished...

H
07-09-2009, 06:51 PM
Everyone is open to their own opinions. Shield breaker is a great item, as the -armor stacks with the -armor from you goo... therefore doing more damage with your spine bursts (even if you hit them only once).

I agree with barbed armor so I will update this to the curiass. Mock of Brilliance (radiance) is also a good choice / so I guess you just have to rank up which you think will be more beneficial for the match. Deso or Radi.;

The passive isn't bugged - It seems to be functioning correctly.

Cheers.

** UPDATE: Item Build has been updated.

H
07-09-2009, 07:16 PM
hood (headress) is really not optional..

I disagree, pointless if your not up against any int casting ( nuking ) heroes. Therefore it is optional.

GeneralCash
07-10-2009, 03:28 AM
/facepalm

basic item builds on heroes like this are not a matter of preference. radi is infinitely more useful than deso because of the reasons i stated.

it's like if you said "i think a car should be steered with your feet. it's my oppinion and i'm entitled to it." some things are not done. steering a car with your feet will end up in ppl getting hurt/killed. getting crap items will end up in games being ruined because 1 player is useless. especially promoting bad build in "guides" for a game where most ppl are still new is just sth you don't do.

as for hood being optional... it's obvious you've never played bristle in dota well. the only thing that can kill bristle is heavy burst in the face while he's stunned. there is no way to dps him down because he will just turn his back and regenerate most of the dmg you do. even with only 1-2 nukers on the enemy team, hood is crucial cuz those nukes will be the only thing significantly hurting you. so no, it's not optional.

i dunno how vanguard stacks here, mb it's better (if the dmg block goes after armor reduction it might actually be a good item). but bristle really doesn't care about physical dmg, not many heroes can do enough dps to hurt him. and when against those who can, their dmg will be to high for vangaurd block to matter so oyu need that hot asap.

reveur81
07-19-2009, 06:19 AM
I try to understand the spine burst effect. Tell me if i am wrong :

I am spaming spine burn :

first time, all unit around me take 80 damage and one charge.
3 second later, i am doing 80+30, 110 damage
6 second after the first time, 2 charges, so 140 damage
9 second, 3 charges, 170 damage.

so, i can do 500 damage to all unit around me in nine seconds just with spine burt. (55 damage /second).

Spine Burst doesn't hurt invisible heroes ?

H
07-19-2009, 08:41 AM
Correct reveur81. Spine Burst does hit invisible heroes.

reveur81
07-19-2009, 01:52 PM
Correct reveur81. Spine Burst does hit invisible heroes.

Thank you.

500 damage around me in 9 seconds for 120 mana + restless charges.... sounds good :).

sterls
07-19-2009, 09:27 PM
this build is ok but boring, the problem is you are no danger to anyone with this build.

screw the vanguard, rush a battlefury, use that to farm an assault curass, the mana regen will keep you maxed from lvl 8-25 no problem and vlad's and you become a much better lane partner, much more valuable in team fights, and people will actually try to kill you first instead of not bothering to waste their time, which will mean you won't jsut be the last man standing after your team gets owned in which case a heart and vanguardwont save you against a team with stun and AoE anyway. anything after that is luxury, the radiance, an sny, basher, mkb, even wingbow for dodge, pick whatever you want, no matter which way you go you will kick ass.

Kzanu
08-01-2009, 09:26 PM
THANK YOU!!!!!!!!! I played today a uber match- i am a newbie- and the computer assigned me Armadon...unfortunately our best damage dealer disconnected -pyro lvl 19- and i was with a torturer against a magebane, a devourer and a night hound. I was allmost all the time 2 against ,me.

Btw when i cought the dev alone...raped him like a little biatch- i had armor 60 smth % and magic armor 50% and lots of health regen. I only died 3 times - only twice to the nighthound that had 300-400 dps-lvl 25...i had 120-... dps and lvl 19...

Although I am a newcomer ... I think it's great that following your guide i held up so good! Thanks again.


one question tho.... when I spam spine burst, after the 9th second, i do 170 dmg each 3 sec, correct?

Mulgen
08-06-2009, 02:12 PM
Just played a game with Armadon, I must say the beggining was really hard, struggling to survive, but mid-early game I was soo enjoying it, really cool to go rambo spamming spine burst and they are all like wtf and just run away.

Anyways, really helpful guide!

SWARM_THEM
08-06-2009, 02:38 PM
i think sometimes it'd be better to rush shaman's headdress instead of helm of black legion, especially if the other team is int heavy. he does need some sort of HP though, his str gain sucks. maybe rush shaman HD, then pick up a beast heart and build it later into behemoth's heart when u can afford it.

his int gain is awesome though, i think he doesn't really need much mana regen, unless he is the designated carry, then he'll need to spam quills non stop while neutralling.

SuperStanos
08-06-2009, 02:44 PM
No mention of Enhanced Marchers on a tanking hero?

Moonsilver
08-06-2009, 02:58 PM
I think armadon should be a good guy not an evil hellbourne. Hes more legion like.

Thats got nothing to do with using him.

EnragedCamel
08-06-2009, 03:56 PM
I think armadon should be a good guy not an evil hellbourne. Hes more legion like.

Thats got nothing to do with using him.

Evil porcupine that spits snot out of his nose at people?

Doesn't sound very Legion-like to me.

OpT1mUs
08-08-2009, 09:58 AM
1) Introduction

Armadon could never forgive the humans who slaughtered his family and when peace was made between the two races, he continued a
private war of vengeance against mankind. Eventually his grief gave way to bloodlust and he fell into corruption, coming at last to serve
the Hellbourne. With his dense armored hide and great strength, he has little trouble bringing death to his hated foes.



Whats the deal with this introduction, isn't Armadon a Legion hero?

Avi1231
08-08-2009, 10:47 AM
Yeah, it's kinda a mistake by S2. They put him on the Legion side at hero selection but that's his description when you highlight him.

Also, am I the only one that feels like the auto spine burst from "Armordillo" is broken? I never seem to have it go off? I know they expanded the angle that's considered rear/sides, but maybe the dmg should be reduced to 250 or so. Also, does the auto spine burst cost mana or not? Never figured this out.

Suiraclaw
08-08-2009, 11:22 AM
They swapped Armaddon and electrician in the hero selection thingy, I think.

Muj1
08-08-2009, 12:10 PM
bristleback is quite sick without gay stick weighing him down

p.s, why in the holy all-forgiving earth does he have a voice of a retard/ogre (they are synomynous iirc)

OpT1mUs
08-08-2009, 12:43 PM
Yeah, his voice is terrible.

Crackdot
08-09-2009, 11:01 PM
So, I just recently started HoN, but have experience in DotA. I'm finding that increased attack speed seems to be useless in this game according to most guides? But Armadon has the potential to have a very high attack speed. You could equip him with Steam Boots (Post Haste seems like overkill, considering he has a slowing skill), Armlet of Mordigan equivalent and Cranium Basher equivalent for a rather consistent stun as well as boosted damage and hp for a short time, which could be countered by a Behemoths Heart late game.

H
08-09-2009, 11:53 PM
I will be updating this guide shortly, with a new item build and extra information.

Cheers,
H.

zp3dd4
08-10-2009, 12:38 AM
These days, I would recommend phaseboots. You benefit a lot from the + armor and +MS.
then I'd go
bottle, shaman, MoB, Heart

Mavec
08-10-2009, 05:51 AM
Do not settle for shield breaker. The phase ability is largely useless if he is fulfilling his spell spamming roll.

He can easily get Helm+Headdress+Marchers+Mock in 40 minutes. He is almost un-killable with helm+headdress and unkillable with heart. He is an unparalleled tank and can dominate without magic stick to hold him back which is a boon.

Sadly his voice work sucks and quills not being instant hurts his last hitting. He is strong though just needs a lot of farm which he is easily capable of.

Mock rush is optional but difficult. It speeds up getting the rest though and worth it if attainable. At his core he is a tank though and needs to fulfill that role.

ChukNorris
08-10-2009, 09:13 AM
He's a great tanker late game... i love him =D

Delkral
08-10-2009, 01:23 PM
Question: How can you manage to play with Arma's crappy voice :| DURRR OTAY.

SWARM_THEM
08-10-2009, 02:31 PM
Question: How can you manage to play with Arma's crappy voice :| DURRR OTAY.
for comedy's sake, they should switch voices between armadon and nymphora.

elevator13
08-10-2009, 02:32 PM
for comedy's sake, they should switch voices between armadon and nymphora.

Moon Queen; "DURR TASTE MY MOONBEAMS!"

Dederd
08-10-2009, 02:52 PM
Question: How can you manage to play with Arma's crappy voice :| DURRR OTAY.

how could you play without his voice

Bludgar
08-10-2009, 05:39 PM
Would anyone ever consider building up a puzzle box with this hero? The two extra minions would be able to deal damage while his back is turned, and they burn away mana. If the focus isn't on him, then he wallops away on them with skill spam. The item also gives +int and +str, both of which are vital to this hero. I would say build up a box after doing a behemoth's heart, though.

Delkral
08-10-2009, 06:37 PM
how could you play without his voice

By turning down the volume

Mellow
08-13-2009, 06:44 PM
Question: How can you manage to play with Arma's crappy voice :| DURRR OTAY.
Man, this is one of the reasons I love Armadon.

Also, I disagree with not getting restless at level 6. Especially if you're harassed, that movement speed is really useful.

Phase boots are not needed on him because he already has sick movement speed with his restless and might as well pick steamboots over the extra armor for extra damage.

I have to try out brutalizer with Armadon once, should be fun.

DiSmEmBaR
08-19-2009, 03:43 AM
Nice guide H my brother :D

NrFive
08-19-2009, 07:54 AM
As stated in my addiction thread... I go for Sustainer and then Runed Axe. It makes spamming those spells so easy. Basicly I'm constantly casting the spine burst and using the charges to run up onto ppl (after they are being snotted at ofc).

But great guide and I've silenced quite a few ppl saying "Armadon is a really bad hero... why did you pick it?!" :p

Paragon
08-19-2009, 09:14 AM
Runed Axe costs too much money and doesn't give enough in return. It is, at best, a luxury item.

For HP regen you get Shaman's Headdress. For mana you get Ring of the Teacher -> Abyssal. For damage and further farm you get Mock of Brilliance. Runed Axe is just a second-grade item on him, particularly since your job isn't really to melee things in team fights, but to turn your back and tank.

H
08-19-2009, 11:17 PM
Nice guide H my brother :D

Cheers man!

1) I have also updated the item build!
2) I have added a 'playability' section - more will come soon.

Finalwish
08-20-2009, 03:26 AM
Just tried this guide. Well item build/stats. Worked nice. Ended up getting bored and getting 3 helms/1 behemoths heart and a shamans headress I could see how good life steal would be with this guy. Ended up having around 80 hp/s anyway which was interesting. Just run for 2 seconds at 10% and come back at 50%

RuCkiS
08-20-2009, 07:18 AM
Im in favour of getting shield breaker with this guy, it enables you to do quite a bit more damage, and perhaps finish off some more heroes giving you more gold to afford better tanking items.

baBiTCHka
08-20-2009, 09:54 AM
hi i have lame question, on first run to tower do you buy some support items like boots or flask of regen or tress? or you start build Ring of the teacher and then shaman hearddres?

H
08-20-2009, 07:47 PM
hi i have lame question, on first run to tower do you buy some support items like boots or flask of regen or tress? or you start build Ring of the teacher and then shaman hearddres?

At the very start I go

1) Ring of the teacher (500 gold)
2) 1 pack of trees (90 gold)

I tend to always go top or bottom lanes, and you can buy some of the items for the headress / helm of the black legion from the lane shop itself (once you get enough cash).

I do not get boots until later (like when i finish the headress) and you will get enough +HP a second from this item to not require a flask.

Jimz
08-24-2009, 04:19 AM
just played armadon for the first time, following this guide slightly, i chose to go from attack speed/strength boots, as your ulti stacks ms and as i chose to build on the attack speed, also while laning i bought everything for abysmal skull(good mana regen on strength hero +0.8) so my first 2 items were skull and boots then a vanguard afterwards, i died only once, found that running away and spamming often was a ***** slap to the enemy when i didnt die and my team mates showed up to finish the job. BAITED BIATCH.

good character, will experiment with building for dps, the attack speed could prove very OP indeed, will also try other boots

Bali1
08-24-2009, 11:03 AM
I seriously disagree with ring of the teacher on armadon for starting items. You dont need the mana regen as you wont be spamming too hard because your spells arent that effective yet. My build is either iron buckler + runes OR crushing claw x2 minor totem x2 runes and health pot, bottom lane (or top if legion), health tube, then 2x regen talisman if needed to build for headdress.

Krangry
08-24-2009, 11:05 AM
Phase Boots, Linkens, Mock of Brilliance, Heart. GG

Bali1
08-24-2009, 11:08 AM
phase boots on armadon?

wat

1. tanking hero
2. he already moves fast as hell
3. he has a slow

he does not need marchers, he benefits WAY more from steamboots.

Krangry
08-24-2009, 11:11 AM
Yes? I go that build every time i play him, havent failed yet

Bali1
08-24-2009, 11:12 AM
you go the same build every game?

Krangry
08-24-2009, 11:30 AM
On armadon, i generally get that build every time i play him, insert hood before Linkens if ur against a zeus/heavy nuke lineup

H
08-24-2009, 07:52 PM
Phase boots are good on Armadon due to the +armor they give you. Steamboots are only good to help you farm extra cash. The majority of the time in battles you will either be chasing and spamming your spells (therefore hitting very little) or tanking with your back turned.

Phase Boots are definitely the better options for the 'tank build'

ghoscik
08-26-2009, 08:44 PM
Shaman's Headdress + Helm of the Black Legion + Behemoth's Heart + Enhanced Marchers and almost 5 ppl got problems to kill me and the didnt i ran away with 100+ hp and came back after 15sec with almost half or maybe more hp:) some unlucky guys who ganked me was torturer - valkyria - swiftblade - legionairee and cant remember 5th. Its a good tutorial for me.

yoarashi
08-28-2009, 03:56 PM
Runed Axe costs too much money and doesn't give enough in return. It is, at best, a luxury item.

For HP regen you get Shaman's Headdress. For mana you get Ring of the Teacher -> Abyssal. For damage and further farm you get Mock of Brilliance. Runed Axe is just a second-grade item on him, particularly since your job isn't really to melee things in team fights, but to turn your back and tank.


The downside to going for Mock is having to save up 3k+ gold which is darn hard to do unless your full time farming the forest and not participating in the team fights. Runed axe is easier to put together but armadon doesn't really need that much mana regen. I'm not saying Runed Axe is better by any means, just that its easier to put together.

I classify easy to put together items as those that don't have any components that don't cost more than 1500.

For non easy mode games is it still recommended to try and save for Mock or is there a easier to put together item that could substitute.

SyKot
08-28-2009, 04:04 PM
No Mock before Linkens/NullStone?

Bali1
08-28-2009, 04:05 PM
alot of games you dont even need null

SyKot
08-28-2009, 05:02 PM
Well yeah, one game I went: Shaman Headress, Marchers, 2 Bracelets, Mock of Brilliance, Behe Heart and the game was pretty much over but still managed to get Post Haste.

elevator13
09-01-2009, 01:55 AM
Quick question; I was testing out Armadon in single player, and I couldn't get spine burst to fire from Armordillo by having my back turned to creeps. Is this a bug or does Armordillo only work on heroes?

PandaPanda
09-01-2009, 02:55 AM
Smart use of your spines + last hitting should score you your items relatively quickly. I just played a game w/ glacius so I went ahead and skipped the RotT, but I followed this guide's item build and it was pretty effective (note: in a pub game). Teams were pretty balanced but I still managed to grab a 14/2 record with Armadon, getting a Shamans, then a Helm of the Black Legion, which gave me plenty of life to help out in minor team skirmishes, grab a kill or two, and farm lots of waves (w/ Glacius' mana help), letting me grab my Mock after we got their 3 outer towers. With the Mock the farming became insanely fast and I had a Behemoth's soon after. I suppose you could farm pretty well with a Runed as well, but your base damage doesn't feel like enough to really wipe creep waves all that quickly compared to the 40DPS from the Mock.

Also being near unkillable with the right movement in team fights meant I was doing a lot of damage just by being in the thick of things.

CQReborn
09-01-2009, 08:59 PM
Armadon has become my favorite character. I'm still pretty noob, but I've become pretty decent I think, I also approve of the shamans head dress. With his already impressive melee armor, his magic armor adds alot to his survivability.

I'm also having that problem where my spikes don't hit creeps directly next to me sometimes. Also, how do I play single player?

foRRest_
09-05-2009, 10:42 AM
Good guide for one of my favorite heros, gj ! :D

Somnolent49
09-13-2009, 02:23 PM
I disagree with this guide alot. Building an early headdress is a poor choice, because it gives roughly the same amount of effective hitpoints vs pure magic damage as a pair of bracers would, and it's essentially worthless against physical damage dealers.

The build I go for when I play Armadon is 1-2 Tango's, 1-2 Clarities, and 1 Crown. Buy Iron Buckler first thing at the outpost, then buy a Lifetube after that. Use spines to harass, especially if you are up against melee heroes. If you can land 4-5 spines in a row, the stacking damage will quickly add up. Next, buy marchers, then a manatube, then finish up a couple bracers. After that, buy enhanced marchers. You are now quite tanky, and have plenty of mana to spam your spells in fights or ganks.

Next, finish up a Runed Axe. Start farming/ganking all over the place now, your move speed is amazing and your damage and IAS are stellar as well. After the Runed Axe, build yourself a Heart. Once the heart is out, you will be extremely difficult to kill, and will deal tons and tons of damage.

After the heart, you should be able to start pushing heavily, and the game should end relatively soon. If it drags on, you can either build a Demonic Breastplate, if there is no other tank on your team to build it, a Vlad's if you have a couple of other melee dps heroes, or a Desolator for pure damage. After you get the first of those three items, start building another one (unless someone else on your team is making one of them, which you should try to persuade them to do). If all three items are accounted for across your team, then you can go ahead and build a Flayer, but the game should never last that long.

The advantage of this build is it makes you an effective tank early on, and gives you the mana regen you need to spam your spines and goo in early fights. Spines will be the majority of your damage early game, so after you have the manatube, the runed axe gets put on hold while you build up some bracers and enhanced marchers, making you much much sturdier.

As for headdress, it doesn't seem worthwhile unless you are up against an entire team of nukers. Two bracers early on cost half as much, and will give you the same effective hitpoint boost. The runed axe will give you farming power and the ability to spam your spells almost nonstop, so I find that it's almost always worth getting that instead of tank items once the bracers are finished. After runed axe, you could build a headdress, but you will only be at around 13-1400 hitpoints, and buying the individual pieces of a heart will still give you roughly the same effective hitpoints as a headdress, all while building into a much more powerful item, that gives you damage and much stronger regen.

Armadon's strength is that with Armordillo, he has enormous effective hitpoints early on and can afford to shoot straight for the bigger items and end up carrying lategame. Playing him as a pure tank is a waste, and while Radiance is nice on him, it doesn't have as smooth a buildup as Runed Axe does, and it doesn't help his mana issues out.

WizEye
09-13-2009, 06:55 PM
This man speaks the truth.

ToRpiD
09-14-2009, 07:58 AM
Hey guys, I'm playing this hero that has a spammable ability that clears creepwaves. Should I get runed axe?

edit: The above was sarcasm. The OP's build is right, Runed axe is sheer idiocy. Get a fkin mana tube if you want the regen, not a runed axe.

Cidawo
09-14-2009, 09:42 AM
I'm going to post a alt build for you guys that works great most of the time.

steamboots/treads
helm of the black legio/vanguard
dunno hon name/mkb
abysal skull/vladimir
heart/hot

skills
w/q/w/e/w/r/w/e/e/e/q/q/q

headress could be tossed in if they are caster heavy.

Somnolent49
09-14-2009, 12:58 PM
Hey guys, I'm playing this hero that has a spammable ability that clears creepwaves. Should I get runed axe?

edit: The above was sarcasm. The OP's build is right, Runed axe is sheer idiocy. Get a fkin mana tube if you want the regen, not a runed axe.

Runed Axe is more about being able to push lanes quickly lategame. Spines take 4 or 5 hits to clear a creep wave, which is 11-14 seconds. Runed axe, on the other hand, will clear the wave in 3-4 seconds. This makes a big difference when you win a teamfight and need to push the creep wave in and capitalize on your advantage, or when the enemy team is pushing one lane up and you need to turn another lane around quickly before rushing off to deal with their push.

If he is getting a manatube already, and buying a lifetube for some regen early on, then the cost of a runed axe is only 2600 gold. It is completely worth it to buy on Armadon in my opinion, unlike 90% of the other heroes where it is commonly used and is a poor choice.

H
09-14-2009, 09:25 PM
I tend to disagree with Runed Axe. Armadon has the highest int gain per level for any strength hero... The mana regen from Ring of the Teacher/Abysal Skull is enough to support you early game and by the time you reach mid game and start constantly spamming your skills, you will have enough int to suffice.

Playing Aramdon as a DPS hero is stupid - Runed Axe has no benefit in your tanking / ganking abilities... Mock of Brilliance will wipe out those creep waves in a matter of seconds and will at least damage the enemies while you have your back turned. What will Runed Axe do for you? - nothing...

ToRpiD
09-15-2009, 12:37 AM
Well, considering you already have a radiance and a team, killing 5 creeps probably isnt worth a 4.2k gold investment.

lunchstolen
09-15-2009, 01:33 AM
Early game you need only strength. Spamming the spines means one thing: you suck at farming.

acojan
09-15-2009, 03:36 AM
you spam spines early game for harassing as well. the damage does stack up after a while and has pretty good range.

ring of teacher gives +0.65 mana per sec which is a flat rate... no matter how much int you have, it will not increase the ring's effectiveness and by level 7 or so, a scarab will provide you with more regen since it is % based. Since unlike dota where you can't buy a sobi/scarab in the side shop anymore, you will have to go back to the base to complete the ring which isn't really worth it if you ask me --

ring of teacher is worth it when you have a lane partner that needs the regen and if you plan on getting vlads ( sry the name escapes me now)

Anosou
09-15-2009, 08:50 AM
Somnolent49 was a dear on IRC when I asked him to write up a guide for HIS version of Armadon (with Runed Axe), and here is the first draft:

http://honwiki.net/wiki/Armadon:_Somnolent49%27s_Guide

I've yet to actually play a game were one team doesn't disconnect or concede (or just plain overrun us) so I haven't tried both builds thoroughly but I'm leaning towards Runed Axe build because of how smooth it is and how well it goes into farming for that quick and oh-so-sexy Heart.

Azmo
09-16-2009, 06:17 AM
In short:

Fill bag with Helm of legion, upgraded boots and 4 fort bracers then upgrade a fort bracer to a behemoth heart and whatever you want from there.

Now the long version:

I start with 3x crushing claws for +9 str which is nice hp and dmg + a stack of trees and a mana pot

wait till lvl 3 and burn all your lvl 2 spines on the enemy heros and try for kills or push them out of your lane. Numerous times i have scored double kills with this because they underestimate spines until its to late.

when you have burnt your mana use your mana pot and buy lifetube and buckler from outpost. You will be full hp and have enough mana to burn them out of lane again when they get back - hopefully.

When its time to go back to base buy boots and either start building all crushing claws into fortified bracers, or go to secret shop and finish black legion helm.

Finish steam boots/enhanced marchers and then fill your bag with fort bracers.

At this point you should have 1 Helm, 1 upgraded boots and 4 fort bracers

you will find the fort bracers will satisfy you mana requirements. (12 int)

Now that your bag is full you can start swapping a fort bracer with behemoth. You will be durable enough already to allow you to save for it safely.

Usually this is where the game ends. You will be in their base harassing and taking dmg, lanching spines and snotting everyone. You will become an assist machine and you will be in thier faces so they have to attack you - your team will be destroying everything behind/around you. You will have close to 3.5k hit points while regening about 50hp per second and be able to tank 2 towers without taking damage. Keep your team alive with your snot. Switch targets often but keep spamming spines.

If/when you run out of mana go back to shop with your group or just beat on things if nothing can hurt you. Even with only 20% mana in your bar you can do your job.

StealthFire
09-16-2009, 06:29 AM
my take on the skill build, just one level of armordillo for the bonus spine burst effect, all out spine burst and ult whenever possible. (maxing armordillo after spine is done)

Because the best defense is a great offense :D

dreamex
09-16-2009, 09:46 AM
Insanitarius + Behemoth's Heart + Shieldbreaker plx.

Unzki
09-16-2009, 10:46 AM
At early game with armadon u should go forest because he is good at forest and he can easily do early game ganking.

DocJoze
09-30-2009, 03:54 PM
At last i found my main hero...well at least one i use pretty well lots of kills and assists and almost no deaths. Its a shame he isnt used as much as i though ive only seen him in 2 or 3 out of 85 games.

H
10-06-2009, 07:07 PM
* Updated item build again.

Tigerprawn
10-13-2009, 11:56 AM
Armadon is my favorite hero by far. I don't care if he is low, mid, high, top tier... He's just really fun to play.

One of my recent games was against an organized pre-made team and had two heroes. One was Arachna and other I can't remember. Early on around lvl 4-5 they got me down to less than 1/4 life, but I kept harassing with spines. They eventually charged at me with the next wave and I kept turning my back and using spines. They underestimated the damage and I let loose another spine burst to kill the other hero. Arachna thought it would be a good idea to try and kill me (I'm at very low life now). She hits me once and my Armordillo releases a burst at the same time I do and Arachna dies a sad sad death.

dumblydore
10-13-2009, 07:15 PM
I disagree with this guide alot. Building an early headdress is a poor choice, because it gives roughly the same amount of effective hitpoints vs pure magic damage as a pair of bracers would, and it's essentially worthless against physical damage dealers.

The build I go for when I play Armadon is 1-2 Tango's, 1-2 Clarities, and 1 Crown. Buy Iron Buckler first thing at the outpost, then buy a Lifetube after that. Use spines to harass, especially if you are up against melee heroes. If you can land 4-5 spines in a row, the stacking damage will quickly add up. Next, buy marchers, then a manatube, then finish up a couple bracers. After that, buy enhanced marchers. You are now quite tanky, and have plenty of mana to spam your spells in fights or ganks.

Next, finish up a Runed Axe. Start farming/ganking all over the place now, your move speed is amazing and your damage and IAS are stellar as well. After the Runed Axe, build yourself a Heart. Once the heart is out, you will be extremely difficult to kill, and will deal tons and tons of damage.

After the heart, you should be able to start pushing heavily, and the game should end relatively soon. If it drags on, you can either build a Demonic Breastplate, if there is no other tank on your team to build it, a Vlad's if you have a couple of other melee dps heroes, or a Desolator for pure damage. After you get the first of those three items, start building another one (unless someone else on your team is making one of them, which you should try to persuade them to do). If all three items are accounted for across your team, then you can go ahead and build a Flayer, but the game should never last that long.

The advantage of this build is it makes you an effective tank early on, and gives you the mana regen you need to spam your spines and goo in early fights. Spines will be the majority of your damage early game, so after you have the manatube, the runed axe gets put on hold while you build up some bracers and enhanced marchers, making you much much sturdier.

As for headdress, it doesn't seem worthwhile unless you are up against an entire team of nukers. Two bracers early on cost half as much, and will give you the same effective hitpoint boost. The runed axe will give you farming power and the ability to spam your spells almost nonstop, so I find that it's almost always worth getting that instead of tank items once the bracers are finished. After runed axe, you could build a headdress, but you will only be at around 13-1400 hitpoints, and buying the individual pieces of a heart will still give you roughly the same effective hitpoints as a headdress, all while building into a much more powerful item, that gives you damage and much stronger regen.

Armadon's strength is that with Armordillo, he has enormous effective hitpoints early on and can afford to shoot straight for the bigger items and end up carrying lategame. Playing him as a pure tank is a waste, and while Radiance is nice on him, it doesn't have as smooth a buildup as Runed Axe does, and it doesn't help his mana issues out.

The only thing I agree with is to not get shaman's headdress early on, and that he does have mana problems.

However, I still get helm of black legion and mock of brilliance, and behemoth's heart is better. Runed axe = No. lol.

vaccine
10-17-2009, 09:02 AM
I don't get this character. I've really tried, played about 15 games with him in a row now. Here is how it goes:

1) Start off slow, last hitting and denying a lot. Usually not much happens.

2) Get ganked/die at level 5-6. Oftne i'll get an assist, rarely a kill.

3) Repeat step 2 1-2 times a level till level 10 or so.

4) From this point on any time I try to last hit I have 2-3 on me and can't get any more gold. Never manage to complete even HotBL before the game ends.

Am I missing something here? I max out his -40% dmg talent first off and get stout shield but he just gets cut through in seconds by anyone. I really want to try to play him as an invincible tank type character but he just dies in seconds.

Often my team does quite well as a result, but it is incredibly frustrating to play.

Thysios
10-17-2009, 09:13 AM
Is HotBL worth getting?

H
10-18-2009, 04:15 AM
Depends really. If you have at least 3 or more melee heroes its worth it, otherwise its pretty useless and the HP bonus is quite minimal for its cost - your better off going for heart in this case.

vaccine; last hitting is very important for armadon - esp in the early game. i don't really start helping in ganks until at least level 10.

heberborj
11-09-2009, 11:28 PM
is it ok if i get sustainer in early game?then upgrade it to helm of black legion?to spam snot and spine burst?cause i've seen many players do this.

Saffire
11-09-2009, 11:55 PM
Sustainer doesn't build into HoTBL.

heberborj
11-29-2009, 11:05 PM
few people can used this hero properly.

MeKaSE
12-10-2009, 03:44 PM
Awesome guide.
Helped me a lot.
Thanks :)

NyRe
12-10-2009, 10:58 PM
This guide is very outdated, Armadon's skills are not even the same anymore.

As for the above post, treat Armadon as a very resilient carry. He doesn't do insane burst damage but in late game built right he's a beast. Start with slow for rune ganks/early game ****ups. Then max quills first. Not Armordillo. Most people underestimate just how much damage they can do when you're allowed to stack them. Then HotBL/Mock. Spearhead your teamfights by going forward and casting your slow on whomever is relevant, whenever they start to respond, turn your back on them. This way you will be eating their nukes/stuns for literally no damage taken. Keep spamming quills all the time. Then, when you see the opportunity, go pound at them with the damage bonus from your ultimate. Armadon is not a weak hero, he's just severely hurt by Mana Battery (seriously, one 210 gold item counters the whole hero) and has an unique playstyle no other hero has, thus can be somewhat difficult to grasp.

Stephen
01-02-2010, 09:12 PM
Just tried him for the first time just now and wow late game. I had every item except breastplate, would of taken someone like 5 minutes to kill me if hammerstorm didnt keep chasing me with brute strength and parasite on. I always repicked if I randomed armadon but he's pretty fun to play with late game when people are trying to kill you

Blockk
01-02-2010, 10:28 PM
Item build and Skill build are the same as mine, so I approve.

Vastly underestimated hero.

01-25-2010, 05:16 PM
Why not greaves?

a_cloth
01-27-2010, 08:54 AM
no greaves make for a saaad guide

OldBoy1
01-28-2010, 11:43 AM
This guide is outdated. I think I may write my own.

Blockk
01-28-2010, 01:24 PM
Just use mine =X

devslashnull
02-14-2010, 09:51 AM
@Blockk: Where is yours at?

torfteufel
02-18-2010, 06:07 AM
I don't get this character. I've really tried, played about 15 games with him in a row now. Here is how it goes:

1) Start off slow, last hitting and denying a lot. Usually not much happens.

2) Get ganked/die at level 5-6. Oftne i'll get an assist, rarely a kill.

3) Repeat step 2 1-2 times a level till level 10 or so.

4) From this point on any time I try to last hit I have 2-3 on me and can't get any more gold. Never manage to complete even HotBL before the game ends.

Am I missing something here? I max out his -40% dmg talent first off and get stout shield but he just gets cut through in seconds by anyone. I really want to try to play him as an invincible tank type character but he just dies in seconds.

Often my team does quite well as a result, but it is incredibly frustrating to play.
as you wrote that your team is doing pretty well in spite of yourself, i think you have fulfilled your job anyways :] (tank the damage)

but yesterday i randomed him in a ap game for the first time (played dota before, so still HoN noob) and was owning their entire team. (health tube as start item)

i would strongly suggest to max spine burst first (offense is the best defense) and buy a Ring of the Teacher (switched to Hero Only ofcourse) and some runes to start the game. Once you have reached lvl3 (lvl2 spine burst) start spamming. make sure to hit both enemies walk back - wait - return and cast spine burst (so they stack) - back. if they get pissed off and try running after you cast goo and spine burst - if they chase they die, both. if they play it save and +back deny all of their creeps until they come back - repeat procedure. this way you keep them low on health so they dont get too confident. buy an Iron Buckler as soon as you have the 250 gold and you should be fine early game. (sell it later or build HotBL)

When ganks start mid game you are actually one of the hard heroes to kill: use goo first followed by spine burst - goo on second hero - spineburst - goo on third hero - spineburst. if you already have your ulti its gonna be almost impossible to catch up.
If there is just too many of them and they take you by surprise you lose either because of not having wards at the river or not being told misses. so you dont know when they come to gank you. both things a necessaty, especially wards (!!), and have absolutely nothing to do with your hero...

later in the game when there are big clashes you go in first but turn your back on the enemies before their stuns and nukes come in (!!!!). Just go back and forth to tease them until they start nuking. spam your skills (-armor from goo is awesome) while your team casts them to death. if someone runs away goo + chase.

i found him really easy to play tbh, never like dotas bristleback though...

Kendal
05-11-2010, 07:51 PM
Dude , i love your guide and armadon , its pretty funny to tank them into their death.

thanks for that great guide *chumps up*

Zogar
05-18-2010, 07:58 AM
Armadon is just a great "anti-noob" hero !

luckyclam
05-18-2010, 10:44 AM
Step 1. Get a Power Supply

Step 2. ???
Step 3. FULL HEALTH FOREVER

ChaosAura
06-07-2010, 08:45 PM
Step 1. Get a Power Supply

Step 2. ???
Step 3. FULL HEALTH FOREVER


A power supply that heals 120 damage per charge? It'll just take a couple more spines to take someone with a MB out, but they won't last all that much longer.