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yyr_
03-17-2010, 06:19 PM
Staff of the Haemomancer OR Blood staff.

http://images.heroesofnewerth.ru/images/beastheart.pnghttp://honwiki.net/w/images/thumb/1/16/Blessed_Orbitem.gif/64px-Blessed_Orbitem.gif http://honwiki.net/w/images/thumb/d/de/Lifetubeitem.gif/64px-Lifetubeitem.gif

TO

http://wow.mmodb.com/images/icons/INV_Staff_13.blp.jpg


Cost: 1100+2100+875 = 4075

Stats:
+250 HP
+10 to all stats
+5 hp/sec

Passive:
Your spells do an additional (K+A)/2% damage but cost (K+A)/2% more mana to cost.

OR

Your spells cooldown is decreased by just (K+A)/2% or (K+A-D)%

Note: this cannot make your damage decrease or your CD take longer.

Purpose:
An item that rewards players that have been participating in teamfights all game but doesnt need to be rushed to be most effective. Unlike sac stone deaths have a very small effect on it so it doesnt promote players running away from the fight to preserve precious charges, as staying and getting 1 more assits cancels out your potential death. This is just an idea at the moment and all feedback is welcome be is positive or negative, constructive feedback would be good though :D

Also should it affect Damage/mana cost or should it give shorter cooldowns? Also ideas for the formula.

Keep in mind all numbers can change etc.

Izual
03-17-2010, 07:06 PM
I like your thinking, but I'm not sure HoN is ready for this type of item.

T-Up though

YawningAngel
03-17-2010, 07:09 PM
It's spelt haemomancer.

Well, obviously it isn't, but...

Leetkrew
03-18-2010, 01:05 AM
It's a really cool idea, and could really make nukers better late game! I like it!
t-up!

laserblade
03-18-2010, 11:35 PM
I like how the % is counted. Makes assisting worthwhile.

yyr_
03-19-2010, 08:35 PM
I like how the % is counted. Makes assisting worthwhile.

This was aimed around being a team item rather than for somebody who is going around KS'ing for charges. Promoting teamplays is always a good thing :D

yyr_
05-23-2010, 08:19 PM
bump

yyr_
10-19-2010, 08:29 PM
bump

GauntElakor
10-20-2010, 09:08 AM
Not all spells deal damage, and on some spells that do deal damage the damage is secondary or even tertiary. So the + damage can be a bit hard to achive on some spells, but I like the idea.

Pwnmanship
10-20-2010, 10:15 AM
I'm responsing to the concept not the numbers, but this is a really good idea. Stops nukers to try and killsteal only. They now even help in teamfights instead of farming whole game.

Really nice idea!

Phoxxy
10-20-2010, 10:25 AM
what is a homomancer? :O

RapeMan
10-20-2010, 11:06 AM
I am a homomancer? :O
Fixed this for you :D no need to thank me.