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Jason
08-07-2009, 05:06 AM
Post any general feature requests or bugs here.

Planned fixes/features:
-Large character sets take a very long time to render. The game generates a texture for each font face at startup. Large character sets like those needed for the Chinese or Korean translations take a very long time to load. We plan to add a cached version of the textures so that the load time will only be long the first time it is accessed.

-Add the ability to specify which character ranges you want to be able to see, even if they are not included in your language. (For instance, you could play in English but also enable the Cyrillic range so you can see text properly for people chatting in Russian.)

TaKenVn
08-13-2009, 09:43 AM
Thanks God!
We are asking for this already for veeeeery long time

trafim
08-14-2009, 04:41 AM
...
-Add the ability to specify which character ranges you want to be able to see, even if they are not included in your language. (For instance, you could play in English but also enable the Cyrillic range so you can see text properly for people chatting in Russian.)

Nice! I was so annoyed by lack of that feature, I even started some whining posts (http://forums.heroesofnewerth.com/showpost.php?p=128703&postcount=24) about it. Nice to see you guys are actually aware of the problem. ;)

Can't wait for the patch with this stuff :)

Deathix
08-14-2009, 05:49 AM
Hi HoN team, i'm looking forward to check out your game.
I've found a mistake in your inspiring start speech at http://beta.heroesofnewerth.com/main.php

You are free to communicate and discuss Heroes of Newerth publich, including forum discussions and talking to friends and family.
Hope it was helpful and i posted this in right place.

_Caboose_
08-18-2009, 01:50 AM
Minor Spelling Error in English

http://forums.heroesofnewerth.com/attachment.php?attachmentid=537&d=1250574561

meant to be "Will lock that slot" not tha

And also since when is the players a star? Mine is just a circle?

Kyll3R
08-26-2009, 01:42 PM
Aquí puse 2 bugs aún sin solucionar:

http://forums.heroesofnewerth.com/showpost.php?p=199439&postcount=44

Gracias por el juego!

FreshK
08-26-2009, 03:54 PM
german language cant read chat and many other things are just cmds
just go online with german language 1 sec and you'll see^^

pollotedax
08-31-2009, 05:07 PM
file tooltip_ability.package at line 38


ontrigger="If(param3 gt 0, SetText('Value: ' # param3), ClearText());"

correct will be:


ontrigger="If(param3 gt 0, SetText(Translate('tooltip_value') # param3), ClearText());"

best regards

kaminokage
09-05-2009, 06:49 PM
I'm not a native English speaker, so I might be wrong but i guess there is a mistake in "Sear" skill description of Accursed: "Causes Accursed's attacks to sear his target, slowing their movement speed. Any ally that attacks the affected unit will be buffed with INCREASED INCREASED attack speed and movement speed."

Penguin
04-23-2010, 09:29 PM
I'd love to have features for aiding in waiting for friends/friends waiting for you.

For instance, it would be awesome if you could watch the rest of your friend's game while waiting for them. Also, you could probably do some pretty accurate ETA estimates based on average time until game is over based on number of towers down, rax, skill levels, etc.

Karnak
04-23-2010, 09:42 PM
I'd love to have features for aiding in waiting for friends/friends waiting for you.

For instance, it would be awesome if you could watch the rest of your friend's game while waiting for them. Also, you could probably do some pretty accurate ETA estimates based on average time until game is over based on number of towers down, rax, skill levels, etc.
your suggestion does not belong here
you can talk about that on Suggestions section (http://forums.heroesofnewerth.com/forumdisplay.php?f=11)

btw, I dont if that could be good, because friends could help them on what to do to win, idk

ILoveSky
04-24-2010, 01:50 AM
I often like to speak the master language, German, however, a lot of the characters only show up here as question marks. Please fix this.

Karnak
04-26-2010, 04:29 PM
I was wondering, is it possible to change the date format in game?
04/26/2010 <- this confuses most of brasilians
our standard here is 26/04/2010

I hope someone read this, long time I dont see staff or moderator post here -.-
I dont think the thread Important note about version 1.34 (http://forums.heroesofnewerth.com/showthread.php?t=9840) still need to be sticky

thank you

Huxxxley
04-27-2010, 12:23 PM
04/26/2010 <- this confuses most of brasilians

which date exactly do you mean?

all the data in the game comes directly from the hon server (saw that they use php and xml etc ingame) searched a while and found some functions in the templates for showing the dates but there are yout the templates the functions have to be maybe on the server or in one of the compiled files (exe or so...)

Karnak
04-27-2010, 01:25 PM
which date exactly do you mean?

all the data in the game comes directly from the hon server (saw that they use php and xml etc ingame) searched a while and found some functions in the templates for showing the dates but there are yout the templates the functions have to be maybe on the server or in one of the compiled files (exe or so...)
in brazil the standard for date is DD/MM/YYYY
all sofwares use like that, I think we are used to that alot,
when I see MM/DD/YYYY it confuses

example:
Last Activity 4/1/10 23:11
sounds like january, but it is april

I hope you get what I mean :)

RuD
05-02-2010, 09:39 AM
Post any general feature requests :
Czech or Slovak language (we understand both)
thanks

tomas666
05-02-2010, 05:36 PM
Post any general feature requests :
Czech or Slovak language (we understand both)
thanks

you can download the most up-to-date CZ or SK translation from http://www.heroesofnewerth.cz/
it is updated after every patch since 0.1.27

CZ: http://www.heroesofnewerth.cz/clanek/cestina
SK: http://www.heroesofnewerth.cz/clanek/slovenstina

those translations are used by several hundreds (maybe thousands) players and most of them like it.

RuD
05-03-2010, 08:24 AM
This reqest was not for me, I prefer english version, but many Czech/Slovak people dont understand english, as you probably know, anyway, thank you Tomas.

Silv3ri
05-23-2010, 06:11 AM
Post any general feature requests or bugs here.

I'm not sure whether this is the right place to post, but it's the closest related place I could find. I'm playing around with writing a mod that translates chat by sending it through Google Translate (check my signature), and I found a few oddities in the handling of special characters. Basically, the game doesn't encode UTF-8 characters correctly when sending a POST request using the <form> element.

More Details:

When making a POST request (when using the <form> element in a script) I noticed the following oddities:


When sending any UTF-8 data in a POST request, the game seems to automatically convert the special characters by using their url encoding (http://php.net/manual/en/function.urlencode.php), as they just get turned into percentage encoded strings (e.g. "%x3%x4" for an a with an umlaut), except that they don't seem to be valid url encodings (for one, there aren't supposed to ever be x's there). I believe this to be an error (and hopefully not my ignorance of some type of encoding scheme!) because I've found different characters that encode to the same string, which would make this encoding indecipherable.
The other problem might be intended behaviour, but I'll mention it just in-case:
When receiving the result of a POST request, the game throws a CPHPData - Bad Data error if the result contains any UTF-8 characters and was generated using the PHP function serialize() (http://php.net/manual/en/function.serialize.php). It seems that PHP's serialize() counts the byte length of a string, while HoN counts the actual characters (and then this error happen because UTF-8 characters can be encoded to more than one byte).

Hopefully these are actually bugs that I am reporting and not just me being stupid/ignorant!

P.S. This was all tested in Windows

NiGHTsC
05-23-2010, 09:03 PM
Please add chinese symbols support, such as 。,、?!();「」『』
Currently, using these symbols will be replaced by a white square even though the font does support them.


Thank you.

SLYwalker
06-29-2011, 12:12 PM
No problem

NoirValkyrie
09-05-2011, 10:12 PM
Hi there,
As i was trying the french version of the game for a non-english-speaking friend of mine, I came across some strange mix up of the champions skills descriptions in the herodex feature.
It is all written in frend indeed, but seems like descriptions doesn't match the skills... not at all in most cases.
So far all the heroes descriptions and details are concerned. Everything seems mixed, not a single hero has the right corresponding texts showing ... although it shows french (sometimes only bits, sometimes from another hero, sometimes "bananes" ?! etc.) Hovering mouse on the icons in herodex shows wrong texts too.

There are a few exceptions with the following heroes : Valkyrie, Emerlad Warden, Wild Soul, Zephyr, Vindicator, Withc Slayer, Dark Lady, Revnant, Voodoo Jester, Torturer and War Beast. Those ones show proper text, but in english.


I know i'v spotted some few other mistakes and things of notice here and there but nothing that annoying (since the issues are the same ingame, when hovering skills descriptions)

Thanks in advance.

strikerroman
11-08-2012, 05:33 PM
http://forums.heroesofnewerth.com/showthread.php?461743-Bad-translation-dafuq