View Full Version : Detailed guilde to VALKYRIE!
Anizer1
03-07-2010, 05:49 PM
Valkrie
http://www.heroesofnewerth.com/images/heroes/103/icon_128.jpg
Stats
Damage: 38-49
Armor: 1.80
Move speed: 300
Attack type: Ranged (600)
Attack rate: 0.59
Strength 17 (+1.85 per level)
Agility 20 (+2.75 per level)
Intelligence 17 (+1.65 per level)
http://img198.imageshack.us/img198/5658/valklevel1.png
http://img51.imageshack.us/img51/7844/valklvl25.png
SKILLS
Call
http://img237.imageshack.us/img237/874/valkcall.png
This is valk's first skill. It can be used to damage the enemy hero so your carry is able to get the kill or can be used as a nuke. You do not want to use this near creeps because it strikes random targets and if creeps are nearby, then it might hit the creep and will waste your skill. You can intend on using this skill on creeps to push the lane.
Javalin
http://img301.imageshack.us/img301/310/valkjav.png
In my opinion, this is valks best skill. With good practice, you will find out that your Javalin will do the most for you and the team. For team ganks, use this skill to initate the gank. One enemy hero will be disabled and hurt and it makes it easier for your team to win the gank.
{PICTURE WILL BE POSTED ON HOW TO CORRECTLY THROW THE JAVALIN}
Leap
http://img31.imageshack.us/img31/8948/valkjump.png
Leap is best for running away or jumping to the enemy for kills or ganking.
Prism
http://img98.imageshack.us/img98/8672/valkinvis.png
If used correctly, then valk's ult will help you win matches. It's either you ult for ganking or ult when running. DO NOT use the ult for your own purposes because it would be wasted and your team would not like you. e.g -ulting only when you need to run and not ulting to save the whole team
STATS-
>If you specialize in the throw...
1) Jav
2) Jump
3) Jav
4) Call
5) Jav
6) Ult
7) Jav
8) Call
9) Jump
10) Call
11) Call or ult
12)Call or ult
13)Jump
14)Jump
15) Stats
16) Ult
17-25) Stats
> If you decided to nuke first
1) Call
2) Jump
3) Jav
4) Call
5) Call
6) Ult
7) Call
8) Jump
9) Jav
10) Jav
11) Ult
12) Jav
13) Jump
14) Jump
15) Stats
16) Ult
17-25) Stats
ITEM BUILD
Starting:
> FOR JAVALIN BUILD
http://www.heroesofnewerth.com/images/items/Item_DuckBoots.jpg x2
http://www.heroesofnewerth.com/images/items/Item_HealthPotion.jpg
http://www.heroesofnewerth.com/images/items/Item_RunesOfTheBlight.jpg
http://www.heroesofnewerth.com/images/items/Item_ManaPotion.jpg
> FOR CALL BUILD
http://www.heroesofnewerth.com/images/items/Item_ManaPotion.jpg
http://www.heroesofnewerth.com/images/items/Item_PretendersCrown.jpg x2
http://www.heroesofnewerth.com/images/items/Item_RunesOfTheBlight.jpgx2
Depending on the game, you get different items but there are some items you MUST get;
http://www.heroesofnewerth.com/images/items/Item_Soulscream.jpg-its either you get 2 or 3. you get 3 when you want extra damage early game but you most likely do not need to get 3.
http://www.heroesofnewerth.com/images/items/Item_Strength5.jpg -you could get this at the beginning if you would like to be less squishy but its not recommended because you could easily get helm of black legion a bit later for more HP.
http://www.heroesofnewerth.com/images/items/Item_Bottle.jpg -my new favourite (=
http://t1.gstatic.com/images?q=tbn:v8A5kCxlPfWWwM:http://wikiwiki.jp/hon/?plugin=ref&page=image&src=Enhanced-Marchers.png-you could get posthaste but it costs a lot more for +20 speed and teleporting
http://www.heroesofnewerth.com/images/items/Item_Lightning1.jpg-one of the top items valk should always get. This is best for when ganking and team fights because it damages the enemy hero more which you always want.
Other important items you should get
>http://www.heroesofnewerth.com/images/items/Item_StrengthAgility.jpg (late game) This gives tons of attack so treasure it.
>http://www.heroesofnewerth.com/images/items/Item_Lightning2.jpg (late game) When i'm winning, I usually like to finish off my ThunderClaw and turn it into this.
>http://www.heroesofnewerth.com/images/items/Item_IronShield.jpg (early game) Pretty useful in the laning process
>http://www.heroesofnewerth.com/images/items/Item_ManaBurn1.jpg (mid/late game) Good choice for helping your team in ganks and team battles. Also gives a nice amount of Agi for your stats.
>http://www.heroesofnewerth.com/images/items/Item_BehemothsHeart.jpg (late game) Best item for HP ever, as everyone knows. It's also quite expensive... 5.5k
>http://www.heroesofnewerth.com/images/items/Item_Freeze.jpg (mid game for icebrand and late for finishing frostwolf) Really good item with valk.
>http://www.heroesofnewerth.com/images/items/Item_PostHaste.jpg (mid game) Nice item for speed and teleporting. No more Stones =D YE
>http://www.heroesofnewerth.com/images/items/Item_Evasion.jpg (late game-very late game) The Recipe to Godliness.
>http://www.heroesofnewerth.com/images/items/Item_Shield2.jpg (mid game) I usually get this for HP since its cheaper but its not recommended as a good choice for Valk. I personally like it though (=
>http://www.heroesofnewerth.com/images/items/Item_PowerSupply.jpg (early game) with the bottle, you will own.
Lastly, your best friends and haters
Friends:
>http://www.heroesofnewerth.com/images/heroes/4/icon_128.jpg (his ult and slow work perfect)
>http://www.heroesofnewerth.com/images/heroes/9/icon_128.jpg
(his hold) -and any other heroes who hold the enemy
>http://www.heroesofnewerth.com/images/heroes/95/icon_128.jpg
(stun) -and many other stun heroes
Tips on how to throw the Javalin well will be made later.
Lastly, when carrying Valk, you really want a stunner so you can get kills easy. The best to lane when carrying is :andr: :nymp:. And when soloing, never solo with; :arac: :moon: if you are learning how to use valk because you will get owned. Play in top or bot lane until you understand how Valkyrie works, then you can go solo. Once soloing, I advise you to get the bottle because after I tried it (read below) it because very useful and sorry for saying it has no purpose.
~Anizer
(if you have any comments, suggestions or questions, you are welcome to reply or pm me. Valk is my favorite hero and i have been using her for months so i have tons of experience with her)
EDIT: because of the advice/complaints of my bad choice of lane mates/enemies and items, I have removed a few items that are actually not needed with Valk and will add the lane-mates/not to lane with. I also decided to buy the bottle for once and found it actually REALLY useful. Sorry for saying that it was not useful before. It's now almost my favorite item (other than wards). About my Javelin throwing guide, every time I record my video, once I replay, it lags A LOT. No kidding. So i'm trying to find a way to record these videos. Pictures are OK but Video's show the "real" experience so.... big difference (=
More complaints people. I like them cause I can improve. TY All!
Anizer1
03-07-2010, 05:52 PM
Guide to a good throw
Pictures + explanation
Situation 1:
http://i365.photobucket.com/albums/oo100/Anizerda1st/1-wrong-1.png
At line 1, if you threw in that direction, the first unit you would hit would be the creep because it is closest to the javelin in a 140 radius.
Line 2 would be the best choice because it is most likely that hellbringer would move backwards or to the right. If so, your javelin would hit.
Line 3 is a REALLY bad choice unless hellbringer starts to move backwards and you throw later
Situation 2:
http://i365.photobucket.com/albums/oo100/Anizerda1st/th_1-Right-mm-1.jpg
Looking at the minimap, Purple is Valk, the light grey (hellbourne) is Plauge and orange is Engi. At this time, Engi has almost killed plauge and plauge is on the run as valk appears.
http://i365.photobucket.com/albums/oo100/Anizerda1st/2-Runningplaugeagainstcreepwave-1.png
You see plauge head back with VERY LITTLE hp. There is also a creep wave comming in which you DO NOT want to hit cause then he would get away.
Throwing at the first blue spot is horrible since the jav would be headed right to the creep wave. Throw 2 is also bad because the jav would hit the last creep at the end of the creep line. Though you would expect the creeps to move that fast, you are wrong is this is a common mistake when people throw the jav. *NOTE* If you are exactly 3100 units away from a target and a creep wave is comming in, position yourself so that when you throw, aim at the MIDDLE of the creep wave and also creating a line that hits the enemy hero. (Key word: MIDDLE) If close-medium range, wait for the creep wave to pass by or do not throw at all.
Throwing at the red is perfect. It is aimed at the middle of the creep wave which according to the top^ should hit the moving hero. If plauge decides to turn AT the creep wave, he would turn at the other end of the tower and the Pink (radius of jav.) would hit him.
ALSO NOTE THAT HE HAS ACTIVATED MARCHERS AND HIS SPEED AS BEEN INCREASED!!!!!
http://i365.photobucket.com/albums/oo100/Anizerda1st/1-Runningplauge-1.png
According to all those calculations, it seems like the jav would hit or closely pass by Plauge
http://i365.photobucket.com/albums/oo100/Anizerda1st/2-Kill-1.png
gg.
Here is a secret to throwing.
practice
Forfeit
03-07-2010, 06:04 PM
Sub par guide, with too big text. And it's JavElin, not Javalin.
I've found a good skill build to be
1. Jav
2. Leap
3. Call
4. Call
5. Call
6. Jav
7. Call
8. Jav
9. Jav
10. Ult
11. Leap
12. Leap
13. Leap
Stats
Firebolt145
03-07-2010, 06:38 PM
Reduce your text size.
Cookie cutter skill build, only absolute pros who-know-what-they're-doing should do differently:
1. Jav
2. Call/Leap (Call if you're being aggressive, Leap if you're being harassed)
3. Leap/Call (The one you didn't take at level 2)
4. Call
5. Call
Max out Call -> Jav -> 1 level in ult -> Leap -> Stats -> Points into ult when necessary.
That 'chicken' build is bad. Don't do it, don't promote it.
Regarding items, you NEED bottle early game if you plan to do any decent ganking. With proper rune control you'll be topped off on hp and mana for a gank every 2 minutes. Your 'starting' items are risky too, you're making her start with very little base hp. Minor totems > Duck boots early for HP, mana and a little damage.
If you have the gold, go for Post Haste. The mobility is invaluable. If not, go for Steam Boots. Start with strength for some HP and change them to agi for damage once you have about 1.7-1.8k hp.
Very often Nullfire blade can be the better first item. Gives you agi, mana burn + ability to purge an opponent.
Barbed armor is bad. You don't have the HP to support it. I dislike Elder Parasite as well - you're not a carry and you don't have the HP to support the increased damage taken backlash either. Mock is bad except in super late game - it screams 'FOCUS ME DOWN' to the other team, and you don't have the HP for that either.
Best item build IMO is Bottle + Couple Soulscream Rings -> Steam Boots -> Nullfire Blade -> Geometer's Bane or Wingbow.
Your comments on Corrupted Disciple and Night Hound give a very amateurish impression. Also Valkyrie should absolutely destroy Moon Queen in a solo lane due to attack range difference.
No guide on Valkyrie will EVER be complete until there is an extensive section covering her javelins.
Good luck.
Anizer1
03-07-2010, 10:46 PM
Well, i have nothing to counter what you say so... About the guide to her Javelin, i'm working on that. Theres going to be videos and pictures for it.
RogerDodger
03-07-2010, 10:52 PM
Refuse to read guide when I have to scroll down every sentence.
Make font size normal.
Magiks
03-07-2010, 11:05 PM
start with 2x duckboots, 2x minor totem, 1 healing pot, and 1 set of runes.
get bottle and boots by way of chicken and farm up Post Haste.
Travel around the map pushing and ganking. Your items should look like this: Post Haste, Bottle, 2x Soulscream rings, Power supply.
After which build an icebrand and make frostburn out of it. Win the game.
on a side note, valk is very versatile hero that more than one build can work, find the build that works for you.
Also find a good lane partner or solo valk + another stun = gg.
my skill selection is as follows:
jav,leap,jav,call,jav,call,jav,call,call,ulti,ulti ,leap,stats,ulti,stats+
Togashi
03-08-2010, 07:33 PM
Seriously, I stop reading after two lines of MUCH TOO LARGE TEXT!!! It's very distracting, you should really change it. Or just never write another guide. Whatever.
kirbyruled
03-08-2010, 07:36 PM
Smaller font :O
Blessed_
03-08-2010, 08:26 PM
cool enhanced marchers and no bottle.
Anizer1
03-08-2010, 08:57 PM
cool enhanced marchers and no bottle.
hmm, i've been using valk for a long time and i had no need for a bottle. Why would i need it or put it in the guide?
RogerDodger
03-08-2010, 09:00 PM
I'd rather go
Javelin
Leap
Call
Call
Call
Javelin
Call
Javelin
Javelin
Prism
Call is able to do an additional 50% damage which means more nuke power if prioritised, not to mention it is AoE damage.
Anizer1
03-09-2010, 03:37 PM
I'd rather go
Javelin
Leap
Call
Call
Call
Javelin
Call
Javelin
Javelin
Prism
Call is able to do an additional 50% damage which means more nuke power if prioritised, not to mention it is AoE damage.
This depends on if you like to call more or throw more in early game, how the game goes, and the items you have. Thats why i put 3 up and this one^^ is not bad (= But i'd prefer you at least put prism at 1 once you reach level 6 incase of the enemy ganking or your team ganking.
Firebolt145
03-11-2010, 11:16 AM
Call > Javelin at early levels because the damage from Call is certain, whereas you can miss with Javelin.
You can't gank properly without bottle. Period.
Whether or not you get Prism at level 6 is your own judgement. Do your teammates really need it that early or can you put it off another 2-3 levels?
bodyorgan
03-11-2010, 09:56 PM
i usually dont max out javalin until last. the stun is the important part, and it stays the same at all levels. and barbed/mock on valk? negative. and ghost boots are bad. you dont need an escape/chase mechanism, you have leap. what you do need is hp/mana regen.
also you cant really say dont lane with nighthound because he killsteals. thats like saying dont lane with pyro or witch because they can killsteal. your basically saying dont lane with bad players. bad players sometimes pick scout and nighthound, but this does not mean all nighthounds/scouts are bad. same thing goes for corrupted. and zypher too, gust could be bad if the zyph is horrible, but it can also push heroes out of lane into easier jav areas(no creeps). i find laning with owl to be awsome, because his tornados synergies well with a long stun, and a follow up gust will ensure death.
also, most valks who solo mid should be able to outlane moonqueen. with leap you can make it to runes first, and that bottle regen should mean you dominate. then again, your guide doesnt even talk about bottle at all.....
tl;dr bad guide that needs serious improvement. lets not even talk about your "chicken" build. encouraging new players to do that will only make them bad for longer.
Anizer1
03-12-2010, 02:56 PM
Call > Javelin at early levels because the damage from Call is certain, whereas you can miss with Javelin.
You can't gank properly without bottle. Period.
Whether or not you get Prism at level 6 is your own judgement. Do your teammates really need it that early or can you put it off another 2-3 levels?
I've learned that maxing call early is bad. Call doesn't hit them with full damage unless you're right beside them and there are no creeps. The Javelin uses much less mana and if you practice your shots, then you can hit well.
sHoWTiMe
03-12-2010, 03:34 PM
Very bad items.
Anizer1
03-12-2010, 10:31 PM
-UPDATED-
Blessed_
03-13-2010, 10:00 AM
(still terribad item choice)
Anizer1
03-14-2010, 12:59 PM
(still terribad item choice)
Changed and removed items again. (= I'll be starting on my Javelin guide soon when I get to record things without lag.
Voulture
03-14-2010, 01:05 PM
I don't want to be harsh, but are you really sure you got all the skills and experience to write a guide?
Anizer1
03-14-2010, 11:37 PM
I don't want to be harsh, but are you really sure you got all the skills and experience to write a guide?
No, but there is a first time for everything (=
KorokFanNr1
03-16-2010, 04:40 AM
I do a
1 Jav
2 Leap
3 Jav
4 Call
5 Jav
6 Call
7 Jav
8 Call
9 Call
10 Ult
11 Max Leap, and after that, ult, and then stats.
And I get
1 A pair of duck boots
2 M. Pots
3 Tangos
4 Bottle
5 Steamboots
6 Iron shield
7 Shieldbreaker/frostburn
8 (if long enough) Situational item, usually some lifesteal
I don't feel like I need ghost marchers cause I have a survability/speed skill built in, and I throw arrows from far away, so enough time to catch up with the arrow if you leap and then use call->hit
Anizer1
03-16-2010, 12:52 PM
I do a
1 Jav
2 Leap
3 Jav
4 Call
5 Jav
6 Call
7 Jav
8 Call
9 Call
10 Ult
11 Max Leap, and after that, ult, and then stats.
And I get
1 A pair of duck boots
2 M. Pots
3 Tangos
4 Bottle
5 Steamboots
6 Iron shield
7 Shieldbreaker/frostburn
8 (if long enough) Situational item, usually some lifesteal
I don't feel like I need ghost marchers cause I have a survability/speed skill built in, and I throw arrows from far away, so enough time to catch up with the arrow if you leap and then use call->hit
That build is very similar to mine and I sometimes use it. If you leap, then call, you may need barbed armor so you wont get hurt for a bit.
Voulture
03-16-2010, 12:58 PM
You need to decide whether to level javelin or not. It only increases damage a bit, if you are really good with arrows or got someone letting you hit them easily (stuns, slows, succubus) - why not, but i wouldn't level it otherwise.
Jav/Leap/Nuke/Nuke/Nuke/Leap/Nuke
sHoWTiMe
03-17-2010, 05:55 PM
Still very bad items.
Anizer1
03-17-2010, 06:57 PM
-UPDATED WITH JAV GUIDE (Pictures) Vid's will be comming soon (=
Gozen
03-26-2010, 06:27 AM
Usually, leveling your nuke over javelin is a much better idea, because of a couple reasons.
1. The nuke is a very useful farming tool, allowing you to clear entire creep waves after a couple auto attacks lowering all enemy creeps. This pushes the lane to the opposing tower, allowing you to leave your lane shortly to rune whore more effectively.
2. The nuke hits multiple targets, if you are going to gank a sidelane, you have a 3 hero vs. 2 hero advantage, and while +90 damage to a single target may guarentee you killing that target, + 75 damage to 2 targets (and an extra chance for ~38 damage to a target) is much more effective, especially if those sidelanes have their own form of disable.
Also, you should be able to rush bottle fast enough, that you will not need to get mana pots, therefore, I usually find the most effective starting build to be 2x duck boots, 2x minor totem, and runes + hp pot, or 2 runes. However, each to their own I guess... Also, as valk has a fairly low hp/hp gain, usually steamboots are more effective than ghost marchers, and you shouldn't need the phase on valk with her leap.
As far as the skill build goes, it changes depending on the situation. If you are getting off ganks fine, some extra levels in leap earlier on, increase your mobility alot. Also, you should be taking your skills depending on how the game goes. For example, if you are having alot of early team fights, taking an earlier level in your ulti can be effective initiation, but if there isn't much action, and your teammates are doing OK in their lanes (ie. aren't dying alot) it's possible to delay leveling till slightly later.
By no means, am I an expert myself, but I think what I've written is mostly correct, someone let me know if I'm wrong.
Oh, and also, you should probably make note that there are many uses for leap, such as leaping to inaccessible areas, to allow an easy teleport away, aswell as using it to dodge nukes (for the more experienced).
Morbidity
03-28-2010, 12:50 PM
You need to remove the font, so it doesn't blind people when they try to read it. Second, you need to use smaller pictures and simplify things, so noobs can actually learn off the guide. Third do you even know how to use Valk the right way? From the looks of this guide you're very inexperienced.
lol at barbed armor
Khakhan
03-31-2010, 08:48 AM
Javelin pics are nice, just need some formatting for the item list.
Avi1231
04-02-2010, 09:21 AM
Is anyone planning to point out that he recommends SotM? It's like getting Wingbow on Zephyr since the evasion properties won't stack; you just don't do it.
I still don't understand how with all the comments on the skill build he hasn't changed them. It is just about always jav, leap, call, call, call, jav, call maxed, jav, jav maxed, and then it's flexible from there a tiny bit (as in you could get a couple points in ult and max leap or you could get one point in ult and max leap). The only variation I've ever seen viable on the early skill build is leap first and then javelin, but it is 100% always Call by seven.
For the record, I've seen DotA pros do leap at level 1, but it's when they are famous for it and know the enemy team is going to be gunning for them.
BananaRUSH
04-02-2010, 01:14 PM
i like the guide and for all the haters out there get off ur lazy asses and make val guide if you feel so strongly about it.
Avi1231
04-02-2010, 03:47 PM
i like the guide and for all the haters out there get off ur lazy asses and make val guide if you feel so strongly about it.
Yeah, that's productive. Learn the difference between blind hate and criticism. I'm not insulting his guide because I have something against him; I explain why I think he has some serious errors in his guide.
By all means though if you want to keep maxing javelin by seven go for it.
PurpleSkull
04-06-2010, 07:14 AM
Good for you to add the Bottle on your item list! It's a good early-mid, mid Item, runes in general really help you a lot! With haste, you can gank nearly every hero without retaliation. Regeneration helps a lot too, since you're usually oom (and HP) a LOT (seriously, with no other hero i have to run to the fountain that often as with valk). Invisibility is your very best friend, it makes throwing a 5 sec Stun Jav THAT much easier ;)
You should mention never to go Bottle-first thought. You might stay alive a little longer in midlane against certain heroes, but Stun heroes or heroes like Arach rape you hard then. Also, last-hitting and Denying is a ***** without agi boost :(
Thats all i know about Valk thought, started to play her 5 days ago. Your guide is a great help and goes hand-in-hand with what the 60-seconds guide said. Oh, except that i don't think you should buy a mana potion as starter item.
And a little question: I always get raped hard if i lane against Wretched Hag in mid. Even if i don't, she pwns me quite often later in game. Her massive damage output is bad for my squishy Valk :( And she can blink to me if i try to jump out, or blink away if i close in after a stun. Halp?
tl;dr
wat do vs :wret:
edit: What Avi1231 says is true btw. Your Skill build should be
- jav
- leap (you can go leap first if you're afraid to get ganked on very early, no big difference)
- call
- call
- call
- jav (cuz you can't do lvl 4 call yet)
- call (max)
- jav
- jav (max)
- ult
- ult (so the ult won't be worthless anymore)
- leap
- ult (dunno if you can max it yet, but max it as soon as you can!)
- leap
- leap (max)
- STATS
Also, i happen to use the ult far more often for escape, then for initiating! The reason is that i only play public games, and random people are hardly a organized force, no matter how experienced they are. Last time all 5 of us lurked in the woods, preparing to gank the enemy i used the ult and said "go" in teamchat. You know what happend? 2 guys got confused and ran into the woods, 2 other guys just stood there and did nothing, and i jumped into 4 enemies with leap and initiatet. -> Me killed in 2 seconds, all others ran away, enemy warned about our gank, searched the woods and killed us off one by one.
So if you're not in Teamspeak with your other 4 members and are REALLY coordinated, only use the ult for escape. And yes, you can use it for your own escape too, if you can't leap. It's better to use a ult just for you, then to feed the enemy. If theres really a guy who gets angry on you for that, tell him he should go back to his <1200 PSR games or deinstall.
Avi1231
04-06-2010, 08:24 AM
Good for you to add the Bottle on your item list! It's a good early-mid, mid Item, runes in general really help you a lot! With haste, you can gank nearly every hero without retaliation. Regeneration helps a lot too, since you're usually oom (and HP) a LOT (seriously, with no other hero i have to run to the fountain that often as with valk). Invisibility is your very best friend, it makes throwing a 5 sec Stun Jav THAT much easier ;)
You should mention never to go Bottle-first thought. You might stay alive a little longer in midlane against certain heroes, but Stun heroes or heroes like Arach rape you hard then. Also, last-hitting and Denying is a ***** without agi boost :(
Thats all i know about Valk thought, started to play her 5 days ago. Your guide is a great help and goes hand-in-hand with what the 60-seconds guide said. Oh, except that i don't think you should buy a mana potion as starter item.
And a little question: I always get raped hard if i lane against Wretched Hag in mid. Even if i don't, she pwns me quite often later in game. Her massive damage output is bad for my squishy Valk :( And she can blink to me if i try to jump out, or blink away if i close in after a stun. Halp?
tl;dr
wat do vs :wret:
edit: What Avi1231 says is true btw. Your Skill build should be
- jav
- leap (you can go leap first if you're afraid to get ganked on very early, no big difference)
- call
- call
- call
- jav (cuz you can't do lvl 4 call yet)
- call (max)
- jav
- jav (max)
- ult
- ult (so the ult won't be worthless anymore)
- leap
- ult (dunno if you can max it yet, but max it as soon as you can!)
- leap
- leap (max)
- STATS
Also, i happen to use the ult far more often for escape, then for initiating! The reason is that i only play public games, and random people are hardly a organized force, no matter how experienced they are. Last time all 5 of us lurked in the woods, preparing to gank the enemy i used the ult and said "go" in teamchat. You know what happend? 2 guys got confused and ran into the woods, 2 other guys just stood there and did nothing, and i jumped into 4 enemies with leap and initiatet. -> Me killed in 2 seconds, all others ran away, enemy warned about our gank, searched the woods and killed us off one by one.
So if you're not in Teamspeak with your other 4 members and are REALLY coordinated, only use the ult for escape. And yes, you can use it for your own escape too, if you can't leap. It's better to use a ult just for you, then to feed the enemy. If theres really a guy who gets angry on you for that, tell him he should go back to his <1200 PSR games or deinstall.
To counter Hag you should basically make sure you have wards up and not let her get the drop on you. She basically excels at the same job Valk does ganking/semi carry. I love both these heroes, but maybe Hag just a bit more. If you really want to shut down a Hag get BKB on Valk. She's 90% based on her magic damage, so magic immunity ruins her. Only thing is that's fairly easily countered by building Shield Breaker which I've done before just because BKB is an obvious choice against Hag.
KADOONK
04-08-2010, 02:58 AM
nice, hopefully there is no fail arrows in the future :)
KADOONK
04-10-2010, 12:56 PM
Staff of the master?
does it actually buff you getaway?
if not.. other items would be alot better to farm other than the 5200 or whatever it takes to get ultistick, i imagine it doesnt boost your ulti enough to do anygood. another item would be alot more beneficial.
Anizer1
04-10-2010, 02:17 PM
New items that you SHOULD get.
1) bottle
2) Power supply
3) Frostwolf's skull (it slows as much as arachna's first skill which is pro)
Sleek23
04-11-2010, 07:58 PM
I love Valk, but i'm not a fan of this guide. My skill build is always -
1. Leap
2. Javelin
3. Call
4. Call
5. Call
6. Javelin
7. Call
8. Javelin
9. Javelin
10. Prism
11. Prism
Leap + stats
Although prism is always situational, if the team needs it, i might get it earlier.
Not to mention i like getting post haste if farm well enough early, rushing shieldbreaker, then thunderclaw, then wingbow.
Anizer1
04-12-2010, 08:50 PM
I love Valk, but i'm not a fan of this guide. My skill build is always -
1. Leap
2. Javelin
3. Call
4. Call
5. Call
6. Javelin
7. Call
8. Javelin
9. Javelin
10. Prism
11. Prism
Leap + stats
Although prism is always situational, if the team needs it, i might get it earlier.
Not to mention i like getting post haste if farm well enough early, rushing shieldbreaker, then thunderclaw, then wingbow.
Yes, I usually get post haste when I get farmed well at the beginning too but most of the time, I dont get all that money so yea, i decided not to put it in unless you are like, pro at farming. And I agree with the prism. Although, valk's call is a nuke and at around level 5, you can only call once when laning where if you put more stats in jav, you can stun harder PLUS Nuke them HARD early game. Unless you miss (=
Avi1231
04-14-2010, 05:53 AM
Yes, I usually get post haste when I get farmed well at the beginning too but most of the time, I dont get all that money so yea, i decided not to put it in unless you are like, pro at farming. And I agree with the prism. Although, valk's call is a nuke and at around level 5, you can only call once when laning where if you put more stats in jav, you can stun harder PLUS Nuke them HARD early game. Unless you miss (=
Are you serious? Did you honestly write a guide to Valk and you don't even know that the stun duration doesn't scale? It's only the damage that scales. By the way Anizer, you planning on responding to those of us asking why the heck you put SotM as an option on Valk?
PurpleSkull
04-14-2010, 08:00 AM
Staff of the Master doesn't do anything for Valks ult. Find it hard to believe someone even has to point that out. Javelin stun duration doesn't increase with it's level, but with its traveled distance.
@sleek: Post haste is not necessary imo. You get off cheaper with Ghost marchers for ganks, or just steam boots. Your leap will get you fast enough to your destination in later levels. Also, i think thunderclaw is better to get earlier then shieldbreaker. It increases your farming capability A LOT together with "call", which makes purchasing all the other fancy stuff rather easy. Also, i end up with far more kills that way, since your lightning finishes off the "odd last 50 HP" a fleeing enemy got.
@anizer: Power supply is not as good as bottle. Bottle alone does suffice completely! You are Valkyrie, and therefor squishy. What good is a Power supply to you if you die in like 2 ults?
And by the way, lightning strikes (thunderclaw or charged hammer) look absolutely AMAZING on her! It's like the female Zeus. It really fits her nordic look.
iGame
04-14-2010, 08:04 AM
Items are pretty retarded honestly. Also, why would you ever level up arrow over nuke. I just don't get it.
iGame
04-14-2010, 08:06 AM
@anizer: Power supply is not as good as bottle. Bottle alone does suffice completely! You are Valkyrie, and therefor squishy. What good is a Power supply to you if you die in like 2 ults?
Eh, something got mixed up here. I'm pretty sure you're saying that ps alone does not suffice. But honestly I would much rather have a capped ps than a bottle in the middle of a teamfight. If you die in 2 ults, a bottle won't really help you much either, will it?
PurpleSkull
04-14-2010, 08:11 AM
Eh, something got mixed up here. I'm pretty sure you're saying that ps alone does not suffice. But honestly I would much rather have a capped ps than a bottle in the middle of a teamfight. If you die in 2 ults, a bottle won't really help you much either, will it?
Saying, the PS will not get charges at all, or very slowly. 2 ults = 2 charges for later use. Hooray! And as a squishy valk, you never should be long in the middle of an enemy team to get your charges up am I right?
Once you're stunned as a valk, you're doomed anyway. 15-charges PS or not. But the bottle lets you gank and recover after a leap out. + you can put in some runes as we all know. Instead of buying a PS after bottle, go for another AGI Bracelet. Or thunderclaw or boots. If you have neither bottle nor PS, save your money for Bottle.
iGame
04-16-2010, 06:48 PM
Saying, the PS will not get charges at all, or very slowly. 2 ults = 2 charges for later use. Hooray! And as a squishy valk, you never should be long in the middle of an enemy team to get your charges up am I right?
Once you're stunned as a valk, you're doomed anyway. 15-charges PS or not. But the bottle lets you gank and recover after a leap out. + you can put in some runes as we all know. Instead of buying a PS after bottle, go for another AGI Bracelet. Or thunderclaw or boots. If you have neither bottle nor PS, save your money for Bottle.
I don't agree. I'm dazzled by the fact that you think a 3 agility gain is better than the use of power supply. Although I do think that both bottle and ps should be bought.
Anizer1
04-16-2010, 10:09 PM
@anizer: Power supply is not as good as bottle. Bottle alone does suffice completely! You are Valkyrie, and therefor squishy. What good is a Power supply to you if you die in like 2 ults?
Well, one thing is PS is much better than bottle. It's cheap, gives 3 stats per (therefore it SHOULD be the first recipe to get) and heals sufficient mana and hp when charged. The thing about PS is that you get it as early as possible so when laning, the enemy will obviously try to hurt you with skills. Thats how you get some charges. The rest of the charges come from early team fights. Since it takes a while to get 15 charges, you also get a bottle. The point is to get Power Supply, Bottle, Marchers early game.
Distort3d
04-16-2010, 10:18 PM
Terribad item guide,
terribad advice telling people to get ulti at level 6.
Anizer1
04-17-2010, 12:12 AM
Terribad item guide,
terribad advice telling people to get ulti at level 6.
I put the ult at level 6 because you never know if you need it or not at that level.