View Full Version : Berserker's Potion
Pipinhot
03-02-2010, 06:23 AM
In the same form a of a bottle this potion enrages a character forcing them to believe Beating an opponent senseless is the only way logical. Whilst enraged u loose the idea of defense and the need for abilities.
[On Use] increase Damage by 100% and attack speed by 25% for 5 seconds. But increase damage received by 35%.
(Disables the use of spells While active). (usable 3 seconds after a spell is cast) Has 3 uses and is able to be refilled.
Cruelshy
03-02-2010, 08:59 AM
So 3 charges that can be refilled which work like a Double Damage Rune?
Way too strong with heroes like Chronos or Puppet Master imo.
Pipinhot
03-02-2010, 09:05 AM
So 3 charges that can be refilled which work like a Double Damage Rune?
Way too strong with heroes like Chronos or Puppet Master imo.
hence it being only active for 5 seconds while all damage received is increased higher than average.
Its a low level item. Maybe i can change the damage plus to 50% or 25% and the mana Effect?
Cruelshy
03-02-2010, 09:25 AM
damage increase by 50% and the damage gain seems more plausible. :)
Daeriaz`
03-02-2010, 09:26 AM
Erm...gold cost? Tho this would make Chronos way to OP, the 25% extra DMG gain won't harm him **** since he won't, well, be hit in the Chronofield.
I'm sorry but I voted no. The idea is good but you have to balance it way more and work it out.
Pipinhot
03-02-2010, 09:48 AM
i did as much as i can to the idea by keeping its natural sense but change the broken areas of it.
Read top for final opinion
babsa_90
03-02-2010, 11:49 AM
No, it just wont work into hon