View Full Version : Auto cast hotkey PLEASE
ThaVos
08-06-2009, 01:31 AM
On heroes like archnia can you please make hitting the hotkey 2x "Q" (or something like that) put her web shot on auto cast. hate having to right click down in the spells to set autocast on. lost kills from miss clicking it and not slowing them to many times.
Let me know what ya think and post cos its something that has always annoyed me about dota and hopefully we can have it changed.
GringoStar
08-06-2009, 01:42 AM
It should be ALT QQ for nostalgic reasons.
Secron
08-06-2009, 01:46 AM
I agree right clicking is tedious, there should be some kind of hotkey.
_Archangel_
08-06-2009, 02:54 AM
Doubletapping seems an obvious hotkey fix to this. T-Up
Sadhe
08-06-2009, 06:39 AM
Heroes like Obsidian and Silencer would be massively weakened by this, due to spamming their auto casts. And don't say that there's no need to manually spam it instead of auto attacking.
Shift+hotkey (or similar) or even ALT+QQ would be much better.
but you have autocasting on forever so u only need to rite click once!!?
Karmashock
08-06-2009, 07:43 AM
it should work like capslock... press it once and it's on... press it again and it's off... simple... no need for right clicks.
obZen
08-06-2009, 07:57 AM
it should work like capslock... press it once and it's on... press it again and it's off... simple... no need for right clicks.
But then it will never be able to work as a spell, and the creeps will start attacking you for autoattacking a hero.
A double-click or something like it would be awesome. I´ve also missed this kind of action.
Angelio
08-06-2009, 09:34 AM
but you have autocasting on forever so u only need to rite click once!!?
Ti is mostly needed for early game when you are limited on mane pool/mana regeneration...
Scythe
08-06-2009, 06:20 PM
Guide to orb walking PLEASE
This topic is silly.
ThaVos
08-07-2009, 12:08 AM
but you have autocasting on forever so u only need to rite click once!!?
Thats fine but its turning auto casting on thats annoying. you can press "q" to fire it once or right click the spell and set it to auto cast. Some times there is a wicked opportunity to attack a hero and you hokkey attack then you have to set it to auto cast and some times the time it took to turn auto cast on and not fire your slow shot is all there need to get away
HolyEngineer
08-07-2009, 01:18 AM
Guide to orb walking PLEASE
This topic is silly.
Agreed
ThaVos
08-07-2009, 02:04 AM
Guide to orb walking PLEASE
This topic is silly.
I am sorry i don't understand the problem with this topic if it already been said else where i am sorry. But i think this would be good to have and hope it can be added.
Melchiades
08-07-2009, 02:19 AM
i agree!
i miss a hotkey for autocast since dota ages!
Karmashock
08-07-2009, 03:00 AM
But then it will never be able to work as a spell, and the creeps will start attacking you for autoattacking a hero.
A double-click or something like it would be awesome. I´ve also missed this kind of action.
it's not really a spell... it's an augment to his attack that slows enemies. Turn it on and off depending on whether you're attacking creeps or heroes.
twincannon
08-07-2009, 03:05 AM
if you're not repeatedly q-clicking, you're doing it wrong.
Karmashock
08-07-2009, 03:09 AM
if you're not repeatedly q-clicking, you're doing it wrong.
... not sure if you're serious...
why should I? Why not let me auto attack someone with it and then disable when they're dead?:rolleyes:
It makes much much much much more sense that way.
obZen
08-07-2009, 03:37 AM
it's not really a spell... it's an augment to his attack that slows enemies. Turn it on and off depending on whether you're attacking creeps or heroes.
So what you´re saying is that if I turn it on, and start attack their heros, the creeps wont attack me?
That´s what I mean, it needs to be able to be used as a spell so this won´t happen.
Karmashock
08-07-2009, 03:53 AM
So what you´re saying is that if I turn it on, and start attack their heros, the creeps wont attack me?
... shouldn't they? What's the problem with that? If you can't deal with enemy creeps then you've got bigger problems.
Ryoma
08-07-2009, 04:10 AM
why should I? Why not let me auto attack someone with it and then disable when they're dead?:rolleyes:
[/URL]Orb Walking Guide (http://dotaguide.shareknowledges.com/138/section-Dota-Tips/Dota-Advanced-Tips-Orb-Walking.aspx/57)
...especially the last part:
"NOTE* if you cast your orbs manually enemy creeps will [U]NOT attack you, just as enemy towers, because it's considered as spell. If you attack the enemy hero normally or with orb on autocast, creeps/towers will attack you."
This makes a HUGE difference earlygame. You can harass the crap out of enemies without getting hit by creeps once. If you try that with autocast + rightclicking, prepare to eat a bunch of consumables.
obZen
08-07-2009, 05:28 AM
... shouldn't they? What's the problem with that? If you can't deal with enemy creeps then you've got bigger problems.
..... What Ryoma said
MadFad
08-07-2009, 06:56 AM
I support this little interface change, just a nice little addition which doesn't kill anything, but adds that much more intuitiveness. Now, if only you could level skills up with hotkeys as well..
MavsWorld
08-07-2009, 08:04 AM
That doesn't change the fact that this is easily implemented and late game it is useful when you're chasing in a forest so you only need to orb with the mouse.
Volshok
08-07-2009, 11:27 AM
I see it as fluff for release, and not very important. You should be orb walking the majority of the game, otherwise you are not using the ability to it's full extent. You can argue that it would be nice endgame, but by then your mana pool is probably large to maintain it the entire time.
Techies
08-07-2009, 01:39 PM
Orb Walking Guide (http://dotaguide.shareknowledges.com/138/section-Dota-Tips/Dota-Advanced-Tips-Orb-Walking.aspx/57)
...especially the last part:
"NOTE* if you cast your orbs manually enemy creeps will NOT attack you, just as enemy towers, because it's considered as spell. If you attack the enemy hero normally or with orb on autocast, creeps/towers will attack you."
This makes a HUGE difference earlygame. You can harass the crap out of enemies without getting hit by creeps once. If you try that with autocast + rightclicking, prepare to eat a bunch of consumables.
Sounds like a bad mechanic, needs to be fixed. btw there's no "orb effects" in HoN
Temptation
08-07-2009, 02:47 PM
I have an idea... Why dont we just make the letter "g" insta-win so you dont have to stress yourself out too much trying to micro.
If you can't even handle using 1 hero with 4 skills you dont deserve to play video games. GB2WoW you can use 2 keys there.
Ryoma
08-07-2009, 05:26 PM
Sounds like a bad mechanic, needs to be fixed.
What do you want to fix if nothing is broken?
If you cast a spell (Web Shot for example), no creeps are chasing you - if you right click an enemy hero (doesn't matter if Web Shot is on autocast or not), creeps start chasing you because you attack move'd an enemy hero, what do you want to fix here?
I guess you could make the hero immune to creep pulls while Web Shot is on autocast but if thats the fix you're talking about...
The creep pull mechanic is there for a reason. Without it ranged heroes could eat melees alive earlygame.
btw there's no "orb effects" in HoN
Do you really want to argue about semantics here? The attack modifying items in HoN are basically 1:1 copies of all orb effect items in DotA, only difference is: they stack. Ok, they aren't called "orb effects", they now have another name but just because there is no hero called "Earthshaker" in HoN doesn't mean the concept itself is missing.
In DotA all an orb effect skill or item did to your hero was modifying his/her attack, thus calling them attack modifiers (that's what they're actually called in some DotA guides) would be much more accurate. Using orbs to modify your attack is just a mechanic from wc3 itself. The term "orb effect" often had nothing to do with an orb in DotA.
And this works exactly the same way for an item or for hero abilities like Arachna's Web Shot in HoN.
Like I said it... arguing about semantics here.
monitz
08-07-2009, 08:33 PM
I don't know why they brought orbwalking into the conversation. The OP's request is OBVIOUSLY aimed (and if it isn't it should be) at late game. I don't see any reason why they shoulnd't add a hotkey to auto-cast.
Shaner1
08-07-2009, 09:11 PM
I don't know why they brought orbwalking into the conversation. The OP's request is OBVIOUSLY aimed (and if it isn't it should be) at late game. I don't see any reason why they shoulnd't add a hotkey to auto-cast.
Exactly.
Auto-cast is a function in the game... why not have it hot keyed? If you have a bit of attack speed it's not always great to orb walk anyway. If an enemy team gets black holed i'm definitely setting autocast to insure the maximum amount of attacks.
not that that has anything to with the topic. should be hotkeyed because why not?
livmew
08-07-2009, 09:19 PM
Right-click when chasing in woods is bad, anyway. Q-attack, move, Q-attack, move. This way you keep closer to the enemy hero instead of always attacking from max range, making it less likely for said hero to get away.
Obviously this is less of an issue for Arachna, but it does matter early on depending on what hero you face.
If they do decide to add it, it should be rather obtuse. I don't want to be able to click Q too fast and end up auto-casting an orb walk. But instead of mis-clicking it or relying on auto-right click, learn to micro and move with the enemy heroes. When you play an Orb-hero without slow (Silencer, Destroyer, so on), you can't rely on the snare to catch up and will have to hit-run-hit-run (using equal or superior MS). It's ineffective to chase after an enemy on auto-attack for various reasons (animation, juking, etc).
Techies
08-07-2009, 10:27 PM
Right-click when chasing in woods is bad, anyway. Q-attack, move, Q-attack, move. This way you keep closer to the enemy hero instead of always attacking from max range, making it less likely for said hero to get away.
Obviously this is less of an issue for Arachna, but it does matter early on depending on what hero you face.
If they do decide to add it, it should be rather obtuse. I don't want to be able to click Q too fast and end up auto-casting an orb walk. But instead of mis-clicking it or relying on auto-right click, learn to micro and move with the enemy heroes. When you play an Orb-hero without slow (Silencer, Destroyer, so on), you can't rely on the snare to catch up and will have to hit-run-hit-run (using equal or superior MS). It's ineffective to chase after an enemy on auto-attack for various reasons (animation, juking, etc).
For one how "obvious" is this mechanic? Can it be learned from pure experience and observation on the battlefield? This kinda reminds me of dota's axe where actually trying to run away causes his special to go off more. That wasn't written anywhere in the skill description.
The only way you can learn these things is by linking a technical guide describing. I've been playing dota for a few years now and this is the first time I've heard of how orb walking works. If it was well designed I would of been picked it up.
So what you saying you don't even use auto attack? Because it works better when you use the "hidden mechanic" to bypass the disadvantages the visible mechanic has.
Techies
08-07-2009, 10:34 PM
Was refering to this part
Orb Walking Guide (http://dotaguide.shareknowledges.com/138/section-Dota-Tips/Dota-Advanced-Tips-Orb-Walking.aspx/57)
...especially the last part:
"NOTE* if you cast your orbs manually enemy creeps will NOT attack you, just as enemy towers, because it's considered as spell. If you attack the enemy hero normally or with orb on autocast, creeps/towers will attack you."
This makes a HUGE difference earlygame. You can harass the crap out of enemies without getting hit by creeps once. If you try that with autocast + rightclicking, prepare to eat a bunch of consumables.
livmew
08-07-2009, 11:57 PM
For one how "obvious" is this mechanic? Can it be learned from pure experience and observation on the battlefield? This kinda reminds me of dota's axe where actually trying to run away causes his special to go off more. That wasn't written anywhere in the skill description.
The only way you can learn these things is by linking a technical guide describing. I've been playing dota for a few years now and this is the first time I've heard of how orb walking works. If it was well designed I would of been picked it up.
So what you saying you don't even use auto attack? Because it works better when you use the "hidden mechanic" to bypass the disadvantages the visible mechanic has.
I never said it was easy(obvious). I said, obviously, it was easier for Arachna to get away with a simple right-click because she has a slow.
I don't use auto on Arachna when chasing no. I rarely do on most ranged heroes, I try to hit-run-hit-run to keep up with them (depends on who I play and so on so on). I seem to unload perhaps a few less attacks, but keep up better and don't lose track of em around corners as easily (juke-TP). Only if I'm confident in surviving, of course.
The obvious solution to this would be adding functionality so if you double tap the key, it will turn on auto-casting and if you double tap again it will turn it off. I'm honestly surprised it's not in the game yet. It's been up for suggestion several times now.
Slayn
08-08-2009, 06:02 AM
+1 agree to the autocast button
PimPY
08-08-2009, 01:17 PM
An auto-cast on/off switch would be nice, but necessary.
GoGo_Boy
08-08-2009, 02:26 PM
Yes please add some kind of hotkey for toogling on/off autocast of "orb effects" or whatever stuff. It just feels clumsy when you're in heavy action and realize it'll be better if you just toogle the autocast on instead of hammering you're orb-buttom + mouseclick a billion times per second. Because then you gotta take down that cursor to your abilities, right click and go ALL THE WAY UP!! again to th enemy hero for example to use ulti or whatever.
It's just an annoyance which is kinda removed by hotkeys... which is the reason why we got hotkeys for spells anyway. And do you dislike hotkeys? :eek:
And to those arguing about orb walking and I dunno what here, that was NEVER EVER the topic of this thread. God, sometimes you just feel ashamed for people that need to add useless flame in every goddamn thread.
The suggestion of the OP was adding a hotkey just for the on and off toogling of orb effects because that had to be down with the mouse right now. Valid suggestion.
And out of the sudden guys complain about his skills and how he should orb walk and whatever crap? Seriously, read thoroughly.
Todilo
08-08-2009, 02:50 PM
If almost every function ingame can be set off by a hotkey, why not auto-cast? It's that simple.
KaliKot
08-09-2009, 12:29 PM
been annoyed by rightclicking in dota for ages so I definitely wouldnt object. It doesnt help that the Autoclick icon in Hon is much harder to reach than in Dota
ThaVos
08-09-2009, 08:25 PM
Look peoples early game i always q and attack (arachna) so creeps don't attack me. but there are times when i want to be able to quick set her attack to auto cast and make sure that every shot is a slowing one, and having to go down into the spell bar to do that sometimes results in a shot not slowing. In addition to that mid to late game her a/s is faster than i can 'q' and attack and so when there's an opportunity to get an enemy hero its best to just be able to quickly set her move to auto cast.
Please agree or disagree about the point an not bring up random arguments that are not what anyone else was talking about.
mejobloggs
08-09-2009, 10:38 PM
I'd love to be able to double tap the spell key to enable/disable autocast :)
Whitebushid1
08-09-2009, 10:57 PM
Yes please add some kind of hotkey for toogling on/off autocast of "orb effects" or whatever stuff. It just feels clumsy when you're in heavy action and realize it'll be better if you just toogle the autocast on instead of hammering you're orb-buttom + mouseclick a billion times per second. Because then you gotta take down that cursor to your abilities, right click and go ALL THE WAY UP!! again to th enemy hero for example to use ulti or whatever.
It's just an annoyance which is kinda removed by hotkeys... which is the reason why we got hotkeys for spells anyway. And do you dislike hotkeys? :eek:
And to those arguing about orb walking and I dunno what here, that was NEVER EVER the topic of this thread. God, sometimes you just feel ashamed for people that need to add useless flame in every goddamn thread.
The suggestion of the OP was adding a hotkey just for the on and off toogling of orb effects because that had to be down with the mouse right now. Valid suggestion.
And out of the sudden guys complain about his skills and how he should orb walk and whatever crap? Seriously, read thoroughly.
Orb walking came up because people said "Don't make it two q's, when you orb walk that would **** you up if you do it rapidly." and Karma made his usual suggestion of breaking the game(I get it, he didn't play dota etc. etc.) like LoL.
Anyways, autocast generally sucks and shouldn't be used. It slows you down and I'm not one to encourage playing badly.
edit - Her attack speed is never going to surpass your q/click unless you're a sloth. I'm sorry.