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Seibertron
08-05-2009, 06:29 PM
I have been playing HoN for about 10 games now, and one thing that has struck me is that targeting powers on friendly or enemy targets in a large melee is disproportionately difficult. It is exceedingly difficult to target a hero rather than a creep, or even target the correct faction for a power.

This is somewhat of a difficulty for strong single target heroes (Jezeriah, Night Hound, Puppet Master) who rely on being able to reliably hit single entities with their powers (Inner Light, Pounce, pretty much all powers respectively). This puts them at a strong disadvantage when facing fire and forget AoE from enemies such as Tempest, Kronos and Swiftblade, for example.

I think this could be remedied in several ways:

Firstly, a better targeting reticule could be designed for the UI. Since it only lights up when it is over a valid target, it is very easy to lose track of the targeting reticule if there is no valid target in its location.

Secondly, a better sorting algorithm for the target selection of a power could be arranged, giving more leeway to cast single target powers, in terms of picking the closest and best target. For example, Jezeriah's heal, if targeted near but not exactly on an ally in the midst of friendly creeps, it would determine that the ally is the best target for this power, as long as it was within a certain distance tolerance. I often find that I end up hitting a creep with a power intended for a hero in the same neighborhood, and this could mitigate that.

Finally, a macroing system to handle both power and target selection would be nice. I would suggest ASDF for the four heroes that are appropriate to the power (enemies for damage and debuffs, and allies for heals and buffs). These hotkeys would only be available once a power requiring a target was selected. If you hit the hotkey for a hero, your hero would try to get to range to cast the spell in question if the hotkey hero is in a known location (ie not in the fog of war). If the hero is not in a known location, the targeting reticule is kept but no action is performed.

Does anyone else have any comments or suggestions regarding this experience of being unable to properly target single target powers in large groups?

Jass_One
08-05-2009, 06:43 PM
abilities that can't target trees should be able to hit targets behind trees.

Javdani
08-05-2009, 06:50 PM
Being able to click properly, where you need to, in the exact moment you need to, is a skill. Same goes for picking out correct targets and seeing through the special effects.

You'll get it down eventually don't worry.

Scrotes
08-05-2009, 07:00 PM
Practice, stop being bad.

RHS
08-05-2009, 07:15 PM
yeah... it's really not a problem it sounds like you just need to practice some more.

Valk
08-05-2009, 07:40 PM
I can't really say this is much of a problem for me, I mean sure it happens every once in a while, but that's just because I've been clicking frantically, but I generally don't have any problem targeting a hero amongst creeps.

I guess I'd echo what other posters said, it'll come with practice.

Secron
08-05-2009, 07:56 PM
Yeah not a big deal. I mean it's not super easy, but I tend to get the hero first time.

Hand-eye coordination!

Therzok
08-05-2009, 08:01 PM
Yeah, it's all about coordination. My main problem is clicking on really fast heroes. Especially those with 522, I can't target them at all. Probably it's my problem, not others' too. :D

Tass1
08-05-2009, 08:04 PM
Sorry, we don't want any player-controlled AI in here. The one with the best AI wins then, this is not a programming battle.

ElementUser
08-05-2009, 08:17 PM
I agree with the OP. In DotA, the heroes are a lot easier to target than the creeps AND heroes don't move incredibly fast (which they do in HoN). Maybe they have a larger clickable area in DotA compared to HoN? :/

Falk`
08-05-2009, 08:30 PM
Agreed, I usualy have this problem when targeting a walking enemy hero, wich happens alot every game.

Athoy
08-05-2009, 10:13 PM
I agree with the OP. In DotA, the heroes are a lot easier to target than the creeps AND heroes don't move incredibly fast (which they do in HoN). Maybe they have a larger clickable area in DotA compared to HoN? :/


I agree with your statement. I don't know why all the units in HoN is so incredibly small compared to DOTA. I had no problem clicking on units in DOTA since every hero and creep size is big, but in HoN's resolution, the units (heroes too, but especially the creep waves) are unnecessarily small and hard to click on. Add that onto the fact that the speed and pace of HoN early game is similar to the speed of the mid game of DOTA, it makes everything just that much harder to click on by end game where it gets really, really fast.

Freshlike
08-05-2009, 11:21 PM
Auto-targeting? Seriously? The X-Box FPS mentality is even invading RTS games now, eh?

_Archangel_
08-06-2009, 03:06 AM
T-down. If you're having a problem clicking the right thing, slow down a bit and if needed roll your mouse wheel a click up. It occurs to me in DotA more often; I've never misclicked in HoN except for when lasthitting creeps (Their models are damn small).

Jereziah's heal shouldn't even be allowed to target on creeps. It'll put a stop to retards who spam the heal on creeps to "harass". I also find it funny that in DotA you can Doom a creep.

Conartist1
08-06-2009, 06:04 AM
Sign, Well comparing to dota, fact is that everything is much smaller in HoN and speeded up ... verry much .. And also in dota , before you could block the creeps with such ease , untill they made the creeps path a slight change which makes it a BIT difficult but still blockable.. But in HoN , its like the creep waves have 0 collision, they pass right trough you ... Which is annoying alot of harder to block ... + that they are small and u cantr actually edge them out while walking by them , your heroes is 3 times bigger than the creeps ... And as for the ASDF system . NO ! i find the QWER system good as it is , comparing to dota system that regarding to the skills name one closest binding key to the left side is ... on some heroes they make you do FINGER YOGA ... and after a match u need to wisit a doctor lol ... unless you re order the keys ^^ ...

Whitebushid1
08-06-2009, 06:06 AM
Can't you click the unit frames in the top left to heal an ally?