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View Full Version : XP/Min and Gold/min Ingame Tracker Mod



Luminosity1
02-18-2010, 05:34 PM
Hi, would it be possible to create a xp/min and gold/min tracker for when I play carry? Would it be possible to track all other 9 players too? If possible, would anyone please be able to create a mod to do this?

Luminosity1
02-19-2010, 12:27 AM
bump

Ignorance
02-19-2010, 01:16 AM
That information is inaccessible. I mean, one could be made for yourself and maybe your allies, but it wouldn't work perfectly.
I believe XP per min could be done fairly easily, though. At least for yourself.

Luminosity1
02-19-2010, 01:45 AM
One just for myself would be fantastic if anyone is able to create it. The XP / min alone would be great. Gold/min, albeit a bit imperfect, would be even better.

Azura
02-19-2010, 02:01 AM
Bard has one for spectating, maybe you could implement it into the game

Luminosity1
02-19-2010, 02:04 AM
I have no idea how to mod actually.

MaxGhost
02-19-2010, 10:24 AM
Bard has one for spectating, maybe you could implement it into the game

Barter*

Spectators get different information than player, so no it's not possible to grab the spectator code to do it.

evotech
02-19-2010, 10:41 AM
If you could make a program that tracks your own xp / minute and gold / minute (which you have all the data you need) you would be my ****ing hero of the year :D

Deathshiver1
02-19-2010, 03:13 PM
Agreed, this would be a really nice mod if we could even just see our own XP/min and Gold/min. I tried making one but it didn't work out. Not sure how to get total gold per game (as opposed to current gold) and how to get total exp (as opposed to current level exp).

Yuichi
02-19-2010, 04:15 PM
Total exp is really easy to get if you can get info about what lvl you are and that should be possible.
Exp needed from lvl 1 to 2 is always the same and so on. Its just simple calculation that you have to do.
Lets say that you are lvl 10 and 52 exp by 20 min.
You would have to get the exp needed from lvl1-lvl2 + lvl2-lvl3 + lvl3-lvl4 + lvl4-lvl5 + lvl5-lvl6 + lvl6-lvl7 + lvl7-lvl8 + lvl8-lvl9 + lvl9-lvl10 + 52xp
200 + 300 + 400 + 500 + 600 + 700 + 800 + 900 + 1000 + 52
This would get us 5452 exp.
Then you would have to do more simple mathematics 5452 exp / 20 min = 272,6 exp/min.

I hope this is all right. Feel free to correct me if Im wrong.

Total gold is pretty easy too. Its just that the shop might cause some trouble.

EpicFighter
02-19-2010, 05:50 PM
^ Also have to take into account, for total exp, any exp gained beyond a level. For example, half a level worth of exp gained towards level 25 when you are level 24. Not sure if that's included in your calculations.

slime
02-19-2010, 05:57 PM
I made an XP/minute mod, it displays in the XP tooltip which appears when you mouse over your level.
The game already gives us our total XP. :)

I'll upload it after I eat supper and test it.

EpicFighter
02-19-2010, 06:06 PM
Great! Do you think you'd be able to make up a gold/min mod as well?

slime
02-19-2010, 06:44 PM
Maybe, we'll see. :)

EpicFighter
02-19-2010, 07:01 PM
The Gold/min component is pretty important imo. It's tough to keep track of how well you're doing/whether or not you're improving your farm rate based on CS or kills alone. CS gold quantity or kill gold fluctuates depending on the amount of lane creeps/jungle/etc. you kill and the kill gold changes depending on levels of enemies. Basically many factors involved which makes it difficult to keep track of how well you're doing in a real game so it'd be a great contribution if its possible to make a gold/min tracker as well.

slime
02-19-2010, 07:05 PM
I agree it's more important than XP per minute, but XP/min is much simpler to make. ;)

http://forums.heroesofnewerth.com/showthread.php?p=1086878

EpicFighter
02-20-2010, 03:42 AM
Strange, at end of game, the read out said 700 xp/min, but after game ended, match stats showed 520 xp/min. What's up?

slime
02-20-2010, 03:57 AM
Dunno, might have something to do with the match stats not counting Neutrals. Just guessing though.

Gold/min is tricky because of the different variables that go into your gold gain. I have it working right now but it doesn't subtract the gold lost on death (which the match stats does), and selling items artificially inflates it, which I'm not sure how to solve.

I'll be doing some more stuff with XP/min after I sleep, but Sephinator made a nice movable version compatible with MiniUI. :)

biomass
02-21-2010, 01:27 PM
I've posted a Gold/Min tracker (http://forums.heroesofnewerth.com/showthread.php?t=79795).