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View Full Version : a bit extended shop [03/27/10]



robrobo
02-18-2010, 03:46 PM
extended Shop


You always change the position of your shop but it is reset everytime you restart hon? With this mod you can save it. You would like to open the recommended or supplies shop together with the shop? Well choose one of the shops or the shop you used the last time and see it open along with the main shop window.
As requested by this thread (http://forums.heroesofnewerth.com/showthread.php?t=9832).

This mod requires Mod Options Framework (http://forums.heroesofnewerth.com/showthread.php?t=66975) to work. (yes i support this mod :D)
You can also download a standalone version for the position saving now.

All suggestions are welcome!

To save the position of your shop you have to go to the mod options frame and double click on the first checkbox.
http://forums.heroesofnewerth.com/attachment.php?attachmentid=3250&stc=1&d=1266687378

Changelog


v1.4

updated for 0.3.*

v1.3

fixed my bugged fix
autoupdates now


v1.2

minor fix, opens secret shop/outpost now when shop is open and you are entering the range


v1.1

icon thanks to A`nub`is
opens secret or outpost now when there (option)
stays open when you leave shop range (option)


V1.0

release



Download:

v1.4 .honmod (http://dl.dropbox.com/u/4376439/autoupdate/extended%20shop/robrobo_extshop.honmod) .s2z (http://dl.dropbox.com/u/4376439/autoupdate/extended%20shop/resources122.s2z) (s2z includes mod options framework)
autoupdates

save shop position standalone

shop position save honmod (http://dl.dropbox.com/u/4376439/shop%20position%20save/shop%20position%20save.honmod)

robrobo

Sephinator
02-18-2010, 03:53 PM
Nice. Can't test it now though. :(

Shiroo
02-18-2010, 03:58 PM
screens ?

grohn
02-18-2010, 04:14 PM
screens ?
What is there to take a screenshot of? Visually the shop still looks the same.

robrobo
02-18-2010, 04:25 PM
i thought about making the shop open to the left, i already looked at it and it is not done in an hour i think (i'm not one of the fastest modders :P)
anyway i don't think anybody would really need that

Delfofthebla
02-18-2010, 11:14 PM
Cool mod, thanks.

Creep666
02-19-2010, 04:55 AM
gj rob, well done

A`nub`is
02-19-2010, 07:34 AM
This is excellent.

But could you maybe make it, that when going to the SecretShop or Outpost it will open their page and not the last saved tab?

PS: A poor icon is still better than non at all :p

http://img696.imageshack.us/img696/5446/iconoq.png

http://img696.imageshack.us/img696/5446/iconoq.png

edit) or just here the mod with the icon: http://www.mediafire.com/?dufjzmhamhk

robrobo
02-19-2010, 08:51 AM
nice idea anubis ill add that, and ill also add an icon :D, i will also start a new try on the buy all components button today, got new ideas how to code it

P83x
02-19-2010, 09:08 AM
can you pls make 1 where it only remembers the sho place pls?

robrobo
02-19-2010, 09:34 AM
can you pls make 1 where it only remembers the sho place pls?
well when you deactivate the rest this mod only remembers the shop place, and i thought you meant that you want to move your shop window and then save this position so that when you start hon again it is the same, that is what this mod does
if you want the shop to remember his position in a different way, e.g. you move it and when you reopen it its position is the saved one again, tell me

Trilles
02-19-2010, 10:01 AM
PERFECT job!

Creep666
02-19-2010, 10:20 AM
But could you maybe make it, that when going to the SecretShop or Outpost it will open their page and not the last saved tab?

seconded^^

P83x
02-19-2010, 01:24 PM
well when you deactivate the rest this mod only remembers the shop place, and i thought you meant that you want to move your shop window and then save this position so that when you start hon again it is the same, that is what this mod does
if you want the shop to remember his position in a different way, e.g. you move it and when you reopen it its position is the saved one again, tell me

how can i deactivate the rest??

and it doesn'T work, it don't remember the position it always go top left of the screen -.-

robrobo
02-20-2010, 12:49 PM
^updated

works for me, check out the pic to see how you can deactivate the rest

Creep666
02-20-2010, 02:53 PM
nice! thanks for the update

nyx_
02-24-2010, 03:26 AM
does anyone else notice that the hotkeys for the shops dont work(items work but the main shops ie. protective, supportive etc. dont)? stopped using this because of that

Delfofthebla
02-24-2010, 07:26 PM
does anyone else notice that the hotkeys for the shops dont work(items work but the main shops ie. protective, supportive etc. dont)? stopped using this because of that
Yeah I noticed that too. Not cool :(

Also. If you already have the shop open and you get close to the outpost/secret shop, it won't switch to the menu. You have to close/open or just click the tab.

Harmonium
02-24-2010, 07:29 PM
Great mod, but losing the ability to nav. through the shops with hotkeys makes it unuseable. :(

robrobo
02-27-2010, 07:43 PM
^updated

only a minor fix, when the shop was already active and you moved to secret shop it didn't change to it

i really don't know why my mod messes up the navigation by keys, and therefor i can't fix it, sorry

A`nub`is
03-01-2010, 10:22 AM
hm, now you can't go to other tabs while standing next to the secret shop - it will always immediately switch back to the secret shops tab.

still better than previously, just wanted to mention it.

robrobo
03-01-2010, 02:11 PM
thx anubis for telling me about the bug, i hope i fixed it now, cause i can't easily get the information about the shop i am at i use the buffs to check that, my new code is maybe not the most efficient one but i hope it has no more bugs
autoupdates now

P83x
03-07-2010, 03:22 AM
come on! just make a mode where it only saves the position!!!! Because I'm not using this mod anymore because the rest is bugged!
p.e. when i am near the secret shop/outpost shop it don't opens the window to 50% when my window is open and i go near it it don't switch to them to 50%. Just make a save position mod only, pls!!!!!!

A`nub`is
03-25-2010, 10:48 PM
Needs update ;)

On a side note: The "Visit Website(=this thread)" button in den Modman doesn't link to this thread; instead it links to your heartbeat mod.

A`nub`is
05-15-2010, 08:12 AM
Needs update again, changing the version number won't do :o

Steffen
05-15-2010, 02:29 PM
hoping for update, looks promising :P

BearCavalry
05-16-2010, 02:51 PM
I would also love an update for this.

Jomik
05-16-2010, 02:56 PM
Yeah, would like an update too :D

f1n3
08-24-2010, 07:49 AM
Update plox. :D

mtK
08-24-2010, 08:08 AM
Yes we need update! Gogogo!

Herandcosch
08-24-2010, 10:49 AM
You all realized that the creator of the mod is gone?

I don't think an update will come, maybe someone will do a new mod for this, would be nice...

mtK
08-24-2010, 11:00 AM
We need that mod, it's ****ing annoying. :/

robrob
08-26-2010, 09:57 AM
looks like my mods are still used
maybe ill take a look at it and update it, i still use it and it somehow doesnt work anymore as it did in the beta

f1n3
08-26-2010, 11:15 AM
Very nice. ;)

And could you please add an option, so we can't click the shop/outpost. Missed some kills when that stupid menu opened cause I clicked that shop. :P

robrob
08-27-2010, 09:02 AM
with shop, do you mean the building or the little symbol? cause i cant add an option for the building

Solav
09-09-2010, 03:29 AM
your addon gets updated to 1.6 everytime I do a auto-update in HoN Mod Manager even though it's allready 1.6

f1n3
09-21-2010, 03:28 PM
with shop, do you mean the building or the little symbol? cause i cant add an option for the building

I mean the building. It's so stupid when you accidentally click the building and miss some spell then. :(

Btw, still want an update.

-> Save position
-> Open last shop type (with selected item before -> extra option)
-> Do it, so you can't click the building (shop doesnt open)

Hope someone can do this. Many people would be thankful. :)


- f1n3

[EDIT]
Can someone make a remake of this plugin? :P

f1n3
10-17-2010, 01:50 PM
Push. :>

Quzzap
12-07-2010, 11:05 AM
Removed Mod Options Framework requirement.
Also updated for 2.0
<link removed>

Creep666
02-03-2011, 05:44 AM
^this link leads to barters info panel
but I wanted an improved version of Robrobos extended Shop :P

Quzzap
02-03-2011, 07:16 AM
^this link leads to barters info panel
but I wanted an improved version of Robrobos extended Shop :P

woops :p

SgtSausage
05-14-2011, 06:00 PM
Really would like this fixed, especially for the new shop.

This was one of the features i hoped S2 would implement, i never got the point of re-navigating to your item every time.

Trilles
06-11-2011, 01:46 AM
I know this is old but, could anyone update it plz? or at least tell me if any other mod does it without changing the current shop?
Thx

Trilles
07-05-2011, 07:45 AM
bump

evotech
07-08-2011, 10:59 AM
need a save shop position update please

Trilles
07-09-2011, 11:20 AM
yeah I need it too =(

Quzzap
07-09-2011, 02:14 PM
saving shop position can be done by typing this in console:

_shopFlag_savePosition true

another one I like is

_shopFlag_useAnims false

SgtSausage
07-09-2011, 07:56 PM
Oh thats awesome thansk quzzap, what does the second one do exactly?

Quzzap
07-09-2011, 08:16 PM
Oh thats awesome thansk quzzap, what does the second one do exactly?

no animations (fading in), a lot better shoppin'

pultimass
07-10-2011, 09:29 AM
saving shop position can be done by typing this in console:

_shopFlag_savePosition trueanother one I like is

_shopFlag_useAnims false


CConsole::DoCommand() - Unknown identifier: '_shopFlag_savePosition'
CConsole::DoCommand() - Unknown identifier: '_shopFlag_useAnims'What did I do wrong? :(

Quzzap
07-10-2011, 08:18 PM
CConsole::DoCommand() - Unknown identifier: '_shopFlag_savePosition'
CConsole::DoCommand() - Unknown identifier: '_shopFlag_useAnims'What did I do wrong? :(

Not being in a game :p
also you might wanna add this to your startup.cfg so you don't have to type it each time you launch hon again.

evotech
07-10-2011, 09:12 PM
cant you just use setsave or soemthign infront of the command to save it?

Trilles
07-11-2011, 05:19 PM
you can add it anywhere on your startup.cfg Quzzap?
thx.

Quzzap
07-11-2011, 06:34 PM
cant you just use setsave or soemthign infront of the command to save it?
Yea that'll work


you can add it anywhere on your startup.cfg Quzzap?
thx.
Yea but make sure the syntax is correct.

wurtzelsepp
07-12-2011, 07:55 AM
Made it to a mod file (the save possition thing)

look here: (http://forums.heroesofnewerth.com/showthread.php?t=297092)

Greetz Seppl

Trilles
07-12-2011, 10:29 AM
LOVE YOU wurtzelsepp, does it stay saved on restart too?
thx

wurtzelsepp
07-12-2011, 11:18 AM
Yea it works for me and saves position on restart tried to point it out on my mod discription