02-11-2010, 09:42 PM
Components:
Kongor's Banana + 2000 Gold Recipe = Banana of Temptation
Upon Activation:
Summons the mighty Kongor by tempting him with his favorite food:
a banana!
During Kongor's seduced state, he will temporarily fight by your team's side for 1 minute. Kongor comes with all abilities and can be fully controlled during this time. After this time is up, he will return to his lair.
Should Kongor die while tempted, he does not drop aegis, or a bananna.
Destroys Banana of Temptation on use.
Keep in mind this is just a concept there are several variations that can be made. EX:
Variation: Kongor lasts longer than 1 minute, or has increased damage, or perhaps remains as a permanent summon.
Variation: Banana of Temptation is a permanent item, but placed on a 5 or 10 minute cooldown.
Variation: Kongor has an activate-able skill that allows him to taunt enemies nearby similar to legionnaire.
Variation: Brings out a bloodlusted Kongor but nobody can control him, he just goes berserk on everybody :)
This item allows a team to bring a powerful summon to the battlefield late into the game. Kongor only drops the banana after he has died three times, so its safe to assume that you will only see this late into the game. It allows a team to break tiebreakers, or make comeback victories/etc. Best used in a team battle of course :)
Please vote on whether or not you like the concept! Variations can always be made as shown above.
Kongor's Banana + 2000 Gold Recipe = Banana of Temptation
Upon Activation:
Summons the mighty Kongor by tempting him with his favorite food:
a banana!
During Kongor's seduced state, he will temporarily fight by your team's side for 1 minute. Kongor comes with all abilities and can be fully controlled during this time. After this time is up, he will return to his lair.
Should Kongor die while tempted, he does not drop aegis, or a bananna.
Destroys Banana of Temptation on use.
Keep in mind this is just a concept there are several variations that can be made. EX:
Variation: Kongor lasts longer than 1 minute, or has increased damage, or perhaps remains as a permanent summon.
Variation: Banana of Temptation is a permanent item, but placed on a 5 or 10 minute cooldown.
Variation: Kongor has an activate-able skill that allows him to taunt enemies nearby similar to legionnaire.
Variation: Brings out a bloodlusted Kongor but nobody can control him, he just goes berserk on everybody :)
This item allows a team to bring a powerful summon to the battlefield late into the game. Kongor only drops the banana after he has died three times, so its safe to assume that you will only see this late into the game. It allows a team to break tiebreakers, or make comeback victories/etc. Best used in a team battle of course :)
Please vote on whether or not you like the concept! Variations can always be made as shown above.