Gunnedown
02-02-2010, 11:02 PM
http://img191.imageshack.us/img191/722/girlorguy.jpg
POST IN THE COMMENTS AS WELL
Champion Dervish
Auto-Attack hits people in a frontal cone with 200 Radius for 100% damage
(LIKE ARMADON'S BACK but reversed and offensive)
http://img208.imageshack.us/img208/6494/passive.jpg
Weak early game, great finisher. Carry.
(LIKE SANDWRAITH)
STR : 18 (1.6 gain per level)
AGI : 25 (2.7 gain per level)
INT : 21 (1.9 gain per level)
Damage : 48 - 61
Attack Speed : 0.69
Range : 200
Movement Speed : 305
Armor : 0.8 (5% Damage Reduction)
M.Armor: 5.5 (25% Damage Reduction)
Skills:
http://img269.imageshack.us/img269/1420/auraslicer.jpgBane of Wisdom
(Seeking for more energy, the dervish envenoms her scythe for the next attack with the ability to steal mana)
A Scythe Attack that replenishes mana (or steal mana if the creep has mana) for every enemy creep or hero hit
For every enemy creep or hero hit replenishes (OR STEALS IF ABLE)
12, 20, 27, 35 mana
Range : Cone of 200 Unit radius
Cooldown : 30, 25, 20, 15
Mana Cost : 8, 8, 8, 8
http://img31.imageshack.us/img31/228/radiantscythe.jpgReapers Sweep
(Fuelled by rage, the dervish uses her strength to slow and damage her opponents)
Like a cleansing shock with a higher cooldown and mana cost, accompanied by a powerful scythe attack that crits and does subsequent bonus damage. It is also not a ranged attack and requires the enemy to be within the scythe auto-attack range.
Effect : -25%, -30%, -35%, -40% Speed
Duration : 2, 3, 4, 5 Seconds
Crit : 1.25x, 1.5x, 1.65x, 1.8x
Bonus DMG : 50, 125, 175, 250
Mana Cost : 80, 100, 120, 160
Cooldown : 25, 30, 35, 40
http://img51.imageshack.us/img51/3085/auraofthorns.jpgAura of Thorns
(The Dervish evokes her inner nature, to punish her enemies slowly within an area around herself)
The Dervish has a small aura that stacks DoTs like Pyro's fervor and causes slow but ramping damage to a small radius around the character.
Stacks "Thorns" every 3 Seconds (THINK :pyro: DoT)
Range : 250 Unit Radius
Mana Upkeep : -250%, -200%, -150%, -100% Mana Regeneration
Activation: Toggle
Cooldown : 25, 20, 15, 10
*EDITED* Thorns
2, 4, 6, 8 Damage Per Second (Per Charge)
Lasts 4 Seconds
Applies every 2 Seconds
http://img718.imageshack.us/img718/8819/rendingaura.jpgAvatar of the Wood
ULTIMATE
(The dervish is enveloped by nature's strength and converts her into a creature of the wood. She is imbued with the power and durability of nature making her an unstoppable force)
Transforms into a forest creature that is immune to all forms of non-physical damage and debuffs it also
applies bonus health regen and bonus max health
Bonus HP : 200, 300, 400, 500
Regen : 2, 4, 6, 8
Range : Self
Duration : 10, 20, 30, 40
Mana Cost : 120, 160, 200, 240
Cooldown : 200, 200, 200, 200
http://img190.imageshack.us/img190/6600/derv.jpg
Strategy:
Try and get your hands on Manatube -> Sustainer -> Restoration Orb to keep Aura of Thorns consistently active and take advantage of your ultimate
Get babysat till you're ready to gank
Work your lane with Logger's and your passive splash damage**
Keep your mana up with Bane of Wisdom
Jump with Reapers Sweep, and make sure Aura of Thorns is active
If necessary use Avatar of the Wood for team fights or survivability
Very open to suggestion, just thought up this idea.
It was "subtly" inspired by Guild Wars.. Did you notice? :P
POST IN THE COMMENTS AS WELL
Champion Dervish
Auto-Attack hits people in a frontal cone with 200 Radius for 100% damage
(LIKE ARMADON'S BACK but reversed and offensive)
http://img208.imageshack.us/img208/6494/passive.jpg
Weak early game, great finisher. Carry.
(LIKE SANDWRAITH)
STR : 18 (1.6 gain per level)
AGI : 25 (2.7 gain per level)
INT : 21 (1.9 gain per level)
Damage : 48 - 61
Attack Speed : 0.69
Range : 200
Movement Speed : 305
Armor : 0.8 (5% Damage Reduction)
M.Armor: 5.5 (25% Damage Reduction)
Skills:
http://img269.imageshack.us/img269/1420/auraslicer.jpgBane of Wisdom
(Seeking for more energy, the dervish envenoms her scythe for the next attack with the ability to steal mana)
A Scythe Attack that replenishes mana (or steal mana if the creep has mana) for every enemy creep or hero hit
For every enemy creep or hero hit replenishes (OR STEALS IF ABLE)
12, 20, 27, 35 mana
Range : Cone of 200 Unit radius
Cooldown : 30, 25, 20, 15
Mana Cost : 8, 8, 8, 8
http://img31.imageshack.us/img31/228/radiantscythe.jpgReapers Sweep
(Fuelled by rage, the dervish uses her strength to slow and damage her opponents)
Like a cleansing shock with a higher cooldown and mana cost, accompanied by a powerful scythe attack that crits and does subsequent bonus damage. It is also not a ranged attack and requires the enemy to be within the scythe auto-attack range.
Effect : -25%, -30%, -35%, -40% Speed
Duration : 2, 3, 4, 5 Seconds
Crit : 1.25x, 1.5x, 1.65x, 1.8x
Bonus DMG : 50, 125, 175, 250
Mana Cost : 80, 100, 120, 160
Cooldown : 25, 30, 35, 40
http://img51.imageshack.us/img51/3085/auraofthorns.jpgAura of Thorns
(The Dervish evokes her inner nature, to punish her enemies slowly within an area around herself)
The Dervish has a small aura that stacks DoTs like Pyro's fervor and causes slow but ramping damage to a small radius around the character.
Stacks "Thorns" every 3 Seconds (THINK :pyro: DoT)
Range : 250 Unit Radius
Mana Upkeep : -250%, -200%, -150%, -100% Mana Regeneration
Activation: Toggle
Cooldown : 25, 20, 15, 10
*EDITED* Thorns
2, 4, 6, 8 Damage Per Second (Per Charge)
Lasts 4 Seconds
Applies every 2 Seconds
http://img718.imageshack.us/img718/8819/rendingaura.jpgAvatar of the Wood
ULTIMATE
(The dervish is enveloped by nature's strength and converts her into a creature of the wood. She is imbued with the power and durability of nature making her an unstoppable force)
Transforms into a forest creature that is immune to all forms of non-physical damage and debuffs it also
applies bonus health regen and bonus max health
Bonus HP : 200, 300, 400, 500
Regen : 2, 4, 6, 8
Range : Self
Duration : 10, 20, 30, 40
Mana Cost : 120, 160, 200, 240
Cooldown : 200, 200, 200, 200
http://img190.imageshack.us/img190/6600/derv.jpg
Strategy:
Try and get your hands on Manatube -> Sustainer -> Restoration Orb to keep Aura of Thorns consistently active and take advantage of your ultimate
Get babysat till you're ready to gank
Work your lane with Logger's and your passive splash damage**
Keep your mana up with Bane of Wisdom
Jump with Reapers Sweep, and make sure Aura of Thorns is active
If necessary use Avatar of the Wood for team fights or survivability
Very open to suggestion, just thought up this idea.
It was "subtly" inspired by Guild Wars.. Did you notice? :P