Twilight33
01-27-2010, 02:21 PM
UNDER CONSTRUCTION
Maelstrom
Story: Thought to be a legend until the war with the Hellborn, Maelstrom is a Arcane Swordsman who went into seclusion to master the elements.
Sound:
Spawn:
Movement: As swift as the wind, As fluid as the water, As _ as the fire, As _ as the Earth
Attack: the fires shall consume you, the earth shall crush you, the waters shall drown you, the winds shall cut you.
Death:
Visual: Armored 2-handed Swordsman. if possible armor & sword should change to fit his current elements.
Role: he can be a carry, ganker, or initiator but item dependencies keep him from being all at the same time.
Toggle Mechanic: all abilties except ult are in the form of a 4 button toggle. think Malikens ability except with four buttons.
Elemental Weapon
Mana Cost to Switch Elements: 50/60/70/80
Cooldown to Switch Elements : 15/12/9/6
Weapon of Fire
Active Effect: increases damage by +10/20/30/40.
Weapon of Earth
Active Effect: attacks reduce armor by -1/-12/-3/-4 for 3 seconds.
Weapon of Water
Active Effect: attacks reduce Movement Speed by 6%/9%/12%/15% for 5 seconds
Weapon of Wind
Active Effect: Increase attack speed by 5/10/15/20.
Elemental Armor
Mana Cost to Switch Elements: 50/60/70/80
Cooldown to Switch Elements : 15/12/9/6
Armor of Fire
Active Effect: Foes take 5%/10%/15%/20% of damage they deal.
Armor of Earth
Active Effect: Reduces damage by 5%/10%/15%/20%.
Armor of Water
Active Effect: Negates 1 spell effect every 30/28/25/21 seconds.
Armor of Wind
Active Effect: gain 5%/10%/15%/20% evasion.
Elemental Soul
Mana Cost to Switch Elements: 50/60/70/80
Cooldown to Switch Elements : 15/12/9/6
Soul of Fire
Active Effect: All foes within 400 take 10/15/20/25 damage a second.
Soul of Earth
Active Effect: All allies within 400 gain 5/10/15/20 hp a second.
Soul of Water
Active Effect: All allies within 400 gain .5/1/2/3 mana a second.
Soul of Wind
Active Effect: All allies within 400 gain 5/10/15/20 Movement speed.
Elemental Unity
Active Effect: For 3/4/5 seconds Maelstrom gains the benefit of all elements for all his abilities.
Mana Cost: 100/150/200
Cooldown: 120/110/100
Maelstrom
Story: Thought to be a legend until the war with the Hellborn, Maelstrom is a Arcane Swordsman who went into seclusion to master the elements.
Sound:
Spawn:
Movement: As swift as the wind, As fluid as the water, As _ as the fire, As _ as the Earth
Attack: the fires shall consume you, the earth shall crush you, the waters shall drown you, the winds shall cut you.
Death:
Visual: Armored 2-handed Swordsman. if possible armor & sword should change to fit his current elements.
Role: he can be a carry, ganker, or initiator but item dependencies keep him from being all at the same time.
Toggle Mechanic: all abilties except ult are in the form of a 4 button toggle. think Malikens ability except with four buttons.
Elemental Weapon
Mana Cost to Switch Elements: 50/60/70/80
Cooldown to Switch Elements : 15/12/9/6
Weapon of Fire
Active Effect: increases damage by +10/20/30/40.
Weapon of Earth
Active Effect: attacks reduce armor by -1/-12/-3/-4 for 3 seconds.
Weapon of Water
Active Effect: attacks reduce Movement Speed by 6%/9%/12%/15% for 5 seconds
Weapon of Wind
Active Effect: Increase attack speed by 5/10/15/20.
Elemental Armor
Mana Cost to Switch Elements: 50/60/70/80
Cooldown to Switch Elements : 15/12/9/6
Armor of Fire
Active Effect: Foes take 5%/10%/15%/20% of damage they deal.
Armor of Earth
Active Effect: Reduces damage by 5%/10%/15%/20%.
Armor of Water
Active Effect: Negates 1 spell effect every 30/28/25/21 seconds.
Armor of Wind
Active Effect: gain 5%/10%/15%/20% evasion.
Elemental Soul
Mana Cost to Switch Elements: 50/60/70/80
Cooldown to Switch Elements : 15/12/9/6
Soul of Fire
Active Effect: All foes within 400 take 10/15/20/25 damage a second.
Soul of Earth
Active Effect: All allies within 400 gain 5/10/15/20 hp a second.
Soul of Water
Active Effect: All allies within 400 gain .5/1/2/3 mana a second.
Soul of Wind
Active Effect: All allies within 400 gain 5/10/15/20 Movement speed.
Elemental Unity
Active Effect: For 3/4/5 seconds Maelstrom gains the benefit of all elements for all his abilities.
Mana Cost: 100/150/200
Cooldown: 120/110/100