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View Full Version : Mod allowing creation of buttons for micro management.



Juke_Box
01-26-2010, 07:29 AM
as title, I would love buttons aiding micromanagement, eg slightly above the skill bar you could have some floating buttons with 1 side dedicated to tamed mino stuns etc ( with a number & CD timer) allowing you to click to stun without having to switch units, improving the user frendliness of Ophelia. There would be multiple buttons possible when more than one minotaur is dominated, etc.


btw can HoN run macros of any kind? I'd like to create an ancient pulling macro for a dominated creep, which would hopefully be implemented in the UI via something similar to the above buttons.

thanks for the info in advance.

FreshM
01-26-2010, 08:26 AM
1. you can bind commands via console to a specific button - but makros not afaik
2. there is no specific global hotkey for "skill 1 on unit 2" - makro needed again
3. pulling script ... possible via script languages as autohotkey e.g. (talkin bout map specific "pixelfind" or positioning - which is not resolution sensitive)

in conclusion 1 and 2 need at least simple makro function support like g15 software
3 needs at least a script language running an external process

Bloodsplat
01-26-2010, 08:53 AM
I don't understand why people keep calling it micro... And unti is another retarded thing its ulti god dammit

lKhain
01-26-2010, 10:18 AM
http://forums.heroesofnewerth.com/showthread.php?t=61685

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