View Full Version : Vanguard - [Image Tank]
Twilight33
01-23-2010, 02:54 PM
PLEASE REMEMBER NUMBERS AND MINOR MECHANICS CAN BE CHANGED, BUT NO VOTES CANT.
Some people have been calling for image heroes and i hope this new spin on the idea is to everyone's enjoyment.
Story: Vanguard is the spirit of a valiant soldier who sacrificed himself to allow his comrades to escape during a battle gone horrible wrong. Vanguard's physical form is made up of unstable spirit energy causing the slightest hit to splinter his form, creating a lesser copy of himself. Using this new form Vanguard now roams from battlefield to battlefield protecting his fellow soldiers even in death.
Sound:
Spawn: Who needs protecting?
Movement: I am Many, I am One,
Attack: So others may live,
Death: I will return.
Visual: Blue glowing energy in the shape of a person wearing armor and wielding a sword & shield.
on death: explodes in a little blue nova and equipment falls to ground in a pile.
Role: Initiator/Tank
RNG: Melee
STR: 23 + 2.7
AGI: 16 +1.5
INT: 16 +1.6
ARM: 2
MAG: 5.5
DMG: 45-55
ASP: ?
MSP: 290
HP : 587
MP : 182
HPR: 1
MPR: .57
Splinter -
Active: destroy all existing images & create 1/2/3/4 Images.
Passive: 5/9/12/15% chance to create a image when you are attacked.
max of 1/2/3/4 images. Images deal 33% damage and take 33% more damage.
Skill Type : Active/Passive
Mana Cost: 120/130/140/150
Cool Down: 70/60/50/40
As One! - Applies As One! to all allies and images within 900 Radius. All
damage dealt is divided evenly between those under the effects of As
One!. All units under the effect of As One take 30/25/20/15% increased damage.
Skill Type: Activated
Duration : 30/30/30/30
Mana : 75/75/75/75
Recharge: 50/50/50/50
Dissipate - While dissipated you you gain unit & cliffwalking, but you are disarmed & silenced.
Skill Type: Toggle
Initial Mana: 100/75/50/25
Mana : 30/25/20/15
Recharge: 20/15/10/5
Shuffle - You swap positions with a random image once per second for 3/4/5
seconds. each time you swap, you and each image do 25 damage and
stun for .1 seconds each foe within 100 radius and the hp and mana is
equalized between you and all your images.
Skill Type : Activated
Mana : 100/150/200
Recharge : 40/30/20
kevda
01-23-2010, 05:51 PM
cool idea thumbs up
Twilight33
01-25-2010, 10:13 PM
bumpity
Hey hey I remember this one, this one is fkn GREAT.
Tbh this hero should skip this suggestion stage and dive straight into the alpha client. We NEED an image focused hero.
Izual
01-25-2010, 11:56 PM
Skill 3: would he be able to attack and cast spells while invisible and would it break invisibility?
Otherwise T-Up
HahaYouDied
01-26-2010, 12:05 AM
I dont like his str gain, i mean, if hes meant to tank, well...
But yes good hero.
Twilight33
01-26-2010, 01:07 AM
Skill 3: would he be able to attack and cast spells while invisible and would it break invisibility?
Otherwise T-Up
he is unable to attack or use abilities while invis. so he has to disable it first. invis is a toggle. the purpose of it is to give him a way to initiate and escape and because it deals damage it also can create images.
I dont like his str gain, i mean, if hes meant to tank, well...
But yes good hero.
how much do you think i should give him?
Twilight33
01-26-2010, 01:37 AM
what is everyones opinion of the name Legion btw. is it to confusing or do you feel its fine?
HahaYouDied
01-26-2010, 01:46 AM
I think he needs something of around 2.7~2.9 str gain to be a competent tank .
We could lower his agi gain to around 1.5 and base agi to 16.
and maybe buff starting int a bit since he is by the looks of it pretty reliant on skills. i propose somewhere around 16 and increase gain to 1.6
Looking back on the numbers they seem pretty low comparitively, his int gain pars with pebbles which of whom has one of the lowest int gain in the str section.
Ill get back to this later on.
Verisi
01-26-2010, 03:49 AM
You don't state the (dealt)%/(taken)% for the images, which throws this suggestion off a bunch.
1: Not terrible. Makes a tank version of Phantom Lancer. If what you've been saying on posts is true, would be overpowered with Insanitarious.
2: Forced synergy.
3: Dissipate is practically just overpowered. Is that mana/sec, or mana cost to activate? It's near-invulnerability and invisibility, toggleable on a 5s cd, with the drawback being a miniscule amount of health degeneration.
Ult: Does "equalized" = averaged and set for each?
I see no need for an illusion-based hero, as I find Phantom Lancer to be a boring, RNG-based hero anyway.
Also, name may be strange, as a Hellborne victory may cause Legion to win.
Twilight33
01-26-2010, 01:55 PM
You don't state the (dealt)%/(taken)% for the images, which throws this suggestion off a bunch.
fixed. 33% & 33%
1: Not terrible. Makes a tank version of Phantom Lancer. If what you've been saying on posts is true, would be overpowered with Insanitarious.
2: Forced synergy.
3: Dissipate is practically just overpowered. Is that mana/sec, or mana cost to activate? It's near-invulnerability and invisibility, toggleable on a 5s cd, with the drawback being a miniscule amount of health degeneration.
Ult: Does "equalized" = averaged and set for each?
maybe lower the proc chance?
this skill is basicly the hero defining skill
i have to confess this was kind of a throw in skill because i couldnt think of anything else. increase the hp loss maybe?
yes qualized means averaged and set for each.
I see no need for an illusion-based hero, as I find Phantom Lancer to be a boring, RNG-based hero anyway.
Also, name may be strange, as a Hellborne victory may cause Legion to win.
ya i am not that big of a fan of image heroes either, but some of the community like them and this happened to pop into my head so i decided to post it
i like the name because it fits the hero really well but in all honesty if it is ever going to be in game its going to have to have a name change.
HahaYouDied
01-26-2010, 06:11 PM
what do you think of the changes i proposed on his stats?
Twilight33
01-26-2010, 09:40 PM
im going to implement them just havent gotten around to it.
War_Mech
01-26-2010, 09:53 PM
All seems nice, a good idea for an illusion base hero to be the first introduced. Good to see a new thought of illusion heroes, on taking damage for illusions and how those 2 other abilities synergize with that. Love the ut, very unique.
I would like a name other than Legion (since you asked about it a little bit up) maybe use a latin or ancient greek word, legio is latin for legion to give you an idea, look for cool sounding words like that I guess (but that could be confused for legionaire!). Anyway, I just don't like Legion because there is a whole team called Legion.
Twilight33
01-26-2010, 10:36 PM
what does everyone think about naming the hero Vanguard?
War_Mech
01-26-2010, 10:41 PM
That would be alright in my opinion, makes sense.
Twilight33
01-27-2010, 12:23 PM
ok name changed to Vanguard.
now i have a few things i want opinions on.
Due to the possible idiocy of insanitarius should i change splinter to trigger off attacks? or should i just reduce the proc chance?
Should i scrap dissipate all together? or should i alter it someway? IE increase health loss, remove the invis?
Twilight33
01-28-2010, 06:29 PM
bump
Twilight33
02-02-2010, 11:34 AM
bumpity
stonedape
02-02-2010, 11:45 AM
No because of the poll answers. Haven't read a single word from your post. Lolbye.
t`t`wisper
02-02-2010, 01:02 PM
Change splinter to trigger from attacks.
Change dissipate to deal a % of health or hp/sec that increases the longer he has spent in invis. Say it start at 5hp per second drain and increases 1hp/sec per 2 seconds you are in invis.
Twilight33
02-02-2010, 07:00 PM
changed splinter to trigger on attacks and changed dissipate to % hp loss
Twilight33
02-08-2010, 06:37 PM
bump
Twilight33
02-11-2010, 10:54 PM
bump
Twilight33
02-18-2010, 03:46 PM
bump
Twilight33
02-23-2010, 11:28 AM
bump
LLIKOJIOTA
02-23-2010, 03:33 PM
what a sh1ty retarded idea
DerangedCow
02-23-2010, 05:33 PM
Dissipates is ridiculous really. Phy attacks AND abilities? Abilities as in spells right? Plus invis? Thats more powerful then Jeriziah's ult and its a normal skill.
Im assuming in Dissipate Damage means lost of hp per sec when activating this skill. He loses like nothing even at level 1.
50 mana per sec is nothing if all the other spells are 50 as well.
All in all, That skill's numbers need to change drastically and if not, then rework the entire spell, Invincibility AND invisibility is too much. In fact, whats the point of being invisible if your invincible and vice versa? I'm not gonna vote yet. Change some things up.
Twilight33
02-23-2010, 08:53 PM
Dissipates is ridiculous really. Phy attacks AND abilities? Abilities as in spells right? Plus invis? Thats more powerful then Jeriziah's ult and its a normal skill.
Im assuming in Dissipate Damage means lost of hp per sec when activating this skill. He loses like nothing even at level 1.
50 mana per sec is nothing if all the other spells are 50 as well.
All in all, That skill's numbers need to change drastically and if not, then rework the entire spell, Invincibility AND invisibility is too much. In fact, whats the point of being invisible if your invincible and vice versa? I'm not gonna vote yet. Change some things up.
something to keep in mid is that the ability says you cant be targeted. IE not immunity. you can still be hit by cleave/splash auto attacks & AOE spells. also i forgot to put in the ability that you are silenced and disarmed during the effect. i always intended it to work like that i just forgot to put it in.
Changes
added activated image creation to splinter
added Silenced and Disarmed to Dissipate
increased initial mana cost
added mana upkeep cost to dissipate
changed As One! to have a 20 second down time.
increased mana cost of as one!
Techno_Mage
02-24-2010, 07:09 AM
dissipate would allow you to escape from ANY gank, seriously it'd beoverpowered, with losing health every second it wouldnt matter because there just isn't enough AoE damage to kill you and if they do you could just deny yourself with the skill, your supose to be a tank and yet you give him the most OP escape mech in the game, might be even better then blink
Qwernakus
02-24-2010, 07:18 AM
Dissipate - While dissipated Legion cannot be targeted by attacks or
abilities, but is silenced, disarmed, and lose 5/4/3/2% hp a second.
Skill Type: Toggle
Initial Mana: 100/75/50/25
Mana : 30/25/20/15
Recharge: 20/15/10/5
Step 1: Farm Mock of Brilliance
Step 2: Mass sustainers
Step 3: Invulnerable mock user
Twilight33
02-24-2010, 12:48 PM
heh i surrender. i really intended it to be used for initiation but i see their is just no way to really balance it for this purpose. ill figure out something to replace dissipates slot.