View Full Version : Right Click Deny
KingMoscow
01-20-2010, 06:20 AM
Quite a simple suggestion really, sparked by the exploit and then this mod (http://forums.heroesofnewerth.com/showthread.php?t=64370). It seems that a lot of players prefer right click deny to having to press A then click.
To me, this removes a part of tedium from the game, which has to be a good thing. I don't really buy the argument that it removes skill, as pressing 'a' isn't really a skill or anything technical.
I would be interested to hear arguments against.
flibble
01-20-2010, 09:55 AM
Yeah I think this is a great idea and I haven't seen that mod so thanks for the link.
BadAssKicker
01-20-2010, 01:06 PM
Totally! :cool:
KingMoscow
01-20-2010, 01:08 PM
lol @ random no vote.
DeygB1
01-20-2010, 01:22 PM
When I'm ganked and I want to run away and there's a low creep around, I certainly don't want to accidentaly rightclick on it just to have myself start my stupid attackanimation and get killed ONLY because of that.
Play with your mod but leave that crap out of hon.
When I'm ganked and I want to run away and there's a low creep around, I certainly don't want to accidentaly rightclick on it just to have myself start my stupid attackanimation and get killed ONLY because of that.
Play with your mod but leave that crap out of hon.
Well, if you're running away, why would you try to deny a creep?... and if you're not sure if the creep can be denied, you can always use A...
Shouta
01-20-2010, 01:43 PM
When I'm ganked and I want to run away and there's a low creep around, I certainly don't want to accidentaly rightclick on it just to have myself start my stupid attackanimation and get killed ONLY because of that.
Play with your mod but leave that crap out of hon.
When you right click you own creep during at this mom you will run to him and stay next to him,dead you would be in each fall, just l2p ok?
Xozzen
01-20-2010, 01:48 PM
could just happen with an enemy creep aswell, but I think we don't need this. If you are too lazy to press two keys to deny a creep, so be it, but we have more important things than that.
DeygB1
01-20-2010, 02:37 PM
Just classic how randoms don't get anything in this game ))
BeastmanAIDS
01-20-2010, 02:52 PM
I can't come up with a single valid reason not to impliment it, honestly. And even if for some reason you don't want to use it, it could just be made into an option in the menu.
Not to mention the whole concept of pressing A is only used when attacking your own creeps (and items I suppose, but yeah), which makes it a completely unintuitive process which I would assume a lot of new players know nothing about. Or at least I certainly didn't til I read it on one of these forums.
Shiverwarp
01-20-2010, 03:03 PM
This could actually be helpful for the newbie hurdle of figuring out what denying even is
MichaelBurge
01-20-2010, 03:05 PM
Most useful mod I've downloaded. No reason to not add this as an option in the game.
Even though I love right-click deny, I will admit than holding 'h' and manually attacking gives me more precision in my last-hitting, but I love having the option at least.
FARP23
01-20-2010, 03:06 PM
i always use "a" for last hit (enemy/ally) creep, more precission, right click is for autoattack
Verisi
01-20-2010, 04:10 PM
It doesn't really matter to me whether this would be implemented. As long as it'd stay optional (to deny or just move/hold position), I'd be fine with it being in.
When I'm ganked and I want to run away and there's a low creep around, I certainly don't want to accidentaly rightclick on it just to have myself start my stupid attackanimation and get killed ONLY because of that.
Play with your mod but leave that crap out of hon.If you're trying to escape the enemies by clicking on your creeps, you're obviously doing something wrong.
Zakharov
01-20-2010, 04:52 PM
If you're going to vote no to this suggestion, would you vote yes to a suggestion that forced you to A-click your own creeps to attack them? What about one that required you to M-click to move? Making the game easier to play is always a positive.
Sven2
01-20-2010, 06:29 PM
No. I recently played with a newbie who had trouble knowing which creeps were allied and which were hostile. If allied creeps could be attacked by right click, she would constantly kill her own creeps inadvertently. She'd probably have lost the game 1vs0.
It's also a matter of consistency. All allied units and structures need an A-click (you'd certainly not want to change that for allied heroes).
PhishPaste
01-20-2010, 06:48 PM
I like pressing A, gives you a function on the keyboard to use.
Blacksmith
01-20-2010, 07:07 PM
No. I recently played with a newbie who had trouble knowing which creeps were allied and which were hostile. If allied creeps could be attacked by right click, she would constantly kill her own creeps inadvertently. She'd probably have lost the game 1vs0.
It's also a matter of consistency. All allied units and structures need an A-click (you'd certainly not want to change that for allied heroes).
Rarely would killing your own creeps be all that bad.
thossr1
01-20-2010, 07:21 PM
I can't come up with a single valid reason not to impliment it, honestly. And even if for some reason you don't want to use it, it could just be made into an option in the menu.
Not to mention the whole concept of pressing A is only used when attacking your own creeps (and items I suppose, but yeah), which makes it a completely unintuitive process which I would assume a lot of new players know nothing about. Or at least I certainly didn't til I read it on one of these forums.
I use a whenever i attack anything
YOUMADDAWG
01-20-2010, 08:04 PM
Make a function in interface to toggle it off and on. Problem solved. Now please implement it.
Make a function in interface to toggle it off and on. Problem solved. Now please implement it.
This
Zakharov
01-21-2010, 01:51 AM
No. I recently played with a newbie who had trouble knowing which creeps were allied and which were hostile. If allied creeps could be attacked by right click, she would constantly kill her own creeps inadvertently. She'd probably have lost the game 1vs0.
It's also a matter of consistency. All allied units and structures need an A-click (you'd certainly not want to change that for allied heroes).
I think that newbie's going to lose regardless if she doesn't know what's going to attack her and what's going to help her. As for consistency, it's more important that denying creeps be consistent with killing enemy creeps than for denying creeps to be consistent with denying heroes and towers, which occurs much more rarely.
KingMoscow
01-21-2010, 02:58 AM
I would have nothing against changing it for towers but heroes is a different matter as it's too easy to do wrongly.
HahaYouDied
01-21-2010, 03:01 AM
Just make it a toggle, I used it and i found it to be much useful, if the beginning i still used a-click most of the times but its much easier to last hit and deny now with just 1 click
Rumple4skin
01-21-2010, 03:06 AM
I voted NO. The action of pressing "A" does more than you think... It subconsciously teaches you to trust your Hot keys thus you won't be clicking spells with your mouse in order to cast as much making you faster and in turn making you better at the game in general.
Just my $.02 anyways.
ingaeh
01-21-2010, 12:06 PM
alda
jay`t
01-21-2010, 12:17 PM
thumbs up, pressing 'a' doesn't automagically make the game require more skill, it just makes it require pressing 'a'
ingaeh
01-21-2010, 12:29 PM
Yep you got it, it is required to press the a button!! So one finger needs to get loose from the rest of the shortcuts. The Micromanagement gets harder.. Just test it a few times and notice the difference. It is so funny, me and my mate are betting every time when a new hon version is going online, that there wont be much denys. And everytime we are right. Thats because the Deny-Script hasnt been updated yet and the people are too silly to deny without it.
_Syphilis_
01-21-2010, 01:58 PM
I always A+click for last hits and denies but i dont see why not, il vote yes
No! It is much harder to deny with the "A-Button" and a Mouse-Click. There are some going-ons in the game, which are going to be unbalanced with this script. Just think about Blood Hunter.. With this script, you cant even get the bloody noobs to go back to the fountain. If the script is going to be implemented, Blood Hunter's skills must be nerfed also. Or think about the different basedamages of different types of heroes. If denying gets this easy, all heroes with superior basedamage will outlevel there opposite more easy. In my oppinion, there are just too many things, which must me noticed and perhaps changed to keep a balanced game.
It is just not necessary. Learn to deny with A and a Mouse-Click....
Yep you got it, it is required to press the a button!! So one finger needs to get loose from the rest of the shortcuts. The Micromanagement gets harder.. Just test it a few times and notice the difference. It is so funny, me and my mate are betting every time when a new hon version is going online, that there wont be much denys. And everytime we are right. Thats because the Deny-Script hasnt been updated yet and the people are too silly to deny without it.
If that's your point... then the mod should be banned? I mean there are loaaads of ppl using it (Me included), it's not like there is a lot of difference, or tell me, using 0.2 more seconds to use a finger to press A, makes you "more" pro than using 0.1 seconds to use ur finger to click? No.
And stop lying, first off, its called "Mod" not "Deny-Script", and... rarely a mod stop working after a new version.
ingaeh
01-22-2010, 05:55 AM
alda
HellRoxYa
01-22-2010, 10:06 AM
It's a skillelement.
Make a function in interface to toggle it off and on. Problem solved. Now please implement it.
That would mean you're forced to have it on. Who would willingly put themselves at a disadvantage to eveyone else? A toggle solves nothing.
God! It doesn't give any advantage or disadvantage, it's all about comfortability!!
and ingaeh I don't just read ur first sentence... ... and for you to know.. I didn't like this mod when I first heard about it, I was better denying with A+Click.
Ashnal
01-27-2010, 09:06 PM
I don't know about the rest of the players here, but I like to test my skills against other players, timing my denies to be faster than their last hits. Having to fiddle with an archaic interface to engage in this competition is just tedium I would rather avoid.
War_Mech
01-27-2010, 09:44 PM
Toggle is a good idea! I think it would be better starting it as just right click like normal so new players can get into easier. Then you can toggle it (on the attack button?) if you wanna press A for whatever reason you have.
serrath
01-27-2010, 11:17 PM
Interface option for sure. It's annoying to be in the habit of using a to attack everything, and there's no reason anyone would right-click to follow-guard a nearly dead creep or whatever.
SHJordan
12-14-2010, 02:37 PM
totally
FatChocobo
01-21-2011, 11:12 PM
Bump.
I wish people wouldn't vote "no" just because it's something that they wouldn't use. It'd be a mod, hence you'd be able to disable it. If you don't think you'd use it then just don't vote at all, for reelz.
On the other hand, if you have a valid reason for voting "no" then type it here.
OnoSendai
07-26-2011, 06:00 PM
Implement this now. There's no point keeping this obsolete mechanic from DotA.
MajuiF
07-27-2011, 10:27 AM
Keep it a mod.
Lazy players.
IMO, adding this would remove some complexity to the game, and make it more noob-friendly.
I'm guessing most players who voted "Yes" also play with Tower Range Indicators and Ability Range Indicator.
Bad bad bad :/
Omg, the Right Click DEny mod doesnt work anymore...fail :X
aposwe
09-10-2011, 09:38 AM
doesnt work for me too.. some update ?
Calebbb
11-25-2011, 01:21 PM
**** it aint working