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View Full Version : Magmus - Steambath addition?



AeiOwnedU
01-18-2010, 08:44 PM
Personally - I use Magmus quite often and I feel steambath is in desperate need of a mini-buff, heroes easily side step out of it and there is next to no use for you to keep it channeled because it prevents you from getting that much needed creep score.

I have two suggestions that would without a doubt buff the proess of Steambath:

1) Such as -% of movement speed while in a specific AoE [Would synergize with his ulti]

2) A +hp regen boost while channeling steam bath. Would make his laning phase more viable :D

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I also find myself curious, of how Magmus has such a poor starting Strength, starting Armor, and Strength gain... Allow myself to elaborate:

Of any strength hero Magmus has the lowest starting strength by far at 18, a starting armor of 0.66 gaining [+2.3/Level]. Now now, before I get flamed let me explain why I believe he deserves a much needed strength/armor boost.

Jeraziah, a Hero with the most powerful Heal in the game, permanent magic immunity on any given ally and 7 seconds of physical immunity in an AoE. This already God Tier hero has a superior starting strength of 20, a starting armor of 4.10 and a superior strength gain [+2.7/Level]. Now I know Magmus doesn't have a low strength gain and armor because of his survivability because when compared to Jeraziah, Magmus' survivability mechanics become null and void.

Pebbles has the lowest starting armor of any Strength based hero at 0.27 is this a problem for the big guy? No, it is more than made up for by his superb starting strength of 24 only to be mocked by insane strength gain of [3.0/Level]. I believe Pebbles starting armor is deserving, not to be neglected -> His third skill once level four gives him a +8 armor boost.

[I]**H_Mantis inspired me to rant about Magmus' stats :p

I suggest increasing Magmus' statistics as follows;

Armor: 0.66 -> 2.66
Starting Strength: 18 -> 20
Strength Gain: 2.3 -> 2.5

Giving him these additional stats would simply near him to the median of most strength heroes and would serve him no harm. His role is that of an initiator and these buffs are well deserved. I do not believe these buffs would knotch him up a few tiers either, simply improve his initiation abilities and laning phase.

Thanks for reading. Please comment, agree / disagree!

Evadize
01-18-2010, 08:56 PM
Yeah I mean the damage is kind of negligible. It's not awful but it makes you vulnerable if you want to use it for damage. People only use it for nuke-juking.

AeiOwnedU
01-18-2010, 11:22 PM
Yeah I mean the damage is kind of negligible. It's not awful but it makes you vulnerable if you want to use it for damage. People only use it for nuke-juking.

Ya that's the only use I see for it atm... Lol

In addition, it gives him next to no farming ability :S

Izual
01-19-2010, 02:47 AM
Its purpose is not meant for damage. Though I do remember Sand King's doing more damage.


In addition, it gives him next to no farming ability :S

And if you're not using Volcanic Touch to farm...

well...

...

01-19-2010, 03:21 AM
+Regen would be awesome!

Also, it makes sense! Bathing DOES give you +health regen.

It's a proven scientific fact ;)

Alystair
01-19-2010, 04:14 AM
A minor hp regen bonus makes perfect sense to me... 2/3/4/5?

AeiOwnedU
01-22-2010, 12:11 PM
Bumped! :D

VitaTimH
01-22-2010, 02:36 PM
I like the HP regen idea as well.

Would it be too broken to add a very tiny mana regeneration as well? :P Small enough that you'd need to be in the bath a considerable time to recuperate that lost from the bath itself, but if you sit out the whole duration you'd get a noticeable amount of mana out of it.

Or maybe just AoE regen? I'm sure your allies will enjoy a quick sauna before face raping some more :P

yyr_
01-22-2010, 08:50 PM
I think the hp regen would be good.

AeiOwnedU
01-26-2010, 02:38 AM
:) Let's keep the voting going!

Fluffeh
01-26-2010, 03:24 AM
Also, it makes sense! Bathing DOES give you +health regen.

It's a proven scientific fact ;)
Because after you cut yourself yo rush to start a bath right?

AeiOwnedU
01-26-2010, 11:33 AM
Because after you cut yourself yo rush to start a bath right?

Or maybe he was thinking of it as a spa or something and how people go to the spa to regain stamina? I dunno :p

bjorn190
01-26-2010, 04:43 PM
How about give it an ability to withstand the 1st stun/disable spell cast on Magmus? Steambath is nice, but ends with the other team aoe stunning you out of it usually, making you a sitting duck.

Or, it could let magmus move around freely within the steam bath, removing the channeling part, but making him disarmed and silenced while hes inside it? That would rule lol

hemp_co
01-26-2010, 05:27 PM
This is an escape mechanism. It gives him a spell/attack dodge ability he can easily pop without having to burn the cooldown on his stun to dodge. The damage is negligible but if your in one of those one-on-one situations where your both at 5% and he hits harder than u u might be able to steam bath long enough for your stun to cooldown or mayb (mayb) kill him.

I think the real thing magmus needs is a slight (like +0.2) str gain buff.

H_Mantis
01-26-2010, 09:26 PM
Yay for +regen!


This is an escape mechanism. It gives him a spell/attack dodge ability he can easily pop without having to burn the cooldown on his stun to dodge. The damage is negligible but if your in one of those one-on-one situations where your both at 5% and he hits harder than u u might be able to steam bath long enough for your stun to cooldown or mayb (mayb) kill him.

I think the real thing magmus needs is a slight (like +0.2) str gain buff.

The thing about Magmus is Steambath is sometimes close to useless when facing AoE enemies 1 against 2-5. I don't even use this skill when I play him. That's why instead of going for Steambath, I get bonus stats. It actually gives him the survivability he needs. To actually be able to use Steambath, I definitely agree about giving the slight strength gain.

AeiOwnedU
01-27-2010, 09:09 AM
Yay for +regen!



The thing about Magmus is Steambath is sometimes close to useless when facing AoE enemies 1 against 2-5. I don't even use this skill when I play him. That's why instead of going for Steambath, I get bonus stats. It actually gives him the survivability he needs. To actually be able to use Steambath, I definitely agree about giving the slight strength gain.

Which is why I'm proposing this :D

AeiOwnedU
01-27-2010, 06:51 PM
Back up!

H_Mantis
01-28-2010, 05:48 AM
Lol. One of my posts actually changed the course of a thread. XD

:3

Nytemair
01-28-2010, 06:47 AM
HP Regen imo, i reckon having parts of it traverse outwards would stop those pesky heroes running away as well. T-up for the regen ;D

Nytemair
01-28-2010, 06:48 AM
Is it just me or doesn't 30+10+10 = 50? Because at the bottom of the poll it said 42 people have voted....HoNfail.

H_Mantis
01-28-2010, 07:13 AM
I see it too. HoN fail. :(

AeiOwnedU
01-28-2010, 02:31 PM
Lol. One of my posts actually changed the course of a thread. XD

:3

Indeed it did :) Hence why I mentioned you :p


Is it just me or doesn't 30+10+10 = 50? Because at the bottom of the poll it said 42 people have voted....HoNfail.

Truth... HoN fail! :D

Qwernakus
01-28-2010, 03:06 PM
Is it just me or doesn't 30+10+10 = 50? Because at the bottom of the poll it said 42 people have voted....HoNfail.

Realisation-of-multiple-choice-poll fail.

whistle
01-28-2010, 05:09 PM
Let me get this straight, you want to buff Magmus? BUFF?! He's already in half of the tournament matches on Honcast, he's fine on positive aspects.

AeiOwnedU
01-28-2010, 09:28 PM
Let me get this straight, you want to buff Magmus? BUFF?! He's already in half of the tournament matches on Honcast, he's fine on positive aspects.

I realise Magmus himself has a very good skill set - But his steambath lacks the necessary laning utility, when do you ever use steambath? Probably on when juking...

KopfHand
01-28-2010, 09:37 PM
Damn...the skill actually gives invis and dmg..has nearly 0 manacorst!
Its fine like it is

ma5
01-28-2010, 10:36 PM
Magmus is a top pick. Seriously, why would you want him buffed. He's perfect the way he is, which he has been like for a long time.

A1ias
01-29-2010, 12:47 AM
If possible, steam bath should randomly affect the vision range of units which are in range of it while keeping the +hp and even perhaps +mana regen which OP mentioned. Perhaps making the target's vision deviate up and down from its original to and from 400 units less while he is within the bath.

Distort3d
01-29-2010, 12:50 AM
Why would you buff magmus? seriously?

AeiOwnedU
01-29-2010, 08:44 AM
Why would you buff magmus? seriously?

Stop asking why - And read what I wrote in my topic.

ma5
01-29-2010, 09:09 AM
Stop asking why - And read what I wrote in my topic.
That's an awful reason.

You try to compare different heroes to him, which shows your lacking ability and understanding of balance.

AeiOwnedU
01-29-2010, 10:02 AM
That's an awful reason.

You try to compare different heroes to him, which shows your lacking ability and understanding of balance.

How so - I'm comparing him to fantastic heroes with similar calibur skill sets, Jeraziah has a 10 fold stat gain when his skill sets are already > Magmus'.

Those are the points I'm trying to make - Not only that but I'm attempting to add more depth to his Steambath...

You're being biased, and not looking at the bigger picture - I know Magmus' himself works fine and see's a ton of competitive, how about you name me the reasons why you use Steambath... There is only one, to juke...

ma5
01-29-2010, 10:10 AM
How so - I'm comparing him to fantastic heroes with similar calibur skill sets, Jeraziah has a 10 fold stat gain when his skill sets are > Magmus'.

Those are the points I'm trying to make - Not only that but I'm attempting to add more depth to his Steambath...
Again, you're comparing two different heroes. Jeraziah is good in his own right, Magmus in his.

Magmus initiates, ganks, can be a devastating aggressive laner and provides an AoE stun and AoE mass damage/slow ulti.

Jeraziah supports, babysits, provides a magic shield, heal, and AoE mass armor and heal.

Why are you comparing them?

A team doesn't go: "Okay, we need an initiator and someone to lane with torturer, how about -Jeraziah-?!"

Distort3d
02-01-2010, 12:54 AM
The problem isn't that this fits or works or whatnot.

The problem is that magmus doesn't need it.

Would you slap on a ministun each time maliken hits an enemy with his enchanted flames?? How about manaburn burning half of the mana he burned on all enemies within 500 radius of the person he hit?

Hey... They work, they fit, but the hero absolutely doesn't need it.

Same case applies here.

OhBob
02-01-2010, 02:24 PM
Regen is nice for early game.

AeiOwnedU
02-03-2010, 07:46 AM
Regen is nice for early game.

Regen is nice early game - It has next to no late game effect... I'd like to see the skill used more is all.