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View Full Version : Devourer leveling hook first?



A1ias
01-15-2010, 04:06 PM
I've been seeing quite a lot of devourers going hook at lvl 1 instead of rot ever since of the change. Despite the increase to range I don't see its use over rot lvl 1 unless you have your team of stunners waiting to butthurt some unfortunate individual on the other team.

Discuss.

Gumbie
01-15-2010, 04:11 PM
You can use it to pull enemy heroes to your tower. Level 1 in a NM game means that 4 shots will kill them, and you're garunteed at least 3. A good hook will get you bloodlust.

DaDrizzle
01-15-2010, 04:11 PM
rot at lvl 1 is just as worthless as hook at lvl 1 either way, so why not go for the hook which might be a free kill if used correctly (polly...electrician.....)

awayish`
01-15-2010, 04:18 PM
go hook when you are roaming to gank someone at lv1 with help. otherwise just get rot

A1ias
01-15-2010, 04:25 PM
You can use it to pull enemy heroes to your tower. Level 1 in a NM game means that 4 shots will kill them, and you're garunteed at least 3. A good hook will get you bloodlust.

The thing is players are constantly aware of the threat devourer poses now since his range is huge and are constantly standing behind their own creeps.

MetaBrain
01-15-2010, 04:54 PM
Devourer + Puppet Master = hook to tower and Bloodlust ^^

joeltee
01-15-2010, 04:56 PM
The thing is players are constantly aware of the threat devourer poses now since his range is huge and are constantly standing behind their own creeps.

Sometimes they don't even realise they're laned against devourer until that first hook lands ;).

The change has made playing devourer oh so much fun. But it probably is overpowered.

New skill build is: hook, rot, rot, cadaver, rot, devour, rot, cadaver, cadaver, cadaver, devour, hook, hook, hook.

MetaBrain
01-15-2010, 05:04 PM
Codex in Devourer

"SAY NO TO GETTING KSd!" :blacksmith:

Grrey
01-15-2010, 06:16 PM
I def need to play devourer again.

New hook is better then rot 1 imho.

OlaOlaSasaya
01-15-2010, 06:24 PM
with the change there will be a good chance to help your mid laner to get a bloodlust.

IMaTRUCK1
01-15-2010, 06:37 PM
I don't get the point of this.You get level 2 in 30 seconds...whats the matter if you do Hook + Rot or Rot and then Hook really? You wont be able to kill on level 1 with just hook anyway,and to rot them u need to run to them with your terribad speed,so again,big no to level 1 solo ganking.
I find him useless from midgame onwards somehow.If he cant kill somebody in hook rot devour combo,pretty much everybody runs away.So you need early game dominance,to be ALOT higher level than anybody else in the game.He's pretty weird tho,rot does immense damage in midgame,but it just seems not enough.Pff I went emo wall of text here.

Credge
01-15-2010, 06:56 PM
You wont be able to kill on level 1 with just hook anyway

Well, you can.

RogerDodger
01-15-2010, 07:48 PM
Rot lv1 is for runespot First Blood

if nobody comes for a runefight get the hook.

glutamate
01-16-2010, 04:21 AM
If you're pro you can just leave both unskilled until you decide one would be more useful, situation depending.

hotloy
01-16-2010, 06:08 AM
definitly possible if u know how to play well

MetaBrain
01-16-2010, 06:44 AM
If I could download replays I'd get you a Devourer replay I played yesterday... Think I played pretty nice haha.

I hate it when hook+gas+devourer doesn't kill em ;_;


Download Replay (10.0 Mb | 0 D/Ls ) Replay downloading coming soon!

Utred
01-16-2010, 07:07 AM
Hook with a teammate with a stun is a lvl 1 first blood if done well. I did that last game with a puppet with me.

01-16-2010, 08:24 AM
1.I find him useless from midgame onwards somehow.
2. If he cant kill somebody in hook rot devour combo,pretty much everybody runs away.

1. End-game stalemates at the enemy/friendly base ramp are easily won with defiler's hook.
2. Ever heard of the term "teammates"?

noodle0117
01-16-2010, 08:57 AM
unless your laning enemies are nubbish, you are most likely gonna need hook or some other enemy positioning spell (stuns, panda flick, puppet hold ect.) in order to get within range of rot.

Gipp
01-16-2010, 05:41 PM
havent played new patches yet. but i imagine the answer is yes.

even if you dont kill somebody, you most likely forced them out of the lane.

rot can score kills, but vs offensive lanes, rotting yourself to kill somebody usually ends up with them killing you. not to mention it only works against retards with retarded lane comps and no reaction time/map awareness.
unless you are lucky and get haste/invis rune :)

so hook definitely. nothing is scarier than laning vs a good devourer.
especially one that makes his own hook spots in trees with hatchet :)

Lolololage
01-16-2010, 08:22 PM
I don't get the point of this.You get level 2 in 30 seconds...whats the matter if you do Hook + Rot or Rot and then Hook really? You wont be able to kill on level 1 with just hook anyway,and to rot them u need to run to them with your terribad speed,so again,big no to level 1 solo ganking.
I find him useless from midgame onwards somehow.If he cant kill somebody in hook rot devour combo,pretty much everybody runs away.So you need early game dominance,to be ALOT higher level than anybody else in the game.He's pretty weird tho,rot does immense damage in midgame,but it just seems not enough.Pff I went emo wall of text here.

Do you read the threads you post in? Or just look at the title before you decide what to write?

F1
01-17-2010, 04:21 AM
1. End-game stalemates at the enemy/friendly base ramp are easily won with defiler's hook.
2. Ever heard of the term "teammates"?
Defiler has a hook? OMGWTFIMBA

`Morph
01-17-2010, 06:18 AM
Yeah, and how is lvl 1 rot supposed to help at all? Think before you speak.

Utred
01-17-2010, 06:27 AM
Yeah, and how is lvl 1 rot supposed to help at all? Think before you speak.
Runespawnkills.

`Morph
01-17-2010, 03:16 PM
Runespawnkills.

Yeah, and suicide yourself with it? At least hook you can do something more viable with it.

Shwin
01-17-2010, 06:37 PM
Even at rune spawn, just hook the enemy hero to your team of stunners and pwn him there instead. Rot is still not a better pick at level 1, even if your rune spawn ganking.

Ubuntu
01-17-2010, 06:49 PM
Rot is a better escape move against melee heroes. the 25 dps is negligible but the 20% slow isn't. and you can toggle it whenever the get to almost be touching your for even less damage/second.

`Morph
01-17-2010, 08:30 PM
Rot is a better escape move against melee heroes. the 25 dps is negligible but the 20% slow isn't. and you can toggle it whenever the get to almost be touching your for even less damage/second.

And if the melee has a stun and there's a range behind him? This is why rot is not viable at level 1.

RogerDodger
01-17-2010, 08:33 PM
And if the melee has a stun and there's a range behind him? This is why rot is not viable at level 1.
That's entirely theory crafting. Alot of the time only 1 person goes to the rune spawn (In pubs, which is where devourer would be played most) so the slow isn't negligable.

The best thing to is to just leave it unskilled until you need to use it.

crayze
01-17-2010, 08:34 PM
By the way, do not upgrade Cadaver Armor before Hook please :). A 100 damage Hook is definitely not going to be getting the job done the way you need it to get done ;).

Shwin
01-18-2010, 03:33 AM
Yes, yes it is.

You get cadaver armor early (at least one level) so you can adequately gain strength from devourer's creep kills PASSIVELY throughout the agme.

There's no point getting this skill at level 10 (after maxing hook and rot). With the Buff to hook (all levels have the same range) there shouldn't be a need for more than one level of hook, since the physical damage is still negated by armor pretty heavily.

You have to remember that devourer isn't supposed to get all the kills; that's the carries job. Once you get a sham's headdress, some boots, and maybe a bottle, I'd consider everything else to be luxury. Unless you're playing with complete retards, in which case get whatever skillset you want.

Mardhyn
01-18-2010, 03:44 AM
... lol Shwin. Maybe in a comp game where your carry theoretically follows Pudge around over eighty percent of the time. But for the majority, in a pub, level four hook is a no brainer. You're basically cutting his combo by thirty three percent by not leveling hook.

And I don't know about you, but in a average 40-50m game I still get a good 30 strength off of cadaver when maxing it at 12-14.

Pudge is all about being super scary as soon as he hits 6 and giving up on a 300 damage nuke so you can get 2 more passive strength is, in my mind, the pinnacle of idiocy.

Wyxor
01-18-2010, 04:01 AM
Not sure, some get hook first since rot at level 1 is not a pain in the ass at all!

Shwin
01-18-2010, 04:06 AM
... lol Shwin. Maybe in a comp game where your carry theoretically follows Pudge around over eighty percent of the time. But for the majority, in a pub, level four hook is a no brainer. You're basically cutting his combo by thirty three percent by not leveling hook.

And I don't know about you, but in a average 40-50m game I still get a good 30 strength off of cadaver when maxing it at 12-14.

Pudge is all about being super scary as soon as he hits 6 and giving up on a 300 damage nuke so you can get 2 more passive strength is, in my mind, the pinnacle of idiocy.

I played in a 50 minute game the other day where I was up to 4k hp by the end of the game, with behemoth's as my only HP item. I'll try to find the link. I'm not SURE but I believe my strength was somewhere around 120-140

If you're ganking during the laning phase (even if you go to a side lane) you'll have teammate help.

Maybe I'd get increased hook levels if the agme was going to end ASAP, but cadaver armor is more useful for the long term IMO.

Btw, it's more than 2 passive strength, and the 300 dmg nuke is PHYSICAL, so it does much MUCH less than 300 dmg, unless the enmy has a -armor debuff on them.

Here, I found it.

http://replays.heroesofnewerth.com/match_replay.php?mid=21950593

It was a 70 minute game, where I didn't even play that well (6-9-22)

I had 3k base HP, and an additional 984 on top

I had 137 strength, with +36 from a minor totem and behemoths' heart.

Devourer has (at end of game with stats) 25 + 3.2(24) + 20 (from 2x10 stats) = 121.8 strength
Hmm, I gained 15.2 strength from cadaver.

Wow, I thought it was more than that. Maybe I should just max hook before getting cadaver anyways. But I like cadaver as well for the magic armor bonus it gives me, allowing me to rot more and do more damage through rot since I'm damaging myself less.

I'll try it with maxing hook first next time I play him and I'll see how well I do.

Desuuuu
01-18-2010, 06:05 AM
1. End-game stalemates at the enemy/friendly base ramp are easily won with defiler's hook.
2. Ever heard of the term "teammates"?
Defiler's hook? It's Devourer.

Gipp
01-18-2010, 12:35 PM
1 point in armor early is useless. the str gain is so minimal especially since you arent rotting entire waves of creeps and neutrals yet.
the damage from hook is much more useful. keep in mind, the damage you skip in hook is now going to cause you to have to keep rot on that much longer. your killing power will be pathetic.

Puchi
01-18-2010, 12:57 PM
Its insane for runeganks on both rune sites on lvl 1 just make sure to have vision and a stunner+slower ready to kill the poor lad :)

dreamex
01-18-2010, 02:13 PM
1 Level of Cadaver is quite good if you make it a point to be at every team fight and gank possible, which you should, as that's the only reason to be Devourer.

Every hero death in your vicinity is +0.9 Strength, by midgame that could be 15-16 str all for 1 skill point.