Kurt4
06-16-2009, 09:46 PM
Updates:
v.0.1 Added Icons of all Neutral units and skills
v.0.2 Added names
v.0.3 Added Neutral creep index stating their camps
v.0.3 Added Index with future content
v.0.4 Added Minimap showing camps
v.0.5 Added all the stats dump data without template
v.0.6 Adding all the data to the template
v.0.7 Added Critter's Icons
v.0.8 finished sorting all the data dump
v.0.9 Added inconsistencies list
Inconsistency list for Devs
I've notice some weird things like:
*Predasaurs have no health regeneration
*Dragon Master has only 300 attack range
*Dragons have a 3.80 sec cooldown on attack
*Many creeps have mana, when they dont have skills
-------------------------------
Game Version: 0.1.25.0 "Closed Beta"
Index
_1.0 Introduction [Not yet implemented]
_2.0 Neutral Creeps [Not yet implemented]
___2.1 Neutral Camps
_____2.1.1 Low Tier Camps
_____2.1.2 Mid Tier Camps
_____2.1.3 High Tier Camps
_____2.1.4 Ancients
_____2.1.5 Bosses
___2.2 Critters [Not yet implemented]
_3.0 Creeps [Not yet implemented]
___3.1 Melee [Not yet implemented]
___3.2 Ranged [Not yet implemented]
___3.3 Assault [Not yet implemented]
2.0 NEUTRAL CREEPS
*Neutral Creeps are the ones who don't belong to either the Legion or Hellbourne
*They stay at their spawn camps unless a unit comes within their aggro range
*Neutrals spawn every minute (starting at 1:00), unless there is already any unit inside their camp (corpses count aswell). Kongor is the only exception, he spawns at game start, and respawns only 10 minutes after death.
*If neutrals are pulled away from their camp a few seconds before X:00 minute mark, a new spawn will appear, creating the so called "creep stack"
2.1 NEUTRAL CAMPS
Forest of Caldavar
http://i563.photobucket.com/albums/ss71/psf_kurt/Minimapcopy.jpg
Watchtower
Low tier neutral camps:
*3 Ebulas [Gnolls]
*1 Snotterboss + 4 Snottlings [Kobolds]
*1 Werebeast [Enchanter] + 2 Werebeasts [Trolls]
Mid tier neutral camps:
*2 Wild Hunters [Mud Golems]
*2 Fire Ogres + 1 Ice Ogre [Ogres]
*1 Wolf Commander + 2 Wolves [Wolves]
*1 Minotaur + 1 Goatar [Centaurs]
High tier neutral camps:
*1 Catman Champion + 1 Catman Soldier [Ursas]
*1 Vulture Lord + 2 Screachers [Wildkins]
*1 Skeleton King + 2 Undead Warriors [Dark Trolls]
*1 Minotaur + 1 Goatar [Centaurs]
Ancients:
*1 Dragon Master + 2 Dragons [Dragons]
*2 Predasaur Crusher + 1 Predasaurs [Dragonspawns]
Bosses:
* Kongor [Roshan] [Only in Forest of Caldavar]
* Transmutanstein [Only in Watchtower]
* Zorgath [Only in Watchtower]
---------------------------------------------
2.1.1. LOW TIER NEUTRALS
Ebula
http://i563.photobucket.com/albums/ss71/psf_kurt/ebula.jpg
STATS
Health Points: 370 (0.5 hp/sec)
Mana: 0 (0.0 mana/sec)
Armor: 1/
Magic Armor: 0
Attack Type: Ranged (500)
Combat Type: Ranged
Damage: 30-36 (33 average)
Attack Cooldown: 1.6 seconds
Movement Speed: 270
Turnrate: 320
Bounty: 26-34 (30 average)
Experience: 41
Sight (day/night): 400/400
Aggression Range: 250
SKILLS
http://i563.photobucket.com/albums/ss71/psf_kurt/ebulaskill1.jpg
Skill 1: Toxic spit
Passive on attack, 2 damage/sec, 10 seconds duration (doesn't stack), Non-lethal
Snotter Boss
http://i563.photobucket.com/albums/ss71/psf_kurt/snotterboss.jpg
STATS
Health Points: 400 (0.5 hp/sec)
Mana: 0 (0.0 mana/sec)
Armor: 0
Magic Armor: 0
Attack Type: Melee (90)
Combat Type: Melee
Damage: 24-27 (25.5 average)
Attack Cooldown: 1.35 seconds
Movement Speed: 330
Turnrate: 320
Bounty: 23-29 (26 average)
Experience: 41
Sight (day/night): 800/800
Aggression Range: 250
SKILLS
http://i563.photobucket.com/albums/ss71/psf_kurt/snotterbossskill1.jpg
Skill 1: Haste Aura
Passive, 900 AoE, +12% move speed
Snottler
http://i563.photobucket.com/albums/ss71/psf_kurt/snottling.jpg (http://i563.photobucket.com/albums/ss71/psf_kurt/snottling.jpg)
STATS
Health Points: 225 (0.5 hp/sec)
Mana: 0 (0.0 mana/sec)
Armor: 0
Magic Armor: 0
Attack Type: Melee (90)
Combat Type: Melee
Damage: 11-13 (12 average)
Attack Cooldown: 1.35 seconds
Movement Speed: 255
Turnrate: 320
Bounty: 10-12 (11 average)
Experience: 25
Sight (day/night): 800/800
Aggression Range: 250
Werebeast (Enchanter)
http://i563.photobucket.com/albums/ss71/psf_kurt/werebeastenchante.jpg
STATS
Health Points: 500 (0.5 hp/sec)
Mana: 400 (0.75 mana/sec)
Armor: 1
Magic Armor: 0
Attack Type: Ranged (300)
Combat Type: Ranged
Damage: 30-35 (32.5 average)
Attack Cooldown: 1.35 seconds
Movement Speed: 320
Turnrate: 320
Bounty: 30-40 (35 average)
Experience: 62
Sight (day/night): 800/800
Aggression Range: 250
Werebeast
http://i563.photobucket.com/albums/ss71/psf_kurt/werebeast.jpg
STATS
Health Points: 400 (0.5 hp/sec)
Mana: 0 (0.0 mana/sec)
Armor: 1
Magic Armor: 0
Attack Type: Melee (100)
Combat Type: Melee
Damage: 14-15 (14.5 average)
Attack Cooldown: 1.5 seconds
Movement Speed: 350
Turnrate: 320
Bounty: 20-23 (21.5 average)
Experience: 41
Sight (day/night): 800/800
Aggression Range: 250
2.1.2 MID TIER NEUTRALS
Wild Hunter
http://i563.photobucket.com/albums/ss71/psf_kurt/hunterwar.jpg
STATS
Health Points: 800 (0.5 hp/sec)
Mana: 400 (1.0 mana/sec)
Armor: 4
Magic Armor: 5.5
Transfigure: Cannot be transfigured
Attack Type: Melee (100)
Combat Type: Melee
Damage: 29-33 (31 average)
Attack Cooldown: 1.35 seconds
Movement Speed: 270
Turnrate: 320
Bounty: 54-62 (58 average)
Experience: 119
Sight (day/night): 800/800
Aggression Range: 250
Fire Ogre
http://i563.photobucket.com/albums/ss71/psf_kurt/ogreleader.jpg
STATS
Health Points: 850 (0.5 hp/sec)
Mana: 0 (0.0 mana/sec)
Armor: 1
Magic Armor: 0
Attack Type: Melee (100)
Combat Type: Melee
Damage: 24-27 (25.5 average)
Attack Cooldown: 1.35 seconds
Movement Speed: 270
Turnrate: 320
Bounty: 23-47 (35 average)
Experience: 41
Sight (day/night): 800/800
Aggression Range: 250
Ice Ogre
http://i563.photobucket.com/albums/ss71/psf_kurt/ogre.jpg
STATS
Health Points: 600 (0.5 hp/sec)
Mana: 400 (0.0 mana/sec)
Armor: 0
Magic Armor: 0
Attack Type: Melee (100)
Combat Type: Melee
Damage: 24-27 (25.5 average)
Attack Cooldown: 1.35 seconds
Movement Speed: 270
Turnrate: 320
Bounty: 43-61 (47 average)
Experience: 62
Sight (day/night): 800/800
Aggression Range: 250
Wolf Commander
http://i563.photobucket.com/albums/ss71/psf_kurt/wolfcommander.jpg
STATS
Health Points: 600 (0.5 hp/sec)
Mana: 0 (0.0 mana/sec)
Armor: 3
Magic Armor: 0
Attack Type: Melee (100)
Combat Type: Melee
Damage: 30-33 (31.5 average)
Attack Cooldown: 1.35 seconds
Movement Speed: 350
Turnrate: 320
Bounty: 37-45 (41 average)
Experience: 88
Sight (day/night): 800/800
Aggression Range: 250
SKILLS
http://i563.photobucket.com/albums/ss71/psf_kurt/wolfcommanderskill1.jpghttp://i563.photobucket.com/albums/ss71/psf_kurt/wolfcommanderskill2.jpg
Skill 1: Damage Aura
Passive Aura, 500 AoE, +30% damage
Skill 2: Critical Strike
Passive, 20% chance to inflict 2x damage
Wolf
http://i563.photobucket.com/albums/ss71/psf_kurt/wolf.jpg
STATS
Health Points: 500 (0.5 hp/sec)
Mana: 0 (0.0 mana/sec)
Armor: 1
Magic Armor: 0
Attack Type: Melee (90)
Combat Type:Ranged
Damage: 21.24 (22.5 average)
Attack Cooldown: 1.45 seconds
Movement Speed: 350
Turnrate: 320
Bounty: 22-26 (24 average)
Experience: 62
Sight (day/night): 800/800
Aggression Range: 250
SKILLS
http://i563.photobucket.com/albums/ss71/psf_kurt/wolfcommanderskill2.jpg
Skill 1: Critrical Strike
Passive, 20% chance to inflict 2x damage
Minotaur
http://i563.photobucket.com/albums/ss71/psf_kurt/minotaur.jpg
STATS
Health Points: 1100 (1.0 hp/sec)
Mana: 200 (0.0 mana/sec)
Armor: 4
Magic Armor: 0
immunity="TransfigureImmunity"
Attack Type: Melee (100)
Combat Type: Hero
Damage: 49-55 (52 average)
Attack Cooldown: 1.65 seconds
Movement Speed: 320
Turnrate: 320
Bounty: 66-78 (72 average)
Experience: 119
Sight (day/night): 800/800
Aggression Range: 250
SKILLS
http://i563.photobucket.com/albums/ss71/psf_kurt/minotaurskill1.jpghttp://i563.photobucket.com/albums/ss71/psf_kurt/minotaurskill2.jpg
Skill 1: Body Slam
Slams the ground, damaging and stunning nearby enemies. Deals 100 damage to targets in radius and applies body slam to her targets for 2 seconds, or 3 for any other unit.
Active, 200 AoE, 100 magic damage, -25% movement and attack speed, 2 (3 on non-heroes) seconds of stun
manacost 100, cd 20 sec
Skill 2: Attack speed Aura
Passive, 900 AoE, +15% attack speed
Goatar
http://i563.photobucket.com/albums/ss71/psf_kurt/goat.jpg
STATS
Health Points: 550 (0.5 hp/sec)
Mana: 0 (0.0 mana/sec)
Armor: 2
Magic Armor: 0
Attack Type: Melee (100)
Combat Type: Melee
Damage: 18-21 (19.5 average)
Attack Cooldown: 1.35 seconds
Movement Speed: 350
Turnrate: 320
Bounty: 20-24 (22 average)
Experience: 41
Sight (day/night): 800/800
Aggression Range: 250
v.0.1 Added Icons of all Neutral units and skills
v.0.2 Added names
v.0.3 Added Neutral creep index stating their camps
v.0.3 Added Index with future content
v.0.4 Added Minimap showing camps
v.0.5 Added all the stats dump data without template
v.0.6 Adding all the data to the template
v.0.7 Added Critter's Icons
v.0.8 finished sorting all the data dump
v.0.9 Added inconsistencies list
Inconsistency list for Devs
I've notice some weird things like:
*Predasaurs have no health regeneration
*Dragon Master has only 300 attack range
*Dragons have a 3.80 sec cooldown on attack
*Many creeps have mana, when they dont have skills
-------------------------------
Game Version: 0.1.25.0 "Closed Beta"
Index
_1.0 Introduction [Not yet implemented]
_2.0 Neutral Creeps [Not yet implemented]
___2.1 Neutral Camps
_____2.1.1 Low Tier Camps
_____2.1.2 Mid Tier Camps
_____2.1.3 High Tier Camps
_____2.1.4 Ancients
_____2.1.5 Bosses
___2.2 Critters [Not yet implemented]
_3.0 Creeps [Not yet implemented]
___3.1 Melee [Not yet implemented]
___3.2 Ranged [Not yet implemented]
___3.3 Assault [Not yet implemented]
2.0 NEUTRAL CREEPS
*Neutral Creeps are the ones who don't belong to either the Legion or Hellbourne
*They stay at their spawn camps unless a unit comes within their aggro range
*Neutrals spawn every minute (starting at 1:00), unless there is already any unit inside their camp (corpses count aswell). Kongor is the only exception, he spawns at game start, and respawns only 10 minutes after death.
*If neutrals are pulled away from their camp a few seconds before X:00 minute mark, a new spawn will appear, creating the so called "creep stack"
2.1 NEUTRAL CAMPS
Forest of Caldavar
http://i563.photobucket.com/albums/ss71/psf_kurt/Minimapcopy.jpg
Watchtower
Low tier neutral camps:
*3 Ebulas [Gnolls]
*1 Snotterboss + 4 Snottlings [Kobolds]
*1 Werebeast [Enchanter] + 2 Werebeasts [Trolls]
Mid tier neutral camps:
*2 Wild Hunters [Mud Golems]
*2 Fire Ogres + 1 Ice Ogre [Ogres]
*1 Wolf Commander + 2 Wolves [Wolves]
*1 Minotaur + 1 Goatar [Centaurs]
High tier neutral camps:
*1 Catman Champion + 1 Catman Soldier [Ursas]
*1 Vulture Lord + 2 Screachers [Wildkins]
*1 Skeleton King + 2 Undead Warriors [Dark Trolls]
*1 Minotaur + 1 Goatar [Centaurs]
Ancients:
*1 Dragon Master + 2 Dragons [Dragons]
*2 Predasaur Crusher + 1 Predasaurs [Dragonspawns]
Bosses:
* Kongor [Roshan] [Only in Forest of Caldavar]
* Transmutanstein [Only in Watchtower]
* Zorgath [Only in Watchtower]
---------------------------------------------
2.1.1. LOW TIER NEUTRALS
Ebula
http://i563.photobucket.com/albums/ss71/psf_kurt/ebula.jpg
STATS
Health Points: 370 (0.5 hp/sec)
Mana: 0 (0.0 mana/sec)
Armor: 1/
Magic Armor: 0
Attack Type: Ranged (500)
Combat Type: Ranged
Damage: 30-36 (33 average)
Attack Cooldown: 1.6 seconds
Movement Speed: 270
Turnrate: 320
Bounty: 26-34 (30 average)
Experience: 41
Sight (day/night): 400/400
Aggression Range: 250
SKILLS
http://i563.photobucket.com/albums/ss71/psf_kurt/ebulaskill1.jpg
Skill 1: Toxic spit
Passive on attack, 2 damage/sec, 10 seconds duration (doesn't stack), Non-lethal
Snotter Boss
http://i563.photobucket.com/albums/ss71/psf_kurt/snotterboss.jpg
STATS
Health Points: 400 (0.5 hp/sec)
Mana: 0 (0.0 mana/sec)
Armor: 0
Magic Armor: 0
Attack Type: Melee (90)
Combat Type: Melee
Damage: 24-27 (25.5 average)
Attack Cooldown: 1.35 seconds
Movement Speed: 330
Turnrate: 320
Bounty: 23-29 (26 average)
Experience: 41
Sight (day/night): 800/800
Aggression Range: 250
SKILLS
http://i563.photobucket.com/albums/ss71/psf_kurt/snotterbossskill1.jpg
Skill 1: Haste Aura
Passive, 900 AoE, +12% move speed
Snottler
http://i563.photobucket.com/albums/ss71/psf_kurt/snottling.jpg (http://i563.photobucket.com/albums/ss71/psf_kurt/snottling.jpg)
STATS
Health Points: 225 (0.5 hp/sec)
Mana: 0 (0.0 mana/sec)
Armor: 0
Magic Armor: 0
Attack Type: Melee (90)
Combat Type: Melee
Damage: 11-13 (12 average)
Attack Cooldown: 1.35 seconds
Movement Speed: 255
Turnrate: 320
Bounty: 10-12 (11 average)
Experience: 25
Sight (day/night): 800/800
Aggression Range: 250
Werebeast (Enchanter)
http://i563.photobucket.com/albums/ss71/psf_kurt/werebeastenchante.jpg
STATS
Health Points: 500 (0.5 hp/sec)
Mana: 400 (0.75 mana/sec)
Armor: 1
Magic Armor: 0
Attack Type: Ranged (300)
Combat Type: Ranged
Damage: 30-35 (32.5 average)
Attack Cooldown: 1.35 seconds
Movement Speed: 320
Turnrate: 320
Bounty: 30-40 (35 average)
Experience: 62
Sight (day/night): 800/800
Aggression Range: 250
Werebeast
http://i563.photobucket.com/albums/ss71/psf_kurt/werebeast.jpg
STATS
Health Points: 400 (0.5 hp/sec)
Mana: 0 (0.0 mana/sec)
Armor: 1
Magic Armor: 0
Attack Type: Melee (100)
Combat Type: Melee
Damage: 14-15 (14.5 average)
Attack Cooldown: 1.5 seconds
Movement Speed: 350
Turnrate: 320
Bounty: 20-23 (21.5 average)
Experience: 41
Sight (day/night): 800/800
Aggression Range: 250
2.1.2 MID TIER NEUTRALS
Wild Hunter
http://i563.photobucket.com/albums/ss71/psf_kurt/hunterwar.jpg
STATS
Health Points: 800 (0.5 hp/sec)
Mana: 400 (1.0 mana/sec)
Armor: 4
Magic Armor: 5.5
Transfigure: Cannot be transfigured
Attack Type: Melee (100)
Combat Type: Melee
Damage: 29-33 (31 average)
Attack Cooldown: 1.35 seconds
Movement Speed: 270
Turnrate: 320
Bounty: 54-62 (58 average)
Experience: 119
Sight (day/night): 800/800
Aggression Range: 250
Fire Ogre
http://i563.photobucket.com/albums/ss71/psf_kurt/ogreleader.jpg
STATS
Health Points: 850 (0.5 hp/sec)
Mana: 0 (0.0 mana/sec)
Armor: 1
Magic Armor: 0
Attack Type: Melee (100)
Combat Type: Melee
Damage: 24-27 (25.5 average)
Attack Cooldown: 1.35 seconds
Movement Speed: 270
Turnrate: 320
Bounty: 23-47 (35 average)
Experience: 41
Sight (day/night): 800/800
Aggression Range: 250
Ice Ogre
http://i563.photobucket.com/albums/ss71/psf_kurt/ogre.jpg
STATS
Health Points: 600 (0.5 hp/sec)
Mana: 400 (0.0 mana/sec)
Armor: 0
Magic Armor: 0
Attack Type: Melee (100)
Combat Type: Melee
Damage: 24-27 (25.5 average)
Attack Cooldown: 1.35 seconds
Movement Speed: 270
Turnrate: 320
Bounty: 43-61 (47 average)
Experience: 62
Sight (day/night): 800/800
Aggression Range: 250
Wolf Commander
http://i563.photobucket.com/albums/ss71/psf_kurt/wolfcommander.jpg
STATS
Health Points: 600 (0.5 hp/sec)
Mana: 0 (0.0 mana/sec)
Armor: 3
Magic Armor: 0
Attack Type: Melee (100)
Combat Type: Melee
Damage: 30-33 (31.5 average)
Attack Cooldown: 1.35 seconds
Movement Speed: 350
Turnrate: 320
Bounty: 37-45 (41 average)
Experience: 88
Sight (day/night): 800/800
Aggression Range: 250
SKILLS
http://i563.photobucket.com/albums/ss71/psf_kurt/wolfcommanderskill1.jpghttp://i563.photobucket.com/albums/ss71/psf_kurt/wolfcommanderskill2.jpg
Skill 1: Damage Aura
Passive Aura, 500 AoE, +30% damage
Skill 2: Critical Strike
Passive, 20% chance to inflict 2x damage
Wolf
http://i563.photobucket.com/albums/ss71/psf_kurt/wolf.jpg
STATS
Health Points: 500 (0.5 hp/sec)
Mana: 0 (0.0 mana/sec)
Armor: 1
Magic Armor: 0
Attack Type: Melee (90)
Combat Type:Ranged
Damage: 21.24 (22.5 average)
Attack Cooldown: 1.45 seconds
Movement Speed: 350
Turnrate: 320
Bounty: 22-26 (24 average)
Experience: 62
Sight (day/night): 800/800
Aggression Range: 250
SKILLS
http://i563.photobucket.com/albums/ss71/psf_kurt/wolfcommanderskill2.jpg
Skill 1: Critrical Strike
Passive, 20% chance to inflict 2x damage
Minotaur
http://i563.photobucket.com/albums/ss71/psf_kurt/minotaur.jpg
STATS
Health Points: 1100 (1.0 hp/sec)
Mana: 200 (0.0 mana/sec)
Armor: 4
Magic Armor: 0
immunity="TransfigureImmunity"
Attack Type: Melee (100)
Combat Type: Hero
Damage: 49-55 (52 average)
Attack Cooldown: 1.65 seconds
Movement Speed: 320
Turnrate: 320
Bounty: 66-78 (72 average)
Experience: 119
Sight (day/night): 800/800
Aggression Range: 250
SKILLS
http://i563.photobucket.com/albums/ss71/psf_kurt/minotaurskill1.jpghttp://i563.photobucket.com/albums/ss71/psf_kurt/minotaurskill2.jpg
Skill 1: Body Slam
Slams the ground, damaging and stunning nearby enemies. Deals 100 damage to targets in radius and applies body slam to her targets for 2 seconds, or 3 for any other unit.
Active, 200 AoE, 100 magic damage, -25% movement and attack speed, 2 (3 on non-heroes) seconds of stun
manacost 100, cd 20 sec
Skill 2: Attack speed Aura
Passive, 900 AoE, +15% attack speed
Goatar
http://i563.photobucket.com/albums/ss71/psf_kurt/goat.jpg
STATS
Health Points: 550 (0.5 hp/sec)
Mana: 0 (0.0 mana/sec)
Armor: 2
Magic Armor: 0
Attack Type: Melee (100)
Combat Type: Melee
Damage: 18-21 (19.5 average)
Attack Cooldown: 1.35 seconds
Movement Speed: 350
Turnrate: 320
Bounty: 20-24 (22 average)
Experience: 41
Sight (day/night): 800/800
Aggression Range: 250