volcan33
01-14-2010, 09:44 AM
The Arcanist
http://www.wizards.com/mtg/images/daily/features/11_JaceBeleren.jpg
Foreword: Turtle games annoy you? so here is the answer, an INT hero that can deal a massive burst on any carrier,and also has a precise aoe magic armor reduction,making ur INT friends much more happy :D!
Ppl that vote T-up or T-down, whatever, pls tell me why u like/dislike this hero,it is very important :D
Affiliation: Legion
Attributes
Main Attribute: INT
Attack range: 600
Move Speed: 305
Base Stats:
INT: 21+2.6 per level
AGL: 14+1.6 per level
STR: 18+1.9 per level
Voice sound: Something like Silencer from DOTA.
Summon: "They shall fell my wrath"
Walk: "Flowing" ; "Seens logic" ; "Unpredictable"; "Okie Dokie".
Attack: "Your magic is weak!" ; "Fall!" ; "Bow before me!" ; "Vanish from my sight!"
Abilities
http://wiki.guildwars.com/images/1/19/Holy_Strike.jpg
Ability 1: Magic Bolt
Ability Type: Active.
Explanation: Sends a bolt imbued with pure arcane magic. Dealing damage and slowing movement speed.
Mana cost = 80/100/120/140
Range = 610
Cooldown = 8 seconds
Level 1- Deals 80 damage and 10% slow.
Level 2- Deals 150 damage and 10% slow.
Level 3- Deals 220 damage and 20% slow.
Level 4- Deals 290 damage and 20% slow.
Slow lasts 3.5 seconds, and can stack with images' Magic bolts.
Cast time is 0.5 seconds.
Damage type is magical.
http://wiki.guildwars.com/images/3/37/Zealot%27s_Fire.jpg
Ability 2: Arcane Nova
Ability Type: Active.
Explanation: Creates a powerful explosion around the caster, dealing damage and reducing enemies magic armor.
Mana cost = 150
Cooldown = 11 seconds
Damage area = 650
Level 1- Deals 60 damage to all enemies, -0.5 magic armor.
Level 2- Deals 120 damage to all enemies, -1.0 magic armor.
Level 3- Deals 180 damage to all enemies, -1.5 magic armor.
Level 4- Deals 240 damage to all enemies, -2.0 magic armor.
Cast time is 0.7 seconds
Magic armor reduction lasts 9 seconds.
Damage type is magical.
http://wiki.guildwars.com/images/2/24/Overload.jpg
Ability 3: Counter-Spell
Ability Type: Passive.
Explanation: Gives the ability to counter hero's attacks with one of arcanist's spells. Ranged attacks will be countered with Magic Bolt, and melee with Arcane Nova. Also increase Arcanist Armor based on his intellect. Spells Casted by this ability has its effects and damage reduced by 25%.
Mana cost = 0
Cooldown = 5/5/4/4 seconds.
Level 1- 10% to counter a attack, 0.2 armor per 10 intellect point.
Level 2- 15% to counter a attack, 0.4 armor per 10 intellect point.
Level 3- 20% to counter a attack, 0.6 armor per 10 intellect point.
Level 4- 25% to counter a attack, 0.8 armor per 10 intellect point.
Don't trigger the cooldown of the spells.
Arcane nova and Magic Bolt damage and effects are based on their level.
The real armor gain is: 0.02/0.04/0.06/0.08 per intellect point.
Ultimate
http://wiki.guildwars.com/images/d/d5/Ghostmirror_Light.jpg
Ability Name here: Mirror Image.
Ability Type: Active.
Explanation: Creates images of self, coping every movement Arcanist do, this includes spell casts, attacks and items (if used on enemies). Images last 26 seconds.
Cooldown = 70 seconds.
Mana Cost = 100/150/200
Level 1- Creates 1 image.
Level 2- Creates 2 images.
Level 3- Creates 3 images.
Images take 33% more damage and deals 43% less damage from all sources, but they got the same stats, items and spells that Arcanist has.
Images can't go further 340 range from caster, if happens, they got instantly teleported to Arcanist side.
There is no cast delay between images casts and Arcanist's, or attack or item uses, they will try repeat every movement at same time,may not repeat at same second, due to range or disabling effects.
Images are not directly controlled, they will just follow Arcanist.
Disabling any of the images, dont make other images and Arcanist disabled, but if some movement is made, the disabled image won't copy, of course, depends on what kind of movement executed.
An EXAMPLE (http://www.youtube.com/watch?v=wVCM7yZXAtE&feature=related) how it should be (they wont cast insanely over and over like on vid)
Chronology
??/12/2009 - added to "Sandbox"
??/12/2009 - Minor change on skills
28/12/2009 - Nerfed Mirror Image[cooldown(+10sec), damage taken(+8%) and done(-10%) by images, rune effects won't be shared, imgs/Arcanist won't copy counter spell proc.]
14/1/2010 - Hero Added to "Heroes"
15/1/2010 - Due to balancing issues, now spells casted by Counter-spell has its damage and effects reduced by 25%.
http://www.wizards.com/mtg/images/daily/features/11_JaceBeleren.jpg
Foreword: Turtle games annoy you? so here is the answer, an INT hero that can deal a massive burst on any carrier,and also has a precise aoe magic armor reduction,making ur INT friends much more happy :D!
Ppl that vote T-up or T-down, whatever, pls tell me why u like/dislike this hero,it is very important :D
Affiliation: Legion
Attributes
Main Attribute: INT
Attack range: 600
Move Speed: 305
Base Stats:
INT: 21+2.6 per level
AGL: 14+1.6 per level
STR: 18+1.9 per level
Voice sound: Something like Silencer from DOTA.
Summon: "They shall fell my wrath"
Walk: "Flowing" ; "Seens logic" ; "Unpredictable"; "Okie Dokie".
Attack: "Your magic is weak!" ; "Fall!" ; "Bow before me!" ; "Vanish from my sight!"
Abilities
http://wiki.guildwars.com/images/1/19/Holy_Strike.jpg
Ability 1: Magic Bolt
Ability Type: Active.
Explanation: Sends a bolt imbued with pure arcane magic. Dealing damage and slowing movement speed.
Mana cost = 80/100/120/140
Range = 610
Cooldown = 8 seconds
Level 1- Deals 80 damage and 10% slow.
Level 2- Deals 150 damage and 10% slow.
Level 3- Deals 220 damage and 20% slow.
Level 4- Deals 290 damage and 20% slow.
Slow lasts 3.5 seconds, and can stack with images' Magic bolts.
Cast time is 0.5 seconds.
Damage type is magical.
http://wiki.guildwars.com/images/3/37/Zealot%27s_Fire.jpg
Ability 2: Arcane Nova
Ability Type: Active.
Explanation: Creates a powerful explosion around the caster, dealing damage and reducing enemies magic armor.
Mana cost = 150
Cooldown = 11 seconds
Damage area = 650
Level 1- Deals 60 damage to all enemies, -0.5 magic armor.
Level 2- Deals 120 damage to all enemies, -1.0 magic armor.
Level 3- Deals 180 damage to all enemies, -1.5 magic armor.
Level 4- Deals 240 damage to all enemies, -2.0 magic armor.
Cast time is 0.7 seconds
Magic armor reduction lasts 9 seconds.
Damage type is magical.
http://wiki.guildwars.com/images/2/24/Overload.jpg
Ability 3: Counter-Spell
Ability Type: Passive.
Explanation: Gives the ability to counter hero's attacks with one of arcanist's spells. Ranged attacks will be countered with Magic Bolt, and melee with Arcane Nova. Also increase Arcanist Armor based on his intellect. Spells Casted by this ability has its effects and damage reduced by 25%.
Mana cost = 0
Cooldown = 5/5/4/4 seconds.
Level 1- 10% to counter a attack, 0.2 armor per 10 intellect point.
Level 2- 15% to counter a attack, 0.4 armor per 10 intellect point.
Level 3- 20% to counter a attack, 0.6 armor per 10 intellect point.
Level 4- 25% to counter a attack, 0.8 armor per 10 intellect point.
Don't trigger the cooldown of the spells.
Arcane nova and Magic Bolt damage and effects are based on their level.
The real armor gain is: 0.02/0.04/0.06/0.08 per intellect point.
Ultimate
http://wiki.guildwars.com/images/d/d5/Ghostmirror_Light.jpg
Ability Name here: Mirror Image.
Ability Type: Active.
Explanation: Creates images of self, coping every movement Arcanist do, this includes spell casts, attacks and items (if used on enemies). Images last 26 seconds.
Cooldown = 70 seconds.
Mana Cost = 100/150/200
Level 1- Creates 1 image.
Level 2- Creates 2 images.
Level 3- Creates 3 images.
Images take 33% more damage and deals 43% less damage from all sources, but they got the same stats, items and spells that Arcanist has.
Images can't go further 340 range from caster, if happens, they got instantly teleported to Arcanist side.
There is no cast delay between images casts and Arcanist's, or attack or item uses, they will try repeat every movement at same time,may not repeat at same second, due to range or disabling effects.
Images are not directly controlled, they will just follow Arcanist.
Disabling any of the images, dont make other images and Arcanist disabled, but if some movement is made, the disabled image won't copy, of course, depends on what kind of movement executed.
An EXAMPLE (http://www.youtube.com/watch?v=wVCM7yZXAtE&feature=related) how it should be (they wont cast insanely over and over like on vid)
Chronology
??/12/2009 - added to "Sandbox"
??/12/2009 - Minor change on skills
28/12/2009 - Nerfed Mirror Image[cooldown(+10sec), damage taken(+8%) and done(-10%) by images, rune effects won't be shared, imgs/Arcanist won't copy counter spell proc.]
14/1/2010 - Hero Added to "Heroes"
15/1/2010 - Due to balancing issues, now spells casted by Counter-spell has its damage and effects reduced by 25%.