View Full Version : Magic Mirror (INT equivalent to Iron Shield)
A`nub`is
01-14-2010, 02:27 AM
http://i35.tinypic.com/30l17ia.jpg Iron Buckler (250)
http://i33.tinypic.com/33w07z4.jpg Mark of the Novice (150)
http://i33.tinypic.com/33w07z4.jpg Mark of the Novice (150)
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http://i48.tinypic.com/2igfxxt_th.jpg Magic Mirror (550)
6 Intelligence
Gives a 80% chance to block 15 attack damage (only 10 dmg is blocked for ranged heroes).
Passive Ability:
Blocked damage is returned as magic damage to the attacker.
Good item on the following heroes:
INT heroes that have to deal with harrassing, Tanks/Junglers - also low mana pool heroes with spamable abilities.
Probably most happy users would be: Blacksmith, Legionnaire, Zephyr, Armadon, Electrician, Pharaoh, BooBoo.
Make sure to also check out my other suggestion that completes this "set of items" since it is an STR version: the Crushing Defender (http://forums.heroesofnewerth.com/showthread.php?t=66276)
http://i47.tinypic.com/b51o3n.jpg
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Blizzinam
01-14-2010, 07:31 AM
How about 70% for 20 block, just to keep the block value consistent with the original shield and the rest?
Blue_Kitten
01-14-2010, 08:55 PM
Yes 70% is enough, cheap barbed armor for int. And if i buy 2 will they stack and do 30/20 dmg to the enemy?
A`nub`is
01-14-2010, 10:40 PM
The 15 dmg were chosen on purpose, because if it was 20 dmg obviously all melees would prefer the INT version simply because it would block the most creep damage of all 3 variants. Thanks for the input though, lets see what others think about the numbers.
2 of them don't stack (well, the block chance stacks, but not the block value - just like it is currently with the other block items in the game).
PS: You really should not call this a 'cheap barbed armor' ... that's a bit far off, ne~?
Kinatas
01-15-2010, 07:07 AM
OMG that sound good.
what do you think on this ?:
http://i35.tinypic.com/30l17ia.jpgIron Buckler (250)
http://img34.imageshack.us/img34/7532/bfkeps.jpgPretender's Crown (185)
http://img34.imageshack.us/img34/7532/bfkeps.jpgPretender's Crown (185)
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Quote:
http://i48.tinypic.com/2igfxxt_th.jpg or http://i49.tinypic.com/14c8zs4_th.jpg or http://img.photobucket.com/albums/v169/snagg3r/HoNItems/Protective/protective.jpg
Nub's Mirror (620)
When activated cycles through attribute bonus
+6 Int or +6 Str or +6agi
Gives a 80% chance to block 15 attack damage (only 10 dmg is blocked for ranged heroes).
Passive Ability:
Blocked damage is returned as magic damage to the attacker.
Gives a 60% chance to block 20 attack damage (only 10 dmg is blocked for ranged heroes).
Shield Bash (Passive Ability):
Every 5 block, the next attack against you is blocked and the attacker stunned for 0.5s.
Cooldown: 30s
Gives 100% to block 30 attack damage (only 20 dmg is blocked for ranged heroes).
What I have changed:
When activated cycles through attribute bonus
Shield Bash is now Passive Ability
Buff Iron shield
increase global cost
decrease stun duration
Is Iron shield not too weak ?
But your suggestion is awesome !
+T_UP
WSLaFleur
01-16-2010, 04:10 PM
Kinatas, please create your own thread when advertising your ideas. A'nub'is, how many melee int heroes are currently available in HoN? I'll reserve my vote for now.
A`nub`is
01-16-2010, 04:53 PM
The 15 dmg were chosen on purpose, because if it was 20 dmg obviously all NON-INT melees would prefer the INT version...
@WSLaFleur: Red text added, so it's easy to understand what I meant.
@Kinatas: Iron Shield is not too weak, but it makes _only_ sense on agi heroes. My two items can be bought by any main attribute. So that's an inherit 'weakness' of the Iron shield, but it's not underpowered.
Your "Nub's Item" idea is kinda nice (thx for that *g*), though not balanced and I doubt a switchable version makes too much sense here.
Laexio
01-16-2010, 07:19 PM
Seems a little OP for the price, perhaps if you added a cheap recipe I'd consider my yes vote.
SLASHER`
01-16-2010, 07:38 PM
i like this. i think that the magic damage return is almost not worth it. maybe it would be better to lower the percentage chance and increase damage blocked/returned. just my opinion.
Kinatas
01-17-2010, 08:36 AM
@WSLaFleur: I will left the lead to A`nub`is (http://forums.heroesofnewerth.com/member.php?u=7379) on this.
@A`nub`is (http://forums.heroesofnewerth.com/member.php?u=7379): You doubt a switchable version makes too much sense here ? then what about a shield that automatically match your heroes ability ?
in case you have int hero: Mirror shield
in case you have srt hero: Crushing shield
in case you have agi hero: Iron shield
...
KingMoscow
01-20-2010, 05:50 AM
Kinatas, please create your own thread when advertising your ideas. A'nub'is, how many melee int heroes are currently available in HoN? I'll reserve my vote for now.
It wouldn't have to be used on Int heroes. There's no reason why you wouldn't pick this up on Pebbles or Behemoth for the mana + laning presence.
OhBob
01-20-2010, 01:56 PM
I have another suggestion. First increase Iron Shield's block to 25 (because it's the weakest of the three) Then, do like Steamboots (pt): Just add a button to change between them, this would save shop slots (but with a large cooldown, so people won't take advantage from it).
HONYoda
01-20-2010, 01:59 PM
It's good, but it should be a little more expensive, maybe another 150-250g.
Kalk5
01-21-2010, 03:57 AM
nice def item for ints thumb up!!! blacksmith will be happy :D:D
Kozon
01-21-2010, 06:49 AM
great item, for the returned damage maybe have that be the chance? so 100% to block 15 and 60% to reflect that back to them?
Lombar
01-21-2010, 11:48 AM
I dont feel this is necesary. Int heroes are mostly ranged (or BS), so if the player's good, he wont get harrased, he should be harrasing. Agi heroes on the other hand need to get the creep kills instead of harrass (most of em that is), meaning they are probably getting harrased, that's why they need Iron shield. It's a no for me.
War_Mech
01-31-2010, 12:31 PM
It's an interesting option for int to get.
T-up
yes please. never understood howcome theres only an agi version xD
DarkBullet
02-01-2010, 12:56 AM
Plz note, there is only one melee int hero.
Volwrath1
02-01-2010, 03:29 PM
I would vote yes but the Shield Bash on the Strength hero is an amazing item for 600 gold. Imagine a leggo with the str shield stun bash axing you to death after a taunt. Like the last hit that would give you a chance to run away on you stun yourself increasing his taunts cc.
Plz note, there is only one melee int hero.
yes, but there are some melee heroes with a **** mana/hp pool.
ClownFoot
02-02-2010, 12:49 AM
Plz note, there is only one melee int hero.
heroes like legomyeggo and peeblz would love this item. no need to be int to enjoy int items
VitaTimH
02-02-2010, 04:56 PM
Could I suggest swapping the effects of the strength and intelligence shields? I'd think tanks would want damage reflection, while int heroes can all use another escape mechanism.
Magic mirror is fine. There should not be a strength version; strength heroes don't need help with survivability, and that active is simply too powerful for how cheap the item is - you're essentially purchasing a 1s stun for 600 gold. Even without the active, wise players - regardless of the hero - would be taking the strength version anyways. +6str and block damage in one slot? A survivability dream.
Kaesetorte
03-05-2010, 02:25 PM
I can see a lot of tanky heroes (Maybe Legionaire because he desperatly needs INT and can use the block) using the item or even some AGIcarries who need some survivability and can use the + 15 dmg on attack more then +6 attackdamage like Sandwraith.
Not to mention that INTcarries would profit even more from this item.
Krypteia
06-02-2010, 10:55 AM
Yes on concept
A VERY smart idea actually
BlaatMekker
08-12-2010, 04:14 PM
Yes, except for the returned damage. As other people say non-int heroes will also use it, that would most likely cause balancing issues.
XSkiBBiDyx
08-14-2010, 06:16 PM
Awesome, but I don't like the strength shield, the whole stunning thing sounds terrible. I say make it a chance to knock an enemy back, not far, just a short distance after a successful block. So you have a small chance to get out of a reach of some melee DPS harassing you if you block one of his attacks. But no disabling involved.
GauntElakor
10-13-2010, 04:01 AM
It seems like an awesome item, but I also like the idea of this:
Change "blocked damage returned to the attacker" to "blocked damage given to user as mana"
Makes a bit more sense, but it does not matter. I like both shields any way.
Mikina
10-15-2010, 04:40 PM
@A`nub`is (http://forums.heroesofnewerth.com/member.php?u=7379): You doubt a switchable version makes too much sense here ? then what about a shield that automatically match your heroes ability ?
in case you have int hero: Mirror shield
in case you have srt hero: Crushing shield
in case you have agi hero: Iron shield
...
Yes for this, it could work same way as Behmoth's Heart works, i think that this make more sense./
GauntElakor
10-18-2010, 05:32 AM
Why?
Various effects might be usefull to different heroes dependand on playstyle more than on STR, INT, AGI.
Taggen
10-20-2010, 05:14 PM
Magic mirror on Pebbles mid B-)
eRageInc
10-21-2010, 04:23 AM
Voted yes.
The idea is good, but your extra effects on the shield are awful (as many other people have pointed out).
S2 can clean up that mess though, I see no reason why STR and INT shields do not already exist as equivalents. The stun and reflected damage are bad ideas though, somebody else should come up with something balanced.
Because we want to make those auto attack harassing ints even more dominant over melee heroes amirite? AMIRITE?
GauntElakor
10-21-2010, 06:36 AM
Thats why the INT shield should not return damage, but give mana to the shield carrier.
STR shield could (as said before) disarm the attacker, as a push back(also said before) could be hard to get properly on ranged hits.
Ryuukun
10-26-2010, 06:13 AM
Those items should be defensive but only the Iron shield really is.
Imo the idea for Int/str are good but they should be basically the same as the Iron shield just with Int or str stats. and not with some offensive uses.
Dizzi
12-08-2010, 06:06 PM
good idea! will need to be fine tweaked. shield bash op!
Khser
12-30-2010, 07:15 PM
i think passive ability should be block only, no "next block stuns attacker" or "blocked damage returns to attacker". and stats should be like steamboots, and when used it can cycle through attributes...
biggy_Style
01-01-2011, 09:00 PM
NICE
LotharsHedge
09-21-2011, 03:35 PM
I can dig it, Int heroes need something like this.
What about making the shield have a chance to block magic damage as well?
Remove the current passive effect.
-It's overpowered
Suggestion:
Give a 25% chance to block 50 (non-dot) magic damage.
Reason:
Most int heroes suffer from low hp pools in early stages of the game. But this is somewhat accounted for by int heroes being mostly ranged. Where they begin to suffer is when spells start dealing a bit more damage, around level 3, and they can be caught out with stuns. When death is a sure thing, the shield might save you!
terrorclown
10-05-2011, 04:19 PM
I am intrigued and enthused. Thumbs up for this item.
smulch
10-09-2011, 08:54 PM
would be way too good for the price and would simply make harrashing near impossible against melee heroes due to the new regen mechanic.
voted no
SilhouetteX
11-07-2011, 06:19 PM
Sick
CptnUtility
01-15-2012, 07:50 PM
I think instead of returning damage, The mirror should give a small amount of mana to the user, Maybe around 5 - 10 (7 is a good number)
Since mana is more important in a long fight, it would be an item that would be bought by all casters.
And by making it 80% for only 15 damage, it makes it less viable for tanks to buy.
HonchoBob
04-04-2012, 01:52 AM
Why not just simplify it to a light passive magic damage absorb that goes on cooldown for a while when used up or just slowly builds strength. Could be a replacement for Refreshing Ornament in Barrier Idol.
PrestonLee
04-11-2012, 01:23 AM
Why not just simplify it to a light passive magic damage absorb that goes on cooldown for a while when used up or just slowly builds strength. Could be a replacement for Refreshing Ornament in Barrier Idol.voted no on the original suggestion, but i do like the idea of above quoted^ quite a bit.
giving it a very light magic damage reduction (emphasis on light, maybe just giving it +2 magic armor or an active that blocks light magic damage) would go along with an 'int' blocking theme, and it would make nice sense to replace refreshing ornament in barrier idol and match up nicely with barrier idol's theme as well