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View Full Version : List of Gold Gains & Losses



ElementUser
01-04-2010, 06:55 AM
If the unit has more than 1 goldbountymin & goldbountymax, the lower set is for casual mode gold bounties.

goldbountyteam is the amount of gold you get if you're not the killer of the tower but some other player-controlled unit on your team is.

goldbountyconsolation is the amount of gold you get if a non-player-controlled allied creep kills the tower.

NPC's:


\npcs\bad_melee\creep.entity (4 hits)
Line 73: goldbountymin="38,17"
Line 74: goldbountymax="47,25"
Line 91: goldbountymin="43,22"
Line 92: goldbountymax="43,22"
\npcs\bad_range\helbourne_ranged_creep.entity (4 hits)
Line 73: goldbountymin="38,17"
Line 74: goldbountymax="47,25"
Line 89: goldbountymin="43,22"
Line 90: goldbountymax="43,22"
\npcs\bad_siege\creep.entity (4 hits)
Line 61: goldbountymin="56"
Line 62: goldbountymax="80"
Line 79: goldbountymin="68"
Line 80: goldbountymax="68"
\npcs\chiprel\critter_chiprel.entity (2 hits)
Line 69: goldbountymin="1"
Line 70: goldbountymax="1"
\npcs\critters\frog\critter_frog.entity (2 hits)
Line 70: goldbountymin="1"
Line 71: goldbountymax="1"
\npcs\critters\lizard\critter_lizard.entity (2 hits)
Line 70: goldbountymin="1"
Line 71: goldbountymax="1"
\npcs\critters\rat\critter_rat.entity (2 hits)
Line 70: goldbountymin="1"
Line 71: goldbountymax="1"
\npcs\critters\squeye\critter_squeye.entity (2 hits)
Line 70: goldbountymin="1"
Line 71: goldbountymax="1"
\npcs\good_melee\creep.entity (4 hits)
Line 71: goldbountymin="38,17"
Line 72: goldbountymax="47,25"
Line 89: goldbountymin="43,22"
Line 90: goldbountymax="43,22"
\npcs\good_range\creep.entity (4 hits)
Line 71: goldbountymin="38,17"
Line 72: goldbountymax="47,25"
Line 89: goldbountymin="43,22"
Line 90: goldbountymax="43,22"
\npcs\good_siege\creep.entity (4 hits)
Line 55: goldbountymin="56"
Line 56: goldbountymax="80"
Line 73: goldbountymin="68"
Line 74: goldbountymax="68"
\npcs\kongor\kongor.entity (8 hits)
Line 74: goldbountymin="350"
Line 75: goldbountymax="350"
Line 76: goldbountyteam="200"
Line 77: goldbountyconsolation="230"
Line 124: goldbountymin="350"
Line 125: goldbountymax="350"
Line 126: goldbountyteam="200"
Line 127: goldbountyconsolation="230"
\npcs\n_antlings\n_antling.entity (4 hits)
Line 65: goldbountymin="22"
Line 66: goldbountymax="26"
Line 79: goldbountymin="24"
Line 80: goldbountymax="24"
\npcs\n_antlore_healer\n_antlorehealer.entity (4 hits)
Line 65: goldbountymin="21"
Line 66: goldbountymax="25"
Line 79: goldbountymin="23"
Line 80: goldbountymax="23"
\npcs\n_catman\n_catman.entity (4 hits)
Line 65: goldbountymin="60"
Line 66: goldbountymax="70"
Line 79: goldbountymin="65"
Line 80: goldbountymax="65"
\npcs\n_catman_leader\n_catman_leader.entity (4 hits)
Line 66: goldbountymin="76"
Line 67: goldbountymax="88"
Line 80: goldbountymin="82"
Line 81: goldbountymax="82"
\npcs\n_dragon\n_dragon.entity (4 hits)
Line 66: goldbountymin="44"
Line 67: goldbountymax="56"
Line 80: goldbountymin="50"
Line 81: goldbountymax="50"
\npcs\n_dragon_master\n_dragon_master.entity (4 hits)
Line 66: goldbountymin="164"
Line 67: goldbountymax="234"
Line 80: goldbountymin="199"
Line 81: goldbountymax="199"
\npcs\n_earthoc\n_earthoc.entity (4 hits)
Line 65: goldbountymin="20"
Line 66: goldbountymax="23"
Line 79: goldbountymin="22"
Line 80: goldbountymax="22"
\npcs\n_ebula\n_ebula.entity (4 hits)
Line 65: goldbountymin="21"
Line 66: goldbountymax="29"
Line 79: goldbountymin="25"
Line 80: goldbountymax="25"
\npcs\n_goat\n_goatar.entity (4 hits)
Line 65: goldbountymin="20"
Line 66: goldbountymax="24"
Line 79: goldbountymin="22"
Line 80: goldbountymax="22"
\npcs\n_hunter_war\n_hunter.entity (4 hits)
Line 67: goldbountymin="54"
Line 68: goldbountymax="62"
Line 81: goldbountymin="58"
Line 82: goldbountymax="58"
\npcs\n_minotaur\n_minotaur.entity (4 hits)
Line 66: goldbountymin="66"
Line 67: goldbountymax="78"
Line 80: goldbountymin="72"
Line 81: goldbountymax="72"
\npcs\n_ogre\n_ogre.entity (4 hits)
Line 66: goldbountymin="43"
Line 67: goldbountymax="61"
Line 80: goldbountymin="52"
Line 81: goldbountymax="52"
\npcs\n_ogre_leader\n_ogre_leader.entity (4 hits)
Line 66: goldbountymin="23"
Line 67: goldbountymax="47"
Line 80: goldbountymin="35"
Line 81: goldbountymax="35"
\npcs\n_predasaur\n_predasaur.entity (4 hits)
Line 66: goldbountymin="70"
Line 67: goldbountymax="90"
Line 80: goldbountymin="80"
Line 81: goldbountymax="80"
\npcs\n_predasaur_crusher\n_predasaur_crusher.enti ty (4 hits)
Line 66: goldbountymin="86"
Line 67: goldbountymax="98"
Line 80: goldbountymin="92"
Line 81: goldbountymax="92"
\npcs\n_screacher\n_screacher.entity (4 hits)
Line 65: goldbountymin="15"
Line 66: goldbountymax="20"
Line 79: goldbountymin="18"
Line 80: goldbountymax="18"
\npcs\n_skeleton\n_skeleton.entity (4 hits)
Line 65: goldbountymin="26"
Line 66: goldbountymax="33"
Line 79: goldbountymin="30"
Line 80: goldbountymax="30"
\npcs\n_skeleton_boss\n_skeleton_boss.entity (4 hits)
Line 66: goldbountymin="54"
Line 67: goldbountymax="62"
Line 80: goldbountymin="58"
Line 81: goldbountymax="58"
\npcs\n_snotterboss\n_snotterboss.entity (4 hits)
Line 66: goldbountymin="23"
Line 67: goldbountymax="29"
Line 76: goldbountymin="26"
Line 77: goldbountymax="26"
\npcs\n_snottling\n_snottling.entity (4 hits)
Line 66: goldbountymin="10"
Line 67: goldbountymax="12"
Line 76: goldbountymin="11"
Line 77: goldbountymax="11"
\npcs\n_sporespitter\n_sporespitter.entity (4 hits)
Line 65: goldbountymin="30"
Line 66: goldbountymax="40"
Line 79: goldbountymin="35"
Line 80: goldbountymax="35"
\npcs\n_vagabond\n_vagabond.entity (4 hits)
Line 65: goldbountymin="27"
Line 66: goldbountymax="33"
Line 79: goldbountymin="30"
Line 80: goldbountymax="30"
\npcs\n_vagabond_assassin\n_vagabond_assassin.enti ty (4 hits)
Line 65: goldbountymin="15"
Line 66: goldbountymax="17"
Line 79: goldbountymin="16"
Line 80: goldbountymax="16"
\npcs\n_vagabond_leader\n_vagabondleader.entity (4 hits)
Line 66: goldbountymin="97"
Line 67: goldbountymax="111"
Line 80: goldbountymin="104"
Line 81: goldbountymax="104"
\npcs\n_vulture\n_vulture.entity (4 hits)
Line 66: goldbountymin="67"
Line 67: goldbountymax="87"
Line 80: goldbountymin="77"
Line 81: goldbountymax="77"
\npcs\n_werebeast\n_werebeast.entity (4 hits)
Line 65: goldbountymin="20"
Line 66: goldbountymax="23"
Line 79: goldbountymin="22"
Line 80: goldbountymax="22"
\npcs\n_werebeast_enchanter\n_werebeast_enchanter. entity (4 hits)
Line 65: goldbountymin="30"
Line 66: goldbountymax="40"
Line 79: goldbountymin="35"
Line 80: goldbountymax="35"
\npcs\n_wolf\n_wolf.entity (4 hits)
Line 65: goldbountymin="22"
Line 66: goldbountymax="26"
Line 79: goldbountymin="24"
Line 80: goldbountymax="24"
\npcs\n_wolf_commander\n_wolf_commander.entity (4 hits)
Line 65: goldbountymin="37"
Line 66: goldbountymax="45"
Line 79: goldbountymin="41"
Line 80: goldbountymax="41"
\npcs\tower_guardian\tower_guardian.entity (3 hits)
Line 69: goldbountymin="200"
Line 70: goldbountymax="200"
Line 71: goldbountyteam="200"
\npcs\tower_master\tower_master.entity (6 hits)
Line 68: goldbountymin="200"
Line 69: goldbountymax="200"
Line 70: goldbountyteam="150"
Line 113: goldbountymin="177"
Line 114: goldbountymax="177"
Line 115: goldbountyteam="100"

Buildings:


\buildings\hellbourne\attack_tower\tower.entity (12 hits)
Line 60: goldbountymin="460,510,560,610"
Line 61: goldbountymax="460,510,560,610"
Line 62: goldbountyteam="200,240,280,320"
Line 63: goldbountyconsolation="315,350,385,420"
Line 134: goldbountymin="300,350,400,450"
Line 135: goldbountymax="300,350,400,450"
Line 136: goldbountyteam="300,350,400,450"
Line 137: goldbountyconsolation="300,350,400,450"
Line 154: goldbountymin="452,502,552,602"
Line 155: goldbountymax="470,520,570,620"
Line 156: goldbountyteam="200,240,280,320"
Line 157: goldbountyconsolation="300,350,400,450"
\buildings\hellbourne\meatball\repeater5.entity (4 hits)
Line 39: goldbountymin="110"
Line 40: goldbountymax="110"
Line 49: goldbountymin="167"
Line 50: goldbountymax="167"
\buildings\hellbourne\melee_rax\melee_rax.entity (8 hits)
Line 41: goldbountymin="100"
Line 42: goldbountymax="100"
Line 43: goldbountyteam="100"
Line 44: goldbountyconsolation="100"
Line 57: goldbountymin="150"
Line 58: goldbountymax="150"
Line 59: goldbountyteam="150"
Line 60: goldbountyconsolation="150"
\buildings\hellbourne\range_rax\range_rax.entity (8 hits)
Line 41: goldbountymin="100"
Line 42: goldbountymax="100"
Line 43: goldbountyteam="100"
Line 44: goldbountyconsolation="100"
Line 57: goldbountymin="150"
Line 58: goldbountymax="150"
Line 59: goldbountyteam="150"
Line 60: goldbountyconsolation="150"
\buildings\hellbourne\repeater1\repeater1.entity (4 hits)
Line 39: goldbountymin="110"
Line 40: goldbountymax="110"
Line 49: goldbountymin="167"
Line 50: goldbountymax="167"
\buildings\hellbourne\repeater2\repeater2.entity (4 hits)
Line 39: goldbountymin="110"
Line 40: goldbountymax="110"
Line 49: goldbountymin="167"
Line 50: goldbountymax="167"
\buildings\hellbourne\repeater3\repeater3.entity (4 hits)
Line 39: goldbountymin="110"
Line 40: goldbountymax="110"
Line 49: goldbountymin="167"
Line 50: goldbountymax="167"
\buildings\hellbourne\repeater4\repeater4.entity (4 hits)
Line 39: goldbountymin="110"
Line 40: goldbountymax="110"
Line 49: goldbountymin="167"
Line 50: goldbountymax="167"
\buildings\legion\attack_tower\legion_tower.entity (12 hits)
Line 61: goldbountymin="460,510,560,610"
Line 62: goldbountymax="460,510,560,610"
Line 63: goldbountyteam="200,240,280,320"
Line 64: goldbountyconsolation="315,350,385,420"
Line 156: goldbountymin="300,350,400,450"
Line 157: goldbountymax="300,350,400,450"
Line 158: goldbountyteam="300,350,400,450"
Line 159: goldbountyconsolation="300,350,400,450"
Line 176: goldbountymin="452,502,552,602"
Line 177: goldbountymax="470,520,570,620"
Line 178: goldbountyteam="200,240,280,320"
Line 179: goldbountyconsolation="300,350,400,450"
\buildings\legion\melee_rax\legion_melee.entity (8 hits)
Line 42: goldbountymin="100"
Line 43: goldbountymax="100"
Line 44: goldbountyteam="100"
Line 45: goldbountyconsolation="100"
Line 53: goldbountymin="150"
Line 54: goldbountymax="150"
Line 55: goldbountyteam="150"
Line 56: goldbountyconsolation="150"
\buildings\legion\range_rax\legion_ranged.entity (8 hits)
Line 42: goldbountymin="100"
Line 43: goldbountymax="100"
Line 44: goldbountyteam="100"
Line 45: goldbountyconsolation="100"
Line 53: goldbountymin="150"
Line 54: goldbountymax="150"
Line 55: goldbountyteam="150"
Line 56: goldbountyconsolation="150"
\buildings\legion\repeater1\repeater1.entity (4 hits)
Line 40: goldbountymin="110"
Line 41: goldbountymax="110"
Line 46: goldbountymin="167"
Line 47: goldbountymax="167"
\buildings\legion\repeater2\repeater2.entity (4 hits)
Line 40: goldbountymin="110"
Line 41: goldbountymax="110"
Line 46: goldbountymin="167"
Line 47: goldbountymax="167"
\buildings\legion\repeater3\repeater3.entity (4 hits)
Line 40: goldbountymin="110"
Line 41: goldbountymax="110"
Line 46: goldbountymin="167"
Line 47: goldbountymax="167"
\buildings\legion\repeater4\repeater4.entity (4 hits)
Line 40: goldbountymin="110"
Line 41: goldbountymax="110"
Line 46: goldbountymin="167"
Line 47: goldbountymax="167"
\buildings\legion\repeater5\repeater5.entity (4 hits)
Line 40: goldbountymin="110"
Line 41: goldbountymax="110"
Line 46: goldbountymin="167"
Line 47: goldbountymax="167"
\buildings\legion\repeater6\repeater6.entity (4 hits)
Line 40: goldbountymin="110"
Line 41: goldbountymax="110"
Line 46: goldbountymin="167"
Line 47: goldbountymax="167"

Hero Gadgets/Pets:


\heroes\arachna\ability_04\pet.entity (2 hits)
Line 71: goldbountymin="60"
Line 72: goldbountymax="70"
\heroes\arachna\alt2\ability_04\pet.entity (2 hits)
Line 71: goldbountymin="60"
Line 72: goldbountymax="70"
\heroes\artesia\ability_04\pet.entity (2 hits)
Line 44: goldbountymin="100"
Line 45: goldbountymax="100"
\heroes\bephelgor\ability_02\pet\pet.entity (2 hits)
Line 63: goldbountymin="10,13,18,20"
Line 64: goldbountymax="10,13,18,20"
\heroes\bephelgor\ability_04\pet\pet.entity (2 hits)
Line 66: goldbountymin="0"
Line 67: goldbountymax="0"
\heroes\bephelgor\alt2\ability_02\pet\pet.entity (2 hits)
Line 63: goldbountymin="10,13,18,20"
Line 64: goldbountymax="10,13,18,20"
\heroes\bephelgor\alt2\ability_04\pet\pet.entity (2 hits)
Line 66: goldbountymin="0"
Line 67: goldbountymax="0"
\heroes\bephelgor\alt3\ability_02\pet\pet.entity (2 hits)
Line 63: goldbountymin="10,13,18,20"
Line 64: goldbountymax="10,13,18,20"
\heroes\bephelgor\alt3\ability_04\pet\pet.entity (2 hits)
Line 66: goldbountymin="0"
Line 67: goldbountymax="0"
\heroes\ebulus\ability_03\gadget\gadget.entity (2 hits)
Line 63: goldbountymin="10"
Line 64: goldbountymax="15"
\heroes\ebulus\alt\ability_03\gadget\gadget.entity (2 hits)
Line 63: goldbountymin="10"
Line 64: goldbountymax="15"
\heroes\ebulus\alt2\ability_03\gadget\gadget.entit y (2 hits)
Line 62: goldbountymin="10"
Line 63: goldbountymax="15"
\heroes\emerald_warden\ability_03\gadgeta.entity (2 hits)
Line 51: goldbountymin="20"
Line 52: goldbountymax="20"
\heroes\emerald_warden\ability_03\gadgetb.entity (2 hits)
Line 53: goldbountymin="20"
Line 54: goldbountymax="20"
\heroes\emerald_warden\alt2\ability_03\gadgetb.ent ity (2 hits)
Line 52: goldbountymin="20"
Line 53: goldbountymax="20"
\heroes\emerald_warden\alt3\ability_03\gadgetb.ent ity (2 hits)
Line 52: goldbountymin="20"
Line 53: goldbountymax="20"
\heroes\emerald_warden\alt4\ability_03\gadgetb.ent ity (2 hits)
Line 52: goldbountymin="20"
Line 53: goldbountymax="20"
\heroes\engineer\ability_02\pet.entity (2 hits)
Line 52: goldbountymin="50"
Line 53: goldbountymax="50"
\heroes\engineer\ability_04\gadget_shield.entity (2 hits)
Line 49: goldbountymin="100"
Line 50: goldbountymax="100"
\heroes\engineer\alt2\ability_02\pet.entity (2 hits)
Line 52: goldbountymin="50"
Line 53: goldbountymax="50"
\heroes\forsaken_archer\ability_03\pet\pet.entity (2 hits)
Line 71: goldbountymin="5"
Line 72: goldbountymax="5"
\heroes\forsaken_archer\alt2\ability_03\pet\pet.en tity (2 hits)
Line 71: goldbountymin="5"
Line 72: goldbountymax="5"
\heroes\forsaken_archer\alt3\ability_03\pet\pet.en tity (2 hits)
Line 71: goldbountymin="5"
Line 72: goldbountymax="5"
\heroes\hellbringer\alt\summon\pet.entity (2 hits)
Line 65: goldbountymin="100,150,200"
Line 66: goldbountymax="100,150,200"
\heroes\hellbringer\alt2\summon\pet.entity (2 hits)
Line 65: goldbountymin="100,150,200"
Line 66: goldbountymax="100,150,200"
\heroes\hellbringer\summon\pet.entity (2 hits)
Line 63: goldbountymin="100,150,200"
Line 64: goldbountymax="100,150,200"
\heroes\monkey_king\ability_03\gadget.entity (2 hits)
Line 52: goldbountymin="25"
Line 53: goldbountymax="25"
\heroes\plant\ability_04\gadget\gadget.entity (2 hits)
Line 63: goldbountymin="10"
Line 64: goldbountymax="15"
\heroes\pollywogpriest\ability_04\gadget_ward.enti ty (2 hits)
Line 66: goldbountymin="23"
Line 67: goldbountymax="38"
\heroes\scout\ability_02\gadget\gadget.entity (2 hits)
Line 45: goldbountymin="15"
Line 46: goldbountymax="21"
\heroes\taint\ability_04\pet.entity (2 hits)
Line 63: goldbountymin="8"
Line 64: goldbountymax="8"
\heroes\taint\ability_04\pet_explode.entity (2 hits)
Line 63: goldbountymin="8"
Line 64: goldbountymax="8"
\heroes\tempest\ability_02\pet\pet.entity (2 hits)
Line 65: goldbountymin="32"
Line 66: goldbountymax="46"
\heroes\tempest\ability_02\pet\pet_replicate.entit y (2 hits)
Line 65: goldbountymin="32"
Line 66: goldbountymax="46"
\heroes\treant\ability_02\pet.entity (2 hits)
Line 61: goldbountymin="20"
Line 62: goldbountymax="20"
\heroes\treant\alt3\ability_02\pet.entity (2 hits)
Line 62: goldbountymin="20"
Line 63: goldbountymax="20"
\heroes\tremble\ability_02\gadget.entity (2 hits)
Line 46: goldbountymin="25,30,35,40"
Line 47: goldbountymax="25,30,35,40"
\heroes\tremble\ability_04\pet.entity (2 hits)
Line 65: goldbountymin="75,100,125"
Line 66: goldbountymax="75,100,125"
\heroes\tremble\reskin\ability_04\pet.entity (2 hits)
Line 65: goldbountymin="75,100,125"
Line 66: goldbountymax="75,100,125"
\heroes\tundra\ability_02\pet_flying\pet.entity (2 hits)
Line 57: goldbountymin="30,30,40,40"
Line 58: goldbountymax="30,30,40,40"
\heroes\tundra\ability_02\pet_ranged\pet.entity (2 hits)
Line 61: goldbountymin="26"
Line 62: goldbountymax="38"
\heroes\tundra\alt2\ability_02\pet_flying\pet.enti ty (2 hits)
Line 58: goldbountymin="30,30,40,40"
Line 59: goldbountymax="30,30,40,40"
\heroes\tundra\alt2\ability_02\pet_ranged\pet.enti ty (2 hits)
Line 62: goldbountymin="26"
Line 63: goldbountymax="38"
\heroes\voodoo\ability_04\gadget.entity (2 hits)
Line 61: goldbountymin="23"
Line 62: goldbountymax="38"
\heroes\wolfman\ability_01\pet\pet.entity (2 hits)
Line 61: goldbountymin="21,26,36,41"
Line 62: goldbountymax="21,26,36,41"
\heroes\wolfman\alt\ability_01\pet\pet.entity (2 hits)
Line 61: goldbountymin="21,26,36,41"
Line 62: goldbountymax="21,26,36,41"
\heroes\wolfman\hd_warbeast\ability_01\pet\pet.ent ity (2 hits)
Line 61: goldbountymin="21,26,36,41"
Line 62: goldbountymax="21,26,36,41"
\heroes\yogi\pet_bear.entity (2 hits)
Line 62: goldbountymin="100"
Line 63: goldbountymax="100"

Heroes:

Gold gained for killing a hero: 200 + level x 5 (killing a lvl 10 hero gives 250 gold)

Gold gained for ending a streak (Only applies if the streak is higher than 3, maximum of 500+ gold): 200+ lvl x 5 + Streak x 50.

Gold gained for being close to a dying opponent: 30 + lvl x 5

Gold lost for dying: Lvl x 30

Buyback cost: 100 + Level * Level * 1.5 + GameTimeInMinutes * 15

Gold gained for scoring Firstblood: Standard gold + 200

PistoIero
01-04-2010, 07:00 AM
Wait... that means its actually better for a creep to last hit the first and second towers? D:

Evozer
01-04-2010, 07:01 AM
Wait... that means its actually better for a creep to last hit the first and second towers? D:

If the choice is between carry and creeps, carry should take it imo, otherwise creeps

Acinod
01-04-2010, 07:45 AM
How much do huts give? I think I got 300 gold from them once.

Evozer
01-04-2010, 07:48 AM
How much do huts give? I think I got 300 gold from them once.

I found 4 different files that i think can be huts, they give different gold. one is 102-130 or something and one 4-400

Sai
01-04-2010, 08:49 AM
huts are -retarded-

Vulpes
01-04-2010, 09:09 AM
Killing a Vulture lord with Alchemist's Bones has a Range of 201-261, a 30% increase. But Gold Ranges are fine.. :rolleyes:

Shinta
01-04-2010, 09:17 AM
In case anybody is going to post something about how crap the gold range is (which it's not).

Here:
http://how-to-spell-ridiculous.com/

Np

Evozer
01-04-2010, 09:56 AM
Kongor? :D

Cant belive i forgot bosses :D ill fix it

Flair
01-04-2010, 10:01 AM
Wait... that means its actually better for a creep to last hit the first and second towers? D:

If the choice is between carry and creeps, carry should take it imo, otherwise creeps
Both are answered to a degree in the thread in my signature (shameless self-promotion, but it's actually spot-on concerning this), but when you've got more than 2 carries in a team, you should usually let the creeps kill the towers.

But good thread.
If anything, it's missing some colors. :)

Evozer
01-04-2010, 10:05 AM
Both are answered to a degree in the thread in my signature (shameless self-promotion, but it's actually spot-on concerning this), but when you've got more than 2 carries in a team, you should usually let the creeps kill the towers.

But good thread.
If anything, it's missing some colors. :)

Yea i agree it looks a little boring :/, ill think of something

Evozer
01-04-2010, 01:02 PM
Hmm now that i look at this, isnt 105-600 a little to much? i mean its a 500 gold difference between max and min (talking bout kongor)

ElementUser
01-04-2010, 01:31 PM
That's what it was in DotA, but I agree on making the range smaller

Vulpes
01-04-2010, 02:44 PM
Why have Gold Ranges anyways..

ElementUser
01-04-2010, 02:45 PM
Why have Gold Ranges anyways..

That discussion is for another forum!

Nolifer
01-04-2010, 03:33 PM
Good list!

Drasha
01-04-2010, 06:48 PM
Filler Buildings

The legion has 13 filler buildings and the hellbourne has 10 filler buildings. There are 2 different kinds of filler buildings one that gives 102-120 gold bounty and another that gives 252-450 gold bounty. Each team only has one of the filler buildings that give 242-250 gold. All filler buildings have 800 health and 15 armor or 47.4% damage reduction. The first 2 filler buildings are the 252-250 gold buildings and should be targeted first.
http://www.hondb.com/img/uploads/buildings/hr2.jpeg http://www.hondb.com/img/uploads/buildings/lr2.jpeg
http://www.hondb.com/?buildings

Evozer
01-05-2010, 04:09 AM
Filler Buildings

The legion has 13 filler buildings and the hellbourne has 10 filler buildings. There are 2 different kinds of filler buildings one that gives 102-120 gold bounty and another that gives 252-450 gold bounty. Each team only has one of the filler buildings that give 242-250 gold. All filler buildings have 800 health and 15 armor or 47.4% damage reduction. The first 2 filler buildings are the 252-250 gold buildings and should be targeted first.
http://www.hondb.com/img/uploads/buildings/hr2.jpeg http://www.hondb.com/img/uploads/buildings/lr2.jpeg
http://www.hondb.com/?buildings

Okey, just so u know :) u only wrote 252-450 once, next time it was 242-250 then 252-250 :)

I do find it strange though that there are 4 different house (called repeater in the code) files for hellbourne and 3 for legion and legion has more

Drasha
01-05-2010, 04:11 AM
Okey, just so u know :) u only wrote 252-450 once, next time it was 242-250 then 252-250 :)

I do find it strange though that there are 4 different house (called repeater in the code) files for hellbourne and 3 for legion and legion has more
o dear i make typos some times thanks for catching that. Hellbournes 4 repeater is on darkwood vale didn't really mention it since people only care about caldavar.

Evozer
01-05-2010, 04:42 AM
o dear i make typos some times thanks for catching that. Hellbournes 4 repeater is on darkwood vale didn't really mention it since people only care about caldavar.

ah okey

Evozer
01-13-2010, 10:19 AM
Updated with new supercreep bounty and added couriers

Hellii
01-31-2010, 01:06 PM
Nice effort.. :)

Steffen
01-31-2010, 01:06 PM
nice list.
Dying-loss always felt to be more flexible (i thought dying within a streak costs more)
you forgot slither-wards
:P

Evozer
01-31-2010, 02:24 PM
nice list.
Dying-loss always felt to be more flexible (i thought dying within a streak costs more)
you forgot slither-wards
:P

ill fix that and the new buyback tomorrow

ElementUser
01-31-2010, 02:28 PM
Add Pollywog's wards too :D

sayenne1
01-31-2010, 02:37 PM
what about slithers toxin wards?

Steffen
01-31-2010, 02:37 PM
Add Pollywog's wards too :D

Already included as of " Today, 07:06 PM " (when i first read the post)
sir, I demand more attention :p
nah srsly, just saying, no offense meant, nobody is perfect.

ElementUser
01-31-2010, 03:00 PM
Already included as of " Today, 07:06 PM " (when i first read the post)
sir, I demand more attention :p
nah srsly, just saying, no offense meant, nobody is perfect.

I did a Ctrl+F "Voodoo" and didn't find it :(.

Guess people hate formal names

Evozer
01-31-2010, 03:20 PM
I did a Ctrl+F "Voodoo" and didn't find it :(.

Guess people hate formal names

I had just named them pollywog priest's wards, fixd

Demonwing
01-31-2010, 03:29 PM
The legion has 13 filler buildings and the hellbourne has 10 filler buildings.


Isn't it obviously and unarguably imbalanced that more gold can be gained from Legion than Hellbourne base

Johnson
01-31-2010, 03:44 PM
Did I miss it when you said it?
I didn't see Slither's Toxin Wards on your list.

EDIT: Mah' bad, I didn't read the second page and am now the third person to say this. Sorry. Good work though.

Steffen
01-31-2010, 04:02 PM
Isn't it obviously and unarguably imbalanced that more gold can be gained from Legion than Hellbourne base

indeed.
but considering that when you killing the huts, especially the ones next to the throne and in range of the 2 "final"-towers, the game should be over, so the small gold boost is negligible. most games finish with everybody having lots of money stacked(even loosers team sometimes, because they cant reach the secret shop or simply dont care), anyway.


Did I miss it when you said it?
I didn't see Slither's Toxin Wards on your list.

ill fix that and the new buyback tomorrow

Grooms
02-11-2010, 09:41 AM
Creeps:

Saplings, imps, warlocks and archers when a barack is destroyed: 17-25 gold


What does this mean exactly?

YOUMADDAWG
02-11-2010, 09:52 AM
What does this mean exactly?

The amount of gold you're given for killing a creep, when the barracks is destroyed? :)

Vulpes
02-11-2010, 02:22 PM
Isn't it obviously and unarguably imbalanced that more gold can be gained from Legion than Hellbourne base

I'd say it's the other way round, Hellbourne Creeps need much longer to smash the Base than Legion ones, much more gamebreaking than +100g or smth

Up
02-12-2010, 02:37 PM
What are those
Zorgath: 53-300, 100 to team

Transmutanstein: 53-300, 100 to team

YOUMADDAWG
02-12-2010, 02:47 PM
What are those
Zorgath: 53-300, 100 to team

Transmutanstein: 53-300, 100 to team

The "kongor" in Watchtower

hotloy
02-15-2010, 04:35 PM
i am probably mistaken but:

gold lost does not equal gold gained for the one who killed you..?

ElementUser
02-15-2010, 04:46 PM
i am probably mistaken but:

gold lost does not equal gold gained for the one who killed you..?

You're right about that.

See the Mechanics FAQ:


QUESTION: Whats the gold loss and respawn time upon death?
Answer: The respawn time = 4 * your level, while the gold loss = 30* your level.

QUESTION: How much gold do you gain from killing a hero?
Answer: 200 + 5*EnemyHeroLevel

Khras
02-18-2010, 01:03 AM
Puzzlebox Mauler&Wizard?

Evozer
02-18-2010, 01:14 AM
Puzzlebox Mauler&Wizard?

Thanks

Khras
02-18-2010, 03:54 AM
Energy Field Double-Magnetic Modulator v3.0 (Engineer ulti) - ?
Illusions (Rune, Geometer's Bane, Sand Wraith Mirage) - ?
Monkey/Winged Courier -?

Evozer
02-18-2010, 05:02 AM
Energy Field Double-Magnetic Modulator v3.0 (Engineer ulti) - ?
Illusions (Rune, Geometer's Bane, Sand Wraith Mirage) - ?
Monkey/Winged Courier -?

Couriers are there, engi ult and images gives no bounty

JellyFishJay
02-18-2010, 08:45 PM
Interesting, I never really noticed and never thought that legion had extra buildings! :(

Vulpes
02-19-2010, 11:15 PM
engi ult [..] gives no bounty

You sure of that? Am pretty sure I killed it once and got .. 8g (not sure about the number).

Evozer
02-20-2010, 07:50 AM
You sure of that? Am pretty sure I killed it once and got .. 8g (not sure about the number).

Im pretty sure i checked it at the same time i checked his turrets bounty, and im pretty sure it was 0

ElementUser
02-20-2010, 08:25 AM
gadget_shield.entity:


goldbountymin="8"
goldbountymax="12"

Khras
02-21-2010, 12:45 AM
Energy Field Double-Magnetic Modulator v3.0 (Engineer ulti) give 8-12 gold

http://s002.radikal.ru/i200/1002/b9/d4960170225b.jpg

Evozer
02-21-2010, 06:33 AM
gadget_shield.entity:


goldbountymin="8"
goldbountymax="12"

Okey, added to the list

Fancy_Pantz
03-16-2010, 03:20 PM
What about the Meatball?

Jotain
03-16-2010, 04:14 PM
goldbountymin="4"
goldbountymax="400"

Tomazo
03-18-2010, 03:06 PM
Eng turret and tower deny?

Evozer
03-18-2010, 03:45 PM
Eng turret and tower deny?

Turret is there, cant check deny atm but i think its half of the normal gold

ElementUser
03-18-2010, 03:56 PM
Deny is +100 to all enemies

Evozer
03-18-2010, 04:01 PM
Okey, added

Volt
03-20-2010, 10:09 PM
when a barack is destroyed
I c wut u did thar

Evozer
03-21-2010, 03:21 AM
I c wut u did thar

i dont get it

Vodka
03-21-2010, 04:20 AM
This is ancient, but I think it's worth a nod: Losing 1 gold for every sentence in which you cussed. It was the best mechanic in the game.

ElementUser
03-21-2010, 09:31 AM
This is ancient, but I think it's worth a nod: Losing 1 gold for every sentence in which you cussed. It was the best mechanic in the game.

Does it still exist?

Constraint
05-04-2010, 04:22 PM
This might be outside of the scope of this thread, but, how about the gold for repicking or randoming in AP? Thanks.

ElementUser
05-04-2010, 04:35 PM
http://forums.heroesofnewerth.com/showthread.php?t=55347

Look under game_info.entity and look for randombonus & repickcost

Porpoise_God
06-02-2010, 02:54 AM
Slither Wards need updated. Their bounty was raised with one of his recent nerfs.

AdolfSlither
06-02-2010, 03:08 AM
Their bounty is just good, so Slither will care where he is putting them now.

billyxgoat
06-03-2010, 04:31 AM
Creeps:

Saplings, imps, warlocks and archers: 35-50 gold
Saplings, imps, warlocks and archers when a barack is destroyed: 17-25 gold

Catapults: 56-80 gold

Pets and gadgets:

Arachnas spiderling: 60-70 gold

Puzzlebox mauler: 100 gold

Engineers ultimate: 8-12 gold

Puzzlebox wizard: 100 gold

Tempests elementals: 36-42 gold

Beardulon: 100gold

Warbeasts wolves: 21, 26, 36, 41 gold (scales with skill level)

Toxin Ward's: 3-9 gold

Turret: 70-80 gold

Malphas: 100, 150, 200 gold (scales with skill level)

FA's skeletons: 5 gold

Electric eyes: 15-21 gold

Pollywog priest's voodoo wards: 23-38 gold



Neutrals:

Antling: 22-26
Antlore healer: 21-25

Catman soldier: 60-70
Catman champion: 76-88

Dragon: 44-56
Dragon master: 164-234

Earthroc: 20-23
Sporespitter: 30-40

Ebula: 21-29

Minotaur: 66-78
Goatar: 20-24

Fire ogre: 23-47
Ice ogre: 43-61

Predasaur: 70-90
Predasaur crusher: 86-98

Vulture lord: 67-87
Screacher: 15-20

Wolf: 22-26
Wolf commander: 37-45

Undead warrior: 26-33
Skeleton king: 54-62

Snotterboss: 23-29
Snotter: 10-12

Vagabond: 27-33
Vagabond assassin: 15-17
Vagabond leader: 97-111

Werebeast: 20-23
Werebeast (ranged): 30-40

Wild hunter: 54-62

Kongor: 105-600, 200 to team

Zorgath: 53-300, 100 to team

Transmutanstein: 53-300, 100 to team

Courier: 15-15

Flying courier: 300-300


Heroes:

Gold gained for killing a hero: 200 + level x 5 (killing a lvl 10 hero gives 250 gold)

Gold gained for ending a streak (Only applies if the streak is higher than 3, maximum of 500+ gold): 200+ lvl x 5 + Streak x 50.

Gold gained for being close to a dying opponent: 30 + lvl x 5

Gold lost for dying: Lvl x 30

Buyback cost: 100 + Level * Level * 1.5 + GameTimeInMinutes * 15

Gold gained for scoring Firstblood: Standard gold + 200


Buildings:



Tower deny: 100 gold to each enemy

First tower: 452-470, 200 to the team. 315 to team if creeps kill the tower.

Second tower: 502-520, 240 to the team. 350 to team if creeps kill the tower.

Third tower: 552-570, 280 to the team. 385 to team if creeps kill the tower.

Fourth tower: 602-620, 320 to the team. 420 to team if creeps kill the tower.

Barracks: All barracks gives 352-370 gold

__________________________________________________ __

All info taken from the game folder. If I missed something please let me know. Hope this helps.

Meatball on vale?

Soniti
03-09-2011, 05:35 AM
Doesn't Engineer ultimate give more gold now when you kill it (compared to the 8-12 stated in the OP)?

Matsuchi
04-06-2011, 03:05 PM
"Gold lost for dying: Lvl x 30"



i thought it was 5 + level * 30 thats the way it was in Dota if i remember correctly and i believe the mechanic is the same

Mannimarco
05-25-2011, 01:03 AM
What about assists?

DivineWithin
05-25-2011, 01:28 AM
This is outdated.. a lot. I typed this as soon as I saw engineer's ult lol.

ElementUser
12-28-2011, 07:16 PM
Updated

Nytemair
12-29-2011, 10:17 AM
Ele how'd you get it into that format? What text editor are you using? I've seen you post script like that a lot recently :>

Jotain
12-29-2011, 10:55 AM
Its Notepad++, he is using find in files tool to go through every file in resources0

Nytemair
12-29-2011, 09:08 PM
Ah coolio, thanks Jotain :>

FreakyFranky
02-15-2013, 09:57 PM
Doesn't Engineer ultimate give more gold now when you kill it (compared to the 8-12 stated in the OP)?
eng ult gives 100 gold 100% of the time

Necroth
02-16-2013, 02:15 AM
This list was quite outdated. It should be up to date now.