Euphoria
06-13-2009, 10:02 PM
Madman
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http://img195.imageshack.us/img195/6249/madmanstats.jpg
http://img189.imageshack.us/img189/2738/madmanpicture.jpg
Skills: Learns Stalk, Intimidate, Gash, Berserk
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http://img195.imageshack.us/img195/7599/madmanstalk.jpg
Activation [Q]
Target Unit: Self
Type: Magic
Mana cost: 75
Cooldown: 20 seconds
Apply stalk to self for 10/15/20/25 seconds
Gain +10/20/30/40% movement speed
0 second fade time
Unitwalking
This is your escape, your initiate, and your ticket across the map. Max this skill and use it wisely. The cost is rather steep, but it does give the highest movement speed buff for any stealth in game.
__________________________________________________ _________________
http://img195.imageshack.us/img195/3168/madmanintimidate.jpg
Activation [W]
Target Unit: Enemy Units
Radius: 350
Mana cost: 40
Cooldown: 15 seconds
Applies -5/10/15/20% damage to enemies
Applies -2/3/4/5 Armor
Effects Last 20 seconds.
This spell is useful in team fights, and at least will give you a bit of a use late game. You can stealth into the enemy quickly and pop this spell giving them a moderate reduction in armor and damage. If nothing else, it’s unique in its effect.
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http://img195.imageshack.us/img195/1214/madmangash.jpg
Gives 10/16/22/28% Chance for 2.0x Critical Strike
Gives critical. If you can’t understand this you should take up knitting.
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http://img195.imageshack.us/img195/3537/madmanberserk.jpg
Activation [R]
Self
Magic
Mana cost: 100/150/205
Cooldown: 55 seconds
Gives +5/7/9% Movement Speed
Gives +40/80/120 Attack Speed
Take +15% More Damage
Effects last 30 seconds
While this does make you take a lot more damage, you have no other way to put out big damage. You’re gonna have to suck it up and hope they are too busy laughing at you to notice you dealing big damage.
Item Build:
There are several items this hero needs to succeed. They are, in no particular order, Steamboots, Abyssal Skull, and Savage Mace. These are key items that will give Madman increased damage and hopefully allow him to survive a fight, provided he doesn't get disabled to hell. A Shrunken Head is also a key item depending on the other team lineup, but that is to be decided game to game.
__________________________________________________ _________________
Starting Items:
2 x Runes of the Blight
Rush to a Helm of the Victim as soon as you can. You will want to occupy a side lane with a strong ally as you stand no chance of soloing and need access to the side shops.
2 x Fortified Bracelets
You will need some HP with your ultimate blowing your HP away bit by bit. No way around this.
__________________________________________________ _________________
Mid Game Items:
1x Steamboots
1 x Whispering Helm
Grab a strong neutral creep with your Whispering Helm and try to farm lane and neutrals as much as you can. Your best bet is a Minotaur or Catman. You may be called on to gank, you don’t really deal much damage, but hell, you can hit decently fast and have some fair damage by mid game. You will want to get as many kills as you can, you will ideally need a team strong with disables as that is your best chance to put out high damage both mid and late game.
__________________________________________________ _________________
Late Game Items:
1 x Savage Mace
1 x Wingbow
OR
1x Shruken Head
Your damage output skyrockets with the damage procs on Savage Mace. Given adequate disables you will pump out damage faster than most heroes. The Wingbow is a stretch. These are expensive items, it’s unrealistic to think an average player will get them all. If nothing else, get the Shrunken Head if the other team is heavy on disable.
This hero takes some serious knowledge of the enemy lineup and of your own to know if it will work. Madman in his current state is not the greatest hero, but he is a challenge if you are looking for it, and he can succeed late game given the proper team.
__________________________________________________ _________________
Skill Build:
1. Stalk
2. Stats
3. Stalk
4. Stats
5. Stalk
6. Stats
7. Stalk
8. Stats
9. Berserk
10. Gash
11. Berserk
12-14. Gash
15. Intimidate
16. Berserk
17-19. Intimidate
This is only one path. You may go switch Gash/Intimidate a bit earlier in exchange for stats, but the only real way to farm and survive early is through your invisibility to put some doubt on the enemy with ganks and increased stats for survivability and last hitting.
__________________________________________________ _________________
Q&A: Alternatively, Why am I dying so much with Madman? Please, Teach me the ways!
Q1: Why did you make a nice guide for Madman and not a hero I'll actually play?!
A1: Because, if I make a Torturer guide, no one will ever play Madman.
Q2: Why do I keep dying? I did everything you said!
A2: Madman is highly item reliant, if you are not incredibly good at last hitting, and with a tough hero like Madman, you will not be successful.
Q3: Your item and skill builds suck. Enhanced Marchers RULE!
A3: Go make your own guide.
Well, what else could you possibly want? Ask away, I'll try to answer as best I can. If you are wondering about alternate skill builds or if an Item is viable on Madman, feel free to ask, there's no single way to play a hero that is best in every situation.
__________________________________________________ __________
http://img195.imageshack.us/img195/6249/madmanstats.jpg
http://img189.imageshack.us/img189/2738/madmanpicture.jpg
Skills: Learns Stalk, Intimidate, Gash, Berserk
__________________________________________________ _________________
http://img195.imageshack.us/img195/7599/madmanstalk.jpg
Activation [Q]
Target Unit: Self
Type: Magic
Mana cost: 75
Cooldown: 20 seconds
Apply stalk to self for 10/15/20/25 seconds
Gain +10/20/30/40% movement speed
0 second fade time
Unitwalking
This is your escape, your initiate, and your ticket across the map. Max this skill and use it wisely. The cost is rather steep, but it does give the highest movement speed buff for any stealth in game.
__________________________________________________ _________________
http://img195.imageshack.us/img195/3168/madmanintimidate.jpg
Activation [W]
Target Unit: Enemy Units
Radius: 350
Mana cost: 40
Cooldown: 15 seconds
Applies -5/10/15/20% damage to enemies
Applies -2/3/4/5 Armor
Effects Last 20 seconds.
This spell is useful in team fights, and at least will give you a bit of a use late game. You can stealth into the enemy quickly and pop this spell giving them a moderate reduction in armor and damage. If nothing else, it’s unique in its effect.
__________________________________________________ _________________
http://img195.imageshack.us/img195/1214/madmangash.jpg
Gives 10/16/22/28% Chance for 2.0x Critical Strike
Gives critical. If you can’t understand this you should take up knitting.
__________________________________________________ _________________
http://img195.imageshack.us/img195/3537/madmanberserk.jpg
Activation [R]
Self
Magic
Mana cost: 100/150/205
Cooldown: 55 seconds
Gives +5/7/9% Movement Speed
Gives +40/80/120 Attack Speed
Take +15% More Damage
Effects last 30 seconds
While this does make you take a lot more damage, you have no other way to put out big damage. You’re gonna have to suck it up and hope they are too busy laughing at you to notice you dealing big damage.
Item Build:
There are several items this hero needs to succeed. They are, in no particular order, Steamboots, Abyssal Skull, and Savage Mace. These are key items that will give Madman increased damage and hopefully allow him to survive a fight, provided he doesn't get disabled to hell. A Shrunken Head is also a key item depending on the other team lineup, but that is to be decided game to game.
__________________________________________________ _________________
Starting Items:
2 x Runes of the Blight
Rush to a Helm of the Victim as soon as you can. You will want to occupy a side lane with a strong ally as you stand no chance of soloing and need access to the side shops.
2 x Fortified Bracelets
You will need some HP with your ultimate blowing your HP away bit by bit. No way around this.
__________________________________________________ _________________
Mid Game Items:
1x Steamboots
1 x Whispering Helm
Grab a strong neutral creep with your Whispering Helm and try to farm lane and neutrals as much as you can. Your best bet is a Minotaur or Catman. You may be called on to gank, you don’t really deal much damage, but hell, you can hit decently fast and have some fair damage by mid game. You will want to get as many kills as you can, you will ideally need a team strong with disables as that is your best chance to put out high damage both mid and late game.
__________________________________________________ _________________
Late Game Items:
1 x Savage Mace
1 x Wingbow
OR
1x Shruken Head
Your damage output skyrockets with the damage procs on Savage Mace. Given adequate disables you will pump out damage faster than most heroes. The Wingbow is a stretch. These are expensive items, it’s unrealistic to think an average player will get them all. If nothing else, get the Shrunken Head if the other team is heavy on disable.
This hero takes some serious knowledge of the enemy lineup and of your own to know if it will work. Madman in his current state is not the greatest hero, but he is a challenge if you are looking for it, and he can succeed late game given the proper team.
__________________________________________________ _________________
Skill Build:
1. Stalk
2. Stats
3. Stalk
4. Stats
5. Stalk
6. Stats
7. Stalk
8. Stats
9. Berserk
10. Gash
11. Berserk
12-14. Gash
15. Intimidate
16. Berserk
17-19. Intimidate
This is only one path. You may go switch Gash/Intimidate a bit earlier in exchange for stats, but the only real way to farm and survive early is through your invisibility to put some doubt on the enemy with ganks and increased stats for survivability and last hitting.
__________________________________________________ _________________
Q&A: Alternatively, Why am I dying so much with Madman? Please, Teach me the ways!
Q1: Why did you make a nice guide for Madman and not a hero I'll actually play?!
A1: Because, if I make a Torturer guide, no one will ever play Madman.
Q2: Why do I keep dying? I did everything you said!
A2: Madman is highly item reliant, if you are not incredibly good at last hitting, and with a tough hero like Madman, you will not be successful.
Q3: Your item and skill builds suck. Enhanced Marchers RULE!
A3: Go make your own guide.
Well, what else could you possibly want? Ask away, I'll try to answer as best I can. If you are wondering about alternate skill builds or if an Item is viable on Madman, feel free to ask, there's no single way to play a hero that is best in every situation.