Minty
12-20-2009, 03:02 AM
A big problem I have with Pebbles chuck is how it simply takes the closest unit to you. Being a strong a initiator, its really quite annoying when you blink in to you enemies, stun, then try to throw him back, but being in the middle of a bunch of creeps, you simply throw and creep back and the enemy runs off.
Similarily, when chasing an enemy down and you try to throw an ally with a stun, slow etc... it really sucks that there happened to be a creep that was 0.00001 inches closer.
I propose that you slightly change this to favor heroes/units that you are following/attacking. So if I want to throw a specific ally, I right-click him and when using chuck it will automatically favor him to be thrown. Also, when right-clicking an enemy (therefore autoattacking him) it will favor him to be chucked.
However, when there is no hero being followed or attacked (when you are moving or attack moving), it will revert to the closest unit. I think this would be a solid change to Pebbles, who could be a better initiator now with a blink, because his chuck would be FAR mor reliable as you could blink + stun + throw there carry or heavy disabler back to your team and take him out of the equation.
Just a thought.
Similarily, when chasing an enemy down and you try to throw an ally with a stun, slow etc... it really sucks that there happened to be a creep that was 0.00001 inches closer.
I propose that you slightly change this to favor heroes/units that you are following/attacking. So if I want to throw a specific ally, I right-click him and when using chuck it will automatically favor him to be thrown. Also, when right-clicking an enemy (therefore autoattacking him) it will favor him to be chucked.
However, when there is no hero being followed or attacked (when you are moving or attack moving), it will revert to the closest unit. I think this would be a solid change to Pebbles, who could be a better initiator now with a blink, because his chuck would be FAR mor reliable as you could blink + stun + throw there carry or heavy disabler back to your team and take him out of the equation.
Just a thought.