PDA

View Full Version : Pebbles Chuck



Minty
12-20-2009, 03:02 AM
A big problem I have with Pebbles chuck is how it simply takes the closest unit to you. Being a strong a initiator, its really quite annoying when you blink in to you enemies, stun, then try to throw him back, but being in the middle of a bunch of creeps, you simply throw and creep back and the enemy runs off.

Similarily, when chasing an enemy down and you try to throw an ally with a stun, slow etc... it really sucks that there happened to be a creep that was 0.00001 inches closer.

I propose that you slightly change this to favor heroes/units that you are following/attacking. So if I want to throw a specific ally, I right-click him and when using chuck it will automatically favor him to be thrown. Also, when right-clicking an enemy (therefore autoattacking him) it will favor him to be chucked.

However, when there is no hero being followed or attacked (when you are moving or attack moving), it will revert to the closest unit. I think this would be a solid change to Pebbles, who could be a better initiator now with a blink, because his chuck would be FAR mor reliable as you could blink + stun + throw there carry or heavy disabler back to your team and take him out of the equation.

Just a thought.

Ouker
12-20-2009, 01:09 PM
This sounds pretty nice. I think they should add in a skill that makes a target prefered for Chuck, and you get it when you skill Chuck, hotkey E. :o it would really be nice

PoopyDesires
12-20-2009, 01:41 PM
Should, at very least, automatically favor the closest enemy hero in the chuck AoE and throw him before searching for a creep.

Oxxy
12-20-2009, 01:48 PM
Should just favor heroes. If a creep + a hero are in chuck range, it should ALWAYS default to throwing the hero. Problem solved. They did it for Corrupted Disciple.

Minty
12-20-2009, 03:11 PM
Should just favor heroes. If a creep + a hero are in chuck range, it should ALWAYS default to throwing the hero. Problem solved. They did it for Corrupted Disciple.

Yea I just thought of after I posted this thread, I think that would work even better.