GiFTeD
12-12-2009, 06:18 PM
Hello. I just finally got brought up to speed on various things I'd seen in games previously, and thought I'd have a look for something I always thought would be great.
Luckily, Vadi, had already developed such a mod, and posted it in multiple flavors as requested by players (seen here http://forums.heroesofnewerth.com/showthread.php?t=39386 , now disabled)
What is it? A mod to display an HP amount above a target's head, rather than just the life bar itself.
Why is it disabled? s2 thinks this is somehow an unfair advantage.
An unfair advantage, or does HoN have a poorly designed interface to begin with? In my opinion, it does. Mods are meant to let players change the interface to be better, without having developers "waste" (it's not actual waste, but it can be done by others independent of the company) their time on doing such a thing.
As seen, there was a lot of praise for such mods, because it should be a default option to enable in the first place. The fact that you get to see a life bar on a target, and see it's actual hp value when selected, means that this mod is doing nothing more than moving the information from the bottom right (this is a terrible design piece btw, I can't think of a single game where I actually had time to look completely off the screen, into the bottom right, to look at an HP amount while battling).
How is this an unfair advantage in anyway, when the data is on the screen already? It's only misplaced by original design, and his mods move to fix it. So then, I ask, will game developers follow in his footsteps and make it an option available to everyone? Then there'd be no disadvantage, everyone would be equal.
The mere fact of saying it has an advantage, and disabling it, is funny. There's mods that call people missing from lanes automatically. This is far, far more advantageous. There's mods that alert when runes are about to spawn. All the data is presented to you anyway, this is just alerting you in the same way. Why are these mods not disabled, as they provide the same function? They give ppl an awareness advantage that can easily win games over the long run.
If you can't agree to reenable it completely, you should atleast enable the function to display the HP of a unit, be it creep or player, to display it's remaining health while selected. It's displayed in the bottom right, you should be able to just see it in the middle of the screen, where you can actually see it. Although, you should be able to see all creep/hero life without selecting them in my opinion, and I'm sure everyones' opinion on this forum.
Please tell me your opinions, fellow players.
Luckily, Vadi, had already developed such a mod, and posted it in multiple flavors as requested by players (seen here http://forums.heroesofnewerth.com/showthread.php?t=39386 , now disabled)
What is it? A mod to display an HP amount above a target's head, rather than just the life bar itself.
Why is it disabled? s2 thinks this is somehow an unfair advantage.
An unfair advantage, or does HoN have a poorly designed interface to begin with? In my opinion, it does. Mods are meant to let players change the interface to be better, without having developers "waste" (it's not actual waste, but it can be done by others independent of the company) their time on doing such a thing.
As seen, there was a lot of praise for such mods, because it should be a default option to enable in the first place. The fact that you get to see a life bar on a target, and see it's actual hp value when selected, means that this mod is doing nothing more than moving the information from the bottom right (this is a terrible design piece btw, I can't think of a single game where I actually had time to look completely off the screen, into the bottom right, to look at an HP amount while battling).
How is this an unfair advantage in anyway, when the data is on the screen already? It's only misplaced by original design, and his mods move to fix it. So then, I ask, will game developers follow in his footsteps and make it an option available to everyone? Then there'd be no disadvantage, everyone would be equal.
The mere fact of saying it has an advantage, and disabling it, is funny. There's mods that call people missing from lanes automatically. This is far, far more advantageous. There's mods that alert when runes are about to spawn. All the data is presented to you anyway, this is just alerting you in the same way. Why are these mods not disabled, as they provide the same function? They give ppl an awareness advantage that can easily win games over the long run.
If you can't agree to reenable it completely, you should atleast enable the function to display the HP of a unit, be it creep or player, to display it's remaining health while selected. It's displayed in the bottom right, you should be able to just see it in the middle of the screen, where you can actually see it. Although, you should be able to see all creep/hero life without selecting them in my opinion, and I'm sure everyones' opinion on this forum.
Please tell me your opinions, fellow players.