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View Full Version : [Not a troll] Counters to Madman



akitoes
07-27-2009, 10:36 AM
please:)

Vadi
07-27-2009, 10:37 AM
Grief him early game

ycat
07-27-2009, 10:38 AM
wards may help if your laning against him

twincannon
07-27-2009, 10:42 AM
Legionnaire

rhodric1
07-27-2009, 10:45 AM
chain disables...

chobbo
07-27-2009, 10:48 AM
Anything with disable. Heck anything with a quick mana burn (Magebane) Will do. Madman is weakest at early game, so if you keep harrassment up, and deny him levels, he can't compete at end game.

mythren
07-27-2009, 10:54 AM
Jereziah makes a pretty great counter, even later-game. Yes, you'll have to pop your ult, but if you're within a decent range of items, you'll do great...just remember to use your heals as soon as they're effecient (360 health lost).

Also, Swiftblade's melee-counter makes him pretty tough against Madman, but you'll need to outmatch him in either health, lifesteal, or by opening with Omnislash (err...the Swiftblade equivelent...).

Brad1
07-27-2009, 10:59 AM
Don't open with Swiftblade's ultimate, he'll just invis away and you'll waste it.

iddqd
07-27-2009, 11:05 AM
he was good before, but now he's just ridiculous.

a waveform that also SLOWS? I guess plain old waveform just wasn't good enough..

Millen_
07-27-2009, 11:11 AM
Dust and stuns....its not difficult.

Glorify1
07-27-2009, 11:12 AM
Better to post this in the strategy section.

Anyways, to answer your question, pick a better carry. You don't need to counter him, in fact, it's very hard to straight up counter him through conventional means(ganks, outlaning). He can lane pretty decently against a solo, which is why mana choose to solo him mid. However, against two people he's just completely useless and forced to harass/farm with his sukuchi.

Pestilence is a very good counter carry, and by far a better carry that him. Any strategy that team pushes often, and can maintain pressure through pushing is going to beat him, because you can't gank him. The only possible way to kill/deny him farming is to force him to defend.

Dirgegrid
07-27-2009, 12:16 PM
If you're an AGI hero that could actually used a Charged Hammer you should get one against Madman. The castable 200 dmg/second will light him up if you use it on whoever he attacks + attack him yourself. There's a chance for 400 dmg of Chain Lightning every second between his target and your procs.

j00sh
07-27-2009, 12:19 PM
Some will go for early kills for an edge, and end up risking being ganked because their early mana pool isn't great.. so if you see one being cocky blowing mana on barrel rolls, it's possible you can get an early gank. Remember he needs 60 to stalk, 130 to barrel roll. When ganking don't all just charge him head on and leave him a guaranteed exit, try to plan it out a bit like someone waiting up ahead to cut him off (again, assuming he's been spending mana and can't just spam stalk the whole way back). Make sure to chain the disables you do have. Ganking him can be hard but some people are a bit careless early game.

And if you don't kill him on a gank, just sending him back a couple times to slow him down can help a lot, provided you don't make any real sacrifices in the process. If you can send him back before he even has boots, make him portal back etc, especially after controlling him a bit in lane.. he'll definitely get a little frustrated.

After counter-laning and attempting ganks early, he'll probably end up jungling a bit, so you could always block a couple neut spawns with ward

and yeah strong pushes while he's trying to farm up will definitely mess up his gameplan, just don't do something dumb like letting a low hp hero retreat on his own for madman to pick off

Mark
07-27-2009, 12:24 PM
Legionnaire is pretty good against him

akitoes
07-27-2009, 12:54 PM
So swiftblade and legio + a couple of dusts are safe bets to rape this guy ?

HammerHand
07-27-2009, 01:11 PM
The easiest best counter to any invis hero is silence + stuns/chain silence. Wards can be good on a team push, or dust in a push or gank.

Weebles
07-27-2009, 01:17 PM
He can lane pretty decently against a solo, which is why mana choose to solo him mid.

This is so false. Any time I've been solo mid against a madman he has been outfarmed and harassed into uselessness. There is no reason to solo mid on madman. He needs money, not levels.

Firedrop
07-27-2009, 02:54 PM
legionnaire and nukers with wards/dust

Rob
07-27-2009, 02:56 PM
This is so false. Any time I've been solo mid against a madman he has been outfarmed and harassed into uselessness. There is no reason to solo mid on madman. He needs money, not levels.

No, it's true, very very true.

Y4u
07-27-2009, 03:03 PM
Pest Ult + Speed + Bash > Madman

Darkshine1
07-28-2009, 03:26 AM
No, it's true, very very true.

Melee can't farm mid successfully. If you've seen Madman solo middle, it's because the other team was terrible.

akitoes
07-28-2009, 10:55 AM
I'm sold on slardar.

cLin
07-28-2009, 05:33 PM
barbed armor + high hp + disables. If anything, he sure won't attack you.

Stalker
07-28-2009, 08:39 PM
Your best chance against mad man would be blood hunter, this realy only works late game as if mad is chasing you, ult him, he can either chase after you and get owned by your ult and so gives you a realy good speed boost if you have blood sence, or stop still so u can get away.
If your chasing mad though, silence him, ult him then run REALY fast after him, he can run and get wasted or stay still then you can easily gank him.

RPZip
07-28-2009, 08:45 PM
Your best chance against mad man would be blood hunter, this realy only works late game as if mad is chasing you, ult him, he can either chase after you and get owned by your ult and so gives you a realy good speed boost if you have blood sence, or stop still so u can get away.
If your chasing mad though, silence him, ult him then run REALY fast after him, he can run and get wasted or stay still then you can easily gank him.

Giving Mad Man a damage boost seems like an incredibly bad idea. I remember playing a game where I was Hammerstorm and the opposing Blood Hunter kept silencing me.

Well, sure, I can't stun now. But hitting me with Silence after I had the huge damage buff up anyway? Not such a good idea. If you Feast a Mad Man later in the game after he has Frenzy up he's probably going to just turn around and obliterate you unless he's ludicrously outnumbered.

willtsay
07-28-2009, 08:46 PM
iono i was slardar one game -> i was like 22-7-14 he still pwned us tho we shut him down pretty good but then they had jereziah so our glacius/pyro couldn't do much, and our BH was really slow on the dispelling of the sheild. madman + jez is pretty gg. madman stalks jerez heals when hes right on top :P then follows up with the barrel role since jez gets ring of sorc madman doesn't have mana problems. jez will also get a point into the shield just in case dpending on the lineup.

he was shut down prettty hard early along with their zeus but then he managed to jungle back up X__X.

with basically max attack speed and 2 chase/escape skills and crit he beats out DotA's windrunner so hard.

wellllll we lost more so cuz of our tree not being in team fights (wnet and pushed lanes by himself cuz he wanted refresher/mock) -_____-

but with his shield on he would just snipe 1-2 of use real quick and run back out right when it wore off / b4 BH managed to dispel him.

hmmm now that i think about madman prolly won cuz team sucked -___-.

but definitely needs some tweakage. i heard in the next patch he will still have barrel roll but its gonna be like a boomarang.

akitoes
07-29-2009, 12:46 AM
Madman vs Warbeast :
http://www.oddpic.com/data/528/DO-A-BARREL-ROLL.gif

Would be nice to have barrel roll do only the damage or the slow, (prolly damage) actually

m3lior
07-29-2009, 12:53 AM
voodoo jester :) stun curse ground mojo ult gg lol

Snaggis
07-29-2009, 01:26 AM
I have succeeded to counter madman with Devourer at early game but If you he gets past a certain point you start to need 1-3 players to get him. One disabler like pollywog is needed or any hero with slow and lots and lots of wards.

Shadowcamsy
07-29-2009, 01:44 AM
I wouldn't counterpick just for madman, dust and ganking is enough to beat him, he has no health, the only things going for him are barrel roll and stealth, when you take out stealth, all he has is barrel roll. He can be disabled to death very easily. If its late game and he has items, well its pretty much over for you, cause you let him get kills/farm.

ntan1
07-29-2009, 03:44 AM
Blood Hunter's silence is a direct counter. In fact, Blood Hunter can bring Madman from full HP to 0 with his silence + ultimate + attacking madman. That's just how week madman is.

kami
07-29-2009, 04:31 AM
Since every monkey and its mother only boosts madman's damage output instead of HP, using a good nuke ult usually does the trick. I choose pyro as the counterclass. Upgrade to post haste asap, teleport to madman every time he pops up on the minimap, stun - wave - instagib with ult - and back to lane. Rinse and repeat until he's far enough behind in both xp and gold to never catch up.

You just need to be on his ass from the get go. If you do that, he will not turn into a killing machine but remain useless for the rest of the game.

Lexi00
07-29-2009, 05:25 AM
Legionnaire or any other tank with barbed armor, Legion being the best due to his taunt as any Madman worth his salt will stop attacking you after he notices barbed armor. Can't really speak for agi or int heroes that much.. A shield helps, as does laneing with somebody who either has a heal or a disable of some kind. Ever since the patch hit that nerfed Madman, i've yet to see anyone do much with him.

Crosis
07-29-2009, 05:48 AM
Iv found pharoah to be an effective counter =P u should try him sometime its quite funny how well he can counter madman.