Phineas
07-27-2009, 09:46 AM
Which sets of starting items do you think are the best? Which are terrible? Here's my opinion:
2x Mana Potion, 2x Runes of the Blight, 2x +3 stat booster items. This is good for heroes with spells that allow you to harass early on. I played a game where I was Behemoth and my lane partner was Swiftblade. The combination of fissure to close escape paths and spin chop away their health was effective.
No regen, only stat boosters. It may seem like having as much extra STR or AGI as possible will help in last hitting, but not having any regen items is something that your opponents can take advantage of. If you have to go back to base within the first 5-8 minutes, you're that far behind in xp.
The only exception to this is with Blood Hunter and his Feast ability that allows him to gain health from creep and hero kills. I like to get 3 or 4 duck boots to get 9-12 extra agility, meaning 9-12 IAS to help with last hitting. The only time this didn't work was when I was solo vs Hellbringer, who was harassing via Bottle.
No items, go straight for a lifetube. It seems effective to get a lifetube early so that you can stay in a lane longer (or get a head start on a Helm of the Black Legion if you're Legionnaire). However, if I see someone doing this I try to take advantage of the fact that they have no boots or regen, and harass so that when they finally can afford a lifetube or whatever they're rushing to, they're too low on health to stay in the lane anyway.
2x Mana Potion, 2x Runes of the Blight, 2x +3 stat booster items. This is good for heroes with spells that allow you to harass early on. I played a game where I was Behemoth and my lane partner was Swiftblade. The combination of fissure to close escape paths and spin chop away their health was effective.
No regen, only stat boosters. It may seem like having as much extra STR or AGI as possible will help in last hitting, but not having any regen items is something that your opponents can take advantage of. If you have to go back to base within the first 5-8 minutes, you're that far behind in xp.
The only exception to this is with Blood Hunter and his Feast ability that allows him to gain health from creep and hero kills. I like to get 3 or 4 duck boots to get 9-12 extra agility, meaning 9-12 IAS to help with last hitting. The only time this didn't work was when I was solo vs Hellbringer, who was harassing via Bottle.
No items, go straight for a lifetube. It seems effective to get a lifetube early so that you can stay in a lane longer (or get a head start on a Helm of the Black Legion if you're Legionnaire). However, if I see someone doing this I try to take advantage of the fact that they have no boots or regen, and harass so that when they finally can afford a lifetube or whatever they're rushing to, they're too low on health to stay in the lane anyway.