Z
07-25-2009, 04:56 AM
Maybe someone can come up with a valid argument against this.
But I find Nature's Vengeance a useless ability on Keeper. It's not something that makes Keeper a threat in a team fight and not necessary for creeping either.
Once Keeper uses up Roots in a team battle no one really cares about him, even if he's wielding a tree trunk. I'd rather just dump the points into stats to help boost his overall survivability.
I've seen people say that it's a great skill for last hitting and denys. But frankly there isn't a good reason to be getting it any earlier than lvl 7. And if I could last hit/deny for 6 levels with out a tree trunk, I can keep going with out a tree trunk. Again, I'd rather just dump points into stats and improve overall survivability.
Please ditch Vengeance and give Keeper Treant's Living armor ability. And while you are at it go ahead and get rid of the healing aura on Keeper's Tree Sight Wards. Most of the good ward locations are places that you wouldn't want to be hanging around trying to heal. So the healing aura is pretty pointless for the most part.
But I find Nature's Vengeance a useless ability on Keeper. It's not something that makes Keeper a threat in a team fight and not necessary for creeping either.
Once Keeper uses up Roots in a team battle no one really cares about him, even if he's wielding a tree trunk. I'd rather just dump the points into stats to help boost his overall survivability.
I've seen people say that it's a great skill for last hitting and denys. But frankly there isn't a good reason to be getting it any earlier than lvl 7. And if I could last hit/deny for 6 levels with out a tree trunk, I can keep going with out a tree trunk. Again, I'd rather just dump points into stats and improve overall survivability.
Please ditch Vengeance and give Keeper Treant's Living armor ability. And while you are at it go ahead and get rid of the healing aura on Keeper's Tree Sight Wards. Most of the good ward locations are places that you wouldn't want to be hanging around trying to heal. So the healing aura is pretty pointless for the most part.