View Full Version : Chronos's base stats?
Crosis
07-24-2009, 10:19 PM
Why is it chronos has such little base STR to make him have very little hp? i mean his starting agil and int arent as high as other agi characters? I think right now early game chronos is too weak, would be nice to get this guy slightly buffed because its retarded to have to get so much more defensive items on him then any other agil char to make up for his incredibly low hp.
Am i wrong in feeling this way or is their others who think he needs a minor buff in the hp department.
Magebane
21 str 21 agil 15 int
Chronos
17 str 21 agil 15
same with mosto f the other heros just have a higher base stat point pool then him why is that?
Lethe
07-24-2009, 10:20 PM
have you never played faceless void in dota before?
Karmashock
07-24-2009, 10:23 PM
His ability to escape is also no where near as good as magebane... That said, his survivability is augmented by this rewind ability that gives him an opportunity to avoid damage. When using Chronos I often find myself maxing that skill early just to avoid death. I'm not a great player of course... but when I do use this hero I find I need all the help I can get to make it through the early game without feeding.
`Shifty
07-24-2009, 10:33 PM
Chrono has 2 early game survivability skills and that is his main goal early game; to survive. A hero like magebane has a different role early game which enables him to harass due to his mana burn. Magebane needs more str early to balance his hero out, since IMO void could destroy a magebane lategame, so magebane needs to be stronger earlier on. Nowhere near as strong as an int or anything, but stronger. 4 str pretty much accomplishes that.
rickster
07-24-2009, 10:38 PM
Chronos's timewalk ability can block some ultimates, one that I know of, is pyromancer's ultimate. It kind of sucked when chronos didn't die when I used it :( I think that kind of balances his low starting hp.
Crosis
07-24-2009, 10:40 PM
I know how strong late game he is but early game he is by far the weakest char, im saying balance out his starting stats.
And no i have never played dota sorry.
Crosis
07-24-2009, 10:41 PM
His ability to escape is also no where near as good as magebane... That said, his survivability is augmented by this rewind ability that gives him an opportunity to avoid damage. When using Chronos I often find myself maxing that skill early just to avoid death. I'm not a great player of course... but when I do use this hero I find I need all the help I can get to make it through the early game without feeding.
Thats how i feel, most characters i start with a runed axe for quick farming but this guy i find myself needing a helm of black legion lol.
Shadowcamsy
07-25-2009, 01:27 AM
Faceless void was good in dota because he could permabash and was quite literally "unstoppable" late game, in HoN he has 5 seconds of fun time and then just gets facerolled cause he can't disable the hero he's wailing on. In the early game he is succeptable to everything due to his dismal amount of str, he gets pushed out of any lane that he's in cause of his deadweight, frankly the only thing going for him is his 2 escape mechanisms... on a late game hero.
Travakh
07-25-2009, 01:38 AM
He's still unstoppable late game if he builds properly as a carry and gets a refresher on top of his butterfly/mkb/buriza. 10 seconds of free rape = 3 or 4 heroes dead no sweat.
His piss poor stats and early game balance this, but he remains the hardest carry to farm up well. Good idea is to have his backtrack reflect damage to make up for the no permabash.
Schneider
07-25-2009, 04:18 AM
They raised his base strength with about 5 in DOTA 6.60 which isnīt applied in HoN.
_Archangel_
07-25-2009, 06:01 AM
Void is poo in DotA. Chronos is even more poo.
Smookr
07-26-2009, 04:39 PM
The base STR was raised to 23 in 6.60 version of DotA, and also in DotA his Backtrack (Rewind in HoN) was a lot more useful, since it didn't have a cooldown. If you ask me, Backtrack made the Void it was back then, now the skill is a lot more useless. It goes off cooldown, you see a Pyromancer approaching, a creep hits you, you rewind the attack, next thing you know you get facefull of nukes accompanied with your low health. Atleast in DotA you had a chance to survive it thanks to Backtrack. And it sure did bring lots of fun moments with it too (Just watch 'The Luckies Void in DotA history on youtube). And yes, i'm aware of the fact you have Time Leap, but you may not always have mana, or it just is on CD. You could live thro the low base STR, but Imo they should bring back the old Backtrack, it's just too drastic nerf.
Lethe
07-26-2009, 04:52 PM
Yea, Chronos is probably like the most unreliable (and therefore bad) hero in HoN right now. Pick him if you want a challenge.
Glorify1
07-26-2009, 05:21 PM
Void is a far better hero, his ult can disable an entire enemy team while allowing your team to cast and beat on them. His walk is a slow, and the best escape ability in the game, as it makes you invulnerable and allows you to dodge projectives/spells.
His passives are meh, they make him annoying later on, but really it's the first two mentioned abilities that warrant his base stats being lower than magebane.
Kwaurtz
07-26-2009, 05:59 PM
Yea, Chronos is probably like the most unreliable (and therefore bad) hero in HoN right now. Pick him if you want a challenge.
I have no problem farming with Chronos at the moment. Alchemist bones are so much more useful then midas was in dota. Getting 300 gold from a single neutral in a cast is so nice to farm with. It pays for itself faster and is clutch on chronos.
Orcheon
07-26-2009, 07:05 PM
The biggest appeal of Chronos/Faceless Void in DOTA was his ability to permanently bash people by stacking attack speed modifiers. I'm not saying this is an ideal mechanic, but it was his only real appeal.
He can't do this in this game--with the internal cooldown system on his bash, he needs something else because he's not a strong hero otherwise.
Smookr
07-26-2009, 07:37 PM
Yeah, forgot to add the perma-bash that void has, it's pretty wicked at times. I just think he could use some real buffing so he would be viable.
Maelstrom2
07-26-2009, 10:40 PM
So I think it's agreed. Either his stats get buffed or his skills get buffed, the latter being preferable- otherwise, he's simply not going to be good enough.
FiNGERS
07-26-2009, 10:59 PM
Considering he as a possible 25% evasion from melee AND spell damage from level 7, I do not see the problem of having 6 less strength than (insert random hero). Buy a bracelet and voila.
edit: Please be aware that the 2 second cooldown on rewind is ONLY for playing the effect when it occurs. You can rewind 2 sources on damage in a row, even if it is still technically on cooldown.
Jerry
07-27-2009, 12:13 AM
Get in, use ulti and get out. The power of his ulti makes up for his lack of strength. Increases in survivability would have to mean a decrease in the effectiveness of his ultimate, which would destroy the character's uniqueness(?) and appeal.
xahxah
07-27-2009, 12:22 AM
Get in, use ulti and get out. The power of his ulti makes up for his lack of strength. Increases in survivability would have to mean a decrease in the effectiveness of his ultimate, which would destroy the character's uniqueness(?) and appeal.
Void got a big buff in DotA that still makes him useless. Chronos is even worse than Void.
FiNGERS
07-27-2009, 12:30 AM
A well placed Chonosphere is like a (potentially) 5 second stun on 5 heroes. It can be game breaking. Leviathan was picked for his ravage alone, it was simply easier to land effectively.
Stormrage1
07-27-2009, 12:36 AM
chronos at lv 16 has only 900hp! someone do something about this.. it makes him weak vs magic casters and attack speed is slower than the usual faceless void in dota.
Travakh
07-27-2009, 01:36 AM
IMO Chronosphere should be on a 10 second cooldown for 100 mana.
SuperStanos
07-27-2009, 02:26 AM
I'm fairly sure that Wingbow stacks with his rewind, right?
That helps to balance it out I believe.
FiNGERS
07-27-2009, 02:31 AM
I'm fairly sure that Wingbow stacks with his rewind, right?
That helps to balance it out I believe.
Correct. (At least it should)
SuperStanos
07-27-2009, 02:32 AM
Yeah it does so that's what? 60% melee/ranged evasion and 30% spell evasion? Sure it's dice but sometimes you just blow the dice really hard and it all works out.
Hes a late game hero the same as void.The problem is games on Hon seem to be decided so much sooner than on Dota for whatever reason so u never make it late enough into the game to see how good he gets.
JustAnothe2
07-27-2009, 02:58 AM
chronos got a free bracer in 6.61 23 str
StealthFire
07-27-2009, 03:01 AM
he has high base damage to make the base stat disadvantage negligible when compared to most other melees in lane.
the low base HP is just something you have to deal with, he's a monstrous lategamer. And all you really need out of the lane is about 1000 gold before you can be jungling 24/7 anyway.
Hippie
07-27-2009, 04:28 AM
edit: Please be aware that the 2 second cooldown on rewind is ONLY for playing the effect when it occurs. You can rewind 2 sources on damage in a row, even if it is still technically on cooldown.
Is that a bug? Because that's how I feel it should be, but it could simply be bad code that's letting that happen at the moment.
FiNGERS
07-27-2009, 05:19 AM
Is that a bug? Because that's how I feel it should be, but it could simply be bad code that's letting that happen at the moment.
Actually it's quite intended to work the same as it does in DotA.