LuckyStar
11-19-2009, 02:08 PM
Everyone wants to test different things out, and see what does more damage. Everyone comes to the forums and asks "does this damage get boosted" because it's just too hard to test in practice mode. It's very difficult to see how much precise damage you do because everything regenerates health. I propose a fix.
THE SANDBAG
The Sandbag will start out with 20000 HP, 20000 mana, 0 armor, 0 magic reduction, and 0 regen. It will have the normal 6 item slots and will be able to buy items. It will have a base movement speed of 522. It does not attack.
The Sandbag will have 4 different abilities.
Ability 1: Increase armor by 1.
Ability 2: Decrease armor by 1.
Ability 3: Increase magic armor by 1.
Ability 4: Decrease magic armor by 1.
Simple, right? "WELL, WHAT IF YOU WANT TO REGENERATE HIS HEALTH?"
Well, you are in practice mode, so you can press Refresh. Also, he can hold items. The reason he can hold items is so you can test out helm of the black legion or blademail or something. You should be able to spawn him normally in practice mode like any other thing. Numbers can change etc etc. Please vote.
THE SANDBAG
The Sandbag will start out with 20000 HP, 20000 mana, 0 armor, 0 magic reduction, and 0 regen. It will have the normal 6 item slots and will be able to buy items. It will have a base movement speed of 522. It does not attack.
The Sandbag will have 4 different abilities.
Ability 1: Increase armor by 1.
Ability 2: Decrease armor by 1.
Ability 3: Increase magic armor by 1.
Ability 4: Decrease magic armor by 1.
Simple, right? "WELL, WHAT IF YOU WANT TO REGENERATE HIS HEALTH?"
Well, you are in practice mode, so you can press Refresh. Also, he can hold items. The reason he can hold items is so you can test out helm of the black legion or blademail or something. You should be able to spawn him normally in practice mode like any other thing. Numbers can change etc etc. Please vote.