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View Full Version : [Animations] Changing Model Quality/Textures settings from "High" to "Low" messes up walking animations/map



FlippyToast
08-21-2012, 04:42 PM
If you click somewhere on the map and start walking there, then change both the "Models" and "Textures" graphics to the same setting (for example from high to low), and when you exit the options menu your walking animation is broken until you issue a new walking command, touch a building or touch a creep. Works on all the heroes I've tried.

Thuriner
08-22-2012, 06:23 AM
I tried in practice mode and can confirm this bug.
I also found that the map bugs up when changing the graphics from low to high (see minimap and screen on the picture below) - I actually have to restart HoN to remove the bug again, since it also appears in other games.
https://dl.dropbox.com/u/71752601/HoN/Bugs/Patch%202.6.15.1/shot0013.jpg

Replication steps for this other bug are:
- Have your Model Quality and Texture Size set to high.
- Join a game.
- Set your Model Quality and Texture Size to Low (dunno if it works for Medium too).

SkyLore
08-22-2012, 06:48 AM
Confirmed.

Thanks Thuriner ;)