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View Full Version : Hosting Games, PSR and Hero Kills/Deaths



Timorgenius
11-15-2009, 04:16 PM
Hi!
I've been playing HoN for some time now and I've been realizing one thing: Everybody sees that a player's PSR has nothing to do with their skill.
For example may a player with 1000 kills vs. 1500 deaths have a smaller PSR than a noob with 0/0, but nobody would argue that he is a better and more experienced player who would most likely beat the 0/0 noob.

What would be awesome (since i don't use AB, i only use kills/deaths when i'm hosting and shift manually) is a method to easily check a player's kills/deaths.

Right now it's really complicated and takes a long time (right click on the player, view stats, write it down, close clan menu, next player etc.)
maybe this could be made with showing the stats while hovering with the mouse over the player's name or so...Or more heavily basing the PSR on kills/deaths. At the moment - in my opinion - the PSR is totally useless for balancing games.

Maybe this has already been discussed, but i couldn't find anything on the forums.

`Cherry`
11-15-2009, 05:08 PM
http://forums.heroesofnewerth.com/showthread.php?t=12193

Vulpes
11-16-2009, 12:27 PM
PSR is a much better way to determine players skill, than KD-Ratio is.
Though in a Teamgame, nothing really helps; If you get crappy teammates, you will get crappy stats..

MrTortoise1
11-18-2009, 01:41 PM
over th course fo a few hundred games psr is better than kpd which has no relation to team play

MinishMan
11-18-2009, 02:02 PM
PSR, win %, Assist : death, and creep kill / deny

KD is how well you time waiting for your teammates to kill someone before last hitting.

MrShine
11-18-2009, 02:20 PM
With the changes to how PSR works, over a period of time it is a pretty decent measure of public skill. You can't be carried to victory and gain oodles of PSR, and curb-stomping in newbie games will net hardly any PSR, if any. Basically it's much easier to artificially raise your KDR compared to artificially raising your PSR (not that you can't).

All bets are off when you're dealing with competetive-leveled teams and players though. As much as I'd like to think I'm comparably skilled to Loda, this is the point where PSR falls apart.

Nasakenai
11-18-2009, 02:28 PM
While KDR has implications to a players skill, does not= skill. For example, I prefer to play intel based support heroes, namely DSham/Nyph/Glaci. On the lane, I focus denies and harassment, not creep kills. When given the opportunity (which is very often) I will run circles around a dying opponent so that the other players (namely the carry) will get the kill. My CK and KDR are not impressive by any means. Does this mean I am a noob?

Comparing skill levels of players is a very dynamic and difficult thing to do just by looking at stats, but to say that PSR means nothing and KDR means everything, is quite ignorant. They have their own implications to a players skill and play style, but are not be all end alls.

Agamenon
11-19-2009, 09:30 AM
I have 249 Kills, more than 339 Deaths, and 662 Assists, with a low 0.7:1 K:D Ratio.

With this stats I'm noob in firts look, but I love playing Support - BabySitter Role, and too much times I sacrificate myself to save the carrier.

I have 62% Winning stat, and the PSR give you a Idea about your opponent or patner, ONLY A IDEA, not a dawn oracle. It?s the best system, them I recommend:
http://s424.photobucket.com/albums/pp327/ME652E/NG/STFU/stfu2.jpg

Tzzs
11-19-2009, 11:30 AM
psr has not always somethink to say.

here is an example

http://replays.heroesofnewerth.com/match_replay.php?mid=12311383

MrShine
11-19-2009, 02:58 PM
That example actually seems to prove to me that gauging PSR is way better than gauging KDR. It's a lot easier to artificially farm kills than it is to farm PSR.

Totally off topic, but...why do people do things like this? If anything, making yourself look better than you really are will match you into games where you don't belong, and you'll just end up getting destroyed by better players. It seems like a huge waste of time, especially considering that everyone can view your play history and see that you don't deserve the PSR you have.

Decency
11-20-2009, 10:05 AM
I'm 16-0 on my alt account Googol when using Hellbringer or Demented Shaman. The combined K-D for those games is around 0.6:1.

I'll take the wins, you can keep thinking K:D means something.

antelopes
11-21-2009, 01:12 PM
PSR seems to be so luck based even over a decent sample. With 200+ games played my PSR still varies from 1480ish to 1640ish over the course of a few days. That's a ton of variance for something that should reflect your true public skill level. You would think a player who is sitting at 1490 is a lot worse than someone who is pushing 1650+ but in reality both players could be the same person over the course of a few games.

There are just some days where you have no luck at all with your team mates. Even if you check every player's stats beforehand and avoid playing games with 2-3 feeders on your team or against 3+ locks you're still going to win/lose 50% of the time on average.

Either your team as a whole is pretty good and plays well together (you win) or they don't (you lose).

evotech
11-22-2009, 03:58 AM
Refers to my signature

and in my book below 1.0KD is bad, just because you play support it doesnt justify dying alot

akitoes
11-22-2009, 09:26 AM
Assuming a plyer stays at roughly the same level of skill during 100 games, after these games you have a very good approxmation of his skill based on his psr

PistoIero
11-22-2009, 02:48 PM
and in my book below 1.0KD is bad, just because you play support it doesnt justify dying alot

Oh damn, brb pubstomping some noob games. I'll make sure to not let the carries have the kills also.

chu
11-22-2009, 06:01 PM
KDR can be deceiving, same as PSR.

If you are a player who plays carry type of heroes most of the time and manage to get less than 1.0 KDR, you are a complete noob. Even something less than 1.5 KDR is pretty bad for someone who almost always pick carry heroes. Even if you get 1.5~2.0 KDR while always picking carry heroes, I wouldn't call that good.
On the other hand, if you can manage to get more than 1.5 KDR and you play support role most of the time, you are pretty good. If you are a true die hard support player who would always buy courier, wards, give every creep kill / hero kill to allies for greater good, keeping up a 1.0 KDR is actually very good.
My point is, if you have no idea what kind of heroes / roles the player usually plays, you cannot judge him based off KDR, but unless you are the die hard support player I mentioned, getting below 1.0 KDR pretty much means you are very likely below-average player.

dashPROEST
11-22-2009, 06:18 PM
KDR can be deceiving, same as PSR.

If you are a player who plays carry type of heroes most of the time and manage to get less than 1.0 KDR, you are a complete noob. Even something less than 1.5 KDR is pretty bad for someone who almost always pick carry heroes. Even if you get 1.5~2.0 KDR while always picking carry heroes, I wouldn't call that good.
On the other hand, if you can manage to get more than 1.5 KDR and you play support role most of the time, you are pretty good. If you are a true die hard support player who would always buy courier, wards, give every creep kill / hero kill to allies for greater good, keeping up a 1.0 KDR is actually very good.
My point is, if you have no idea what kind of heroes / roles the player usually plays, you cannot judge him based off KDR, but unless you are the die hard support player I mentioned, getting below 1.0 KDR pretty much means you are very likely below-average player.

Good points! Now get to why PSR is deceiving, being cognizant the number of games played.

PistoIero
11-22-2009, 11:36 PM
PSR can be deceiving because of easy mode and 1v1s. You'd think at 1650 the guy would have learned not to auto-attack creeps early game but no =/

akitoes
11-23-2009, 06:30 AM
the best solution is separate psr for 1V1/2V2/3V3/4V4/5V5

BIoodRayne
11-23-2009, 06:41 AM
;) thank you HON administrator keep it up the
good work :cool:

BigBadManiac
11-24-2009, 12:34 PM
Hi!
I've been playing HoN for some time now and I've been realizing one thing: Everybody sees that a player's PSR has nothing to do with their skill.
For example may a player with 1000 kills vs. 1500 deaths have a smaller PSR than a noob with 0/0, but nobody would argue that he is a better and more experienced player who would most likely beat the 0/0 noob.

What would be awesome (since i don't use AB, i only use kills/deaths when i'm hosting and shift manually) is a method to easily check a player's kills/deaths.

Right now it's really complicated and takes a long time (right click on the player, view stats, write it down, close clan menu, next player etc.)
maybe this could be made with showing the stats while hovering with the mouse over the player's name or so...Or more heavily basing the PSR on kills/deaths. At the moment - in my opinion - the PSR is totally useless for balancing games.

Maybe this has already been discussed, but i couldn't find anything on the forums.


There is a mod that allows you to see psr with mouse over i dont recal the name but search for it on the mod section of the forum it shouldnt be hard to find but i have to say that K/D ratio aint exactly acurate either has ppl who play alot of suport are usualy good players and dont get that many kills so unless you want your games filled with mass carries i wouldnt advise taking that has way to balance games