Necroth
07-24-2012, 07:25 PM
THIS IS A WORK IN PROGRESS. FEEL FREE TO GIVE FEEDBACK.
Ally
ally_units Ally: heroes,pets, controlable creeps, dominated neutrals, illusions, except gadgets, uncontrollable pets, buildings
ally_units_and_structures Ally buildings + [ally_units]
ally_mana_units [Ally_units] that have a manapool
ally_creeps Ally creeps with the exception of siege
organic_ally_units [Ally_units] except siege creeps, buildings, powerups, arachnas ult and artesias ult.
ally_heroes Ally heroes/illusions, gemini's fire+ice, except: dead ally heroes and ally hero corpses
ally_ranged_heroes [ally_heroes] with the requirement that they are ranged.
ally_melee_heroes [ally_heroes] with the requirement that they are melee.
ally_ranged_units [ally_units] with the requirement that they are ranged.
ally_melee_units [ally_units] with the requirement that they are melee.
ally_nonhero_units [Ally_units] except [ally_heroes]
ally_buildings Ally buildings
ally_well Ally fountain
ally_main_base_structure_and_trees Ally worldtree/shrine + [trees]
ally_illusions ally illusions
ally_objects Everything that's allied except dead heroes and corpses
willing_ally_heroes Ally players that have help turned on
other_ally_heroes [ally_heroes] except [self]
Enemy
enemy_units Enemy: heroes, illusions, pets, creeps, (dominated) neutrals, Bosses.
Except: enemy couriers, gadgets, buildings or uncontrollable pets.
enemy_units_and_trees [enemy_units] + [trees]
enemy_units_and_Towers [enemy_units] + towers with the exception of powerups, gadgets, PseudoPets and couriers
enemy_units_and_corpses [enemy_units] including corpses
enemy_units_and_structures [enemy_units] + buildings
enemy_units_and_self [enemy_units] + [self]
enemy_units_and_gadgets [enemy_units] and gadgets
enemy_units_and_deniable [enemy_units] and units that are deniable
enemy_units_notmine [enemy_units] and balphagores ultimate minions
enemy_mana_units [enemy_units] with the requirement that they have a manapool
enemy_nonboss_units [enemy_units] except: ancient camps and bosses
enemy_nonhero_units [enemy_units] - [enemy_heroes]
enemy_melee_units [enemy_units] with the requirement that they are melee
enemy_and_willing_ally_units [enemy_units] and players that have help turned on. Gadgets and couriers are not affected.
enemy_and_willing_visible_units [enemy_and_willing_ally_units] with the requirement that they are visible
enemy_and_willing_nonhero_units [enemy_and_willing_units] - [enemy_heroes]
enemy_and_willing_other_units [enemy_units] except the following: courier and heroes that have help turned off
enemy_and_willing_units [enemy_units] except controllable pets
enemy_and_willing_ally_heroes [enemy_and_willing_heroes] - [self] (rename this to enemy_and_willing_OTHER_heroes)
enemy_and_willing_heroes [enemy_heroes] + heroes that have help turned on
enemy_nonboss_npc_units [enemy_nonboss_units] except: [enemy_heroes] and not already controlled by a player
enemy_nonboss_npc_nonneutral_organic_units [enemy_nonboss_npc_units] with the exception of neutrals and siege ???
enemy_nonboss_npc_organic_units [enemy_nonboss_npc_units] with the requirement with the exception of siege
enemy_melee_heroes [enemy_heroes] with the requirement that they are melee
enemy_ranged_heroes [enemy_heroes] with the requirement that they are ranged
enemy_heroes Enemy heroes/illusions, gemini's fire+ice, except: dead enemy heroes and enemy hero corpses
enemy_nonstealthed_heroes [enemy_heroes] with the requirement that they are not invis
enemy_heroes_deadalive [enemy_heroes] including dead heroes and corpses
enemy_objects Everything that's not allied except dead heroes and corpses
enemy_objects_not_gadgets [enemy_objects] with the exception of gadgets
enemy_creeps enemy creeps
enemy_creeps_and_corpses [enemy_creeps], corpses with the exception of dead heroes.
enemy_non_player_controlled_creeps [enemy_creeps] that are not controlled/dominated by a hero
enemy_nonhero_units_and_trees [enemy_units_and_trees] with the exception of [enemy_heroes]
enemy_buildings enemy buildings
enemy_main_base_structure Enemy main base structures
All
all Everything
all_units [all] except: buildings, dead heroes, corpses, trees, gadgets, couriers
all_organic_units [all_units] except siege, powerups
all_units_and_couriers [all_units] + couriers
all_units_except_couriers [all_units] except couriers
all_visible_units [all_units] with the requirement that they are visible
all_other_nonboss_units [all_nonhero_units] except: [self], uncontrollable pets
all_other_heroes [all_heroes] except [self]
all_other_units_and_buildings [all_nonhero_units] + buildings, except: [self], [mine] (what does mine mean in this case?)
all_other_nongadget_units [all_other_units] except: [self], buildings and gadgets
all_other_units [all_units] except: [self]
all_other_units_and_gadgets [all_other_units] + gadgets except towers
all_other_organic_units [all_other_units] except siege
all_heroes all heroes, gemini's fire+ice with the exception of dead heroes/corpses
all_nonhero_units [all_units] except heroes, illusions, gemini's fire+ice, dead heroes/corpses
all_nonhero_nonboss_units [all_nonhero_units] except ancient camps and bosses
all_nonhero_units_and_trees [all_units] + trees except: heroes
all_nonboss_units_and_willing_heroes [all_nonhero_units] except: uncontrollable pets and heroes who have help off
all_nonhero_corpses [all_corpses] except: hero corpses, siege corpses, gadgets and gemini's fire+ice corpses
all_corpses all corpses
all_buildings all buildings
all_organic_nonboss_units_and_willing_heroes [all_nonboss_units_and_willing_heroes], except: siege, buildings, uncontrollable pets
Visible
visible_enemy_units [enemy_units with the requirement that they are visible
visible_enemy_heroes [enemy_heroes with the requirement that they are visible
visible_enemy_objects [enemy_objects with the requirement that they are visible, exception runes
visible_enemy_objects_and_gadgets [enemy_objects + gadgets with the requirement that they are visible
visible_organic_enemy_units [enemy_units except mechanical and buildings, requirement is that they are visible
visible_player_controlled_enemy_units visible [enemy_units, except neutrals, buildings and player controlled units
Non-
nonneutral_enemy_units [enemy_units] except neutrals
nonneutral_enemy_units_and_other_ally_heroes [nonneutral_enemy_units] + [other_ally_heroes]
nonboss_visible_enemy_units [visible_enemy_units] except Ancient camps and Bosses
nonneutral_visible_enemy_units [nonneutral_enemy_units] with the requirement that they are visible
nonneutral_organic_enemy_units [nonneutral_enemy_units] except buildings, siege and runes
nonstealth_organic_enemy_units [enemy_units] except buidlings, siege, runes and are not stealth
nongadget_ally_units [ally_units except gadgets
nonboss_organic_enemy_units [enemy_nonboss_units] except buildings, siege and runes
nonboss_organic_enemy_units_and_self [nonboss_organic_enemy_units] + [self]
nonself_stealth [all] except selfInvis
nonillusion_nonself_stealth [nonself_stealth] except illusions
nonillusion_enemy_heroes [enemy_heroes] except illusions
nonillusion_enemy_heroes [nonboss_organic_enemy_units] + [self]
nonillusion_other_ally_heroes [other_ally_heroes] except illusions, uninfestable, self
Attack
attack enemies, neutrals, deniables, smackables. Exception: dead units, [trees], [self] and non-units
attack_minus_neutrals [attack] except neutrals
attack_all Everything except dead units, [trees], [self]
Other
other_heroes [all_heroes] except [self]
other_bosses Bosses and ancient camps, except: [self], dead/corpses
other_ally_units [ally_units] except [self]
other_ally_heroes [ally_heroes] except [self]
my_other_units Pets, summons, dominated units, illusions, except: heroes, courier, gadgets, [self], gemini's fire+ice
my_units Pets, summons, dominated units, illusions, heroes, gemini's fire+ice, [self], except couriers, gadgets
my_persistent_units [my_units] with the requirement that they are persistent
my_pseudo_pets uncontrollable pets
my_illusions illusions of your hero
owner owner
owned owned
Organic
organic_enemy_units [enemy_units] except siege and runes
organic_enemy_units_and_trees [organic_enemy_units] + [trees]
organic_ally_units [ally_units] except, arachna/artesia's ultimate, siege, buildings and runes
Immobilized
not_rooted_enemy_and_willing_heroes [enemy_and_willing_heroes] with the requirement that they are not immobilized or restrained
not_rooted_willing_ally_heroes [enemy_and_willing_ally_heroes] with the requirement that they are not immobilized or restrained
Ally
ally_units Ally: heroes,pets, controlable creeps, dominated neutrals, illusions, except gadgets, uncontrollable pets, buildings
ally_units_and_structures Ally buildings + [ally_units]
ally_mana_units [Ally_units] that have a manapool
ally_creeps Ally creeps with the exception of siege
organic_ally_units [Ally_units] except siege creeps, buildings, powerups, arachnas ult and artesias ult.
ally_heroes Ally heroes/illusions, gemini's fire+ice, except: dead ally heroes and ally hero corpses
ally_ranged_heroes [ally_heroes] with the requirement that they are ranged.
ally_melee_heroes [ally_heroes] with the requirement that they are melee.
ally_ranged_units [ally_units] with the requirement that they are ranged.
ally_melee_units [ally_units] with the requirement that they are melee.
ally_nonhero_units [Ally_units] except [ally_heroes]
ally_buildings Ally buildings
ally_well Ally fountain
ally_main_base_structure_and_trees Ally worldtree/shrine + [trees]
ally_illusions ally illusions
ally_objects Everything that's allied except dead heroes and corpses
willing_ally_heroes Ally players that have help turned on
other_ally_heroes [ally_heroes] except [self]
Enemy
enemy_units Enemy: heroes, illusions, pets, creeps, (dominated) neutrals, Bosses.
Except: enemy couriers, gadgets, buildings or uncontrollable pets.
enemy_units_and_trees [enemy_units] + [trees]
enemy_units_and_Towers [enemy_units] + towers with the exception of powerups, gadgets, PseudoPets and couriers
enemy_units_and_corpses [enemy_units] including corpses
enemy_units_and_structures [enemy_units] + buildings
enemy_units_and_self [enemy_units] + [self]
enemy_units_and_gadgets [enemy_units] and gadgets
enemy_units_and_deniable [enemy_units] and units that are deniable
enemy_units_notmine [enemy_units] and balphagores ultimate minions
enemy_mana_units [enemy_units] with the requirement that they have a manapool
enemy_nonboss_units [enemy_units] except: ancient camps and bosses
enemy_nonhero_units [enemy_units] - [enemy_heroes]
enemy_melee_units [enemy_units] with the requirement that they are melee
enemy_and_willing_ally_units [enemy_units] and players that have help turned on. Gadgets and couriers are not affected.
enemy_and_willing_visible_units [enemy_and_willing_ally_units] with the requirement that they are visible
enemy_and_willing_nonhero_units [enemy_and_willing_units] - [enemy_heroes]
enemy_and_willing_other_units [enemy_units] except the following: courier and heroes that have help turned off
enemy_and_willing_units [enemy_units] except controllable pets
enemy_and_willing_ally_heroes [enemy_and_willing_heroes] - [self] (rename this to enemy_and_willing_OTHER_heroes)
enemy_and_willing_heroes [enemy_heroes] + heroes that have help turned on
enemy_nonboss_npc_units [enemy_nonboss_units] except: [enemy_heroes] and not already controlled by a player
enemy_nonboss_npc_nonneutral_organic_units [enemy_nonboss_npc_units] with the exception of neutrals and siege ???
enemy_nonboss_npc_organic_units [enemy_nonboss_npc_units] with the requirement with the exception of siege
enemy_melee_heroes [enemy_heroes] with the requirement that they are melee
enemy_ranged_heroes [enemy_heroes] with the requirement that they are ranged
enemy_heroes Enemy heroes/illusions, gemini's fire+ice, except: dead enemy heroes and enemy hero corpses
enemy_nonstealthed_heroes [enemy_heroes] with the requirement that they are not invis
enemy_heroes_deadalive [enemy_heroes] including dead heroes and corpses
enemy_objects Everything that's not allied except dead heroes and corpses
enemy_objects_not_gadgets [enemy_objects] with the exception of gadgets
enemy_creeps enemy creeps
enemy_creeps_and_corpses [enemy_creeps], corpses with the exception of dead heroes.
enemy_non_player_controlled_creeps [enemy_creeps] that are not controlled/dominated by a hero
enemy_nonhero_units_and_trees [enemy_units_and_trees] with the exception of [enemy_heroes]
enemy_buildings enemy buildings
enemy_main_base_structure Enemy main base structures
All
all Everything
all_units [all] except: buildings, dead heroes, corpses, trees, gadgets, couriers
all_organic_units [all_units] except siege, powerups
all_units_and_couriers [all_units] + couriers
all_units_except_couriers [all_units] except couriers
all_visible_units [all_units] with the requirement that they are visible
all_other_nonboss_units [all_nonhero_units] except: [self], uncontrollable pets
all_other_heroes [all_heroes] except [self]
all_other_units_and_buildings [all_nonhero_units] + buildings, except: [self], [mine] (what does mine mean in this case?)
all_other_nongadget_units [all_other_units] except: [self], buildings and gadgets
all_other_units [all_units] except: [self]
all_other_units_and_gadgets [all_other_units] + gadgets except towers
all_other_organic_units [all_other_units] except siege
all_heroes all heroes, gemini's fire+ice with the exception of dead heroes/corpses
all_nonhero_units [all_units] except heroes, illusions, gemini's fire+ice, dead heroes/corpses
all_nonhero_nonboss_units [all_nonhero_units] except ancient camps and bosses
all_nonhero_units_and_trees [all_units] + trees except: heroes
all_nonboss_units_and_willing_heroes [all_nonhero_units] except: uncontrollable pets and heroes who have help off
all_nonhero_corpses [all_corpses] except: hero corpses, siege corpses, gadgets and gemini's fire+ice corpses
all_corpses all corpses
all_buildings all buildings
all_organic_nonboss_units_and_willing_heroes [all_nonboss_units_and_willing_heroes], except: siege, buildings, uncontrollable pets
Visible
visible_enemy_units [enemy_units with the requirement that they are visible
visible_enemy_heroes [enemy_heroes with the requirement that they are visible
visible_enemy_objects [enemy_objects with the requirement that they are visible, exception runes
visible_enemy_objects_and_gadgets [enemy_objects + gadgets with the requirement that they are visible
visible_organic_enemy_units [enemy_units except mechanical and buildings, requirement is that they are visible
visible_player_controlled_enemy_units visible [enemy_units, except neutrals, buildings and player controlled units
Non-
nonneutral_enemy_units [enemy_units] except neutrals
nonneutral_enemy_units_and_other_ally_heroes [nonneutral_enemy_units] + [other_ally_heroes]
nonboss_visible_enemy_units [visible_enemy_units] except Ancient camps and Bosses
nonneutral_visible_enemy_units [nonneutral_enemy_units] with the requirement that they are visible
nonneutral_organic_enemy_units [nonneutral_enemy_units] except buildings, siege and runes
nonstealth_organic_enemy_units [enemy_units] except buidlings, siege, runes and are not stealth
nongadget_ally_units [ally_units except gadgets
nonboss_organic_enemy_units [enemy_nonboss_units] except buildings, siege and runes
nonboss_organic_enemy_units_and_self [nonboss_organic_enemy_units] + [self]
nonself_stealth [all] except selfInvis
nonillusion_nonself_stealth [nonself_stealth] except illusions
nonillusion_enemy_heroes [enemy_heroes] except illusions
nonillusion_enemy_heroes [nonboss_organic_enemy_units] + [self]
nonillusion_other_ally_heroes [other_ally_heroes] except illusions, uninfestable, self
Attack
attack enemies, neutrals, deniables, smackables. Exception: dead units, [trees], [self] and non-units
attack_minus_neutrals [attack] except neutrals
attack_all Everything except dead units, [trees], [self]
Other
other_heroes [all_heroes] except [self]
other_bosses Bosses and ancient camps, except: [self], dead/corpses
other_ally_units [ally_units] except [self]
other_ally_heroes [ally_heroes] except [self]
my_other_units Pets, summons, dominated units, illusions, except: heroes, courier, gadgets, [self], gemini's fire+ice
my_units Pets, summons, dominated units, illusions, heroes, gemini's fire+ice, [self], except couriers, gadgets
my_persistent_units [my_units] with the requirement that they are persistent
my_pseudo_pets uncontrollable pets
my_illusions illusions of your hero
owner owner
owned owned
Organic
organic_enemy_units [enemy_units] except siege and runes
organic_enemy_units_and_trees [organic_enemy_units] + [trees]
organic_ally_units [ally_units] except, arachna/artesia's ultimate, siege, buildings and runes
Immobilized
not_rooted_enemy_and_willing_heroes [enemy_and_willing_heroes] with the requirement that they are not immobilized or restrained
not_rooted_willing_ally_heroes [enemy_and_willing_ally_heroes] with the requirement that they are not immobilized or restrained