Necroth
06-30-2012, 05:26 AM
Heroes of Newerth Client Known Issues & Confirmed bugs
READ BEFORE POSTING! THREADS MAY BE REJECTED WITHOUT NOTICE IF THE ISSUE IS ALREADY KNOWN !
Recent bugs (these can also be found below)
Global effects reset AFK timer (http://forums.heroesofnewerth.com/showthread.php?488339-AFK-Abuse-Suggestion-Idea-to-Solve-Damage-From-Global-Effects-Stopping-the-AFK-Timer)
Termination of pet when Parasite is inside it (http://forums.heroesofnewerth.com/showthread.php?465393-Termination-of-pet-when-Parasite-is-inside-it) If an infested unit is terminated, parasite vanishes with the unit.
Possible Parasite Infest/Engineer Mine mechanic (http://forums.heroesofnewerth.com/showthread.php?465219-Possible-Parasite-Infest-Engineer-Mine-mechanic-bug-or-potentially-same-frame-stuff) Infesting a creep and dying at the same time results in not dying and dying at the same time.
Night Hound's Backstab animation. (http://forums.heroesofnewerth.com/showthread.php?464983-Night-Hound-s-Backstab-animation) Night Hounds isn't affected by attack speed.
Grimm's Crossing Minotaurs (http://forums.heroesofnewerth.com/showthread.php?464915-Grimm-s-Crossing-Minotaurs) the minotaur camps still spawn with one goatar instead of two
Grinnex Ignores Lego Taunt (http://forums.heroesofnewerth.com/showthread.php?464728-Grinnex-Ignores-Lego-Taunt) Grinnex ignores legionnaires taunt, he goes invis after the taunt goes off but before taunt wears off.
Windows 8 Application icon not showing when game is running (http://forums.heroesofnewerth.com/showthread.php?463920-Windows-8-Application-icon-not-showing-when-game-is-running) icon dissapears from the taskbar when using alt-tab
Table of contents
Effects / Visuals|Hero specific|Music / sound|Ingame store / stash
Smart buying / auto buying|Merricks store / vault|Matchmaking|Spectating / Mentoring
Client settings|Pre-game|Client - Interface|Ingame - Interface
Typo's|Items / Ownership / Courier|Interaction|Patcher
Practice|Forest of Caldavar|Grimms Crossing|Midwars
Watchtower|Stats|Fog of War|Alt avatar
Herodex|HoN TV|Replay|Commands
Clan|Mac|Linux|General game bugs
Files|Creeps / Neutrals|Game Modes|Map Editor
Pathing|Channels|Other
Effects / Visuals
Scout Disarm animation out of Vanish. (http://forums.heroesofnewerth.com/showthread.php?464207-Scout-Disarm-animation-out-of-Vanish) Attacking out of vanish + disarm off cooldown triggers regular attack animation, not Disarm animation
"Turned Off" Skills levelup icon blank (http://forums.heroesofnewerth.com/showthread.php?457983-quot-Turned-Off-quot-Skills-levelup-icon-blank) level up icons disappear when a skill is turned off.
7 sins effects do not affect illusions (http://forums.heroesofnewerth.com/showthread.php?455148-7-sins-effects-do-not-affect-illusions) Illusions don't get the 7 sin effects but the regular 7 sin heroes without the effects.
Solstice model returning to daylight form when pharaoh uses wall (http://forums.heroesofnewerth.com/showthread.php?453678-Solstice-model-returning-to-daylight-form-when-pharaoh-uses-wall) Model changes to day-form when Pharaoh uses mummies.
When darklady ults soltice, soltice will change forms (http://forums.heroesofnewerth.com/showthread.php?453550-When-darklady-ults-soltice-soltice-will-change-forms) TDL's ultimate changes model to the opposite form.
Legion and Hellbourne lane creeps 3D portraits bug (http://forums.heroesofnewerth.com/showthread.php?451836-Legion-and-Hellbourne-lane-creeps-3D-portraits-bug) 3D portraits are not positioned correctly.
Changing Model/Textures from "High" to "Low" breaks hero idle animation and map (http://forums.heroesofnewerth.com/showthread.php?445364-Changing-Model-Quality-Textures-settings-from-quot-High-quot-to-quot-Low-quot-messes-up-walking-animations-map) Hotfix: restart HoN
Revenant's Q on Mecha Gemini Broken (http://forums.heroesofnewerth.com/showthread.php?439612-Revenant-s-Q-on-Mecha-Gemini-Broken) Revenants Q buff gives the wrong 'hands' a visual enhancement
Different Text Colour when Whispering to Buddies bug (http://forums.heroesofnewerth.com/showthread.php?439246-Different-Text-Colour-when-Whispering-to-Buddies-bug) Sending a long pm results in white text.
Skybox Reflections showing underneath rock textures (http://forums.heroesofnewerth.com/showthread.php?437435-Skybox-Reflections-showing-underneath-rock-textures) At certain angles you can see the skybox reflection under rocks
Video Card black flicker on announcer text (http://forums.heroesofnewerth.com/showthread.php?434282-Video-Card-black-flicker-on-announcer-text) Screen starts to flicker once announcer text is on screen
Silhouette's Tree Grapple (http://forums.heroesofnewerth.com/showthread.php?434299-Silhouette-s-Tree-Grapple) Tree grapple line sometimes can't be seen due to Fog of War.
Pre-Game Time off by 1 Second (http://forums.heroesofnewerth.com/showthread.php?432939-Pre-Game-Time-off-by-1-Second) There's an extra second where the clock stays at 0:00.
Nullstone effects don't show on some Heroes on Low/Medium Model Quality (http://forums.heroesofnewerth.com/showthread.php?425083-Nullstone-effects-don-t-show-on-some-Heroes-on-Low-Medium-Model-Quality) Fayde, tundra and demented shaman dont show nullstone effects
(http://forums.heroesofnewerth.com/showthread.php?431037-Lingering-cast-range-indicators-via-ability-highlight-lingering)When dead, reactivation nullstone effect plays on body (http://forums.heroesofnewerth.com/showthread.php?431272-When-dead-reactivation-nullstone-effect-plays-on-body) nullstone effect plays while dead
White overlay on skills/items (http://forums.heroesofnewerth.com/showthread.php?431337-White-overlay-on-skills-items) white overlay when rightclicking and moving
Wierd yellow line appease at the end of the game (http://forums.heroesofnewerth.com/showthread.php?428446-Wierd-yellow-line-appease-at-the-end-of-the-game) infinite lifetime timer on same frame as destruction shrine
Reflection effect looks wrong in linux / OpenGL. (http://forums.heroesofnewerth.com/showthread.php?415345-Reflection-effect-looks-wrong-in-linux-OpenGL) visual reflection bug
Interaction of Witch Slayer hex and Corrupted Disciple tide (http://forums.heroesofnewerth.com/showthread.php?404108-Interaction-of-Witch-Slayer-hex-and-Corrupted-Disciple-tide) Electric Tide is affected by miniaturization
Default Textures on Runes (http://forums.heroesofnewerth.com/showthread.php?398462-Default-Textures-on-Runes) Runes have default texture bug
panda animation bug (http://forums.heroesofnewerth.com/showthread.php?394912-panda-animation-bug) Panda and MoA interaction animation bug
no hp bar coloring anymore (http://forums.heroesofnewerth.com/showthread.php?371943-no-hp-bar-coloring-anymore) change select hp bar coloring anymore
Outlines not placed correctly (http://forums.heroesofnewerth.com/showthread.php?346630-Outlines-not-placed-correctly) green outline not placed correctly
Water plane near Kongor is split (http://forums.heroesofnewerth.com/showthread.php?354229-Water-plane-near-Kongor-is-split) Black line near kongor pit
Selection Outlines Off when Post-Processing Not Selected (http://forums.heroesofnewerth.com/showthread.php?345748-Selection-Outlines-Off-when-Post-Processing-Not-Selected) green outlines are misplaced
MoA's "Ace up my Sleeve" looks bugged on cliff (to base) (http://forums.heroesofnewerth.com/showthread.php?318027-MoA-s-quot-Ace-up-my-Sleeve-quot-looks-bugged-on-cliff-(to-base)) uphill "ace up my sleeve" visual bug
Shaders don't appear sometimes (http://forums.heroesofnewerth.com/showthread.php?258096-Shaders-don-t-appear-sometimes) the shader effects and auto attack/skill textures don't appear or show
Reflections and culling (http://forums.heroesofnewerth.com/showthread.php?301090-Reflections-and-culling) flying object has incorrect reflection.
Hero specific
Termination of pet when Parasite is inside it (http://forums.heroesofnewerth.com/showthread.php?465393-Termination-of-pet-when-Parasite-is-inside-it) If an infested unit is terminated, parasite vanishes with the unit.
Possible Parasite Infest/Engineer Mine mechanic (http://forums.heroesofnewerth.com/showthread.php?465219-Possible-Parasite-Infest-Engineer-Mine-mechanic-bug-or-potentially-same-frame-stuff) Infesting a creep and dying at the same time results in not dying and dying at the same time.
Night Hound's Backstab animation. (http://forums.heroesofnewerth.com/showthread.php?464983-Night-Hound-s-Backstab-animation) Night Hounds isn't affected by attack speed.
Balphagore off-center 3D portrait (http://forums.heroesofnewerth.com/showthread.php?464074-Balphagore-off-center-3D-portrait) The 3D portrait is actually empty until Balph looks left and right as an idle animation.
Drunken master ultimate animation (http://forums.heroesofnewerth.com/showthread.php?464126-Drunken-master-ultimate-animation) Part of the ulti effect does not move, it's frozen. Same with alt skin.
Headless Horseman Pyromancer's projectile (http://forums.heroesofnewerth.com/showthread.php?463943-Headless-Horseman-Pyromancer-s-projectile) Attack projectile is incorrectly affected when SotM is in his inventory.
Geomancer EA skin missing knock_1 animation (http://forums.heroesofnewerth.com/showthread.php?463630-Geomancer-EA-skin-missing-knock_1-animation) Geomancer with this skin doesn't fall on the ground when abilities like engineers keg are used.
Nomad's Edge Counter does not dispel Solstice's (R) slow (http://forums.heroesofnewerth.com/showthread.php?461970-Nomad-s-Edge-Counter-does-not-dispel-Solstice-s-(R)-slow) Still applies debuff when damage is negated.
Dwarf Pearl weapon (http://forums.heroesofnewerth.com/showthread.php?460932-Dwarf-Pearl-weapon) The stone inside the sling does not follow the sling properly.
Pearl Ultimate has graphic bug? (http://forums.heroesofnewerth.com/showthread.php?459992-Pearl-Ultimate-has-graphic-bugg) Pearls ultimate is completely white and not transparent. Impossible to see what's going on inside.
Tundra def alt Mezmerize & taunt (http://forums.heroesofnewerth.com/showthread.php?458402-Tundra-def-alt-Mezmerize-amp-taunt) On low model quality the default Tundra alt missing the taunt and mezmerize icons over his head.
Gladiator Low Quality Model. (http://forums.heroesofnewerth.com/showthread.php?459542-Gladiator-Low-Quality-Model) Missing flaggelation effect and head is removed instead of just the helmet.
Tundra def alt Mezmerize & taunt (http://forums.heroesofnewerth.com/showthread.php?458402-Tundra-def-alt-Mezmerize-amp-taunt) On low model quality the default Tundra alt missing the taunt and mezmerize icons over his head.
Pollywog Chieftain Mezmerize & taunt (http://forums.heroesofnewerth.com/showthread.php?458001-Pollywog-Chieftain-Mezmerize-amp-taunt) No icons above his head on low quality model.
Clockwork Archer Visual Bug (http://forums.heroesofnewerth.com/showthread.php?457177-Clockwork-Archer-Visual-Bug) Clockwork Archer's arrow pouch floats behind her instead of being on her body.
Unseelie Nymphora loses her wings upon acquiring Frostwolf Skull (http://forums.heroesofnewerth.com/showthread.php?456892-Unseelie-Nymphora-loses-her-wings-upon-acquiring-Frostwolf-Skull) Wings disappear once she has Frostwolf skull in her inventory.
Hocus Pocus turns into a Teapot on death (http://forums.heroesofnewerth.com/showthread.php?455791-Hocus-Pocus-turns-into-a-Teapot-on-death) Model changes to a teapot on death when quality is set to mid/low
Karabas Barabas in Model Quality "Medium" or lower looks nothing like him (http://forums.heroesofnewerth.com/showthread.php?455513-Karabas-Barabas-in-Model-Quality-quot-Medium-quot-or-lower-looks-nothing-like-him) Model changes quite a bit when set to med/low.
Solstice "Duel" Day animation (http://forums.heroesofnewerth.com/showthread.php?453834-Solstice-quot-Duel-quot-Day-animation) On low quality model, Solstice in dayform lost all his animations
Empath has weird positioning when ulting Alien Andromeda (http://forums.heroesofnewerth.com/showthread.php?452575-Empath-has-weird-positioning-when-ulting-Alien-Andromeda) During Empaths ultimate, she hovers next to Alien Andro instead of above.
Kinesis Q stuns & damages *all* units in AoE when the unit it is cast on expires naturally (http://forums.heroesofnewerth.com/showthread.php?451911-Kinesis-Q-stuns-amp-damages-*all*-units-in-AoE-when-the-unit-it-is-cast-on-expires-naturally) Pretty good title. no?
Empath Wall (http://forums.heroesofnewerth.com/showthread.php?449194-Empath-Wall) Wall pushes people outside even when they clearly should've been pushed inside.
Count Dampeer 'Transformation' removed by Cover of Darkness (http://forums.heroesofnewerth.com/showthread.php?449588-Count-Dampeer-Transformation-removed-by-Cover-of-Darkness) Count dampeer changes model transformation during TDL's ultimate
Pyromancer alt - 3D Portrait is missing orange flame effects with SOTF (http://forums.heroesofnewerth.com/showthread.php?448259-Pyromancer-alt-avatar-(Scorcher)-3D-Portrait-is-missing-orange-flame-effects-with-SOTF) 3d portait doesn't have flame effects when pyro has SotM.
Pyromancer alt - Missing recoloured ability icons (http://forums.heroesofnewerth.com/showthread.php?448257-Pyromancer-alt-avatar-(Scorcher)-Missing-recoloured-ability-icons) Abilities should be colored blue.
Ravenor latest alt see through (http://forums.heroesofnewerth.com/showthread.php?446649-Ravenor-latest-alt-see-through) Has a spot on top of his head where you can see thought the texture.
Kraken's Charge traspassing terrain (http://forums.heroesofnewerth.com/showthread.php?441639-Kraken-s-Charge-traspassing-terrain) when using charge on the edge of a cliff he can get over a cliff.
Crematorium Balphagore Avatar Animation Bugged (http://forums.heroesofnewerth.com/showthread.php?438925-Crematorium-Balphagore-Avatar-Animation-Bugged) After ulting+dying and after his corpse disappears his briefly appears to be standing
Gemini is deniable from 100% HP in ultimate form (http://forums.heroesofnewerth.com/showthread.php?435498-Gemini-is-deniable-from-100-HP-in-ultimate-form) Gemini can be denied from full hp when he has a dot on him in ult form
Bezerker negative strength on a hero (http://forums.heroesofnewerth.com/showthread.php?430358-Negative-strength-on-a-hero) berzerker can cause heroes to have negative strength
Parasite is unable to Shift Queue after ult (http://forums.heroesofnewerth.com/showthread.php?430690-UI-Gameplay-Parasite-is-unable-to-Shift-Queue-any-abilities-or-items-after-Facehug-ult) parasite can que abilities after using ultimate
DS unbreakable did not trigger (http://forums.heroesofnewerth.com/showthread.php?382757-DS-unbreakable-did-not-trigger) unbreakable spell does not trigger
Parasite self deny, intentional or a bug? (http://forums.heroesofnewerth.com/showthread.php?427973-Parasite-self-deny-intentional-or-a-bug) parasite is denied when failing to invest a creep
Empath wall pulls ancients to middle lane (legion) (http://forums.heroesofnewerth.com/showthread.php?413802-Empath-wall-can-pull-the-ancients-onto-the-middle-lane-at-the-legion-side-LINK-FIXED) Empath can use her wall to pull ancients to lane
Monkey Kings vault (http://forums.heroesofnewerth.com/showthread.php?411673-Monkey-Kings-vault) vaulting over "something" counts as building
The Dark Lady: Cover of Darkness (http://forums.heroesofnewerth.com/showthread.php?405376-The-Dark-Lady-Cover-of-Darkness) heroes can autoattack even without vision
Dying and respawning before gauntlet Hook (http://forums.heroesofnewerth.com/showthread.php?412078-Gauntlet-Hook-Works-After-Dying) hook works when dying+respawning before hook lands
Gemini's Fire and Ice (http://forums.heroesofnewerth.com/showthread.php?403117-Gemini-s-Fire-and-Ice) movement speed on fire + ice is incorrect when using ultimate
kinesis pathing when using telekinetic controll (http://forums.heroesofnewerth.com/showthread.php?409357-kinesis-pathing-when-using-telekinetic-controll) Kinesis pathing is affected when throwing lifted objects
Genjuro + toggle attack modifier (http://forums.heroesofnewerth.com/showthread.php?409684-Genjuro-toggle-attack-modifier) when arachnas modifier is activated+genjuro activated slow is not applied
Parasite + Ranged creep (http://forums.heroesofnewerth.com/showthread.php?410048-Parasite-Ranged-creep) when jumping out of infested unit before projectile hits, no credit for kills
Bug with Berzerker's ulti (http://forums.heroesofnewerth.com/showthread.php?396694-Bug-with-Berzerker-s-ulti) stun reduction on ministuns doesn't stop TP channeling
Kraken's charge drags units from behind him (http://forums.heroesofnewerth.com/showthread.php?373586-Kraken-s-charge-drags-units-from-behind-him) units is being dragged who stood behind kraken
Can't taunt Gemini in ultimate form (http://forums.heroesofnewerth.com/showthread.php?369308-Taunt-Smackdown-not-working-against-Gemini-in-ultimate-form) gemini can't get taunted while using ultimate
Flux - empath (http://forums.heroesofnewerth.com/showthread.php?339211-Flux-empath) flux can't push/pull empath through her wall
Facehug + Fire Shield (http://forums.heroesofnewerth.com/showthread.php?348934-Facehug-Fire-Shield) when fireshield is stolen and explodes, it deals damage to parasite+allies
Master of Arms auto-level abilities not leveling correctly (http://forums.heroesofnewerth.com/showthread.php?318685-Master-of-Arms-auto-level-abilities-not-leveling-correctly) auto-level doesn't work properly
Monkey king flying nimbus stays after termination. (http://forums.heroesofnewerth.com/showthread.php?328515-Monkey-king-flying-nimbus-stays-after-termination) flying nimbus stays after termination
Myrmidon Wave Form through Fissure (http://forums.heroesofnewerth.com/showthread.php?219247-Myrmidon-Wave-Form-through-Fissure) when myrmidon has no vison of the fissure he will charge through it
Rampage Stampede (http://forums.heroesofnewerth.com/showthread.php?235294-Rampage-Stampede) when rampage is kicked while charging a hero that hero will be sighted until he dies
Emerald Warden - Assassin's Shroud (http://forums.heroesofnewerth.com/showthread.php?293236-Emerald-Warden-Assassin-s-Shroud) ultimate can attack while fading
Music / Sound
Solstice: "Yet again the day dawns" applying to all alts - Sound glitch (http://forums.heroesofnewerth.com/showthread.php?463140-Solstice-quot-Yet-again-the-day-dawns-quot-applying-to-all-alts-Sound-glitch) Teleporter makes Solstice say her Day transformation on use.
Termination of hero results in repeated sound effects for any sounds applied to them (http://forums.heroesofnewerth.com/showthread.php?453497-Termination-of-hero-results-in-repeated-sound-effects-for-any-sounds-applied-to-them) On hero termination, loud noise plays.
Sounds playing when a unit enters fog (http://forums.heroesofnewerth.com/showthread.php?448297-Sounds-playing-when-a-unit-enters-fog) When a unit makes a sound and enters fog, that sound is looped until that unit leaves fog again.
Missing Death Sounds (http://forums.heroesofnewerth.com/showthread.php?443784-Missing-Death-Sounds) Death sound doesn't play on Blacksmith, Scout, Slither, Thunderbringer, War Beast and Zephyr
No Music because of Store (http://forums.heroesofnewerth.com/showthread.php?442624-No-Music-because-of-Store) Music stops playing when closing merricks shop
Hero picking music in TMM (http://forums.heroesofnewerth.com/showthread.php?441223-Hero-picking-music-in-TMM) during the picking face in mm you cant hear music. Works in public/practice mode though.
Taunt Volume (http://forums.heroesofnewerth.com/showthread.php?438650-Taunt-Volume) All sounds including the taunt are lowered, instead of all sounds except taunt
Delayed Gamemode Announcer (http://forums.heroesofnewerth.com/showthread.php?437839-Delayed-Gamemode-Announcer) "Ban a Hero" or "Choose Wisely" is slightly delayed when it's your turn to ban/pick
Level up button sound (http://forums.heroesofnewerth.com/showthread.php?435914-Level-up-button-sound) no sound is played when leveling up an ability using the hotkey
"All Random" mode - Announcer says "All Pick" (http://forums.heroesofnewerth.com/showthread.php?430785-quot-All-Random-quot-mode-Announcer-says-quot-All-Pick-quot) announcer derping and saying the wrong mode
Mute Announcer - Pimp Pack & Badass Pack (http://forums.heroesofnewerth.com/showthread.php?426260-Mute-Announcer-Pimp-Pack-amp-Badass-Pack) muting announcer doesn't mute special effect sounds
sound bug in replays (http://forums.heroesofnewerth.com/showthread.php?396031-sound-bug-in-replays) Hero play bug when watching replay from point of view at picking phase
Sound Screwed Up (http://forums.heroesofnewerth.com/showthread.php?380360-Sound-Screwed-Up) sound engine bug
No music after reconnection (http://forums.heroesofnewerth.com/showthread.php?382753-No-music-after-reconnection) Music muted after reconnecting
Mandromeda's voice EXTREMELY quiet, can't hear. (http://forums.heroesofnewerth.com/showthread.php?371637-Mandromeda-s-voice-EXTREMELY-quiet-can-t-hear) andromeda's alt has low volume voice
Right headphone is louder (http://forums.heroesofnewerth.com/showthread.php?359763-Sound-problem-since-Nov-22nd-patch) sound out of the right headphone is louder
Sound Effects & Refreshing (http://forums.heroesofnewerth.com/showthread.php?182198-Sound-Effects-amp-Refreshing) spells don't play their effects when the state is reapplied
Ingame Store / Stash
SteamBoots Purchasing Issue (http://forums.heroesofnewerth.com/showthread.php?436312-SteamBoots-Purchasing-Issue) Can't automatically buy all components in the sideshop
Unable to move items in inventory (http://forums.heroesofnewerth.com/showthread.php?433024-Unable-to-move-items-in-inventory) Cant move items in inventory if a selectable unit is behind it
Item's full refund time only 1 second (http://forums.heroesofnewerth.com/showthread.php?418220-Item-s-full-refund-time-only-1-second) full refund time resets after 1 second
Searching the ingame shop while watching a replay/spectating trigger hotkeys (http://forums.heroesofnewerth.com/showthread.php?429985-Searching-the-ingame-shop-while-watching-a-replay-spectating-trigger-hotkeys) as title says
Swapping items quickly removed full refund timer (http://forums.heroesofnewerth.com/showthread.php?424312-Ingame-item-store-buying-item-in-stash-and-moving-it-fast-removes-the-full-refund-timer) swapping items quickly results in removing the full refund timer
Refund not working on assembled items (http://forums.heroesofnewerth.com/showthread.php?341990-Refund-not-working-on-assembled-items) refund not working on assembled items
Escape Key Not Closing Shop Menu (http://forums.heroesofnewerth.com/showthread.php?160981-Escape-Key-Not-Closing-Shop-Menu) Occasionally the escape key will fail to close the shop menu
Outpost shop and the "B" hotkey (http://forums.heroesofnewerth.com/showthread.php?297119-Outpost-shop-and-the-quot-B-quot-hotkey) accidentally pressing B will get mess up everything
Shop panel bug (http://forums.heroesofnewerth.com/showthread.php?138220-Shop-pane-bug) selling an item whilst a unit is under the panel the item transfers to that units inventory
Smart buying / auto buying
Upgradeable items autobuy strange behavior (http://forums.heroesofnewerth.com/showthread.php?461681-Upgradeable-items-autobuy-strange-behavior) instead of upgrading it tried to buy components for that item again.
Autobuying items after player terminates (http://forums.heroesofnewerth.com/showthread.php?459774-Autobuying-items-after-player-terminates) Players can't use autobuy when someone else has a component that was owned by terminated hero.
Sacrificial Stone/Plated Greaves Merge Order (http://forums.heroesofnewerth.com/showthread.php?432248-Sacrificial-Stone-Plated-Greaves-Merge-Order) plated greaves are finished before Sacrifical Stone (even with recipe)
Courier "eats" nullfire recipe (http://forums.heroesofnewerth.com/showthread.php?425532-Courier-quot-eats-quot-nullfire-recipe) smart combining results in losing items
Genjuro & Wingbow (http://forums.heroesofnewerth.com/showthread.php?421313-quot-Smart-item-buying-quot-bug-Genjuro-amp-Wingbow) when buying 'wingbow' with shroud in inventory, makes genjuro
READ BEFORE POSTING! THREADS MAY BE REJECTED WITHOUT NOTICE IF THE ISSUE IS ALREADY KNOWN !
Recent bugs (these can also be found below)
Global effects reset AFK timer (http://forums.heroesofnewerth.com/showthread.php?488339-AFK-Abuse-Suggestion-Idea-to-Solve-Damage-From-Global-Effects-Stopping-the-AFK-Timer)
Termination of pet when Parasite is inside it (http://forums.heroesofnewerth.com/showthread.php?465393-Termination-of-pet-when-Parasite-is-inside-it) If an infested unit is terminated, parasite vanishes with the unit.
Possible Parasite Infest/Engineer Mine mechanic (http://forums.heroesofnewerth.com/showthread.php?465219-Possible-Parasite-Infest-Engineer-Mine-mechanic-bug-or-potentially-same-frame-stuff) Infesting a creep and dying at the same time results in not dying and dying at the same time.
Night Hound's Backstab animation. (http://forums.heroesofnewerth.com/showthread.php?464983-Night-Hound-s-Backstab-animation) Night Hounds isn't affected by attack speed.
Grimm's Crossing Minotaurs (http://forums.heroesofnewerth.com/showthread.php?464915-Grimm-s-Crossing-Minotaurs) the minotaur camps still spawn with one goatar instead of two
Grinnex Ignores Lego Taunt (http://forums.heroesofnewerth.com/showthread.php?464728-Grinnex-Ignores-Lego-Taunt) Grinnex ignores legionnaires taunt, he goes invis after the taunt goes off but before taunt wears off.
Windows 8 Application icon not showing when game is running (http://forums.heroesofnewerth.com/showthread.php?463920-Windows-8-Application-icon-not-showing-when-game-is-running) icon dissapears from the taskbar when using alt-tab
Table of contents
Effects / Visuals|Hero specific|Music / sound|Ingame store / stash
Smart buying / auto buying|Merricks store / vault|Matchmaking|Spectating / Mentoring
Client settings|Pre-game|Client - Interface|Ingame - Interface
Typo's|Items / Ownership / Courier|Interaction|Patcher
Practice|Forest of Caldavar|Grimms Crossing|Midwars
Watchtower|Stats|Fog of War|Alt avatar
Herodex|HoN TV|Replay|Commands
Clan|Mac|Linux|General game bugs
Files|Creeps / Neutrals|Game Modes|Map Editor
Pathing|Channels|Other
Effects / Visuals
Scout Disarm animation out of Vanish. (http://forums.heroesofnewerth.com/showthread.php?464207-Scout-Disarm-animation-out-of-Vanish) Attacking out of vanish + disarm off cooldown triggers regular attack animation, not Disarm animation
"Turned Off" Skills levelup icon blank (http://forums.heroesofnewerth.com/showthread.php?457983-quot-Turned-Off-quot-Skills-levelup-icon-blank) level up icons disappear when a skill is turned off.
7 sins effects do not affect illusions (http://forums.heroesofnewerth.com/showthread.php?455148-7-sins-effects-do-not-affect-illusions) Illusions don't get the 7 sin effects but the regular 7 sin heroes without the effects.
Solstice model returning to daylight form when pharaoh uses wall (http://forums.heroesofnewerth.com/showthread.php?453678-Solstice-model-returning-to-daylight-form-when-pharaoh-uses-wall) Model changes to day-form when Pharaoh uses mummies.
When darklady ults soltice, soltice will change forms (http://forums.heroesofnewerth.com/showthread.php?453550-When-darklady-ults-soltice-soltice-will-change-forms) TDL's ultimate changes model to the opposite form.
Legion and Hellbourne lane creeps 3D portraits bug (http://forums.heroesofnewerth.com/showthread.php?451836-Legion-and-Hellbourne-lane-creeps-3D-portraits-bug) 3D portraits are not positioned correctly.
Changing Model/Textures from "High" to "Low" breaks hero idle animation and map (http://forums.heroesofnewerth.com/showthread.php?445364-Changing-Model-Quality-Textures-settings-from-quot-High-quot-to-quot-Low-quot-messes-up-walking-animations-map) Hotfix: restart HoN
Revenant's Q on Mecha Gemini Broken (http://forums.heroesofnewerth.com/showthread.php?439612-Revenant-s-Q-on-Mecha-Gemini-Broken) Revenants Q buff gives the wrong 'hands' a visual enhancement
Different Text Colour when Whispering to Buddies bug (http://forums.heroesofnewerth.com/showthread.php?439246-Different-Text-Colour-when-Whispering-to-Buddies-bug) Sending a long pm results in white text.
Skybox Reflections showing underneath rock textures (http://forums.heroesofnewerth.com/showthread.php?437435-Skybox-Reflections-showing-underneath-rock-textures) At certain angles you can see the skybox reflection under rocks
Video Card black flicker on announcer text (http://forums.heroesofnewerth.com/showthread.php?434282-Video-Card-black-flicker-on-announcer-text) Screen starts to flicker once announcer text is on screen
Silhouette's Tree Grapple (http://forums.heroesofnewerth.com/showthread.php?434299-Silhouette-s-Tree-Grapple) Tree grapple line sometimes can't be seen due to Fog of War.
Pre-Game Time off by 1 Second (http://forums.heroesofnewerth.com/showthread.php?432939-Pre-Game-Time-off-by-1-Second) There's an extra second where the clock stays at 0:00.
Nullstone effects don't show on some Heroes on Low/Medium Model Quality (http://forums.heroesofnewerth.com/showthread.php?425083-Nullstone-effects-don-t-show-on-some-Heroes-on-Low-Medium-Model-Quality) Fayde, tundra and demented shaman dont show nullstone effects
(http://forums.heroesofnewerth.com/showthread.php?431037-Lingering-cast-range-indicators-via-ability-highlight-lingering)When dead, reactivation nullstone effect plays on body (http://forums.heroesofnewerth.com/showthread.php?431272-When-dead-reactivation-nullstone-effect-plays-on-body) nullstone effect plays while dead
White overlay on skills/items (http://forums.heroesofnewerth.com/showthread.php?431337-White-overlay-on-skills-items) white overlay when rightclicking and moving
Wierd yellow line appease at the end of the game (http://forums.heroesofnewerth.com/showthread.php?428446-Wierd-yellow-line-appease-at-the-end-of-the-game) infinite lifetime timer on same frame as destruction shrine
Reflection effect looks wrong in linux / OpenGL. (http://forums.heroesofnewerth.com/showthread.php?415345-Reflection-effect-looks-wrong-in-linux-OpenGL) visual reflection bug
Interaction of Witch Slayer hex and Corrupted Disciple tide (http://forums.heroesofnewerth.com/showthread.php?404108-Interaction-of-Witch-Slayer-hex-and-Corrupted-Disciple-tide) Electric Tide is affected by miniaturization
Default Textures on Runes (http://forums.heroesofnewerth.com/showthread.php?398462-Default-Textures-on-Runes) Runes have default texture bug
panda animation bug (http://forums.heroesofnewerth.com/showthread.php?394912-panda-animation-bug) Panda and MoA interaction animation bug
no hp bar coloring anymore (http://forums.heroesofnewerth.com/showthread.php?371943-no-hp-bar-coloring-anymore) change select hp bar coloring anymore
Outlines not placed correctly (http://forums.heroesofnewerth.com/showthread.php?346630-Outlines-not-placed-correctly) green outline not placed correctly
Water plane near Kongor is split (http://forums.heroesofnewerth.com/showthread.php?354229-Water-plane-near-Kongor-is-split) Black line near kongor pit
Selection Outlines Off when Post-Processing Not Selected (http://forums.heroesofnewerth.com/showthread.php?345748-Selection-Outlines-Off-when-Post-Processing-Not-Selected) green outlines are misplaced
MoA's "Ace up my Sleeve" looks bugged on cliff (to base) (http://forums.heroesofnewerth.com/showthread.php?318027-MoA-s-quot-Ace-up-my-Sleeve-quot-looks-bugged-on-cliff-(to-base)) uphill "ace up my sleeve" visual bug
Shaders don't appear sometimes (http://forums.heroesofnewerth.com/showthread.php?258096-Shaders-don-t-appear-sometimes) the shader effects and auto attack/skill textures don't appear or show
Reflections and culling (http://forums.heroesofnewerth.com/showthread.php?301090-Reflections-and-culling) flying object has incorrect reflection.
Hero specific
Termination of pet when Parasite is inside it (http://forums.heroesofnewerth.com/showthread.php?465393-Termination-of-pet-when-Parasite-is-inside-it) If an infested unit is terminated, parasite vanishes with the unit.
Possible Parasite Infest/Engineer Mine mechanic (http://forums.heroesofnewerth.com/showthread.php?465219-Possible-Parasite-Infest-Engineer-Mine-mechanic-bug-or-potentially-same-frame-stuff) Infesting a creep and dying at the same time results in not dying and dying at the same time.
Night Hound's Backstab animation. (http://forums.heroesofnewerth.com/showthread.php?464983-Night-Hound-s-Backstab-animation) Night Hounds isn't affected by attack speed.
Balphagore off-center 3D portrait (http://forums.heroesofnewerth.com/showthread.php?464074-Balphagore-off-center-3D-portrait) The 3D portrait is actually empty until Balph looks left and right as an idle animation.
Drunken master ultimate animation (http://forums.heroesofnewerth.com/showthread.php?464126-Drunken-master-ultimate-animation) Part of the ulti effect does not move, it's frozen. Same with alt skin.
Headless Horseman Pyromancer's projectile (http://forums.heroesofnewerth.com/showthread.php?463943-Headless-Horseman-Pyromancer-s-projectile) Attack projectile is incorrectly affected when SotM is in his inventory.
Geomancer EA skin missing knock_1 animation (http://forums.heroesofnewerth.com/showthread.php?463630-Geomancer-EA-skin-missing-knock_1-animation) Geomancer with this skin doesn't fall on the ground when abilities like engineers keg are used.
Nomad's Edge Counter does not dispel Solstice's (R) slow (http://forums.heroesofnewerth.com/showthread.php?461970-Nomad-s-Edge-Counter-does-not-dispel-Solstice-s-(R)-slow) Still applies debuff when damage is negated.
Dwarf Pearl weapon (http://forums.heroesofnewerth.com/showthread.php?460932-Dwarf-Pearl-weapon) The stone inside the sling does not follow the sling properly.
Pearl Ultimate has graphic bug? (http://forums.heroesofnewerth.com/showthread.php?459992-Pearl-Ultimate-has-graphic-bugg) Pearls ultimate is completely white and not transparent. Impossible to see what's going on inside.
Tundra def alt Mezmerize & taunt (http://forums.heroesofnewerth.com/showthread.php?458402-Tundra-def-alt-Mezmerize-amp-taunt) On low model quality the default Tundra alt missing the taunt and mezmerize icons over his head.
Gladiator Low Quality Model. (http://forums.heroesofnewerth.com/showthread.php?459542-Gladiator-Low-Quality-Model) Missing flaggelation effect and head is removed instead of just the helmet.
Tundra def alt Mezmerize & taunt (http://forums.heroesofnewerth.com/showthread.php?458402-Tundra-def-alt-Mezmerize-amp-taunt) On low model quality the default Tundra alt missing the taunt and mezmerize icons over his head.
Pollywog Chieftain Mezmerize & taunt (http://forums.heroesofnewerth.com/showthread.php?458001-Pollywog-Chieftain-Mezmerize-amp-taunt) No icons above his head on low quality model.
Clockwork Archer Visual Bug (http://forums.heroesofnewerth.com/showthread.php?457177-Clockwork-Archer-Visual-Bug) Clockwork Archer's arrow pouch floats behind her instead of being on her body.
Unseelie Nymphora loses her wings upon acquiring Frostwolf Skull (http://forums.heroesofnewerth.com/showthread.php?456892-Unseelie-Nymphora-loses-her-wings-upon-acquiring-Frostwolf-Skull) Wings disappear once she has Frostwolf skull in her inventory.
Hocus Pocus turns into a Teapot on death (http://forums.heroesofnewerth.com/showthread.php?455791-Hocus-Pocus-turns-into-a-Teapot-on-death) Model changes to a teapot on death when quality is set to mid/low
Karabas Barabas in Model Quality "Medium" or lower looks nothing like him (http://forums.heroesofnewerth.com/showthread.php?455513-Karabas-Barabas-in-Model-Quality-quot-Medium-quot-or-lower-looks-nothing-like-him) Model changes quite a bit when set to med/low.
Solstice "Duel" Day animation (http://forums.heroesofnewerth.com/showthread.php?453834-Solstice-quot-Duel-quot-Day-animation) On low quality model, Solstice in dayform lost all his animations
Empath has weird positioning when ulting Alien Andromeda (http://forums.heroesofnewerth.com/showthread.php?452575-Empath-has-weird-positioning-when-ulting-Alien-Andromeda) During Empaths ultimate, she hovers next to Alien Andro instead of above.
Kinesis Q stuns & damages *all* units in AoE when the unit it is cast on expires naturally (http://forums.heroesofnewerth.com/showthread.php?451911-Kinesis-Q-stuns-amp-damages-*all*-units-in-AoE-when-the-unit-it-is-cast-on-expires-naturally) Pretty good title. no?
Empath Wall (http://forums.heroesofnewerth.com/showthread.php?449194-Empath-Wall) Wall pushes people outside even when they clearly should've been pushed inside.
Count Dampeer 'Transformation' removed by Cover of Darkness (http://forums.heroesofnewerth.com/showthread.php?449588-Count-Dampeer-Transformation-removed-by-Cover-of-Darkness) Count dampeer changes model transformation during TDL's ultimate
Pyromancer alt - 3D Portrait is missing orange flame effects with SOTF (http://forums.heroesofnewerth.com/showthread.php?448259-Pyromancer-alt-avatar-(Scorcher)-3D-Portrait-is-missing-orange-flame-effects-with-SOTF) 3d portait doesn't have flame effects when pyro has SotM.
Pyromancer alt - Missing recoloured ability icons (http://forums.heroesofnewerth.com/showthread.php?448257-Pyromancer-alt-avatar-(Scorcher)-Missing-recoloured-ability-icons) Abilities should be colored blue.
Ravenor latest alt see through (http://forums.heroesofnewerth.com/showthread.php?446649-Ravenor-latest-alt-see-through) Has a spot on top of his head where you can see thought the texture.
Kraken's Charge traspassing terrain (http://forums.heroesofnewerth.com/showthread.php?441639-Kraken-s-Charge-traspassing-terrain) when using charge on the edge of a cliff he can get over a cliff.
Crematorium Balphagore Avatar Animation Bugged (http://forums.heroesofnewerth.com/showthread.php?438925-Crematorium-Balphagore-Avatar-Animation-Bugged) After ulting+dying and after his corpse disappears his briefly appears to be standing
Gemini is deniable from 100% HP in ultimate form (http://forums.heroesofnewerth.com/showthread.php?435498-Gemini-is-deniable-from-100-HP-in-ultimate-form) Gemini can be denied from full hp when he has a dot on him in ult form
Bezerker negative strength on a hero (http://forums.heroesofnewerth.com/showthread.php?430358-Negative-strength-on-a-hero) berzerker can cause heroes to have negative strength
Parasite is unable to Shift Queue after ult (http://forums.heroesofnewerth.com/showthread.php?430690-UI-Gameplay-Parasite-is-unable-to-Shift-Queue-any-abilities-or-items-after-Facehug-ult) parasite can que abilities after using ultimate
DS unbreakable did not trigger (http://forums.heroesofnewerth.com/showthread.php?382757-DS-unbreakable-did-not-trigger) unbreakable spell does not trigger
Parasite self deny, intentional or a bug? (http://forums.heroesofnewerth.com/showthread.php?427973-Parasite-self-deny-intentional-or-a-bug) parasite is denied when failing to invest a creep
Empath wall pulls ancients to middle lane (legion) (http://forums.heroesofnewerth.com/showthread.php?413802-Empath-wall-can-pull-the-ancients-onto-the-middle-lane-at-the-legion-side-LINK-FIXED) Empath can use her wall to pull ancients to lane
Monkey Kings vault (http://forums.heroesofnewerth.com/showthread.php?411673-Monkey-Kings-vault) vaulting over "something" counts as building
The Dark Lady: Cover of Darkness (http://forums.heroesofnewerth.com/showthread.php?405376-The-Dark-Lady-Cover-of-Darkness) heroes can autoattack even without vision
Dying and respawning before gauntlet Hook (http://forums.heroesofnewerth.com/showthread.php?412078-Gauntlet-Hook-Works-After-Dying) hook works when dying+respawning before hook lands
Gemini's Fire and Ice (http://forums.heroesofnewerth.com/showthread.php?403117-Gemini-s-Fire-and-Ice) movement speed on fire + ice is incorrect when using ultimate
kinesis pathing when using telekinetic controll (http://forums.heroesofnewerth.com/showthread.php?409357-kinesis-pathing-when-using-telekinetic-controll) Kinesis pathing is affected when throwing lifted objects
Genjuro + toggle attack modifier (http://forums.heroesofnewerth.com/showthread.php?409684-Genjuro-toggle-attack-modifier) when arachnas modifier is activated+genjuro activated slow is not applied
Parasite + Ranged creep (http://forums.heroesofnewerth.com/showthread.php?410048-Parasite-Ranged-creep) when jumping out of infested unit before projectile hits, no credit for kills
Bug with Berzerker's ulti (http://forums.heroesofnewerth.com/showthread.php?396694-Bug-with-Berzerker-s-ulti) stun reduction on ministuns doesn't stop TP channeling
Kraken's charge drags units from behind him (http://forums.heroesofnewerth.com/showthread.php?373586-Kraken-s-charge-drags-units-from-behind-him) units is being dragged who stood behind kraken
Can't taunt Gemini in ultimate form (http://forums.heroesofnewerth.com/showthread.php?369308-Taunt-Smackdown-not-working-against-Gemini-in-ultimate-form) gemini can't get taunted while using ultimate
Flux - empath (http://forums.heroesofnewerth.com/showthread.php?339211-Flux-empath) flux can't push/pull empath through her wall
Facehug + Fire Shield (http://forums.heroesofnewerth.com/showthread.php?348934-Facehug-Fire-Shield) when fireshield is stolen and explodes, it deals damage to parasite+allies
Master of Arms auto-level abilities not leveling correctly (http://forums.heroesofnewerth.com/showthread.php?318685-Master-of-Arms-auto-level-abilities-not-leveling-correctly) auto-level doesn't work properly
Monkey king flying nimbus stays after termination. (http://forums.heroesofnewerth.com/showthread.php?328515-Monkey-king-flying-nimbus-stays-after-termination) flying nimbus stays after termination
Myrmidon Wave Form through Fissure (http://forums.heroesofnewerth.com/showthread.php?219247-Myrmidon-Wave-Form-through-Fissure) when myrmidon has no vison of the fissure he will charge through it
Rampage Stampede (http://forums.heroesofnewerth.com/showthread.php?235294-Rampage-Stampede) when rampage is kicked while charging a hero that hero will be sighted until he dies
Emerald Warden - Assassin's Shroud (http://forums.heroesofnewerth.com/showthread.php?293236-Emerald-Warden-Assassin-s-Shroud) ultimate can attack while fading
Music / Sound
Solstice: "Yet again the day dawns" applying to all alts - Sound glitch (http://forums.heroesofnewerth.com/showthread.php?463140-Solstice-quot-Yet-again-the-day-dawns-quot-applying-to-all-alts-Sound-glitch) Teleporter makes Solstice say her Day transformation on use.
Termination of hero results in repeated sound effects for any sounds applied to them (http://forums.heroesofnewerth.com/showthread.php?453497-Termination-of-hero-results-in-repeated-sound-effects-for-any-sounds-applied-to-them) On hero termination, loud noise plays.
Sounds playing when a unit enters fog (http://forums.heroesofnewerth.com/showthread.php?448297-Sounds-playing-when-a-unit-enters-fog) When a unit makes a sound and enters fog, that sound is looped until that unit leaves fog again.
Missing Death Sounds (http://forums.heroesofnewerth.com/showthread.php?443784-Missing-Death-Sounds) Death sound doesn't play on Blacksmith, Scout, Slither, Thunderbringer, War Beast and Zephyr
No Music because of Store (http://forums.heroesofnewerth.com/showthread.php?442624-No-Music-because-of-Store) Music stops playing when closing merricks shop
Hero picking music in TMM (http://forums.heroesofnewerth.com/showthread.php?441223-Hero-picking-music-in-TMM) during the picking face in mm you cant hear music. Works in public/practice mode though.
Taunt Volume (http://forums.heroesofnewerth.com/showthread.php?438650-Taunt-Volume) All sounds including the taunt are lowered, instead of all sounds except taunt
Delayed Gamemode Announcer (http://forums.heroesofnewerth.com/showthread.php?437839-Delayed-Gamemode-Announcer) "Ban a Hero" or "Choose Wisely" is slightly delayed when it's your turn to ban/pick
Level up button sound (http://forums.heroesofnewerth.com/showthread.php?435914-Level-up-button-sound) no sound is played when leveling up an ability using the hotkey
"All Random" mode - Announcer says "All Pick" (http://forums.heroesofnewerth.com/showthread.php?430785-quot-All-Random-quot-mode-Announcer-says-quot-All-Pick-quot) announcer derping and saying the wrong mode
Mute Announcer - Pimp Pack & Badass Pack (http://forums.heroesofnewerth.com/showthread.php?426260-Mute-Announcer-Pimp-Pack-amp-Badass-Pack) muting announcer doesn't mute special effect sounds
sound bug in replays (http://forums.heroesofnewerth.com/showthread.php?396031-sound-bug-in-replays) Hero play bug when watching replay from point of view at picking phase
Sound Screwed Up (http://forums.heroesofnewerth.com/showthread.php?380360-Sound-Screwed-Up) sound engine bug
No music after reconnection (http://forums.heroesofnewerth.com/showthread.php?382753-No-music-after-reconnection) Music muted after reconnecting
Mandromeda's voice EXTREMELY quiet, can't hear. (http://forums.heroesofnewerth.com/showthread.php?371637-Mandromeda-s-voice-EXTREMELY-quiet-can-t-hear) andromeda's alt has low volume voice
Right headphone is louder (http://forums.heroesofnewerth.com/showthread.php?359763-Sound-problem-since-Nov-22nd-patch) sound out of the right headphone is louder
Sound Effects & Refreshing (http://forums.heroesofnewerth.com/showthread.php?182198-Sound-Effects-amp-Refreshing) spells don't play their effects when the state is reapplied
Ingame Store / Stash
SteamBoots Purchasing Issue (http://forums.heroesofnewerth.com/showthread.php?436312-SteamBoots-Purchasing-Issue) Can't automatically buy all components in the sideshop
Unable to move items in inventory (http://forums.heroesofnewerth.com/showthread.php?433024-Unable-to-move-items-in-inventory) Cant move items in inventory if a selectable unit is behind it
Item's full refund time only 1 second (http://forums.heroesofnewerth.com/showthread.php?418220-Item-s-full-refund-time-only-1-second) full refund time resets after 1 second
Searching the ingame shop while watching a replay/spectating trigger hotkeys (http://forums.heroesofnewerth.com/showthread.php?429985-Searching-the-ingame-shop-while-watching-a-replay-spectating-trigger-hotkeys) as title says
Swapping items quickly removed full refund timer (http://forums.heroesofnewerth.com/showthread.php?424312-Ingame-item-store-buying-item-in-stash-and-moving-it-fast-removes-the-full-refund-timer) swapping items quickly results in removing the full refund timer
Refund not working on assembled items (http://forums.heroesofnewerth.com/showthread.php?341990-Refund-not-working-on-assembled-items) refund not working on assembled items
Escape Key Not Closing Shop Menu (http://forums.heroesofnewerth.com/showthread.php?160981-Escape-Key-Not-Closing-Shop-Menu) Occasionally the escape key will fail to close the shop menu
Outpost shop and the "B" hotkey (http://forums.heroesofnewerth.com/showthread.php?297119-Outpost-shop-and-the-quot-B-quot-hotkey) accidentally pressing B will get mess up everything
Shop panel bug (http://forums.heroesofnewerth.com/showthread.php?138220-Shop-pane-bug) selling an item whilst a unit is under the panel the item transfers to that units inventory
Smart buying / auto buying
Upgradeable items autobuy strange behavior (http://forums.heroesofnewerth.com/showthread.php?461681-Upgradeable-items-autobuy-strange-behavior) instead of upgrading it tried to buy components for that item again.
Autobuying items after player terminates (http://forums.heroesofnewerth.com/showthread.php?459774-Autobuying-items-after-player-terminates) Players can't use autobuy when someone else has a component that was owned by terminated hero.
Sacrificial Stone/Plated Greaves Merge Order (http://forums.heroesofnewerth.com/showthread.php?432248-Sacrificial-Stone-Plated-Greaves-Merge-Order) plated greaves are finished before Sacrifical Stone (even with recipe)
Courier "eats" nullfire recipe (http://forums.heroesofnewerth.com/showthread.php?425532-Courier-quot-eats-quot-nullfire-recipe) smart combining results in losing items
Genjuro & Wingbow (http://forums.heroesofnewerth.com/showthread.php?421313-quot-Smart-item-buying-quot-bug-Genjuro-amp-Wingbow) when buying 'wingbow' with shroud in inventory, makes genjuro